959 lines
34 KiB
C++
959 lines
34 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "lastexpress/lastexpress.h"
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namespace LastExpress {
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void LogicManager::CONS_Salko(int chapter) {
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switch (chapter) {
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case 0:
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_engine->getMessageManager()->setMessageHandle(
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kCharacterSalko,
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_functionsSalko[getCharacter(kCharacterSalko).callbacks[getCharacter(kCharacterSalko).currentCall]]
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);
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break;
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case 1:
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CONS_Salko_Birth(0, 0, 0, 0);
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break;
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case 2:
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CONS_Salko_StartPart2(0, 0, 0, 0);
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break;
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case 3:
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CONS_Salko_StartPart3(0, 0, 0, 0);
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break;
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case 4:
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CONS_Salko_StartPart4(0, 0, 0, 0);
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break;
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case 5:
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CONS_Salko_StartPart5(0, 0, 0, 0);
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break;
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default:
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break;
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}
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}
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void LogicManager::SalkoCall(CALL_PARAMS) {
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getCharacter(kCharacterSalko).currentCall++;
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(this->*functionPointer)(param1, param2, param3, param4);
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}
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void LogicManager::CONS_Salko_DebugWalks(CONS_PARAMS) {
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CharacterCallParams *params = &getCharacter(kCharacterSalko).callParams[getCharacter(kCharacterSalko).currentCall];
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_engine->getMessageManager()->setMessageHandle(kCharacterSalko, &LogicManager::HAND_Salko_DebugWalks);
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getCharacter(kCharacterSalko).callbacks[getCharacter(kCharacterSalko).currentCall] = 1;
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params->clear();
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fedEx(kCharacterSalko, kCharacterSalko, 12, 0);
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}
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void LogicManager::HAND_Salko_DebugWalks(HAND_PARAMS) {
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switch (msg->action) {
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case 0:
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if (walk(kCharacterSalko, kCarGreenSleeping, getCharacterCurrentParams(kCharacterSalko)[0])) {
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if (getCharacterCurrentParams(kCharacterSalko)[0] == 10000) {
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getCharacterCurrentParams(kCharacterSalko)[0] = 0;
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} else {
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getCharacterCurrentParams(kCharacterSalko)[0] = 10000;
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}
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}
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break;
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case 12:
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getCharacter(kCharacterSalko).characterPosition.position = 0;
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getCharacter(kCharacterSalko).characterPosition.location = 0;
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getCharacter(kCharacterSalko).characterPosition.car = kCarGreenSleeping;
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getCharacterCurrentParams(kCharacterSalko)[0] = 10000;
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break;
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default:
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break;
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}
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}
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void LogicManager::CONS_Salko_DoCorrOtis(CONS_PARAMS) {
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CharacterCallParams *params = &getCharacter(kCharacterSalko).callParams[getCharacter(kCharacterSalko).currentCall];
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_engine->getMessageManager()->setMessageHandle(kCharacterSalko, &LogicManager::HAND_Salko_DoCorrOtis);
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getCharacter(kCharacterSalko).callbacks[getCharacter(kCharacterSalko).currentCall] = 2;
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params->clear();
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strncpy((char *)¶ms->parameters[0], param1.stringParam, 12);
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params->parameters[3] = param2.intParam;
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fedEx(kCharacterSalko, kCharacterSalko, 12, 0);
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}
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void LogicManager::HAND_Salko_DoCorrOtis(HAND_PARAMS) {
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switch (msg->action) {
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case 3:
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releaseAtDoor(kCharacterSalko, getCharacterCurrentParams(kCharacterSalko)[3]);
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getCharacter(kCharacterSalko).currentCall--;
