92 lines
2.2 KiB
C++
92 lines
2.2 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef TITANIC_MOVIE_CLIP_H
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#define TITANIC_MOVIE_CLIP_H
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#include "titanic/core/list.h"
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namespace Titanic {
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enum ClipFlag {
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CLIPFLAG_HAS_END_FRAME = 1,
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CLIPFLAG_4 = 4,
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CLIPFLAG_HAS_START_FRAME = 8,
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CLIPFLAG_PLAY = 0x10
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};
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class CGameObject;
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/**
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* Movie clip
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*/
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class CMovieClip : public ListItem {
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private:
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Common::List<void *> _items;
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CString _string2;
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CString _string3;
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public:
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CString _name;
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int _startFrame;
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int _endFrame;
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public:
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CLASSDEF;
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CMovieClip();
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CMovieClip(const CString &name, int startFrame, int endFrame);
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/**
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* Save the data for the class to file
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*/
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void save(SimpleFile *file, int indent) override;
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/**
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* Load the data for the class from file
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*/
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void load(SimpleFile *file) override;
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};
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/**
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* Movie clip list
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*/
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class CMovieClipList: public List<CMovieClip> {
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public:
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/**
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* Finds and returns a movie clip in the list by name
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*/
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CMovieClip *findByName(const Common::String &name) const;
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/**
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* Returns true if a clip exists in the list with a given name
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* and starting frame number
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*/
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bool existsByStart(const CString &name, int startFrame = 0) const;
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/**
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* Returns true if a clip exists in the list with a given name
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* and starting frame number
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*/
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bool existsByEnd(const CString &name, int endFrame = 0) const;
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};
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} // End of namespace Titanic
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#endif /* TITANIC_MOVIE_CLIP_H */
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