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scummvm-cursorfix/engines/director/lingo/xtras/directsound.h
2026-02-02 04:50:13 +01:00

105 lines
3.1 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef DIRECTOR_LINGO_XTRAS_DIRECTSOUND_H
#define DIRECTOR_LINGO_XTRAS_DIRECTSOUND_H
namespace Director {
class DirectsoundXtraObject : public Object<DirectsoundXtraObject> {
public:
DirectsoundXtraObject(ObjectType objType);
bool hasProp(const Common::String &propName) override;
Datum getProp(const Common::String &propName) override;
struct DXSound {
Common::String fname;
int parameter = -1;
bool free = false;
int channel = -1;
bool loop = false;
};
Common::Array<DXSound> _sounds;
};
namespace DirectsoundXtra {
extern const char *const xlibName;
extern const XlibFileDesc fileNames[];
void open(ObjectType type, const Common::Path &path);
void close(ObjectType type);
void m_new(int nargs);
void m_dsOpen(int nargs);
void m_dsNewSound(int nargs);
void m_dsDelSound(int nargs);
void m_dsDupSound(int nargs);
void m_dsPlay(int nargs);
void m_dsStop(int nargs);
void m_dsGetSize(int nargs);
void m_dsGetFreq(int nargs);
void m_dsSetFreq(int nargs);
void m_dsGetVolume(int nargs);
void m_dsSetVolume(int nargs);
void m_dsGetPan(int nargs);
void m_dsSetPan(int nargs);
void m_dsGetPosition(int nargs);
void m_dsSetPosition(int nargs);
void m_dsGetLoop(int nargs);
void m_dsSetLoop(int nargs);
void m_dsIsPlaying(int nargs);
void m_dsGetCaps(int nargs);
void m_ds3DOpen(int nargs);
void m_ds3DLGetPosition(int nargs);
void m_ds3DLSetPosition(int nargs);
void m_ds3DLGetOrientation(int nargs);
void m_ds3DLSetOrientation(int nargs);
void m_ds3DLGetVelocity(int nargs);
void m_ds3DLSetVelocity(int nargs);
void m_ds3DLGetDopplerFactor(int nargs);
void m_ds3DLSetDopplerFactor(int nargs);
void m_ds3DLGetRolloffFactor(int nargs);
void m_ds3DLSetRolloffFactor(int nargs);
void m_ds3DGetPosition(int nargs);
void m_ds3DSetPosition(int nargs);
void m_ds3DGetOrientation(int nargs);
void m_ds3DSetOrientation(int nargs);
void m_ds3DGetVelocity(int nargs);
void m_ds3DSetVelocity(int nargs);
void m_ds3DGetOutsideVolume(int nargs);
void m_ds3DSetOutsideVolume(int nargs);
void m_ds3DGetAngles(int nargs);
void m_ds3DSetAngles(int nargs);
void m_ds3DGetMaxDistance(int nargs);
void m_ds3DSetMaxDistance(int nargs);
void m_ds3DGetMinDistance(int nargs);
void m_ds3DSetMinDistance(int nargs);
void m_dsClose(int nargs);
} // End of namespace DirectsoundXtra
} // End of namespace Director
#endif