115 lines
3.7 KiB
C++
115 lines
3.7 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "mm/mm1/views_enh/map.h"
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#include "mm/mm1/globals.h"
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namespace MM {
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namespace MM1 {
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namespace ViewsEnh {
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Map::Map(UIElement *owner) : UIElement("Map", owner) {
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}
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void Map::draw() {
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MM1::Maps::Maps &maps = g_globals->_maps;
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MM1::Maps::Map &map = *maps._currentMap;
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Graphics::ManagedSurface s = getSurface();
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g_globals->_globalSprites.draw(&s, 15,
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Common::Point(MAP_BORDER_SIZE, MAP_BORDER_SIZE));
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assert((_bounds.width() - MAP_BORDER_SIZE * 2) % MAP_TILE_W == 0);
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assert((_bounds.height() - MAP_BORDER_SIZE * 2) % MAP_TILE_H == 0);
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int totalX = (_bounds.width() - MAP_BORDER_SIZE * 2) / MAP_TILE_W,
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totalY = (_bounds.height() - MAP_BORDER_SIZE * 2) / MAP_TILE_H;
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int currentX = maps._mapPos.x;
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int currentY = maps._mapPos.y;
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int xStart = CLIP(currentX - (totalX - 1) / 2, 0,
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MAP_W - totalX);
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int yStart = CLIP(currentY - (totalY - 1) / 2, 0,
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MAP_H - totalY);
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// Iterate through the cells
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for (int yp = MAP_BORDER_SIZE, mazeY = yStart + totalY - 1;
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mazeY >= yStart; yp += MAP_TILE_H, --mazeY) {
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for (int xp = MAP_BORDER_SIZE, mazeX = xStart;
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mazeX < (xStart + totalX); xp += MAP_TILE_W, ++mazeX) {
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byte visited = map._visited[mazeY * MAP_W + mazeX];
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if (!visited) {
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g_globals->_tileSprites.draw(&s, 1,
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Common::Point(xp, yp));
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} else {
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Common::Rect r(xp, yp, xp + MAP_TILE_W, yp + MAP_TILE_H);
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byte walls = map._walls[mazeY * MAP_W + mazeX];
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int wallsW = walls & 3;
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int wallsS = (walls >> 2) & 3;
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int wallsE = (walls >> 4) & 3;
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int wallsN = (walls >> 6) & 3;
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// Color visited cells in a color depending on the cell type,
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// and have a line on the edges representing walls vs doors
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if (visited == Maps::VISITED_NORMAL)
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s.fillRect(r, 0);
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else if (visited == Maps::VISITED_SPECIAL)
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s.fillRect(r, 0x10);
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else if (visited == Maps::VISITED_EXIT)
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s.fillRect(r, 0x20);
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else if (visited == Maps::VISITED_BUSINESS)
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s.fillRect(r, 0x30);
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if (wallsN != Maps::WALL_NONE)
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s.hLine(r.left, r.top, r.right - 1,
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wallsN == Maps::WALL_DOOR ? 128 : 255);
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if (wallsS != Maps::WALL_NONE)
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s.hLine(r.left, r.bottom - 1, r.right - 1,
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wallsS == Maps::WALL_DOOR ? 128 : 255);
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if (wallsE != Maps::WALL_NONE)
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s.vLine(r.right - 1, r.top, r.bottom - 1,
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wallsE == Maps::WALL_DOOR ? 128 : 255);
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if (wallsW != Maps::WALL_NONE)
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s.vLine(r.left, r.top, r.bottom - 1,
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wallsW == Maps::WALL_DOOR ? 128 : 255);
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// Draw arrow if it's the cell the party is on
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if (mazeX == maps._mapPos.x && mazeY == maps._mapPos.y) {
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int dir;
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switch (maps._forwardMask) {
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case Maps::DIRMASK_N: dir = 1; break;
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case Maps::DIRMASK_E: dir = 2; break;
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case Maps::DIRMASK_S: dir = 3; break;
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default: dir = 4; break;
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}
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g_globals->_globalSprites.draw(&s,
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dir, Common::Point(xp, yp));
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}
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}
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}
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}
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}
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} // namespace Views
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} // namespace MM1
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} // namespace MM
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