Files
scummvm-cursorfix/engines/scumm/he/script_v80he.cpp
2026-02-02 04:50:13 +01:00

551 lines
13 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifdef ENABLE_HE
#include "common/archive.h"
#include "common/formats/ini-file.h"
#include "common/config-manager.h"
#include "common/macresman.h"
#include "common/savefile.h"
#include "common/str.h"
#include "scumm/actor.h"
#include "scumm/charset.h"
#include "scumm/he/intern_he.h"
#include "scumm/object.h"
#include "scumm/resource.h"
#include "scumm/scumm.h"
#include "scumm/he/sound_he.h"
#include "scumm/he/moonbase/moonbase.h"
#include "scumm/he/moonbase/map_main.h"
namespace Scumm {
#define OPCODE(i, x) _opcodes[i]._OPCODE(ScummEngine_v80he, x)
void ScummEngine_v80he::setupOpcodes() {
ScummEngine_v72he::setupOpcodes();
OPCODE(0x45, o80_createSound);
OPCODE(0x46, o80_getFileSize);
OPCODE(0x48, o80_stringToInt);
OPCODE(0x49, o80_getSoundVar);
OPCODE(0x4a, o80_localizeArrayToRoom);
OPCODE(0x4c, o80_sourceDebug);
OPCODE(0x4d, o80_readConfigFile);
OPCODE(0x4e, o80_writeConfigFile);
_opcodes[0x69].setProc(0, 0);
OPCODE(0x6b, o80_cursorCommand);
OPCODE(0x70, o80_setState);
_opcodes[0x76].setProc(0, 0);
_opcodes[0x94].setProc(0, 0);
_opcodes[0x9e].setProc(0, 0);
_opcodes[0xa5].setProc(0, 0);
OPCODE(0xac, o80_drawWizPolygon);
OPCODE(0xe0, o80_drawLine);
OPCODE(0xe3, o80_pickVarRandom);
}
void ScummEngine_v80he::o80_createSound() {
byte subOp = fetchScriptByte();
switch (subOp) {
case SO_ADD: // 27
((SoundHE *)_sound)->createSound(_heSndResId, pop());
break;
case SO_NEW: // 217
((SoundHE *)_sound)->createSound(_heSndResId, -1);
break;
case SO_SOUND_START: // 232
_heSndResId = pop();
break;
case SO_END: // 255
// Dummy case
break;
default:
error("o80_createSound: default case %d", subOp);
}
}
void ScummEngine_v80he::o80_getFileSize() {
byte buffer[256];
copyScriptString(buffer, sizeof(buffer));
Common::SeekableReadStream *f = openFileForReading(buffer);
if (!f) {
push(-1);
} else {
push(f->size());
delete f;
}
}
void ScummEngine_v80he::o80_stringToInt() {
int id, len, val;
byte *addr;
char string[100];
id = pop();
addr = getStringAddress(id);
if (!addr)
error("o80_stringToInt: Reference to zeroed array pointer (%d)", id);
len = resStrLen(getStringAddress(id)) + 1;
memcpy(string, addr, len);
val = atoi(string);
push(val);
}
void ScummEngine_v80he::o80_getSoundVar() {
int var = pop();
int snd = pop();
push(((SoundHE *)_sound)->getSoundVar(snd, var));
}
void ScummEngine_v80he::o80_localizeArrayToRoom() {
int slot = pop();
localizeArray(slot, 0xFF);
}
void ScummEngine_v80he::o80_sourceDebug() {
fetchScriptDWord();
fetchScriptDWord();
}
void ScummEngine_v80he::o80_readConfigFile() {
byte option[128], section[128], filename[256];
byte *data;
Common::String entry;
int len;
copyScriptString(option, sizeof(option));
copyScriptString(section, sizeof(section));
copyScriptString(filename, sizeof(filename));
if (_game.id == GID_TREASUREHUNT) {
// WORKAROUND: Remove invalid characters
if (!strcmp((char *)section, "Blue'sTreasureHunt-Disc1"))
memcpy(section, "BluesTreasureHunt-Disc1\0", 24);
else if (!strcmp((char *)section, "Blue'sTreasureHunt-Disc2"))
memcpy(section, "BluesTreasureHunt-Disc2\0", 24);
}
if (!strcmp((const char *)filename, ":map (i)")) {
// Mac resource fork config file
// (as used by only mustard mac for map data?)
