64 lines
1.9 KiB
C++
64 lines
1.9 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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/*************************************
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*
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* USED IN:
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* Secrets of the Pyramids (Mac)
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* Mindscape's Wonder Land (Mac)
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* Grackon's Curse (Mac)
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* Return to Jurassic (Mac)
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* Ednovation demos (Mac)
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*
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*************************************/
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#include "director/director.h"
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#include "director/lingo/lingo.h"
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#include "director/lingo/lingo-object.h"
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#include "director/lingo/lingo-utils.h"
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#include "director/lingo/xlibs/d/darkenscreen.h"
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namespace Director {
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const char *const DarkenScreen::xlibName = "darkenScreen";
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const XlibFileDesc DarkenScreen::fileNames[] = {
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{ "darkenScreen", nullptr },
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{ nullptr, nullptr },
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};
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static const BuiltinProto builtins[] = {
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{ "darkenScreen", DarkenScreen::m_darkenscreen, 0, 0, 300, HBLTIN },
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{ nullptr, nullptr, 0, 0, 0, VOIDSYM }
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};
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void DarkenScreen::open(ObjectType type, const Common::Path &path) {
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g_lingo->initBuiltIns(builtins);
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}
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void DarkenScreen::close(ObjectType type) {
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g_lingo->cleanupBuiltIns(builtins);
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}
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XOBJSTUBNR(DarkenScreen::m_darkenscreen)
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} // End of namespace Director
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