96 lines
2.5 KiB
C++
96 lines
2.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef TETRAEDGE_TE_TE_SCENE_WARP_XML_PARSER_H
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#define TETRAEDGE_TE_TE_SCENE_WARP_XML_PARSER_H
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#include "tetraedge/te/te_xml_parser.h"
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#include "tetraedge/te/te_scene_warp.h"
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namespace Tetraedge {
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class TeSceneWarpXmlParser : public TeXmlParser {
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public:
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enum ObjType {
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kObjNone,
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kObjExit,
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kObjObject
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};
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TeSceneWarpXmlParser(TeSceneWarp *sceneWarp, bool flag) : _sceneWarp(sceneWarp),
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_objType(kObjNone), _flag(flag) {}
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// Parser
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CUSTOM_XML_PARSER(TeSceneWarpXmlParser) {
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XML_KEY(FileFormatVersion)
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XML_PROP(major, true)
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XML_PROP(minor, true)
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KEY_END()
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XML_KEY(exit)
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XML_PROP(linkedWarp, true)
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XML_PROP(nbWarpBlock, true)
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XML_KEY(camera)
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XML_PROP(angleX, true)
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XML_PROP(angleY, true)
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KEY_END()
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XML_KEY(marker)
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XML_PROP(x, true)
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XML_PROP(y, true)
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XML_PROP(z, true)
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KEY_END()
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XML_KEY(block)
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XML_PROP(face, true)
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XML_PROP(offsetX, true)
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XML_PROP(offsetY, true)
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KEY_END()
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KEY_END()
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XML_KEY(animation)
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XML_PROP(name, true)
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XML_PROP(fps, true)
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KEY_END()
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XML_KEY(object)
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XML_PROP(name, true)
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XML_KEY(marker)
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XML_PROP(x, true)
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XML_PROP(y, true)
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XML_PROP(z, true)
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KEY_END()
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KEY_END()
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} PARSER_END()
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public:
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bool parserCallback_FileFormatVersion(ParserNode *node) { return true; }
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bool parserCallback_exit(ParserNode *node);
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bool parserCallback_camera(ParserNode *node);
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bool parserCallback_marker(ParserNode *node);
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bool parserCallback_block(ParserNode *node);
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bool parserCallback_object(ParserNode *node);
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bool parserCallback_animation(ParserNode *node);
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TeSceneWarp *_sceneWarp;
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ObjType _objType;
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bool _flag;
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};
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} // end namespace Tetraedge
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#endif // TETRAEDGE_TE_TE_SCENE_WARP_XML_PARSER_H
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