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_engine->getMessageManager()->setMessageHandle(kCharacterSalko, _functionsSalko[getCharacter(kCharacterSalko).callbacks[getCharacter(kCharacterSalko).currentCall]]);
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fedEx(kCharacterSalko, kCharacterSalko, 18, 0);
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break;
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case 12:
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startSeqOtis(kCharacterSalko, (char *)&getCharacterCurrentParams(kCharacterSalko)[0]);
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blockAtDoor(kCharacterSalko, getCharacterCurrentParams(kCharacterSalko)[3]);
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break;
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default:
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break;
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}
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}
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void LogicManager::CONS_Salko_DoSeqOtis(CONS_PARAMS) {
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CharacterCallParams *params = &getCharacter(kCharacterSalko).callParams[getCharacter(kCharacterSalko).currentCall];
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_engine->getMessageManager()->setMessageHandle(kCharacterSalko, &LogicManager::HAND_Salko_DoSeqOtis);
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getCharacter(kCharacterSalko).callbacks[getCharacter(kCharacterSalko).currentCall] = 3;
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params->clear();
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strncpy((char *)¶ms->parameters[0], param1.stringParam, 12);
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fedEx(kCharacterSalko, kCharacterSalko, 12, 0);
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}
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void LogicManager::HAND_Salko_DoSeqOtis(HAND_PARAMS) {
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switch (msg->action) {
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case 3:
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getCharacter(kCharacterSalko).currentCall--;
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_engine->getMessageManager()->setMessageHandle(kCharacterSalko, _functionsSalko[getCharacter(kCharacterSalko).callbacks[getCharacter(kCharacterSalko).currentCall]]);
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fedEx(kCharacterSalko, kCharacterSalko, 18, 0);
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break;
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case 12:
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startSeqOtis(kCharacterSalko, (char *)&getCharacterCurrentParams(kCharacterSalko)[0]);
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break;
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default:
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break;
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}
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}
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void LogicManager::CONS_Salko_DoWalk(CONS_PARAMS) {
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CharacterCallParams *params = &getCharacter(kCharacterSalko).callParams[getCharacter(kCharacterSalko).currentCall];
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_engine->getMessageManager()->setMessageHandle(kCharacterSalko, &LogicManager::HAND_Salko_DoWalk);
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getCharacter(kCharacterSalko).callbacks[getCharacter(kCharacterSalko).currentCall] = 4;
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params->clear();
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params->parameters[0] = param1.intParam;
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params->parameters[1] = param2.intParam;
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fedEx(kCharacterSalko, kCharacterSalko, 12, 0);
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}
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void LogicManager::HAND_Salko_DoWalk(HAND_PARAMS) {
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switch (msg->action) {
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case 0:
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case 12:
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if (walk(kCharacterSalko, getCharacterCurrentParams(kCharacterSalko)[0], getCharacterCurrentParams(kCharacterSalko)[1])) {
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getCharacter(kCharacterSalko).currentCall--;
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_engine->getMessageManager()->setMessageHandle(kCharacterSalko, _functionsSalko[getCharacter(kCharacterSalko).callbacks[getCharacter(kCharacterSalko).currentCall]]);
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fedEx(kCharacterSalko, kCharacterSalko, 18, 0);
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}
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break;
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default:
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break;
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}
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}
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void LogicManager::CONS_Salko_DoWait(CONS_PARAMS) {
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CharacterCallParams *params = &getCharacter(kCharacterSalko).callParams[getCharacter(kCharacterSalko).currentCall];
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_engine->getMessageManager()->setMessageHandle(kCharacterSalko, &LogicManager::HAND_Salko_DoWait);
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getCharacter(kCharacterSalko).callbacks[getCharacter(kCharacterSalko).currentCall] = 5;
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params->clear();
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params->parameters[0] = param1.intParam;
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fedEx(kCharacterSalko, kCharacterSalko, 12, 0);
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}
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void LogicManager::HAND_Salko_DoWait(HAND_PARAMS) {
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switch (msg->action) {
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case 0:
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if (getCharacterCurrentParams(kCharacterSalko)[1] || (getCharacterCurrentParams(kCharacterSalko)[1] = _gameTime + getCharacterCurrentParams(kCharacterSalko)[0], _gameTime + getCharacterCurrentParams(kCharacterSalko)[0] != 0)) {
