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scummvm-cursorfix/engines/m4/adv_r/adv_control.h
2026-02-02 04:50:13 +01:00

42 lines
1.3 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef M4_ADV_R_ADV_CONTROL_H
#define M4_ADV_R_ADV_CONTROL_H
#include "common/stream.h"
#include "m4/m4_types.h"
namespace M4 {
extern bool kernel_section_startup();
extern void player_set_commands_allowed(bool t_or_f);
extern void game_pause(bool flag);
extern bool this_is_a_walkcode(int32 x, int32 y);
extern int32 get_screen_depth(int32 x, int32 y);
extern int32 get_screen_color(int32 x, int32 y);
extern void update_mouse_pos_dialog();
} // End of namespace M4
#endif