66 lines
1.7 KiB
C++
66 lines
1.7 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*/
|
|
|
|
#ifndef M4_RIDDLE_ROOMS_SECTION5_ROOM506_H
|
|
#define M4_RIDDLE_ROOMS_SECTION5_ROOM506_H
|
|
|
|
#include "m4/riddle/rooms/room.h"
|
|
|
|
namespace M4 {
|
|
namespace Riddle {
|
|
namespace Rooms {
|
|
|
|
class Room506 : public Room {
|
|
private:
|
|
RGB8 _palette[59] = {};
|
|
bool _flag1 = false;
|
|
bool _darkPaletteSet = false;
|
|
bool _lightPaletteSet = false;
|
|
bool _towerFlag = false;
|
|
int _destX = 0, _destY = 0;
|
|
int _destFacing = 0;
|
|
machine *_ripley = nullptr;
|
|
machine *_dome = nullptr;
|
|
machine *_skullSparkle = nullptr;
|
|
machine *_domeRotation = nullptr;
|
|
int _ripLowReach = 0;
|
|
|
|
void restorePalette();
|
|
void setDarkPalette();
|
|
void saveWalk();
|
|
|
|
public:
|
|
Room506();
|
|
~Room506() override {}
|
|
|
|
void preload() override;
|
|
void init() override;
|
|
void daemon() override;
|
|
void pre_parser() override;
|
|
void parser() override;
|
|
};
|
|
|
|
} // namespace Rooms
|
|
} // namespace Riddle
|
|
} // namespace M4
|
|
|
|
#endif
|