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if (getCharacterCurrentParams(kCharacterSalko)[1] >= _gameTime)
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break;
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getCharacterCurrentParams(kCharacterSalko)[1] = 0x7FFFFFFF;
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}
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getCharacter(kCharacterSalko).currentCall--;
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_engine->getMessageManager()->setMessageHandle(kCharacterSalko, _functionsSalko[getCharacter(kCharacterSalko).callbacks[getCharacter(kCharacterSalko).currentCall]]);
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fedEx(kCharacterSalko, kCharacterSalko, 18, 0);
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break;
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default:
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break;
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}
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}
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void LogicManager::CONS_Salko_SaveGame(CONS_PARAMS) {
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CharacterCallParams *params = &getCharacter(kCharacterSalko).callParams[getCharacter(kCharacterSalko).currentCall];
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_engine->getMessageManager()->setMessageHandle(kCharacterSalko, &LogicManager::HAND_Salko_SaveGame);
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getCharacter(kCharacterSalko).callbacks[getCharacter(kCharacterSalko).currentCall] = 6;
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params->clear();
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params->parameters[0] = param1.intParam;
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params->parameters[1] = param2.intParam;
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fedEx(kCharacterSalko, kCharacterSalko, 12, 0);
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}
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void LogicManager::HAND_Salko_SaveGame(HAND_PARAMS) {
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switch (msg->action) {
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case 0:
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getCharacter(kCharacterSalko).currentCall--;
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_engine->getMessageManager()->setMessageHandle(kCharacterSalko, _functionsSalko[getCharacter(kCharacterSalko).callbacks[getCharacter(kCharacterSalko).currentCall]]);
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fedEx(kCharacterSalko, kCharacterSalko, 18, 0);
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break;
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case 12:
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save(
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kCharacterSalko,
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getCharacterCurrentParams(kCharacterSalko)[0],
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getCharacterCurrentParams(kCharacterSalko)[1]
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);
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getCharacter(kCharacterSalko).currentCall--;
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_engine->getMessageManager()->setMessageHandle(kCharacterSalko, _functionsSalko[getCharacter(kCharacterSalko).callbacks[getCharacter(kCharacterSalko).currentCall]]);
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fedEx(kCharacterSalko, kCharacterSalko, 18, 0);
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break;
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default:
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break;
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}
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}
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void LogicManager::CONS_Salko_DoWalkBehind(CONS_PARAMS) {
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CharacterCallParams *params = &getCharacter(kCharacterSalko).callParams[getCharacter(kCharacterSalko).currentCall];
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_engine->getMessageManager()->setMessageHandle(kCharacterSalko, &LogicManager::HAND_Salko_DoWalkBehind);
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getCharacter(kCharacterSalko).callbacks[getCharacter(kCharacterSalko).currentCall] = 7;
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params->clear();
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params->parameters[0] = param1.intParam;
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params->parameters[1] = param2.intParam;
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fedEx(kCharacterSalko, kCharacterSalko, 12, 0);
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}
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void LogicManager::HAND_Salko_DoWalkBehind(HAND_PARAMS) {
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switch (msg->action) {
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case 0:
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getCharacterCurrentParams(kCharacterSalko)[2] = 0;
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if (nearChar(kCharacterSalko, kCharacterIvo, 500) ||
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((getCharacter(kCharacterSalko).direction == 1) &&
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((getCharacter(kCharacterSalko).characterPosition.car > getCharacter(kCharacterIvo).characterPosition.car) ||
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(getCharacter(kCharacterSalko).characterPosition.car == getCharacter(kCharacterIvo).characterPosition.car &&
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getCharacter(kCharacterSalko).characterPosition.position > getCharacter(kCharacterIvo).characterPosition.position))) ||
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(getCharacter(kCharacterSalko).direction == 2 &&
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((getCharacter(kCharacterSalko).characterPosition.car < getCharacter(kCharacterIvo).characterPosition.car) ||
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(getCharacter(kCharacterSalko).characterPosition.car == getCharacter(kCharacterIvo).characterPosition.car &&
