115 lines
3.0 KiB
C++
115 lines
3.0 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "mediastation/actors/text.h"
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namespace MediaStation {
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void TextActor::readParameter(Chunk &chunk, ActorHeaderSectionType paramType) {
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switch (paramType) {
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case kActorHeaderStartup:
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_isVisible = static_cast<bool>(chunk.readTypedByte());
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break;
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case kActorHeaderEditable:
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_editable = chunk.readTypedByte();
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break;
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case kActorHeaderLoadType:
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_loadType = chunk.readTypedByte();
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break;
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case kActorHeaderFontId:
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_fontActorId = chunk.readTypedUint16();
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break;
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case kActorHeaderTextMaxLength:
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_maxTextLength = chunk.readTypedUint16();
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break;
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case kActorHeaderInitialText:
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_text = chunk.readTypedString();
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break;
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case kActorHeaderTextJustification:
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_justification = static_cast<TextJustification>(chunk.readTypedUint16());
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break;
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case kActorHeaderTextPosition:
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_position = static_cast<TextPosition>(chunk.readTypedUint16());
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break;
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case kActorHeaderTextCharacterClass: {
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CharacterClass characterClass;
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characterClass.firstAsciiCode = chunk.readTypedUint16();
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characterClass.lastAsciiCode = chunk.readTypedUint16();
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_acceptedInput.push_back(characterClass);
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break;
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}
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default:
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SpatialEntity::readParameter(chunk, paramType);
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}
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}
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ScriptValue TextActor::callMethod(BuiltInMethod methodId, Common::Array<ScriptValue> &args) {
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ScriptValue returnValue;
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switch (methodId) {
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case kTextMethod: {
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assert(args.empty());
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error("%s: Text() method not implemented yet", __func__);
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}
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case kSetTextMethod: {
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assert(args.size() == 1);
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error("%s: getText() method not implemented yet", __func__);
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}
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case kSpatialShowMethod: {
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assert(args.empty());
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_isVisible = true;
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warning("%s: spatialShow method not implemented yet", __func__);
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return returnValue;
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}
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case kSpatialHideMethod: {
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assert(args.empty());
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_isVisible = false;
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warning("%s: spatialHide method not implemented yet", __func__);
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return returnValue;
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}
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default:
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return SpatialEntity::callMethod(methodId, args);
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}
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}
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Common::String TextActor::text() const {
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return _text;
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}
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void TextActor::setText(Common::String text) {
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error("%s: Setting text not implemented yet", __func__);
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}
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} // End of namespace MediaStation
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