136 lines
3.7 KiB
C++
136 lines
3.7 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/ },.
|
|
*
|
|
*/
|
|
|
|
#include "m4/burger/rooms/section4/room401.h"
|
|
#include "m4/burger/vars.h"
|
|
|
|
namespace M4 {
|
|
namespace Burger {
|
|
namespace Rooms {
|
|
|
|
const seriesStreamBreak Room401::SERIES1[] = {
|
|
{ 7, "401v001", 1, 255, -1, 0, nullptr, 0 },
|
|
{ 36, "401A_002", 2, 200, -1, 0, nullptr, 0 },
|
|
{ 89, nullptr, 0, 0, 9, 0, nullptr, 0 },
|
|
STREAM_BREAK_END
|
|
};
|
|
|
|
const seriesStreamBreak Room401::SERIES2[] = {
|
|
{ 0, "401B_003", 2, 200, -1, 0, nullptr, 0 },
|
|
{ 41, "401Z001", 1, 255, -1, 0, nullptr, 0 },
|
|
{ 69, "401Z002", 1, 255, -1, 0, nullptr, 0 },
|
|
{ 99, "401V002", 1, 255, -1, 0, nullptr, 0 },
|
|
{ 162, "401Z003", 1, 255, -1, 0, nullptr, 0 },
|
|
{ 228, "401V003", 1, 255, -1, 0, nullptr, 0 },
|
|
{ 319, "401Z004", 1, 255, -1, 0, nullptr, 0 },
|
|
{ 386, "401V004", 1, 255, -1, 0, nullptr, 0 },
|
|
{ 417, "401V005", 1, 255, -1, 0, nullptr, 0 },
|
|
{ 461, "401Z005", 1, 255, -1, 0, nullptr, 0 },
|
|
{ 567, "401V006", 1, 255, -1, 0, nullptr, 0 },
|
|
{ 582, "401Z006", 1, 255, -1, 0, nullptr, 0 },
|
|
{ 661, "401V007", 1, 255, -1, 0, nullptr, 0 },
|
|
{ 758, nullptr, 0, 0, 9, 0, nullptr, 0 },
|
|
STREAM_BREAK_END
|
|
};
|
|
|
|
const seriesStreamBreak Room401::SERIES3[] = {
|
|
{ 0, "401C_001", 3, 150, -1, (uint)-1, nullptr, 0 },
|
|
{ 19, "401z007", 1, 255, -1, 0, nullptr, 0 },
|
|
{ 45, "401f001", 1, 255, -1, 0, nullptr, 0 },
|
|
{ 63, "401z008", 1, 255, -1, 0, nullptr, 0 },
|
|
{ 100, nullptr, 0, 0, 8, 0, nullptr, 0 },
|
|
{ 102, "401f002", 1, 255, -1, 0, nullptr, 0 },
|
|
{ 104, nullptr, 0, 0, 9, 0, nullptr, 0 },
|
|
STREAM_BREAK_END
|
|
};
|
|
|
|
void Room401::preload() {
|
|
_G(player).walker_in_this_scene = false;
|
|
}
|
|
|
|
void Room401::init() {
|
|
_G(flags).reset5();
|
|
player_set_commands_allowed(false);
|
|
digi_preload("401_001");
|
|
digi_preload_stream_breaks(SERIES1);
|
|
digi_preload_stream_breaks(SERIES2);
|
|
digi_preload_stream_breaks(SERIES3);
|
|
digi_play_loop("401_001", 3, 75, -1, 401);
|
|
kernel_trigger_dispatch_now(1);
|
|
}
|
|
|
|
void Room401::daemon() {
|
|
switch (_G(kernel).trigger) {
|
|
case 1:
|
|
series_stream_with_breaks(SERIES1, "401_01a", 6, 1, 2);
|
|
pal_fade_init(0, 255, 100, 30, -1);
|
|
break;
|
|
|
|
case 2:
|
|
pal_fade_set_start(0);
|
|
kernel_timing_trigger(6, 3);
|
|
break;
|
|
|
|
case 3:
|
|
compact_mem_and_report();
|
|
kernel_timing_trigger(6, 4);
|
|
break;
|
|
|
|
case 4:
|
|
series_stream_with_breaks(SERIES2, "401_01b", 6, 1, 5);
|
|
pal_fade_init(0, 255, 100, 30, -1);
|
|
break;
|
|
|
|
case 5:
|
|
pal_fade_set_start(0);
|
|
kernel_timing_trigger(6, 6);
|
|
break;
|
|
|
|
case 6:
|
|
compact_mem_and_report();
|
|
kernel_timing_trigger(6, 7);
|
|
break;
|
|
|
|
case 7:
|
|
digi_unload_stream_breaks(SERIES1);
|
|
digi_unload_stream_breaks(SERIES2);
|
|
_series1 = series_stream_with_breaks(SERIES3, "401_02", 6, 1, 4002);
|
|
pal_fade_init(0, 255, 100, 30, -1);
|
|
break;
|
|
|
|
case 8:
|
|
series_set_frame_rate(_series1, 20);
|
|
break;
|
|
|
|
case 9:
|
|
pal_fade_init(_G(kernel).first_fade, 255, 0, 30, -1);
|
|
break;
|
|
|
|
default:
|
|
_G(kernel).continue_handling_trigger = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
} // namespace Rooms
|
|
} // namespace Burger
|
|
} // namespace M4
|