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getCharacter(kCharacterSalko).characterPosition.position < getCharacter(kCharacterIvo).characterPosition.position)))) {
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getCharacter(kCharacterSalko).waitedTicksUntilCycleRestart = 0;
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getCharacterCurrentParams(kCharacterSalko)[2] = 1;
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}
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if (!getCharacterCurrentParams(kCharacterSalko)[2]) {
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walk(kCharacterSalko, getCharacterCurrentParams(kCharacterSalko)[0], getCharacterCurrentParams(kCharacterSalko)[1]);
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}
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break;
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case 5:
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case 6:
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playDialog(0, "ZFX1002", getVolume(kCharacterSalko), 0);
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playDialog(kCharacterCath, "CAT1127A", -1, 0);
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break;
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case 12:
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walk(kCharacterSalko, getCharacterCurrentParams(kCharacterSalko)[0], getCharacterCurrentParams(kCharacterSalko)[1]);
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break;
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case 123668192:
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getCharacter(kCharacterSalko).currentCall--;
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_engine->getMessageManager()->setMessageHandle(kCharacterSalko, _functionsSalko[getCharacter(kCharacterSalko).callbacks[getCharacter(kCharacterSalko).currentCall]]);
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fedEx(kCharacterSalko, kCharacterSalko, 18, 0);
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break;
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default:
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break;
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}
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}
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void LogicManager::CONS_Salko_HomeTogether(CONS_PARAMS) {
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CharacterCallParams *params = &getCharacter(kCharacterSalko).callParams[getCharacter(kCharacterSalko).currentCall];
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_engine->getMessageManager()->setMessageHandle(kCharacterSalko, &LogicManager::HAND_Salko_HomeTogether);
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getCharacter(kCharacterSalko).callbacks[getCharacter(kCharacterSalko).currentCall] = 8;
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params->clear();
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fedEx(kCharacterSalko, kCharacterSalko, 12, 0);
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}
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void LogicManager::HAND_Salko_HomeTogether(HAND_PARAMS) {
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switch (msg->action) {
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case 12:
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getCharacter(kCharacterSalko).characterPosition.position = 2740;
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getCharacter(kCharacterSalko).characterPosition.location = 1;
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getCharacter(kCharacterSalko).characterPosition.car = kCarRedSleeping;
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break;
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default:
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break;
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}
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}
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void LogicManager::CONS_Salko_Birth(CONS_PARAMS) {
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CharacterCallParams *params = &getCharacter(kCharacterSalko).callParams[getCharacter(kCharacterSalko).currentCall];
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_engine->getMessageManager()->setMessageHandle(kCharacterSalko, &LogicManager::HAND_Salko_Birth);
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getCharacter(kCharacterSalko).callbacks[getCharacter(kCharacterSalko).currentCall] = 9;
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params->clear();
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fedEx(kCharacterSalko, kCharacterSalko, 12, 0);
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}
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void LogicManager::HAND_Salko_Birth(HAND_PARAMS) {
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switch (msg->action) {
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case 0:
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if (_gameTime > 1062000 && !getCharacterCurrentParams(kCharacterSalko)[0]) {
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getCharacterCurrentParams(kCharacterSalko)[0] = 1;
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CONS_Salko_WithIvo(0, 0, 0, 0);
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}
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break;
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case 12:
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getCharacter(kCharacterSalko).characterPosition.position = 4691;
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getCharacter(kCharacterSalko).characterPosition.location = 0;
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getCharacter(kCharacterSalko).characterPosition.car = kCarRestaurant;
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break;
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default:
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break;
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}
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}
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void LogicManager::CONS_Salko_WithIvo(CONS_PARAMS) {
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CharacterCallParams *params = &getCharacter(kCharacterSalko).callParams[getCharacter(kCharacterSalko).currentCall];
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_engine->getMessageManager()->setMessageHandle(kCharacterSalko, &LogicManager::HAND_Salko_WithIvo);
