478 lines
11 KiB
C++
478 lines
11 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/ },.
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*
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*/
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#include "m4/burger/rooms/section2/room207.h"
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#include "m4/burger/burger.h"
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#include "m4/burger/vars.h"
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namespace M4 {
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namespace Burger {
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namespace Rooms {
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enum {
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kCHANGE_ASTRAL_ANIMATION = 1
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};
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const seriesPlayBreak Room207::PLAY1[] = {
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{ 0, 22, nullptr, 0, 0, -1, 0, 0, nullptr, 0 },
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PLAY_BREAK_END
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};
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const seriesPlayBreak Room207::PLAY2[] = {
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{ 22, 17, nullptr, 0, 0, -1, 0, 0, nullptr, 0 },
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{ 18, 25, nullptr, 0, 0, -1, 0, 0, nullptr, 0 },
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{ 31, 33, nullptr, 0, 0, -1, 0, 0, nullptr, 0 },
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{ 34, 31, nullptr, 0, 0, -1, 0, 0, nullptr, 0 },
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PLAY_BREAK_END
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};
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const seriesPlayBreak Room207::PLAY3[] = {
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{ 0, 13, nullptr, 0, 0, -1, 0, 0, nullptr, 0 },
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{ 25, 29, nullptr, 0, 0, -1, 0, 0, nullptr, 0 },
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PLAY_BREAK_END
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};
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const seriesPlayBreak Room207::PLAY4[] = {
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{ 29, 25, nullptr, 0, 0, -1, 0, 0, nullptr, 0 },
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{ 13, 0, nullptr, 0, 0, -1, 0, 0, nullptr, 0 },
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PLAY_BREAK_END
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};
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const seriesPlayBreak Room207::PLAY5[] = {
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{ 35, 37, nullptr, 0, 0, -1, 0, 0, nullptr, 0 },
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{ 37, 35, nullptr, 0, 0, -1, 0, 0, nullptr, 0 },
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PLAY_BREAK_END
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};
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const seriesPlayBreak Room207::PLAY6[] = {
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{ 0, 17, nullptr, 0, 0, -1, 0, 0, nullptr, 0 },
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PLAY_BREAK_END
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};
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const seriesPlayBreak Room207::PLAY7[] = {
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{ 29, 22, nullptr, 0, 0, -1, 0, 0, nullptr, 0 },
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PLAY_BREAK_END
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};
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const seriesPlayBreak Room207::PLAY8[] = {
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{ 5, 23, nullptr, 0, 0, -1, 0, 0, nullptr, 0 },
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PLAY_BREAK_END
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};
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const seriesPlayBreak Room207::PLAY9[] = {
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{ 23, 5, nullptr, 0, 0, -1, 0, 0, nullptr, 0 },
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PLAY_BREAK_END
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};
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const seriesPlayBreak Room207::PLAY10[] = {
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{ 31, 24, nullptr, 0, 0, -1, 0, 0, nullptr, 0 },
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PLAY_BREAK_END
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};
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const seriesPlayBreak Room207::PLAY11[] = {
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{ 24, 31, nullptr, 0, 0, -1, 0, 0, nullptr, 0 },
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PLAY_BREAK_END
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};
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const seriesPlayBreak Room207::PLAY12[] = {
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{ 18, 22, nullptr, 0, 0, -1, 0, 0, nullptr, 0 },
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PLAY_BREAK_END
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};
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const seriesStreamBreak Room207::SERIES1[] = {
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{ 0, nullptr, 0, 0, -1, 0, nullptr, 0 },
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{ 18, "207w001", 1, 255, -1, 0, nullptr, 0 },
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STREAM_BREAK_END
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};
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const seriesStreamBreak Room207::SERIES2[] = {
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{ 0, nullptr, 0, 0, -1, 0, nullptr, 0 },
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STREAM_BREAK_END
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};
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void Room207::preload() {
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_G(player).walker_in_this_scene = false;
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}
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void Room207::init() {
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player_set_commands_allowed(false);
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digi_preload("207_001");
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digi_play_loop("207_001", 3, 60);
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_G(kernel).trigger_mode = KT_DAEMON;
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series_load("207WI01");
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series_load("207AS01");
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series_load("207AS01S");
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series_load("207AS03");
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series_load("207AS03S");
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series_load("207AS04");
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series_load("207AS04S");
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_conv1 = _G(flags).getConvName();
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if (!_conv1)
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_conv1 = "conv51";
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interface_hide();
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if (!strcmp(_conv1, "conv53")) {
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_G(kernel).suppress_fadeup = true;
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kernel_trigger_dispatch_now(3);
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} else {
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kernel_trigger_dispatch_now(2);
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}
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}
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void Room207::daemon() {
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switch (_G(kernel).trigger) {
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case kCHANGE_ASTRAL_ANIMATION:
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switch (_astralMode) {
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case 15:
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switch (_astralShould) {
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case 1:
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_astralShould = 7;
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_series1.play("207as03", 0x200, 4, -1, 6, -1, 100, 0, 0, 31, 34);
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digi_play(conv_sound_to_play(), 1, 255, kCHANGE_ASTRAL_ANIMATION);
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break;
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case 7:
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_series1.terminate();
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_astralShould = 10;
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conv_resume_curr();
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kernel_trigger_dispatch_now(kCHANGE_ASTRAL_ANIMATION);
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break;
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case 8:
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_astralMode = 16;
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_astralShould = 8;
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series_play_with_breaks(PLAY4, "207as03", 0x200, 5, kCHANGE_ASTRAL_ANIMATION);
