Files
scummvm-cursorfix/engines/mm/mm1/views/locations/market.cpp
2026-02-02 04:50:13 +01:00

126 lines
2.7 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "mm/mm1/views/locations/market.h"
#include "mm/mm1/events.h"
#include "mm/mm1/globals.h"
#include "mm/mm1/mm1.h"
#include "mm/mm1/sound.h"
namespace MM {
namespace MM1 {
namespace Views {
namespace Locations {
Market::Market() : Location("Market") {
_bounds = getLineBounds(21, 24);
}
bool Market::msgFocus(const FocusMessage &msg) {
send("View", GameMessage("LOCATION", LOC_MARKET));
Maps::Map &map = *g_maps->_currentMap;
_foodCost = FOOD_COST[map[Maps::MAP_ID] - 1];
return true;
}
bool Market::msgKeypress(const KeypressMessage &msg) {
if (endDelay())
return true;
switch (msg.keycode) {
case Common::KEYCODE_n:
msgAction(ActionMessage(KEYBIND_ESCAPE));
break;
case Common::KEYCODE_y:
buyFood();
break;
default:
break;
}
return true;
}
bool Market::msgAction(const ActionMessage &msg) {
if (endDelay())
return true;
switch (msg._action) {
case KEYBIND_ESCAPE:
leave();
return true;
case KEYBIND_SELECT:
buyFood();
return true;
default:
break;
}
return false;
}
void Market::draw() {
clearSurface();
writeString(0, 0, STRING["dialogs.market.special"]);
writeNumber(_foodCost);
writeString(STRING["dialogs.market.gp"]);
writeString(10, 2, STRING["dialogs.market.will_you_pay"]);
}
void Market::buyFood() {
int foodPurchased = 0;
for (uint i = 0; i < g_globals->_party.size(); ++i) {
if (buyFood(&g_globals->_party[i]))
++foodPurchased;
}
clearSurface();
writeString(10, 2, foodPurchased ?
STRING["dialogs.market.thankyou"] :
STRING["dialogs.market.no_gold"]
);
delaySeconds(3);
}
bool Market::buyFood(Character *c) {
int tempGold = (int)c->_gold - _foodCost;
if (tempGold < 0)
return false;
c->_gold = tempGold;
c->_food = MAX_FOOD;
return true;
}
void Market::timeout() {
leave();
}
} // namespace Locations
} // namespace Views
} // namespace MM1
} // namespace MM