181 lines
4.5 KiB
C++
181 lines
4.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "mm/mm1/views_enh/items_view.h"
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#include "mm/mm1/globals.h"
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#include "mm/mm1/sound.h"
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namespace MM {
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namespace MM1 {
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namespace ViewsEnh {
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#define BUTTON_WIDTH 35
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#define EXIT_X 275
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ItemsView::ItemsView(const Common::String &name) : PartyView(name),
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_buttonsArea(Common::Rect(0, 101, 320, 146)) {
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_bounds = Common::Rect(0, 0, 320, 146);
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}
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void ItemsView::addButton(int frame, const Common::String &text,
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Common::KeyCode keycode) {
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Common::Point pt(_btnText.size() * BUTTON_WIDTH + 5, 101);
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if (keycode == Common::KEYCODE_ESCAPE) {
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pt.x = EXIT_X;
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PartyView::addButton(&g_globals->_escSprites, pt, 0, KEYBIND_ESCAPE);
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} else {
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PartyView::addButton(&_btnSprites, pt, frame, keycode);
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}
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_btnText.push_back(text);
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}
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bool ItemsView::msgFocus(const FocusMessage &msg) {
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PartyView::msgFocus(msg);
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// Disable the normal '1' to '6' character selection keybindings,
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// since we're using them in this dialog for item selection
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MetaEngine::setKeybindingMode(KeybindingMode::KBMODE_MENUS);
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_selectedItem = -1;
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return true;
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}
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void ItemsView::draw() {
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// Draw the outer frame and buttons
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PartyView::draw();
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// Draw the frame surrounding the buttons area
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const Common::Rect r = _bounds;
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_bounds = _buttonsArea;
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frame();
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_bounds = r;
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// Draw button text
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setReduced(true);
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for (uint i = 0; i < _btnText.size(); ++i) {
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if (isButtonEnabled(i)) {
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Common::Point pt(i * BUTTON_WIDTH + 5, 123);
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if (i == (_btnText.size() - 1))
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pt.x = EXIT_X;
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writeString(pt.x + 12, pt.y, _btnText[i], ALIGN_MIDDLE);
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}
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}
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// List the items
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for (int i = 0; i < (int)_items.size(); ++i) {
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g_globals->_items.getItem(_items[i]);
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const Item &item = g_globals->_currItem;
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const Common::String line = Common::String::format(
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"%d) %s", i + 1,
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item._name.c_str()
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);
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setTextColor(i == _selectedItem ? 15 : getLineColor());
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writeLine(2 + i, line, ALIGN_LEFT, 10);
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if (_costMode != NO_COST) {
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int cost = (_costMode == SHOW_COST) ? item._cost : item.getSellCost();
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writeLine(2 + i, Common::String::format("%d", cost),
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ALIGN_RIGHT);
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}
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}
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if (_items.size() == 0)
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writeLine(2, STRING["enhdialogs.misc.no_items"], ALIGN_LEFT, 10);
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setTextColor(0);
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}
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bool ItemsView::msgKeypress(const KeypressMessage &msg) {
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if (endDelay())
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return true;
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if (msg.keycode >= Common::KEYCODE_1 &&
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msg.keycode <= (int)(Common::KEYCODE_0 + _items.size())) {
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_selectedItem = msg.keycode - Common::KEYCODE_1;
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draw();
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itemSelected();
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return true;
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}
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return PartyView::msgKeypress(msg);
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}
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bool ItemsView::msgMouseDown(const MouseDownMessage &msg) {
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if (msg._pos.x >= (_innerBounds.left + 10) &&
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msg._pos.x < _innerBounds.right) {
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int y = msg._pos.y - (_innerBounds.top + 2 * 9);
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if (y >= 0) {
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int lineNum = y / 9;
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if (lineNum < (int)_items.size()) {
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_selectedItem = lineNum;
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draw();
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itemSelected();
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return true;
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}
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}
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}
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return PartyView::msgMouseDown(msg);
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}
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bool ItemsView::msgAction(const ActionMessage &msg) {
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if (endDelay())
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return true;
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if (msg._action == KEYBIND_ESCAPE) {
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close();
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return true;
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} else {
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return PartyView::msgAction(msg);
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}
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}
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void ItemsView::timeout() {
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redraw();
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}
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void ItemsView::backpackFull() {
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displayMessage(STRING["dialogs.misc.backpack_full"]);
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}
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void ItemsView::notEnoughGold() {
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displayMessage(STRING["dialogs.misc.not_enough_gold"]);
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}
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void ItemsView::displayMessage(const Common::String &msg) {
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SoundMessage infoMsg(msg, ALIGN_MIDDLE);
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infoMsg._delaySeconds = 3;
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infoMsg._callback = []() {
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ItemsView *view = static_cast<ItemsView *>(g_events->focusedView());
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view->timeout();
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};
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send(infoMsg);
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}
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} // namespace ViewsEnh
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} // namespace MM1
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} // namespace MM
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