Common::MacResManager resFork;
if (!resFork.open("map (i)") || !resFork.hasResFork())
error("Could not open 'map (i)'");
Common::String prefResName = Common::String::format("Pref:%s.%s", (const char *)section, (const char *)option);
Common::SeekableReadStream *res = resFork.getResource(prefResName);
if (res) {
// The string is inside the resource as a pascal string
byte length = res->readByte();
for (byte i = 0; i < length; i++)
entry += (char)res->readByte();
delete res;
}
} else {
// Normal Windows INI files
Common::SeekableReadStream *stream = openFileForReading(filename);
if (stream) {
Common::INIFile iniFile;
iniFile.loadFromStream(*stream);
iniFile.getKey((const char *)option, (const char *)section, entry);
delete stream;
}
}
byte subOp = fetchScriptByte();
switch (subOp) {
case ScummEngine_v100he::SO_DWORD: // HE 100
case SO_DWORD: // number
if (!strcmp((char *)option, "Benchmark"))
push(2);
else if (!strcmp((char *)option, "hostip"))
push(ConfMan.getBool("host_game"));
else
push(atoi(entry.c_str()));
break;
case ScummEngine_v100he::SO_STRING: // HE 100
case SO_STRING: // string
if (!strcmp((char *)option, "joinip") && ConfMan.get("join_game") != "null")
entry = ConfMan.get("join_game");
writeVar(0, 0);
len = resStrLen((const byte *)entry.c_str());
data = defineArray(0, kStringArray, 0, 0, 0, len);
memcpy(data, entry.c_str(), len);
push(readVar(0));
break;
default:
error("o80_readConfigFile: default type %d", subOp);
}
debug(1, "o80_readConfigFile: Filename %s Section %s Option %s Value %s", filename, section, option, entry.c_str());
}
void ScummEngine_v80he::o80_writeConfigFile() {
byte filename[256], section[256], option[256], string[1024];
int value;
byte subOp = fetchScriptByte();
switch (subOp) {
case ScummEngine_v100he::SO_DWORD: // HE 100
case SO_DWORD: // number
value = pop();
Common::sprintf_s(string, "%d", value);
copyScriptString(option, sizeof(option));
copyScriptString(section, sizeof(section));
copyScriptString(filename, sizeof(filename));
break;
case ScummEngine_v100he::SO_STRING: // HE 100
case SO_STRING: // string
copyScriptString(string, sizeof(string));
copyScriptString(option, sizeof(option));
copyScriptString(section, sizeof(section));
copyScriptString(filename, sizeof(filename));
break;
default:
error("o80_writeConfigFile: default type %d", subOp);
}
if (_game.id == GID_TREASUREHUNT) {
// WORKAROUND: Remove invalid characters
if (!strcmp((char *)section, "Blue'sTreasureHunt-Disc1"))
memcpy(section, "BluesTreasureHunt-Disc1\0", 24);
else if (!strcmp((char *)section, "Blue'sTreasureHunt-Disc2"))
memcpy(section, "BluesTreasureHunt-Disc2\0", 24);
} else if (_game.id == GID_MOONBASE && !strcmp((char *)option, "5-10") &&
!strcmp((char *)string, "1") && _moonbase->_map->mapGenerated()) {
// If we're playing on a generated map, make sure that the SETUP-MAP
// value gets stored to 66 (higher than 65), or else the replay will
// load the incorrect map.
