12 lines
186 B
Plaintext
12 lines
186 B
Plaintext
in vec3 position;
|
|
|
|
uniform mat4 mvpMatrix;
|
|
uniform vec3 color;
|
|
|
|
varying vec4 var_color;
|
|
|
|
void main()
|
|
{
|
|
var_color = vec4(color, 1.0);
|
|
gl_Position = mvpMatrix * vec4(position, 1.0);
|
|
} |