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break;
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case 10:
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_astralShould = getAstralShould();
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Series::series_show("207as03", 0x200, 0, kCHANGE_ASTRAL_ANIMATION, 30, 30);
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break;
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case 11:
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_astralShould = 10;
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series_play_with_breaks(PLAY5, "207as03", 0x200, kCHANGE_ASTRAL_ANIMATION, 1);
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break;
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case 12:
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_astralMode = 17;
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_astralShould = 12;
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series_play_with_breaks(PLAY10, "207as04", 0x200, kCHANGE_ASTRAL_ANIMATION, 1);
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break;
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case 13:
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_astralMode = 0;
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series_play_with_breaks(PLAY7, "207as03", 0x200, kCHANGE_ASTRAL_ANIMATION, 1);
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break;
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default:
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break;
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}
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break;
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case 16:
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switch (_astralShould) {
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case 1:
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_astralShould = 7;
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_series1.play("207as01", 0x200, 4, -1, 6, -1, 100, 0, 0, 26, 30);
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digi_play(conv_sound_to_play(), 1, 255, kCHANGE_ASTRAL_ANIMATION);
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break;
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case 7:
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_series1.terminate();
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_astralShould = 8;
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conv_resume_curr();
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kernel_trigger_dispatch_now(kCHANGE_ASTRAL_ANIMATION);
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break;
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case 8:
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_astralShould = getAstralShould();
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_series1.show("207as01", 0x200, 0, kCHANGE_ASTRAL_ANIMATION, 30, 23);
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break;
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case 9:
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_astralShould = 8;
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series_play_with_breaks(PLAY2, "207as01", 0x200, kCHANGE_ASTRAL_ANIMATION, 1);
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break;
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case 10:
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_astralMode = 15;
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_astralShould = 10;
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series_play_with_breaks(PLAY3, "207as03", 0x200, kCHANGE_ASTRAL_ANIMATION, 1);
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break;
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case 12:
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_astralMode = 17;
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_astralShould = 12;
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series_play_with_breaks(PLAY8, "207as04", 0x200, kCHANGE_ASTRAL_ANIMATION, 1);
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break;
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case 13:
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_astralMode = 0;
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series_play_with_breaks(PLAY6, "207as03", 0x200, kCHANGE_ASTRAL_ANIMATION, 1);
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break;
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default:
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break;
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}
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break;
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case 17:
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switch (_astralShould) {
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case 1:
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_astralShould = 7;
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_series1.play("207as04", 0x200, 4, -1, 6, -1, 100, 0, 0, 0, 4);
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digi_play(conv_sound_to_play(), 1, 255, kCHANGE_ASTRAL_ANIMATION);
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break;
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case 7:
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_series1.terminate();
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_astralShould = 12;
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conv_resume_curr();
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kernel_trigger_dispatch_now(kCHANGE_ASTRAL_ANIMATION);
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break;
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case 8:
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_astralMode = 16;
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_astralShould = 8;
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series_play_with_breaks(PLAY9, "207as04", 0x200, 5, 1);
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break;
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case 10:
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_astralMode = 15;
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_astralShould = 10;
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series_play_with_breaks(PLAY11, "207as04", 0x200, kCHANGE_ASTRAL_ANIMATION, 1);
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break;
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case 12:
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_astralShould = getAstralShould();
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Series::series_show("207as04", 0x200, 0, kCHANGE_ASTRAL_ANIMATION, 30, 0);
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break;
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case 13:
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_astralMode = 15;
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series_play_with_breaks(PLAY11, "207as03", 0x200, kCHANGE_ASTRAL_ANIMATION, 1);
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break;
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default:
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break;
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}
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break;
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default:
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switch (_astralShould) {
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case 5:
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_astralMode = 16;
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_astralShould = 8;
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series_play_with_breaks(PLAY1, "207as01", 0x200, kCHANGE_ASTRAL_ANIMATION, 1);
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break;
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case 13:
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digi_play(conv_sound_to_play(), 1, 255, 6);
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_series1.play("207as03", 0x200, 1, -1, 6, -1, 100, 0, 0, 18, 22);
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break;
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default:
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break;
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}
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break;
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}
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break;
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case 2:
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conv_load_and_prepare(_conv1, 7);
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conv_play_curr();
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_G(wilbur_should) = 4;
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_astralMode = 0;
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_astralShould = 5;
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kernel_trigger_dispatch_now(kCHANGE_WILBUR_ANIMATION);
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kernel_trigger_dispatch_now(kCHANGE_ASTRAL_ANIMATION);
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break;
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case 3:
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gr_backup_palette();
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digi_preload_stream_breaks(SERIES1);
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series_stream_with_breaks(SERIES1, "207a", 6, 0x100, 4);
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pal_fade_init(_G(kernel).first_fade, 255, 100, 0, -1);