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getCharacter(kCharacterSalko).callbacks[getCharacter(kCharacterSalko).currentCall] = 10;
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params->clear();
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fedEx(kCharacterSalko, kCharacterSalko, 12, 0);
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}
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void LogicManager::HAND_Salko_WithIvo(HAND_PARAMS) {
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switch (msg->action) {
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case 0:
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getCharacter(kCharacterSalko).characterPosition = getCharacter(kCharacterIvo).characterPosition;
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break;
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case 18:
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if (getCharacter(kCharacterSalko).callbacks[getCharacter(kCharacterSalko).currentCall + 8] == 1) {
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startCycOtis(kCharacterSalko, "BLANK");
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CONS_Salko_HomeTogether(0, 0, 0, 0);
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}
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break;
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case 125242096:
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getCharacter(kCharacterSalko).callbacks[getCharacter(kCharacterSalko).currentCall + 8] = 1;
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SalkoCall(&LogicManager::CONS_Salko_DoWalkBehind, 4, 2740, 0, 0);
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break;
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default:
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break;
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}
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}
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void LogicManager::CONS_Salko_Asleep(CONS_PARAMS) {
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CharacterCallParams *params = &getCharacter(kCharacterSalko).callParams[getCharacter(kCharacterSalko).currentCall];
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_engine->getMessageManager()->setMessageHandle(kCharacterSalko, &LogicManager::HAND_Salko_Asleep);
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getCharacter(kCharacterSalko).callbacks[getCharacter(kCharacterSalko).currentCall] = 11;
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params->clear();
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fedEx(kCharacterSalko, kCharacterSalko, 12, 0);
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}
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void LogicManager::HAND_Salko_Asleep(HAND_PARAMS) {
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switch (msg->action) {
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case 12:
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getCharacter(kCharacterSalko).characterPosition.car = kCarRedSleeping;
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getCharacter(kCharacterSalko).characterPosition.position = 2740;
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getCharacter(kCharacterSalko).characterPosition.location = 1;
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endGraphics(kCharacterSalko);
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setDoor(39, kCharacterCath, 3, 10, 9);
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break;
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default:
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break;
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}
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}
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void LogicManager::CONS_Salko_StartPart2(CONS_PARAMS) {
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CharacterCallParams *params = &getCharacter(kCharacterSalko).callParams[getCharacter(kCharacterSalko).currentCall];
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_engine->getMessageManager()->setMessageHandle(kCharacterSalko, &LogicManager::HAND_Salko_StartPart2);
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getCharacter(kCharacterSalko).callbacks[getCharacter(kCharacterSalko).currentCall] = 12;
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params->clear();
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fedEx(kCharacterSalko, kCharacterSalko, 12, 0);
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}
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void LogicManager::HAND_Salko_StartPart2(HAND_PARAMS) {
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switch (msg->action) {
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case 12:
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endGraphics(kCharacterSalko);
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getCharacter(kCharacterSalko).characterPosition.car = kCarRedSleeping;
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getCharacter(kCharacterSalko).characterPosition.position = 2740;
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getCharacter(kCharacterSalko).characterPosition.location = 1;
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getCharacter(kCharacterSalko).clothes = 0;
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getCharacter(kCharacterSalko).inventoryItem = 0;
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break;
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case 136184016:
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getCharacter(kCharacterSalko).callbacks[getCharacter(kCharacterSalko).currentCall + 8] = 1;
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SalkoCall(&LogicManager::CONS_Salko_JoinIvo, 0, 0, 0, 0);
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break;
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default:
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break;
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}
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}
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void LogicManager::CONS_Salko_JoinIvo(CONS_PARAMS) {
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CharacterCallParams *params = &getCharacter(kCharacterSalko).callParams[getCharacter(kCharacterSalko).currentCall];
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_engine->getMessageManager()->setMessageHandle(kCharacterSalko, &LogicManager::HAND_Salko_JoinIvo);
|
|
