178 lines
4.2 KiB
C++
178 lines
4.2 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "common/config-manager.h"
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#include "common/file.h"
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#include "graphics/managed_surface.h"
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#include "video/mpegps_decoder.h"
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#include "qdengine/qdengine.h"
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#include "qdengine/qdcore/util/WinVideo.h"
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#include "qdengine/system/graphics/gr_dispatcher.h"
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namespace QDEngine {
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bool winVideo::_is_initialized = false;
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winVideo::winVideo() {
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_decoder = new Video::MPEGPSDecoder();
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_x = _y = 0;
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_vidWidth = _vidHeight = 0;
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_videostream = nullptr;
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}
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winVideo::~winVideo() {
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close_file();
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delete _decoder;
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}
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bool winVideo::init() {
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return true;
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}
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bool winVideo::done() {
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if (!_is_initialized)
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return false;
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_is_initialized = false;
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return true;
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}
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void winVideo::set_window(int x, int y, int xsize, int ysize) {
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_x = x;
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_y = y;
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_vidWidth = xsize;
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_vidHeight = ysize;
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delete _tempSurf;
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_tempSurf = nullptr;
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if (_vidWidth != _decoder->getWidth() || _vidHeight != _decoder->getHeight())
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_tempSurf = new Graphics::ManagedSurface(xsize, ysize, g_engine->_pixelformat);
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}
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bool winVideo::open_file(const Common::Path &fname) {
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Common::String filename = (char *)transCyrillic(fname.toString());
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debugC(3, kDebugLoad, "winVideo::open_file(%s)", filename.c_str());
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_videostream = new Common::File();
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if (!_videostream->open(filename.c_str())) {
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// Try with punyencoded path
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if (!_videostream->open(Common::Path(filename).punycodeEncode())) {
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warning("WinVideo::open: Failed to open file %s", filename.c_str());
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delete _videostream;
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_videostream = nullptr;
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return false;
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}
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}
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// WORKAROUND: Fix lagging audio in mng and rybalka
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// videos by setting specific number of prebuffered packets
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// for MPEG-PS demuxer.
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Common::String gameId = g_engine->getGameId();
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if (gameId == "mng" || gameId == "rybalka") {
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_decoder->setPrebufferedPackets(600);
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}
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if (!_decoder->loadStream(_videostream)) {
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warning("WinVideo::open: Failed to Load Stream for file '%s'", filename.c_str());
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_videostream = nullptr;
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return false;
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}
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return true;
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}
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bool winVideo::play() {
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if (!_videostream) {
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warning("WinVideo::play: No video stream loaded");
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return false;
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}
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_decoder->setVolume(ConfMan.getInt("music_volume"));
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_decoder->start();
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return true;
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}
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bool winVideo::quant() {
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debugC(9, kDebugGraphics, "WinVideo::play: Video Playback loop");
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// Video Playback loop
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if (_decoder->needsUpdate()) {
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const Graphics::Surface *frame = _decoder->decodeNextFrame();
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int frameWidth = _decoder->getWidth();
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int frameHeight = _decoder->getHeight();
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const Graphics::Surface *surf = frame;
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if (frame) {
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if (_tempSurf) {
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const Common::Rect srcRect(0, 0, frameWidth, frameHeight);
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const Common::Rect destRect(0, 0, _vidWidth, _vidHeight);
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_tempSurf->blitFrom(*frame, srcRect, destRect);
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surf = _tempSurf->surfacePtr();
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}
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g_system->copyRectToScreen(surf->getPixels(), surf->pitch, _x, _y, _vidWidth, _vidHeight);
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}
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g_system->delayMillis(10);
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g_system->updateScreen();
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}
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return true;
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}
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bool winVideo::stop() {
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delete _tempSurf;
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_tempSurf = NULL;
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return true;
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}
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bool winVideo::is_playback_finished() {
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return _decoder->endOfVideo();
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}
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bool winVideo::get_movie_size(int &sx, int &sy) {
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if (!_decoder)
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return false;
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sx = _decoder->getWidth();
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sy = _decoder->getHeight();
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return true;
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}
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void winVideo::close_file() {
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if (_videostream)
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_videostream->close();
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}
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} // namespace QDEngine
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