Files
scummvm-cursorfix/engines/lastexpress/fight/opponent_milos.cpp
2026-02-02 04:50:13 +01:00

106 lines
2.7 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "lastexpress/fight/fighter.h"
#include "lastexpress/lastexpress.h"
namespace LastExpress {
COpponent1::COpponent1(LastExpressEngine *engine, CFight *fight) : COpponent(engine, fight) {
_numSeqs = 7;
_seqs[0] = _engine->getArchiveManager()->loadSeq("2001or.seq", 15, 0);
_seqs[1] = _engine->getArchiveManager()->loadSeq("2001oal.seq", 15, 0);
_seqs[2] = _engine->getArchiveManager()->loadSeq("2001oam.seq", 15, 0);
_seqs[3] = _engine->getArchiveManager()->loadSeq("2001okl.seq", 15, 0);
_seqs[4] = _engine->getArchiveManager()->loadSeq("2001okm.seq", 15, 0);
_seqs[5] = _engine->getArchiveManager()->loadSeq("2001dbk.seq", 15, 0);
_seqs[6] = _engine->getArchiveManager()->loadSeq("2001wbk.seq", 15, 0);
_engine->getLogicManager()->playDialog(kCharacterTableA, "MUS027", 16, 0);
_timer = 35;
}
void COpponent1::timer() {
if (!_timer && actionAvailable(1) && !_nextSequenceIdx) {
if (_opponent->getDodges() >= 2) {
switch (rnd(5)) {
case 0:
doAction(1, 0);
break;
case 1:
doAction(2, 0);
break;
case 2:
doAction(2, 0);
doAction(1, 2);
break;
case 3:
doAction(1, 0);
doAction(2, 2);
break;
case 4:
doAction(1, 0);
doAction(1, 2);
break;
default:
break;
}
} else {
doAction(2, 0);
}
if (_opponent->getDodges() < 5) {
_timer = 6 * (5 - _opponent->getDodges());
} else {
_timer = 0;
}
}
if (_currentSprite && (_currentSprite->flags & 2) != 0) {
if (_currentActionIdx == 1)
_opponent->send(1);
if (_currentActionIdx == 2)
_opponent->send(2);
if (_opponent->isDead()) {
_engine->getLogicManager()->endDialog(kCharacterTableA);
send(105);
}
}
COpponent::timer();
}
void COpponent1::send(int message) {
if (message == 4) {
doAction(5, 1);
_opponent->send(103);
} else if (message != 131) {
CFighter::send(message);
}
}
} // End of namespace LastExpress