getCharacter(kCharacterSalko).callbacks[getCharacter(kCharacterSalko).currentCall] = 13;
|
|
|
|
params->clear();
|
|
|
|
fedEx(kCharacterSalko, kCharacterSalko, 12, 0);
|
|
}
|
|
|
|
void LogicManager::HAND_Salko_JoinIvo(HAND_PARAMS) {
|
|
switch (msg->action) {
|
|
case 12:
|
|
getCharacter(kCharacterSalko).callbacks[getCharacter(kCharacterSalko).currentCall + 8] = 1;
|
|
SalkoCall(&LogicManager::CONS_Salko_DoCorrOtis, "612DH", 39, 0, 0);
|
|
break;
|
|
case 18:
|
|
switch (getCharacter(kCharacterSalko).callbacks[getCharacter(kCharacterSalko).currentCall + 8]) {
|
|
case 1:
|
|
getCharacter(kCharacterSalko).callbacks[getCharacter(kCharacterSalko).currentCall + 8] = 2;
|
|
SalkoCall(&LogicManager::CONS_Salko_DoWalk, 5, 850, 0, 0);
|
|
break;
|
|
case 2:
|
|
send(kCharacterSalko, kCharacterIvo, 102675536, 0);
|
|
endGraphics(kCharacterSalko);
|
|
break;
|
|
case 3:
|
|
startCycOtis(kCharacterSalko, "BLANK");
|
|
getCharacter(kCharacterSalko).characterPosition.location = 1;
|
|
CONS_Salko_HomeTogether(0, 0, 0, 0);
|
|
break;
|
|
}
|
|
|
|
break;
|
|
case 125242096:
|
|
getCharacter(kCharacterSalko).callbacks[getCharacter(kCharacterSalko).currentCall + 8] = 3;
|
|
SalkoCall(&LogicManager::CONS_Salko_DoWalkBehind, 4, 2740, 0, 0);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void LogicManager::CONS_Salko_StartPart3(CONS_PARAMS) {
|
|
CharacterCallParams *params = &getCharacter(kCharacterSalko).callParams[getCharacter(kCharacterSalko).currentCall];
|
|
_engine->getMessageManager()->setMessageHandle(kCharacterSalko, &LogicManager::HAND_Salko_StartPart3);
|
|
getCharacter(kCharacterSalko).callbacks[getCharacter(kCharacterSalko).currentCall] = 14;
|
|
|
|
params->clear();
|
|
|
|
fedEx(kCharacterSalko, kCharacterSalko, 12, 0);
|
|
}
|
|
|
|
void LogicManager::HAND_Salko_StartPart3(HAND_PARAMS) {
|
|
switch (msg->action) {
|
|
case 0:
|
|
CONS_Salko_InComp(0, 0, 0, 0);
|
|
break;
|
|
case 12:
|
|
endGraphics(kCharacterSalko);
|
|
getCharacter(kCharacterSalko).characterPosition.car = kCarRedSleeping;
|
|
getCharacter(kCharacterSalko).characterPosition.position = 2740;
|
|
getCharacter(kCharacterSalko).characterPosition.location = 1;
|
|
getCharacter(kCharacterSalko).clothes = 0;
|
|
getCharacter(kCharacterSalko).inventoryItem = 0;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void LogicManager::CONS_Salko_InComp(CONS_PARAMS) {
|
|
CharacterCallParams *params = &getCharacter(kCharacterSalko).callParams[getCharacter(kCharacterSalko).currentCall];
|
|
_engine->getMessageManager()->setMessageHandle(kCharacterSalko, &LogicManager::HAND_Salko_InComp);
|
|
getCharacter(kCharacterSalko).callbacks[getCharacter(kCharacterSalko).currentCall] = 15;
|
|
|
|
params->clear();
|
|
|
|
fedEx(kCharacterSalko, kCharacterSalko, 12, 0);
|
|
}
|
|
|
|
void LogicManager::HAND_Salko_InComp(HAND_PARAMS) {
|
|
switch (msg->action) {
|
|
case 0:
|
|
if (_gameTime < 2200500) {
|
|
if (getCharacterCurrentParams(kCharacterSalko)[0] || (getCharacterCurrentParams(kCharacterSalko)[0] = _gameTime + 81000, _gameTime != -81000)) {
|
|
if (getCharacterCurrentParams(kCharacterSalko)[0] >= _gameTime)
|
|
break;
|
|
getCharacterCurrentParams(kCharacterSalko)[0] = 0x7FFFFFFF;
|
|
}
|
|
|
|
getCharacter(kCharacterSalko).callbacks[getCharacter(kCharacterSalko).currentCall + 8] = 1;
|
|
SalkoCall(&LogicManager::CONS_Salko_EavesdropAnna, 0, 0, 0, 0);
|
|
}
|
|
|
|
break;
|
|
case 18:
|
|
if (getCharacter(kCharacterSalko).callbacks[getCharacter(kCharacterSalko).currentCall + 8] == 1)
|
|
getCharacterCurrentParams(kCharacterSalko)[0] = 0;
|
|
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void LogicManager::CONS_Salko_EavesdropAnna(CONS_PARAMS) {
|
|
CharacterCallParams *params = &getCharacter(kCharacterSalko).callParams[getCharacter(kCharacterSalko).currentCall];
|
|
_engine->getMessageManager()->setMessageHandle(kCharacterSalko, &LogicManager::HAND_Salko_EavesdropAnna);
|
|
getCharacter(kCharacterSalko).callbacks[getCharacter(kCharacterSalko).currentCall] = 16;
|
|
|
|
params->clear();
|
|
|
|
fedEx(kCharacterSalko, kCharacterSalko, 12, 0);
|
|
}
|
|
|
|
void LogicManager::HAND_Salko_EavesdropAnna(HAND_PARAMS) {
|
|
switch (msg->action) {
|
|
case 0:
|
|
if (whoOnScreen(kCharacterSalko) && nearChar(kCharacterSalko, kCharacterCath, 5000)) {
|
|
send(kCharacterSalko, kCharacterMax, 158007856, 0);
|
|
getCharacter(kCharacterSalko).callbacks[getCharacter(kCharacterSalko).currentCall + 8] = 3;
|
|
SalkoCall(&LogicManager::CONS_Salko_DoWait, 75, 0, 0, 0);
|
|
break;
|
|
}
|
|
|
|
if (getCharacterCurrentParams(kCharacterSalko)[0] || (getCharacterCurrentParams(kCharacterSalko)[0] = _gameTime + 4500, _gameTime != -4500)) {
|
|
if (getCharacterCurrentParams(kCharacterSalko)[0] >= _gameTime)
|
|
break;
|
|
|
|
getCharacterCurrentParams(kCharacterSalko)[0] = 0x7FFFFFFF;
|
|
}
|
|
|
|
send(kCharacterSalko, kCharacterSalko, 101169464, 0);
|
|
break;
|
|
case 12:
|
|
getCharacter(kCharacterSalko).callbacks[getCharacter(kCharacterSalko).currentCall + 8] = 1;
|
|
SalkoCall(&LogicManager::CONS_Salko_DoCorrOtis, "612DH", 0x27, 0, 0);
|
|
break;
|
|
case 18:
|
|
switch (getCharacter(kCharacterSalko).callbacks[getCharacter(kCharacterSalko).currentCall + 8]) {
|
|
case 1:
|
|
getCharacter(kCharacterSalko).characterPosition.location = 0;
|
|
|
|
if (getCharacter(kCharacterSalko).characterPosition.position < 2087)
|
|
getCharacter(kCharacterSalko).characterPosition.position = 2088;
|
|
|
|
getCharacter(kCharacterSalko).callbacks[getCharacter(kCharacterSalko).currentCall + 8] = 2;
|
|
SalkoCall(&LogicManager::CONS_Salko_DoWalk, 4, 4070, 0, 0);
|
|
break;
|
|
case 2:
|
|
startCycOtis(kCharacterSalko, "612AF");
|
|
softBlockAtDoor(kCharacterSalko, 37);
|
|
break;
|
|
case 3:
|
|
send(kCharacterSalko, kCharacterSalko, 101169464, 0);
|
|
if (getCharacterCurrentParams(kCharacterSalko)[0] || (getCharacterCurrentParams(kCharacterSalko)[0] = _gameTime + 4500, _gameTime != -4500)) {
|
|
if (getCharacterCurrentParams(kCharacterSalko)[0] >= _gameTime)
|
|
break;
|
|
|
|
getCharacterCurrentParams(kCharacterSalko)[0] = 0x7FFFFFFF;
|
|
}
|
|
|
|
send(kCharacterSalko, kCharacterSalko, 101169464, 0);
|
|
break;
|
|
case 4:
|
|
softReleaseAtDoor(kCharacterSalko, 37);
|
|
getCharacter(kCharacterSalko).callbacks[getCharacter(kCharacterSalko).currentCall + 8] = 5;
|
|
SalkoCall(&LogicManager::CONS_Salko_DoWalk, 4, 9460, 0, 0);
|
|
break;
|
|
case 5:
|
|
getCharacter(kCharacterSalko).callbacks[getCharacter(kCharacterSalko).currentCall + 8] = 6;
|
|
SalkoCall(&LogicManager::CONS_Salko_DoWait, 4500, 0, 0, 0);
|
|
break;
|
|
case 6:
|
|
