358 lines
11 KiB
C++
358 lines
11 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "common/substream.h"
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#include "graphics/macgui/macwindowmanager.h"
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#include "graphics/pixelformat.h"
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#include "image/codecs/bmp_raw.h"
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#include "director/director.h"
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#include "director/images.h"
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namespace Director {
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DIBDecoder::DIBDecoder() : _palette(0) {
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_surface = nullptr;
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_bitsPerPixel = 0;
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_codec = nullptr;
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}
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DIBDecoder::~DIBDecoder() {
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destroy();
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}
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void DIBDecoder::destroy() {
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_surface = nullptr; // It is deleted by BitmapRawDecoder
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_palette.clear();
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delete _codec;
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_codec = nullptr;
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}
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void DIBDecoder::loadPalette(Common::SeekableReadStream &stream) {
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uint16 steps = stream.size() / 6;
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_palette.resize(steps, false);
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for (uint8 i = 0; i < steps; i++) {
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byte r = stream.readByte();
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stream.readByte();
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byte g = stream.readByte();
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stream.readByte();
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byte b = stream.readByte();
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stream.readByte();
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_palette.set(i, r, g, b);
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}
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}
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bool DIBDecoder::loadStream(Common::SeekableReadStream &stream) {
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//stream.hexdump(stream.size());
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uint32 headerSize = stream.readUint32LE();
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if (headerSize != 40)
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return false;
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int32 width = stream.readSint32LE();
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int32 height = stream.readSint32LE();
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if (height < 0) {
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warning("BUILDBOT: height < 0 for DIB");
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}
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stream.readUint16LE(); // planes
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_bitsPerPixel = stream.readUint16LE();
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uint32 compression = stream.readUint32BE();
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/* uint32 imageSize = */ stream.readUint32LE();
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/* int32 pixelsPerMeterX = */ stream.readSint32LE();
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/* int32 pixelsPerMeterY = */ stream.readSint32LE();
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uint32 paletteColorCount = stream.readUint32LE();
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/* uint32 colorsImportant = */ stream.readUint32LE();
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paletteColorCount = (paletteColorCount == 0) ? 255: paletteColorCount;
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_palette.resize(paletteColorCount, false);
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Common::SeekableSubReadStream subStream(&stream, 40, stream.size());
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_codec = Image::createBitmapCodec(compression, 0, width, height, _bitsPerPixel);
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if (!_codec)
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return false;
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_surface = _codec->decodeFrame(subStream);
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// The DIB decoder converts 1bpp images to the 16-color equivalent; we need them to be the palette extrema
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// in order to work.
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if (_bitsPerPixel == 1) {
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for (int y = 0; y < _surface->h; y++) {
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for (int x = 0; x < _surface->w; x++) {
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*const_cast<byte *>((const byte *)_surface->getBasePtr(x, y)) = *(const byte *)_surface->getBasePtr(x, y) == 0xf ? 0x00 : 0xff;
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}
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}
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}
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// For some reason, DIB cast members have the palette indices reversed
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if (_bitsPerPixel == 8) {
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for (int y = 0; y < _surface->h; y++) {
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for (int x = 0; x < _surface->w; x++) {
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// We're not su[pposed to modify the image that is coming from the decoder
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// However, in this case, we know what we're doing.
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*const_cast<byte *>((const byte *)_surface->getBasePtr(x, y)) = 255 - *(const byte *)_surface->getBasePtr(x, y);
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}
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}
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}
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return true;
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}
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/****************************
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* BITD
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****************************/
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BITDDecoder::BITDDecoder(int w, int h, uint16 bitsPerPixel, uint16 pitch, const byte *palette, uint16 version) : _palette(0) {
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_surface = new Graphics::Surface();
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_pitch = pitch;
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_version = version;
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int minPitch = ((w * bitsPerPixel) >> 3) + ((w * bitsPerPixel % 8) ? 1 : 0);
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if (_pitch < minPitch) {
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warning("BITDDecoder: pitch is too small (%d < %d), graphics will decode wrong", _pitch, minPitch);
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_pitch = minPitch;
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}
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byte Bpp = bitsPerPixel >> 3;
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Graphics::PixelFormat format;
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switch (Bpp) {
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case 0:
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case 1:
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// 8-bit palette
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format = Graphics::PixelFormat::createFormatCLUT8();
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break;
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case 2:
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// RGB555
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format = Graphics::PixelFormat(2, 5, 5, 5, 0, 10, 5, 0, 0);
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break;
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case 4:
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// RGB8888
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format = Graphics::PixelFormat(4, 8, 8, 8, 8, 24, 16, 8, 0);
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break;
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default:
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warning("BITDDecoder::BITDDecoder(): unsupported bpp %d", bitsPerPixel);
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break;
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}
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_surface->create(w, h, format);
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// TODO: Bring this in from the main surface?
