Files
scummvm-cursorfix/engines/darkseed/morph.h
2026-02-02 04:50:13 +01:00

58 lines
1.5 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef DARKSEED_MORPH_H
#define DARKSEED_MORPH_H
#include "common/rect.h"
#include "graphics/managed_surface.h"
namespace Darkseed {
enum class MorphDirection : uint8 {
Forward,
Backward
};
class Morph {
Common::Rect _area;
Graphics::ManagedSurface _src;
Graphics::ManagedSurface _dest;
MorphDirection _direction = MorphDirection::Forward;
int16 _stepCount = 0;
public:
explicit Morph(const Common::Rect &area);
void loadSrcFromScreen();
void loadDestFromScreen();
void start(MorphDirection direction);
bool morphStep();
private:
void draw(int16 drawIdx);
};
} // End of namespace Darkseed
#endif // DARKSEED_MORPH_H