getCharacter(kCharacterSalko).callbacks[getCharacter(kCharacterSalko).currentCall + 8] = 7;
|
|
SalkoCall(&LogicManager::CONS_Salko_DoWalk, 4, 2740, 0, 0);
|
|
break;
|
|
case 7:
|
|
getCharacter(kCharacterSalko).callbacks[getCharacter(kCharacterSalko).currentCall + 8] = 8;
|
|
SalkoCall(&LogicManager::CONS_Salko_DoCorrOtis, "612Ch", 39, 0, 0);
|
|
break;
|
|
case 8:
|
|
getCharacter(kCharacterSalko).characterPosition.location = 1;
|
|
getCharacter(kCharacterSalko).characterPosition.position = 2740;
|
|
endGraphics(kCharacterSalko);
|
|
|
|
getCharacter(kCharacterSalko).currentCall--;
|
|
_engine->getMessageManager()->setMessageHandle(kCharacterSalko, _functionsSalko[getCharacter(kCharacterSalko).callbacks[getCharacter(kCharacterSalko).currentCall]]);
|
|
fedEx(kCharacterSalko, kCharacterSalko, 18, 0);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
break;
|
|
case 101169464:
|
|
getCharacter(kCharacterSalko).callbacks[getCharacter(kCharacterSalko).currentCall + 8] = 4;
|
|
SalkoCall(&LogicManager::CONS_Salko_DoCorrOtis, "612Bf", 37, 0, 0);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void LogicManager::CONS_Salko_TellMilos(CONS_PARAMS) {
|
|
CharacterCallParams *params = &getCharacter(kCharacterSalko).callParams[getCharacter(kCharacterSalko).currentCall];
|
|
_engine->getMessageManager()->setMessageHandle(kCharacterSalko, &LogicManager::HAND_Salko_TellMilos);
|
|
getCharacter(kCharacterSalko).callbacks[getCharacter(kCharacterSalko).currentCall] = 17;
|
|
|
|
params->clear();
|
|
|
|
fedEx(kCharacterSalko, kCharacterSalko, 12, 0);
|
|
}
|
|
|
|
void LogicManager::HAND_Salko_TellMilos(HAND_PARAMS) {
|
|
switch (msg->action) {
|
|
case 12:
|
|
getCharacter(kCharacterSalko).characterPosition.car = kCarGreenSleeping;
|
|
getCharacter(kCharacterSalko).characterPosition.position = 6470;
|
|
getCharacter(kCharacterSalko).characterPosition.location = 0;
|
|
getCharacter(kCharacterSalko).clothes = 0;
|
|
getCharacter(kCharacterSalko).inventoryItem = 0;
|
|
getCharacter(kCharacterSalko).callbacks[getCharacter(kCharacterSalko).currentCall + 8] = 1;
|
|
SalkoCall(&LogicManager::CONS_Salko_DoWalk, 4, 2740, 0, 0);
|
|
break;
|
|
case 18:
|
|
if (getCharacter(kCharacterSalko).callbacks[getCharacter(kCharacterSalko).currentCall + 8] == 1) {
|
|
getCharacter(kCharacterSalko).callbacks[getCharacter(kCharacterSalko).currentCall + 8] = 2;
|
|
SalkoCall(&LogicManager::CONS_Salko_DoCorrOtis, "612Ch", 39, 0, 0);
|
|
} else if (getCharacter(kCharacterSalko).callbacks[getCharacter(kCharacterSalko).currentCall + 8] == 2) {
|
|
endGraphics(kCharacterSalko);
|
|
getCharacter(kCharacterSalko).characterPosition.position = 2740;
|
|
getCharacter(kCharacterSalko).characterPosition.location = 1;
|
|
send(kCharacterSalko, kCharacterMilos, 157691176, 0);
|
|
CONS_Salko_InComp(0, 0, 0, 0);
|
|
}
|
|
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void LogicManager::CONS_Salko_StartPart4(CONS_PARAMS) {
|
|
CharacterCallParams *params = &getCharacter(kCharacterSalko).callParams[getCharacter(kCharacterSalko).currentCall];
|
|
_engine->getMessageManager()->setMessageHandle(kCharacterSalko, &LogicManager::HAND_Salko_StartPart4);
|
|
getCharacter(kCharacterSalko).callbacks[getCharacter(kCharacterSalko).currentCall] = 18;
|
|
|
|
params->clear();
|
|
|
|
fedEx(kCharacterSalko, kCharacterSalko, 12, 0);
|
|
}
|
|
|
|
void LogicManager::HAND_Salko_StartPart4(HAND_PARAMS) {
|
|
switch (msg->action) {
|
|
case 0:
|
|
CONS_Salko_WithIvo4(0, 0, 0, 0);
|
|
break;
|
|
case 12:
|
|
endGraphics(kCharacterSalko);
|
|
getCharacter(kCharacterSalko).characterPosition.position = 5420;
|
|
getCharacter(kCharacterSalko).characterPosition.location = 1;
|
|
getCharacter(kCharacterSalko).characterPosition.car = kCarRestaurant;
|
|
getCharacter(kCharacterSalko).inventoryItem = 0;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void LogicManager::CONS_Salko_WithIvo4(CONS_PARAMS) {
|
|
CharacterCallParams *params = &getCharacter(kCharacterSalko).callParams[getCharacter(kCharacterSalko).currentCall];
|
|
_engine->getMessageManager()->setMessageHandle(kCharacterSalko, &LogicManager::HAND_Salko_WithIvo4);
|
|
getCharacter(kCharacterSalko).callbacks[getCharacter(kCharacterSalko).currentCall] = 19;
|
|
|
|
params->clear();
|
|
|
|
fedEx(kCharacterSalko, kCharacterSalko, 12, 0);
|
|
}
|
|
|
|
void LogicManager::HAND_Salko_WithIvo4(HAND_PARAMS) {
|
|
switch (msg->action) {
|
|
case 18:
|
|
if (getCharacter(kCharacterSalko).callbacks[getCharacter(kCharacterSalko).currentCall + 8] == 1) {
|
|
startCycOtis(kCharacterSalko, "BLANK");
|
|
getCharacter(kCharacterSalko).characterPosition.location = 1;
|
|
CONS_Salko_InComp4(0, 0, 0, 0);
|
|
}
|
|
|
|
break;
|
|
case 125242096:
|
|
getCharacter(kCharacterSalko).callbacks[getCharacter(kCharacterSalko).currentCall + 8] = 1;
|
|
SalkoCall(&LogicManager::CONS_Salko_DoWalkBehind, 4, 2740, 0, 0);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void LogicManager::CONS_Salko_InComp4(CONS_PARAMS) {
|
|
CharacterCallParams *params = &getCharacter(kCharacterSalko).callParams[getCharacter(kCharacterSalko).currentCall];
|
|
_engine->getMessageManager()->setMessageHandle(kCharacterSalko, &LogicManager::HAND_Salko_InComp4);
|
|
getCharacter(kCharacterSalko).callbacks[getCharacter(kCharacterSalko).currentCall] = 20;
|
|
|
|
params->clear();
|
|
|
|
fedEx(kCharacterSalko, kCharacterSalko, 12, 0);
|
|
}
|
|
|
|
void LogicManager::HAND_Salko_InComp4(HAND_PARAMS) {
|
|
switch (msg->action) {
|
|
case 18:
|
|
if (getCharacter(kCharacterSalko).callbacks[getCharacter(kCharacterSalko).currentCall + 8] == 1) {
|
|
getCharacter(kCharacterSalko).characterPosition.location = 0;
|
|
|
|
if (getCharacter(kCharacterSalko).characterPosition.position < 2087)
|
|
getCharacter(kCharacterSalko).characterPosition.position = 2088;
|
|
|
|
getCharacter(kCharacterSalko).callbacks[getCharacter(kCharacterSalko).currentCall + 8] = 2;
|
|
SalkoCall(&LogicManager::CONS_Salko_DoWalk, 5, 850, 0, 0);
|
|
} else if (getCharacter(kCharacterSalko).callbacks[getCharacter(kCharacterSalko).currentCall + 8] == 2) {
|
|
endGraphics(kCharacterSalko);
|
|
CONS_Salko_Hiding(0, 0, 0, 0);
|
|
}
|
|
|
|
break;
|
|
case 55996766:
|
|
getCharacter(kCharacterSalko).callbacks[getCharacter(kCharacterSalko).currentCall + 8] = 1;
|
|
SalkoCall(&LogicManager::CONS_Salko_DoCorrOtis, "612Dh", 39, 0, 0);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void LogicManager::CONS_Salko_Hiding(CONS_PARAMS) {
|
|
CharacterCallParams *params = &getCharacter(kCharacterSalko).callParams[getCharacter(kCharacterSalko).currentCall];
|
|
_engine->getMessageManager()->setMessageHandle(kCharacterSalko, &LogicManager::HAND_Salko_Hiding);
