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scummvm-cursorfix/engines/mm/mm1/views/text_view.h
2026-02-02 04:50:13 +01:00

115 lines
2.4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef MM1_VIEWS_TEXT_VIEW_H
#define MM1_VIEWS_TEXT_VIEW_H
#include "mm/mm1/events.h"
namespace MM {
namespace MM1 {
namespace Views {
#define FONT_SIZE 8
#define TEXT_W 40
#define TEXT_H 25
class TextView : public UIElement {
protected:
Common::Point _textPos;
byte _bgColor = 0xff;
/**
* Set the text color
*/
void setTextColor(byte col) {
_bgColor = col;
}
/**
* Write a character
*/
void writeChar(unsigned char c);
void writeChar(int x, int y, unsigned char c);
/**
* Write some text
*/
void writeString(const Common::String &str);
void writeString(int x, int y, const Common::String &str);
/**
* Write a number
*/
void writeNumber(int val);
void writeNumber(int x, int y, int val);
/**
* Move the text position to the next line
*/
void newLine();
/**
* Write out spaces
*/
void writeSpaces(size_t count);
/**
* Clear the surface
*/
void clearSurface() override;
/**
* Clear area covered by the given text lines
*/
void clearLines(int y1, int y2);
/**
* Draws a text border
*/
void drawTextBorder();
/**
* Prints a message 'ESC' to go back
*/
void escToGoBack(int x = 12, int y = -1);
/**
* Called when an active timeout countdown expired
*/
virtual void timeout() override;
void drawGraphic(int gfxNum);
public:
TextView(const Common::String &name);
TextView(const Common::String &name, UIElement *owner);
virtual ~TextView() {}
bool msgDrawGraphic(const DrawGraphicMessage &msg) override;
};
} // namespace Views
} // namespace MM1
} // namespace MM
#endif