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break;
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case 4:
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pal_fade_init(_G(kernel).first_fade, 255, 0, 0, -1);
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series_stream_with_breaks(SERIES2, "207b", 6, 0xf00, -1);
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gr_restore_palette();
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release_trigger_on_digi_state(2, 1);
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break;
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case 5:
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series_play_with_breaks(PLAY12, "207as01", 0x200, kCHANGE_ASTRAL_ANIMATION, 1);
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break;
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case 6:
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_series1.terminate();
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Series::series_show("207as03", 0x200, 0, -1, -1, 22);
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conv_resume_curr();
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break;
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case 7:
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player_set_commands_allowed(false);
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disable_player_commands_and_fade_init(8);
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break;
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case 8:
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static_cast<Burger::BurgerEngine *>(g_engine)->handleTestDone();
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break;
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case kCHANGE_WILBUR_ANIMATION:
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switch (_G(wilbur_should)) {
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case 1:
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if (!strcmp(conv_sound_to_play(), "53p0101")) {
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_G(wilbur_should) = 3;
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conv_resume_curr();
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kernel_trigger_dispatch_now(kCHANGE_WILBUR_ANIMATION);
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} else {
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_G(wilbur_should) = 2;
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digi_play(conv_sound_to_play(), 1, 255, kCHANGE_WILBUR_ANIMATION);
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_general1 = series_play("207wi01", 0x400, 4, -1, 6, -1);
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}
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break;
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case 2:
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terminateMachineAndNull(_general1);
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_G(wilbur_should) = 3;
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conv_resume_curr();
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kernel_trigger_dispatch_now(kCHANGE_WILBUR_ANIMATION);
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break;
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case 3:
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_G(wilbur_should) = getWilburShould();
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series_show("207wi01", 0x400, 0, kCHANGE_WILBUR_ANIMATION, 30, 0);
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break;
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case 4:
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_G(wilbur_should) = getWilburShould();
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series_play("207wi01", 0x400, 1, kCHANGE_WILBUR_ANIMATION, 6, 0, 100, 0, 0, 0, 2);
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break;
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default:
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break;
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}
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break;
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default:
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_G(kernel).continue_handling_trigger = true;
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break;
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}
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}
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void Room207::parser() {
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_G(kernel).trigger_mode = KT_DAEMON;
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if (player_said(_conv1)) {
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handleConv();
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_G(player).command_ready = false;
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}
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}
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void Room207::handleConv() {
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const char *sound = conv_sound_to_play();
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const int who = conv_whos_talking();
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const int node = conv_current_node();
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const int entry = conv_current_entry();
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if (sound) {
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if (who == 1) {
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_G(wilbur_should) = 1;
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if (player_said("conv56") && node == 4)
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_astralShould = 8;
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if (node == 0 && entry == 1)
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pal_fade_init(_G(kernel).first_fade, 255, 100, 30, -1);
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} else if (player_said("conv51") && node == 8) {
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_astralShould = 13;
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} else {
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_astralShould = 1;
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}
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}
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}
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int Room207::getAstralShould() const {
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const int rand = imath_ranged_rand(1, 24);
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switch (_astralMode) {
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case 15:
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switch (rand) {
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case 1:
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return 8;
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case 2:
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return 11;
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case 3:
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return 12;
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default:
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return 10;
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}
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break;
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case 16:
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switch (rand) {
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case 1:
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return 10;
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case 2:
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case 3:
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return 9;
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case 4:
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return 12;
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default:
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return 8;
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}
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break;
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case 17:
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switch (rand) {
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case 1:
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return 8;
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case 2:
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return 10;
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default:
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return 12;
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}
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break;
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default:
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return _astralShould;
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}
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}
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int Room207::getWilburShould() const {
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const int rand = imath_ranged_rand(1, 8);
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return (rand == 1) ? 4 : 3;
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}
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} // namespace Rooms
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} // namespace Burger
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} // namespace M4
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