memcpy(string, "66\0", 3);
}
Common::INIFile iniFile;
Common::SeekableReadStream *iniStream = openSaveFileForReading(filename);
if (iniStream) {
iniFile.loadFromStream(*iniStream);
delete iniStream;
}
iniFile.setKey((char *)option, (char *)section, (char *)string);
iniFile.saveToSaveFile(convertSavePath(filename));
debug(1,"o80_writeConfigFile: Filename %s Section %s Option %s String %s", filename, section, option, string);
}
void ScummEngine_v80he::o80_cursorCommand() {
int a, b, i;
int args[16];
byte subOp = fetchScriptByte();
switch (subOp) {
case SO_CURSOR_IMAGE:
a = pop();
_wiz->loadWizCursor(a, 0, false);
break;
case SO_CURSOR_COLOR_IMAGE:
a = pop();
_wiz->loadWizCursor(a, 0, true);
break;
case SO_BUTTON:
b = pop();
a = pop();
_wiz->loadWizCursor(a, b, true);
break;
case SO_CURSOR_ON: // Turn cursor on
_cursor.state = 1;
break;
case SO_CURSOR_OFF: // Turn cursor off
_cursor.state = 0;
break;
case SO_USERPUT_ON:
_userPut = 1;
break;
case SO_USERPUT_OFF:
_userPut = 0;
break;
case SO_CURSOR_SOFT_ON: // Turn soft cursor on
_cursor.state++;
if (_cursor.state > 1)
error("Cursor state greater than 1 in script");
break;
case SO_CURSOR_SOFT_OFF: // Turn soft cursor off
_cursor.state--;
break;
case SO_USERPUT_SOFT_ON:
_userPut++;
break;
case SO_USERPUT_SOFT_OFF:
_userPut--;
break;
case SO_CHARSET_SET:
initCharset(pop());
break;
case SO_CHARSET_COLOR:
getStackList(args, ARRAYSIZE(args));
for (i = 0; i < 16; i++)
_charsetColorMap[i] = _charsetData[_string[1]._default.charset][i] = (unsigned char)args[i];
break;
default:
error("o80_cursorCommand: default case %x", subOp);
}
VAR(VAR_CURSORSTATE) = _cursor.state;
VAR(VAR_USERPUT) = _userPut;
}
void ScummEngine_v80he::o80_setState() {
int state = pop();
int obj = pop();
state &= 0x7FFF;
putState(obj, state);
removeObjectFromDrawQue(obj);
}
void ScummEngine_v80he::o80_drawWizPolygon() {
int polygon = pop();
int image = pop();
_wiz->simpleDrawAWiz(image, 0, polygon, polygon, kWRFPolygon);
}
/**
* Draw a 'line' between two points.
*
* @param x1 the starting x coordinate
* @param y1 the starting y coordinate
* @param x the ending x coordinate
* @param y the ending y coordinate
* @param step the step size used to render the line, only ever 'step'th point is drawn
* @param type the line type -- points are rendered by drawing actors (type == 2),
* wiz images (type == 3), or pixels (any other type)
* @param color the id of an actor, wizimage or color (low bit) & flag (high bit)
*/
void ScummEngine_v80he::drawLine(int x1, int y1, int x, int y, int step, int type, int color) {
if (step < 0) {
step = -step;
}
if (step == 0) {
step = 1;
}
const int dx = x - x1;
const int dy = y - y1;
const int absDX = ABS(dx);
const int absDY = ABS(dy);
const int maxDist = MAX(absDX, absDY);
y = y1;
x = x1;
if (type == kLTActor) {
ActorHE *a = (ActorHE *)derefActor(color, "drawLine");
a->drawActorToBackBuf(x, y);
} else if (type == kLTImage) {