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_palette.resize(255, false);
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_palette.set(palette, 0, 255);
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_bitsPerPixel = bitsPerPixel;
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}
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BITDDecoder::~BITDDecoder() {
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destroy();
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}
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void BITDDecoder::destroy() {
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_surface->free();
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delete _surface;
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_surface = nullptr;
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}
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void BITDDecoder::loadPalette(Common::SeekableReadStream &stream) {
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// no op
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}
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bool BITDDecoder::loadStream(Common::SeekableReadStream &stream) {
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int x = 0, y = 0;
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Common::Array<byte> pixels;
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// Unpacking bodges for D3 and below
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bool skipCompression = false;
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uint32 bytesNeed = _pitch * _surface->h;
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if (_bitsPerPixel != 1) {
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if (_version < kFileVer300) {
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bytesNeed = _surface->w * _surface->h * _bitsPerPixel / 8;
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skipCompression = stream.size() >= bytesNeed;
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} else if (_version < kFileVer400) {
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bytesNeed = _surface->w * _surface->h * _bitsPerPixel / 8;
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skipCompression = stream.size() == bytesNeed;
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}
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}
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skipCompression |= (stream.size() == bytesNeed);
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// If the stream has exactly the required number of bits for this image,
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// we assume it is uncompressed.
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if (skipCompression) {
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debugC(6, kDebugImages, "Skipping compression");
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for (int i = 0; i < stream.size(); i++) {
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pixels.push_back((int)stream.readByte());
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}
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} else {
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while (!stream.eos()) {
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// TODO: D3 32-bit bitmap casts seem to just be ARGB pixels in a row and not RLE.
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// Determine how to distinguish these different types. Maybe stage version.
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// for D4, 32-bit bitmap is RLE, and the encoding format is every line contains the a? r g b at the same line of the original image.
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// i.e. for every line, we shall combine 4 parts to create the original image.
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if (_bitsPerPixel == 32 && _version < kFileVer400) {
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int data = stream.readByte();
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pixels.push_back(data);
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} else {
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int data = stream.readByte();
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int len = data + 1;
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if ((data & 0x80) != 0) {
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len = ((data ^ 0xFF) & 0xff) + 2;
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data = stream.readByte();
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for (int p = 0; p < len; p++) {
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pixels.push_back(data);
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}
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} else {
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for (int p = 0; p < len; p++) {
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data = stream.readByte();
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pixels.push_back(data);
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}
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}
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}
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}
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}
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if (pixels.size() < bytesNeed) {
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uint32 tail = bytesNeed - pixels.size();
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warning("BITDDecoder::loadStream(): premature end of stream (srcSize: %d, targetSize: %d, expected: %d, w: %d, h: %d, pitch: %d, bitsPerPixel: %d)",
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(int)stream.size(), pixels.size(), pixels.size() + tail, _surface->w, _surface->h, _pitch, _bitsPerPixel);
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for (uint32 i = 0; i < tail; i++)
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pixels.push_back(0);
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}
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int offset = 0;
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if (_bitsPerPixel == 8 && _surface->w < (int)(pixels.size() / _surface->h))
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offset = (pixels.size() / _surface->h) - _surface->w;
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// looks like the data want to round up to 2, so we either got offset 1 or 0.
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// but we may met situation when the pixel size is exactly equals to w * h, thus we add a check here.
