Files
scummvm-cursorfix/engines/got/gfx/font.cpp
2026-02-02 04:50:13 +01:00

94 lines
2.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "got/gfx/font.h"
#include "common/file.h"
#include "got/gfx/gfx_pics.h"
namespace Got {
namespace Gfx {
const byte DIALOG_COLOR[] = {14, 54, 120, 138, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
void Font::load() {
Common::File f;
if (!f.open("TEXT"))
error("Could not open font");
_font.resize(f.size() / 72 + 32);
for (uint i = 32; i < _font.size(); ++i) {
byte buff[8 * 9];
f.read(buff, 8 * 9);
_font[i].create(8, 9);
convertPaneDataToSurface(buff, _font[i]);
}
}
void Font::drawString(Graphics::ManagedSurface *src, const Common::Point &pos, const Common::String &text, int color) {
const char *string = text.c_str();
Common::Point pt = pos;
while (*string) {
char ch = *string++;
if (ch == '~' && Common::isXDigit(*string)) {
ch = *string++;
if (Common::isDigit(ch)) {
ch -= 48;
} else {
ch = toupper(ch) - 55;
}
color = DIALOG_COLOR[(byte)ch];
continue;
}
if (ch > 31 && ch < 127)
drawChar(src, ch, pt.x, pt.y, color);
pt.x += 8;
}
}
void Font::drawChar(Graphics::Surface *dst, const uint32 chr, const int x, const int y, const uint32 color) const {
// Character drawing is done twice in the original:
// first at y + 1 with color 0, then at y with the given color
rawDrawChar(dst, chr, x, y + 1, 0);
rawDrawChar(dst, chr, x, y, color);
}
void Font::rawDrawChar(Graphics::Surface *dst, const uint32 chr, const int x, const int y, const uint32 color) const {
const Graphics::ManagedSurface &glyph = _font[chr];
for (int yp = 0; yp < glyph.h; ++yp) {
const int startY = y + yp;
const byte *srcP = (const byte *)glyph.getBasePtr(0, yp);
byte *destP = (byte *)dst->getBasePtr(x, startY);
for (int xp = 0; xp < glyph.w; ++xp, ++srcP, ++destP) {
if (*srcP)
*destP = color;
}
}
}
} // namespace Gfx
} // namespace Got