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scummvm-cursorfix/engines/mm/mm1/views_enh/items_view.cpp
2026-02-02 04:50:13 +01:00

181 lines
4.5 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "mm/mm1/views_enh/items_view.h"
#include "mm/mm1/globals.h"
#include "mm/mm1/sound.h"
namespace MM {
namespace MM1 {
namespace ViewsEnh {
#define BUTTON_WIDTH 35
#define EXIT_X 275
ItemsView::ItemsView(const Common::String &name) : PartyView(name),
_buttonsArea(Common::Rect(0, 101, 320, 146)) {
_bounds = Common::Rect(0, 0, 320, 146);
}
void ItemsView::addButton(int frame, const Common::String &text,
Common::KeyCode keycode) {
Common::Point pt(_btnText.size() * BUTTON_WIDTH + 5, 101);
if (keycode == Common::KEYCODE_ESCAPE) {
pt.x = EXIT_X;
PartyView::addButton(&g_globals->_escSprites, pt, 0, KEYBIND_ESCAPE);
} else {
PartyView::addButton(&_btnSprites, pt, frame, keycode);
}
_btnText.push_back(text);
}
bool ItemsView::msgFocus(const FocusMessage &msg) {
PartyView::msgFocus(msg);
// Disable the normal '1' to '6' character selection keybindings,
// since we're using them in this dialog for item selection
MetaEngine::setKeybindingMode(KeybindingMode::KBMODE_MENUS);
_selectedItem = -1;
return true;
}
void ItemsView::draw() {
// Draw the outer frame and buttons
PartyView::draw();
// Draw the frame surrounding the buttons area
const Common::Rect r = _bounds;
_bounds = _buttonsArea;
frame();
_bounds = r;
// Draw button text
setReduced(true);
for (uint i = 0; i < _btnText.size(); ++i) {
if (isButtonEnabled(i)) {
Common::Point pt(i * BUTTON_WIDTH + 5, 123);
if (i == (_btnText.size() - 1))
pt.x = EXIT_X;
writeString(pt.x + 12, pt.y, _btnText[i], ALIGN_MIDDLE);
}
}
// List the items
for (int i = 0; i < (int)_items.size(); ++i) {
g_globals->_items.getItem(_items[i]);
const Item &item = g_globals->_currItem;
const Common::String line = Common::String::format(
"%d) %s", i + 1,
item._name.c_str()
);
setTextColor(i == _selectedItem ? 15 : getLineColor());
writeLine(2 + i, line, ALIGN_LEFT, 10);
if (_costMode != NO_COST) {
int cost = (_costMode == SHOW_COST) ? item._cost : item.getSellCost();
writeLine(2 + i, Common::String::format("%d", cost),
ALIGN_RIGHT);
}
}
if (_items.size() == 0)
writeLine(2, STRING["enhdialogs.misc.no_items"], ALIGN_LEFT, 10);
setTextColor(0);
}
bool ItemsView::msgKeypress(const KeypressMessage &msg) {
if (endDelay())
return true;
if (msg.keycode >= Common::KEYCODE_1 &&
msg.keycode <= (int)(Common::KEYCODE_0 + _items.size())) {
_selectedItem = msg.keycode - Common::KEYCODE_1;
draw();
itemSelected();
return true;
}
return PartyView::msgKeypress(msg);
}
bool ItemsView::msgMouseDown(const MouseDownMessage &msg) {
if (msg._pos.x >= (_innerBounds.left + 10) &&
msg._pos.x < _innerBounds.right) {
int y = msg._pos.y - (_innerBounds.top + 2 * 9);
if (y >= 0) {
int lineNum = y / 9;
if (lineNum < (int)_items.size()) {
_selectedItem = lineNum;
draw();
itemSelected();
return true;
}
}
}
return PartyView::msgMouseDown(msg);
}
bool ItemsView::msgAction(const ActionMessage &msg) {
if (endDelay())
return true;
if (msg._action == KEYBIND_ESCAPE) {
close();
return true;
} else {
return PartyView::msgAction(msg);
}
}
void ItemsView::timeout() {
redraw();
}
void ItemsView::backpackFull() {
displayMessage(STRING["dialogs.misc.backpack_full"]);
}
void ItemsView::notEnoughGold() {
displayMessage(STRING["dialogs.misc.not_enough_gold"]);
}
void ItemsView::displayMessage(const Common::String &msg) {
SoundMessage infoMsg(msg, ALIGN_MIDDLE);
infoMsg._delaySeconds = 3;
infoMsg._callback = []() {
ItemsView *view = static_cast<ItemsView *>(g_events->focusedView());
view->timeout();
};
send(infoMsg);
}
} // namespace ViewsEnh
} // namespace MM1
} // namespace MM