127 lines
3.0 KiB
C++
127 lines
3.0 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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/*
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* This code is based on the CRAB engine
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*
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* Copyright (c) Arvind Raja Yadav
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*
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* Licensed under MIT
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*
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*/
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#ifndef CRAB_MUSICMANAGER_H
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#define CRAB_MUSICMANAGER_H
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#include "audio/mixer.h"
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#include "audio/decoders/wave.h"
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#include "crab/music/musicparam.h"
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namespace Crab {
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namespace pyrodactyl {
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namespace music {
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class MusicManager {
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struct EffectAudio {
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Common::File _file;
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Audio::SeekableAudioStream *_stream;
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Audio::SoundHandle *_handle;
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};
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// The background music for our current level
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MusicData _bg;
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Common::HashMap<ChunkKey, EffectAudio *> _effects;
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Audio::SoundHandle *_musicHandle;
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public:
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// The notification sound
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ChunkKey _notify, _repInc, _repDec;
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MusicManager() {
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_notify = -1;
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_repInc = -1;
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_repDec = -1;
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_musicHandle = nullptr;
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}
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~MusicManager() {}
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bool load(rapidxml::xml_node<char> *node);
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void syncSettings();
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void playMusic(const MusicKey &id);
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void playEffect(const ChunkKey &id, const int &loops);
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static void pause() {
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g_system->getMixer()->pauseAll(true);
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}
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static void resume() {
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g_system->getMixer()->pauseAll(false);
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}
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static void stop() {
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g_system->getMixer()->stopAll();
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}
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static void volEffects(const int &volume, const bool &unmute = false) {
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if (unmute)
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g_system->getMixer()->muteSoundType(Audio::Mixer::kSFXSoundType, false);
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g_system->getMixer()->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, volume);
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}
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static int volEffects() {
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return g_system->getMixer()->getVolumeForSoundType(Audio::Mixer::kSFXSoundType);
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}
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static void volMusic(const int &volume, const bool &unmute = false) {
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if (unmute)
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g_system->getMixer()->muteSoundType(Audio::Mixer::kMusicSoundType, false);
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g_system->getMixer()->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, volume);
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}
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static int volMusic() {
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return g_system->getMixer()->getVolumeForSoundType(Audio::Mixer::kMusicSoundType);
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}
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void saveState();
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void freeMusic();
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void freeChunk();
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void quit() {
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g_system->getMixer()->stopAll();
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freeMusic();
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freeChunk();
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}
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};
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} // End of namespace music
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} // End of namespace pyrodactyl
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} // End of namespace Crab
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#endif // CRAB_MUSICMANAGER_H
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