145 lines
4.6 KiB
C++
145 lines
4.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "common/system.h"
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#include "director/director.h"
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#include "director/lingo/lingo.h"
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#include "director/lingo/lingo-object.h"
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#include "director/lingo/lingo-utils.h"
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#include "director/lingo/xlibs/m/mazexobj.h"
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/**************************************************
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*
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* USED IN:
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* wttf
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*
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**************************************************/
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/*
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-- Maze XObj v 1.09F (c) 1995 Samizdat Productions. All Rights Reserved.
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-- written by Christopher P. Kelly
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I mNew
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II mUserClicked where
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II mCheckClick where
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S mGetKeySettings
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IS mSetKeySettings string
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S mGetLocSettings
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IS mSetLocSettings string
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I mGetTemplate
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I mGetKeyAdded
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IS mSetCDPath fullpath
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IS mSetHDPath fullpath
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IIIII mSetMovieBox t,l,b,r
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II mUpdateScreen moveFlag
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I mFixScreen
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I mGetLevel
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II mGetKeyState keyNum
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III mSetKeyState keyNum, state
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II mSetPreclickOption onOrOff
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I mDisposeMem
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*/
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namespace Director {
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const char *MazeXObj::xlibName = "MazeObj";
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const XlibFileDesc MazeXObj::fileNames[] = {
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{ "MazeObj", nullptr },
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{ nullptr, nullptr },
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};
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static MethodProto xlibMethods[] = {
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{ "new", MazeXObj::m_new, 0, 0, 400 },
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{ "userClicked", MazeXObj::m_userClicked, 1, 1, 400 },
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{ "checkClick", MazeXObj::m_checkClick, 1, 1, 400 },
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{ "getKeySettings", MazeXObj::m_getKeySettings, 0, 0, 400 },
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{ "setKeySettings", MazeXObj::m_setKeySettings, 1, 1, 400 },
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{ "getLocSettings", MazeXObj::m_getLocSettings, 0, 0, 400 },
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{ "setLocSettings", MazeXObj::m_setLocSettings, 1, 1, 400 },
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{ "getTemplate", MazeXObj::m_getTemplate, 0, 0, 400 },
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{ "getKeyAdded", MazeXObj::m_getKeyAdded, 0, 0, 400 },
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{ "setCDPath", MazeXObj::m_setCDPath, 1, 1, 400 },
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{ "setHDPath", MazeXObj::m_setHDPath, 1, 1, 400 },
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{ "setMovieBox", MazeXObj::m_setMovieBox, 4, 4, 400 },
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{ "updateScreen", MazeXObj::m_updateScreen, 1, 1, 400 },
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{ "fixScreen", MazeXObj::m_fixScreen, 0, 0, 400 },
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{ "getLevel", MazeXObj::m_getLevel, 0, 0, 400 },
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{ "getKeyState", MazeXObj::m_getKeyState, 1, 1, 400 },
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{ "setKeyState", MazeXObj::m_setKeyState, 2, 2, 400 },
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{ "setPreclickOption", MazeXObj::m_setPreclickOption, 1, 1, 400 },
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{ "disposeMem", MazeXObj::m_disposeMem, 0, 0, 400 },
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{ nullptr, nullptr, 0, 0, 0 }
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};
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static BuiltinProto xlibBuiltins[] = {
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{ nullptr, nullptr, 0, 0, 0, VOIDSYM }
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};
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MazeXObject::MazeXObject(ObjectType ObjectType) :Object<MazeXObject>("MazeObj") {
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_objType = ObjectType;
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}
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void MazeXObj::open(ObjectType type, const Common::Path &path) {
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MazeXObject::initMethods(xlibMethods);
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MazeXObject *xobj = new MazeXObject(type);
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if (type == kXtraObj) {
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g_lingo->_openXtras.push_back(xlibName);
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g_lingo->_openXtraObjects.push_back(xobj);
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}
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g_lingo->exposeXObject(xlibName, xobj);
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g_lingo->initBuiltIns(xlibBuiltins);
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}
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void MazeXObj::close(ObjectType type) {
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MazeXObject::cleanupMethods();
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g_lingo->_globalvars[xlibName] = Datum();
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}
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void MazeXObj::m_new(int nargs) {
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g_lingo->printSTUBWithArglist("MazeXObj::m_new", nargs);
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g_lingo->dropStack(nargs);
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g_lingo->push(g_lingo->_state->me);
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}
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XOBJSTUB(MazeXObj::m_userClicked, 0)
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XOBJSTUB(MazeXObj::m_checkClick, 0)
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XOBJSTUB(MazeXObj::m_getKeySettings, "")
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XOBJSTUB(MazeXObj::m_setKeySettings, 0)
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XOBJSTUB(MazeXObj::m_getLocSettings, "")
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XOBJSTUB(MazeXObj::m_setLocSettings, 0)
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XOBJSTUB(MazeXObj::m_getTemplate, 0)
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XOBJSTUB(MazeXObj::m_getKeyAdded, 0)
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XOBJSTUB(MazeXObj::m_setCDPath, 0)
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XOBJSTUB(MazeXObj::m_setHDPath, 0)
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XOBJSTUB(MazeXObj::m_setMovieBox, 0)
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XOBJSTUB(MazeXObj::m_updateScreen, 0)
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XOBJSTUB(MazeXObj::m_fixScreen, 0)
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XOBJSTUB(MazeXObj::m_getLevel, 0)
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XOBJSTUB(MazeXObj::m_getKeyState, 0)
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XOBJSTUB(MazeXObj::m_setKeyState, 0)
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XOBJSTUB(MazeXObj::m_setPreclickOption, 0)
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XOBJSTUB(MazeXObj::m_disposeMem, 0)
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}
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