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if (offset)
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offset = _surface->w % 2;
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debugC(5, kDebugImages, "BITDDecoder::loadStream: unpacked %d bytes, width: %d, height: %d, pitch: %d, bitsPerPixel: %d", pixels.size(), _surface->w, _surface->h, _pitch, _bitsPerPixel);
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if (debugChannelSet(8, kDebugImages)) {
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Common::hexdump(pixels.data(), (int)pixels.size());
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}
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uint32 color;
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if (pixels.size() > 0) {
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for (y = 0; y < _surface->h; y++) {
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for (x = 0; x < _surface->w;) {
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switch (_bitsPerPixel) {
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case 1:
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for (int c = 0; c < 8 && x < _surface->w; c++, x++) {
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color = (pixels[(y * _pitch) + (x >> 3)] & (1 << (7 - c))) ? 0xff : 0x00;
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*((byte *)_surface->getBasePtr(x, y)) = color;
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}
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break;
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case 2:
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for (int c = 0; c < 4 && x < _surface->w; c++, x++) {
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color = (pixels[(y * _pitch) + (x >> 2)] & (0x3 << (2 * (3 - c)))) >> (2 * (3 - c));
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*((byte *)_surface->getBasePtr(x, y)) = color;
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}
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break;
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case 4:
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for (int c = 0; c < 2 && x < _surface->w; c++, x++) {
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color = (pixels[(y * _pitch) + (x >> 1)] & (0xf << (4 * (1 - c)))) >> (4 * (1 - c));
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*((byte *)_surface->getBasePtr(x, y)) = color;
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}
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break;
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case 8:
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*((byte *)_surface->getBasePtr(x, y)) = pixels[(y * _surface->w) + x + (y * offset)];
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x++;
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break;
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case 16:
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if (skipCompression) {
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color = (pixels[((y * _surface->w) * 2) + x * 2]) << 8 |
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(pixels[((y * _surface->w) * 2) + x * 2 + 1]);
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} else {
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color = (pixels[((y * _surface->w) * 2) + x]) << 8 |
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(pixels[((y * _surface->w) * 2) + (_surface->w) + x]);
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}
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*((uint16 *)_surface->getBasePtr(x, y)) = color;
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x++;
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break;
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case 32:
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// if we have the issue in D3 32bpp images, then the way to fix it should be the same as 16bpp images.
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// check the code above, there is different behaviour between in D4 and D3. Currently we are only using D4.
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if (skipCompression) {
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color = pixels[(((y * _surface->w * 4)) + (x * 4 + 1))] << 16 |
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pixels[(((y * _surface->w * 4)) + (x * 4 + 2))] << 8 |
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pixels[(((y * _surface->w * 4)) + (x * 4 + 3))];
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} else {
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color = pixels[(((y * _surface->w * 4)) + (x + _surface->w))] << 16 |
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pixels[(((y * _surface->w * 4)) + (x + 2 * _surface->w))] << 8 |
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pixels[(((y * _surface->w * 4)) + (x + 3 * _surface->w))];
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}
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*((uint32 *)_surface->getBasePtr(x, y)) = (color << 8) | 0xff;
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x++;
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break;
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default:
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x++;
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break;
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}
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}
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}
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}
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return true;
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}
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void copyStretchImg(const Graphics::Surface *srcSurface, Graphics::Surface *targetSurface, const Common::Rect &srcRect, const Common::Rect &targetRect, const byte *pal) {
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if (!(srcSurface) || !(targetSurface))
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return;
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if ((srcSurface->h <= 0) || (srcSurface->w <= 0)) {
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// Source area is nonexistant
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return;
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}
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Graphics::Surface *temp1 = nullptr;
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Graphics::Surface *temp2 = nullptr;
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// Convert source surface to target colourspace (if required)
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if (srcSurface->format.bytesPerPixel != g_director->_wm->_pixelformat.bytesPerPixel) {
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temp1 = srcSurface->convertTo(g_director->_wm->_pixelformat, g_director->_wm->getPalette(), g_director->_wm->getPaletteSize(), g_director->_wm->getPalette(), g_director->_wm->getPaletteSize());
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}
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// Nearest-neighbour scale source surface to target dimensions (if required)
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if (targetRect.width() != srcRect.width() || targetRect.height() != srcRect.height()) {
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temp2 = (temp1 ? temp1 : srcSurface)->scale(targetRect.width(), targetRect.height(), false);
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}
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targetSurface->copyFrom(*(temp2 ? temp2 : (temp1 ? temp1 : srcSurface)));
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if (temp1) {
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temp1->free();
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delete temp1;
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}
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if (temp2) {
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temp2->free();
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delete temp2;
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}
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}
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} // End of namespace Director
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