|
|
getCharacter(kCharacterSalko).callbacks[getCharacter(kCharacterSalko).currentCall] = 21;
|
|
|
|
params->clear();
|
|
|
|
fedEx(kCharacterSalko, kCharacterSalko, 12, 0);
|
|
}
|
|
|
|
void LogicManager::HAND_Salko_Hiding(HAND_PARAMS) {
|
|
switch (msg->action) {
|
|
case 0:
|
|
if (_gameTime > 2422800 && !getCharacterCurrentParams(kCharacterSalko)[0]) {
|
|
getCharacterCurrentParams(kCharacterSalko)[0] = 1;
|
|
getCharacter(kCharacterSalko).callbacks[getCharacter(kCharacterSalko).currentCall + 8] = 1;
|
|
SalkoCall(&LogicManager::CONS_Salko_DoWalk, 4, 2740, 0, 0);
|
|
}
|
|
|
|
break;
|
|
case 18:
|
|
if (getCharacter(kCharacterSalko).callbacks[getCharacter(kCharacterSalko).currentCall + 8] == 1) {
|
|
getCharacter(kCharacterSalko).callbacks[getCharacter(kCharacterSalko).currentCall + 8] = 2;
|
|
SalkoCall(&LogicManager::CONS_Salko_DoCorrOtis, "612Ch", 39, 0, 0);
|
|
} else if (getCharacter(kCharacterSalko).callbacks[getCharacter(kCharacterSalko).currentCall + 8] == 2) {
|
|
CONS_Salko_EndPart4(0, 0, 0, 0);
|
|
}
|
|
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void LogicManager::CONS_Salko_EndPart4(CONS_PARAMS) {
|
|
CharacterCallParams *params = &getCharacter(kCharacterSalko).callParams[getCharacter(kCharacterSalko).currentCall];
|
|
_engine->getMessageManager()->setMessageHandle(kCharacterSalko, &LogicManager::HAND_Salko_EndPart4);
|
|
getCharacter(kCharacterSalko).callbacks[getCharacter(kCharacterSalko).currentCall] = 22;
|
|
|
|
params->clear();
|
|
|
|
fedEx(kCharacterSalko, kCharacterSalko, 12, 0);
|
|
}
|
|
|
|
void LogicManager::HAND_Salko_EndPart4(HAND_PARAMS) {
|
|
switch (msg->action) {
|
|
case 12:
|
|
endGraphics(kCharacterSalko);
|
|
setDoor(39, kCharacterCath, 3, 10, 9);
|
|
getCharacter(kCharacterSalko).characterPosition.location = 1;
|
|
getCharacter(kCharacterSalko).characterPosition.position = 2740;
|
|
getCharacter(kCharacterSalko).characterPosition.car = kCarRedSleeping;
|
|
getCharacter(kCharacterSalko).inventoryItem = 0;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void LogicManager::CONS_Salko_StartPart5(CONS_PARAMS) {
|
|
CharacterCallParams *params = &getCharacter(kCharacterSalko).callParams[getCharacter(kCharacterSalko).currentCall];
|
|
_engine->getMessageManager()->setMessageHandle(kCharacterSalko, &LogicManager::HAND_Salko_StartPart5);
|
|
getCharacter(kCharacterSalko).callbacks[getCharacter(kCharacterSalko).currentCall] = 23;
|
|
|
|
params->clear();
|
|
|
|
fedEx(kCharacterSalko, kCharacterSalko, 12, 0);
|
|
}
|
|
|
|
void LogicManager::HAND_Salko_StartPart5(HAND_PARAMS) {
|
|
switch (msg->action) {
|
|
case 0:
|
|
CONS_Salko_Guarding(0, 0, 0, 0);
|
|
break;
|
|
case 12:
|
|
endGraphics(kCharacterSalko);
|
|
getCharacter(kCharacterSalko).characterPosition.location = 1;
|
|
getCharacter(kCharacterSalko).characterPosition.position = 9460;
|
|
getCharacter(kCharacterSalko).characterPosition.car = kCarRestaurant;
|
|
getCharacter(kCharacterSalko).inventoryItem = 0;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void LogicManager::CONS_Salko_Guarding(CONS_PARAMS) {
|
|
CharacterCallParams *params = &getCharacter(kCharacterSalko).callParams[getCharacter(kCharacterSalko).currentCall];
|
|
_engine->getMessageManager()->setMessageHandle(kCharacterSalko, &LogicManager::HAND_Salko_Guarding);
|
|
getCharacter(kCharacterSalko).callbacks[getCharacter(kCharacterSalko).currentCall] = 24;
|
|
|
|
params->clear();
|
|
|
|
fedEx(kCharacterSalko, kCharacterSalko, 12, 0);
|
|
}
|
|
|
|
void LogicManager::HAND_Salko_Guarding(HAND_PARAMS) {
|
|
switch (msg->action) {
|
|
case 18:
|
|
switch (getCharacter(kCharacterSalko).callbacks[getCharacter(kCharacterSalko).currentCall + 8]) {
|
|
case 1:
|
|
if (dialogRunning("MUS050"))
|
|
fadeDialog("MUS050");
|
|
playNIS(kEventCathSalkoTrainTopFight);
|
|
getCharacter(kCharacterSalko).callbacks[getCharacter(kCharacterSalko).currentCall + 8] = 2;
|
|
SalkoCall(&LogicManager::CONS_Salko_SaveGame, 1, 0, 0, 0);
|
|
break;
|
|
case 2:
|
|
{
|
|
int fightOutcome = playFight(2004);
|
|
getCharacterCurrentParams(kCharacterSalko)[0] = fightOutcome;
|
|
if (fightOutcome) {
|
|
endGame(0, 0, 0, fightOutcome == 1);
|
|
} else {
|
|
_gameTime += 1800;
|
|
getCharacter(kCharacterSalko).callbacks[getCharacter(kCharacterSalko).currentCall + 8] = 3;
|
|
SalkoCall(&LogicManager::CONS_Salko_SaveGame, 2, 176, 0, 0);
|
|
}
|
|
|
|
break;
|
|
}
|
|
case 3:
|
|
playNIS(kEventCathSalkoTrainTopWin);
|
|
send(kCharacterSalko, kCharacterVesna, 134427424, 0);
|
|
bumpCath(kCarRestaurant, 10, 255);
|
|
CONS_Salko_Disappear(0, 0, 0, 0);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
break;
|
|
case 167992577:
|
|
getCharacter(kCharacterSalko).callbacks[getCharacter(kCharacterSalko).currentCall + 8] = 1;
|
|
SalkoCall(&LogicManager::CONS_Salko_SaveGame, 2, 172, 0, 0);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void LogicManager::CONS_Salko_Disappear(CONS_PARAMS) {
|
|
CharacterCallParams *params = &getCharacter(kCharacterSalko).callParams[getCharacter(kCharacterSalko).currentCall];
|
|
_engine->getMessageManager()->setMessageHandle(kCharacterSalko, &LogicManager::HAND_Salko_Disappear);
|
|
getCharacter(kCharacterSalko).callbacks[getCharacter(kCharacterSalko).currentCall] = 25;
|
|
|
|
params->clear();
|
|
|
|
fedEx(kCharacterSalko, kCharacterSalko, 12, 0);
|
|
}
|
|
|
|
void LogicManager::HAND_Salko_Disappear(HAND_PARAMS) {
|
|
// No-op
|
|
}
|
|
|
|
void (LogicManager::*LogicManager::_functionsSalko[])(HAND_PARAMS) = {
|
|
nullptr,
|
|
&LogicManager::HAND_Salko_DebugWalks,
|
|
&LogicManager::HAND_Salko_DoCorrOtis,
|
|
&LogicManager::HAND_Salko_DoSeqOtis,
|
|
&LogicManager::HAND_Salko_DoWalk,
|
|
&LogicManager::HAND_Salko_DoWait,
|
|
&LogicManager::HAND_Salko_SaveGame,
|
|
&LogicManager::HAND_Salko_DoWalkBehind,
|
|
&LogicManager::HAND_Salko_HomeTogether,
|
|
&LogicManager::HAND_Salko_Birth,
|
|
&LogicManager::HAND_Salko_WithIvo,
|
|
&LogicManager::HAND_Salko_Asleep,
|
|
&LogicManager::HAND_Salko_StartPart2,
|
|
&LogicManager::HAND_Salko_JoinIvo,
|
|
&LogicManager::HAND_Salko_StartPart3,
|
|
&LogicManager::HAND_Salko_InComp,
|
|
&LogicManager::HAND_Salko_EavesdropAnna,
|
|
&LogicManager::HAND_Salko_TellMilos,
|
|
&LogicManager::HAND_Salko_StartPart4,
|
|
&LogicManager::HAND_Salko_WithIvo4,
|
|
&LogicManager::HAND_Salko_InComp4,
|
|
&LogicManager::HAND_Salko_Hiding,
|
|
&LogicManager::HAND_Salko_EndPart4,
|
|
&LogicManager::HAND_Salko_StartPart5,
|
|
&LogicManager::HAND_Salko_Guarding,
|
|
&LogicManager::HAND_Salko_Disappear
|
|
};
|
|
|
|
} // End of namespace LastExpress
|