Files
scummvm-cursorfix/engines/mm/mm1/views_enh/interactions/leprechaun.cpp
2026-02-02 04:50:13 +01:00

63 lines
2.0 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "mm/mm1/views_enh/interactions/leprechaun.h"
#include "mm/mm1/globals.h"
namespace MM {
namespace MM1 {
namespace ViewsEnh {
namespace Interactions {
Leprechaun::Leprechaun() : Interaction("Leprechaun", 15) {
_title = STRING["maps.emap00.leprechaun_title"];
addText(STRING["maps.emap00.leprechaun"]);
addButton(STRING["stats.towns.1"], '1');
addButton(STRING["stats.towns.2"], '2');
addButton(STRING["stats.towns.3"], '3');
addButton(STRING["stats.towns.4"], '4');
addButton(STRING["stats.towns.5"], '5');
}
bool Leprechaun::msgFocus(const FocusMessage &msg) {
Interaction::msgFocus(msg);
MetaEngine::setKeybindingMode(KeybindingMode::KBMODE_MENUS);
return true;
}
bool Leprechaun::msgKeypress(const KeypressMessage &msg) {
if (msg.keycode >= Common::KEYCODE_1 && msg.keycode <= Common::KEYCODE_5) {
teleportToTown(msg.ascii);
return true;
} else if (msg.keycode == Common::KEYCODE_6) {
g_maps->turnRight();
g_maps->_mapPos = Common::Point(8, 3);
g_maps->changeMap(0x4242, 1);
}
return false;
}
} // namespace Interactions
} // namespace ViewsEnh
} // namespace MM1
} // namespace MM