Files
scummvm-cursorfix/engines/got/views/opening.cpp
2026-02-02 04:50:13 +01:00

115 lines
2.7 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "got/views/opening.h"
#include "got/got.h"
#include "got/vars.h"
namespace Got {
namespace Views {
int ctr = 0;
void Opening::draw() {
GfxSurface s = getSurface();
if (_shakeX == 0) {
s.blitFrom(_surface, Common::Rect(0, 0, 320, 400), Common::Rect(0, 0, 320, 240));
} else {
s.clear();
Common::Rect destRect(0, 0, 320, 240);
destRect.translate(_shakeX, 0);
s.blitFrom(_surface, Common::Rect(0, 0, 320, 400), destRect);
}
}
bool Opening::msgFocus(const FocusMessage &msg) {
_surface.create(320, 400);
for (int chunkNum = 0; chunkNum < 4; ++chunkNum) {
const byte *src = _G(gfx[36 + chunkNum])._data;
byte *dest = (byte *)_surface.getBasePtr(chunkNum, 0);
for (int i = 0; i < (320 * 400 / 4); ++i, ++src, dest += 4)
*dest = *src;
}
// Fade in the screen
const Gfx::Palette63 pal = _G(gfx[35]);
draw();
fadeIn(pal);
return true;
}
void Opening::drawTitle() {
const byte *src = _G(gfx[40])._data;
for (int pane = 0; pane < 4; ++pane) {
byte *dest = (byte *)_surface.getBasePtr(pane, 0);
for (int i = 0; i < (320 * 80 / 4); ++i, ++src, dest += 4)
*dest = *src;
}
}
bool Opening::msgUnfocus(const UnfocusMessage &msg) {
_surface.clear();
return true;
}
bool Opening::msgAction(const ActionMessage &msg) {
if (msg._action == KEYBIND_ESCAPE) {
fadeOut();
send("TitleBackground", GameMessage("MAIN_MENU"));
return true;
}
return false;
}
bool Opening::tick() {
++_frameCtr;
if (_frameCtr == 20) {
drawTitle();
redraw();
playSound(_G(gfx[104]));
} else if (_frameCtr < 40) {
if ((_frameCtr % 4) == 0) {
_shakeX = g_engine->getRandomNumber(19) - 10;
redraw();
}
} else if (_frameCtr == 41) {
_shakeX = 0;
redraw();
} else if (_frameCtr == 100) {
musicPlay("MENU", true);
} else if (_frameCtr == 200) {
fadeOut();
replaceView("Credits", true);
}
return true;
}
} // namespace Views
} // namespace Got