_wiz->drawAWiz(color, 0, x, y, 0, 0, 0, 0, nullptr, 0, nullptr);
} else {
drawPixel(x, y, color);
}
int stepCount = 0;
int tmpX = 0;
int tmpY = 0;
for (int i = 0; i <= maxDist; i++) {
tmpX += absDX;
tmpY += absDY;
int drawFlag = 0;
if (tmpX > maxDist) {
drawFlag = 1;
tmpX -= maxDist;
if (dx >= 0) {
x++;
} else {
x--;
}
}
if (tmpY > maxDist) {
drawFlag = dy;
tmpY -= maxDist;
if (dy >= 0) {
y++;
} else {
y--;
}
}
if (drawFlag == 0)
continue;
if ((stepCount++ % step) != 0 && maxDist != i)
continue;
if (type == kLTActor) {
ActorHE *a = (ActorHE *)derefActor(color, "drawLine");
a->drawActorToBackBuf(x, y);
} else if (type == kLTImage) {
_wiz->drawAWiz(color, 0, x, y, 0, 0, 0, 0, nullptr, 0, nullptr);
} else {
drawPixel(x, y, color);
}
}
}
void ScummEngine_v80he::drawPixel(int x, int y, int flags) {
// TODO: RECHECK
byte *src, *dst;
VirtScreen *vs;
if (x < 0 || x > 639)
return;
if (y < 0)
return;
if ((vs = findVirtScreen(y)) == nullptr)
return;
markRectAsDirty(vs->number, x, y, x, y + 1);
if ((flags & 0x4000) || (flags & 0x2000000)) {
src = vs->getPixels(x, y);
dst = vs->getBackPixels(x, y);
*dst = *src;
} else if ((flags & 0x2000) || (flags & 4000000)) {
src = vs->getBackPixels(x, y);
dst = vs->getPixels(x, y);
*dst = *src;
} else if (flags & 0x8000000) {
error("drawPixel: unsupported flag 0x%x", flags);
} else {
dst = vs->getPixels(x, y);
*dst = flags;
if ((flags & 0x8000) || (flags & 0x1000000)) {
dst = vs->getBackPixels(x, y);
*dst = flags;
}
}
}
void ScummEngine_v80he::o80_drawLine() {
int id, step, x2, y2, x1, y1, type;
type = kLTColor;
step = pop();
id = pop();
y2 = pop();
x2 = pop();
y1 = pop();
x1 = pop();
byte subOp = fetchScriptByte();
switch (subOp) {
case SO_ACTOR:
type = kLTActor;
break;
case SO_IMAGE:
type = kLTImage;
break;
case SO_COLOR:
type = kLTColor;
break;
}
drawLine(x1, y1, x2, y2, step, type, id);
}
void ScummEngine_v80he::o80_pickVarRandom() {
int num;
int args[100];
int32 acrossMax;
num = getStackList(args, ARRAYSIZE(args));
int value = fetchScriptWord();
if (readVar(value) == 0) {
defineArray(value, kDwordArray, 0, 0, 0, num);
if (value & 0x8000)
localizeArray(readVar(value), 0xFF);
else if (value & 0x4000)
localizeArray(readVar(value), _currentScript);
if (num > 0) {
int16 counter = 0;
do {
writeArray(value, 0, counter + 1, args[counter]);
} while (++counter < num);
}
shuffleArray(value, 1, num);
writeArray(value, 0, 0, 2);
push(readArray(value, 0, 1));
return;
}
num = readArray(value, 0, 0);
ArrayHeader *ah = (ArrayHeader *)getResourceAddress(rtString, readVar(value));
acrossMax = FROM_LE_32(ah->acrossMax);
if (acrossMax < num) {
int32 var_2 = readArray(value, 0, num - 1);
shuffleArray(value, 1, acrossMax);
num = 1;
if (readArray(value, 0, 1) == var_2 && acrossMax >= 3) {
int32 tmp = readArray(value, 0, 2);
writeArray(value, 0, num, tmp);
writeArray(value, 0, 2, var_2);
}
}
writeArray(value, 0, 0, num + 1);
push(readArray(value, 0, num));
}
} // End of namespace Scumm
#endif // ENABLE_HE