88 lines
2.3 KiB
C++
88 lines
2.3 KiB
C++
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef BAGEL_DIALOGS_RESTORE_DIALOG_H
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#define BAGEL_DIALOGS_RESTORE_DIALOG_H
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#include "bagel/bagel.h"
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#include "bagel/spacebar/boflib/gui/list_box.h"
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#include "bagel/spacebar/boflib/gui/scroll_bar.h"
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#include "bagel/spacebar/boflib/gui/button.h"
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#include "bagel/spacebar/boflib/gui/text_box.h"
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#include "bagel/spacebar/dialogs/save_dialog.h"
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namespace Bagel {
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namespace SpaceBar {
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#define NUM_RESTORE_BTNS 6
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class CBagRestoreDialog : public CBofDialog {
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private:
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ErrorCode RestoreAndclose();
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CBofBmpButton *_pButtons[NUM_RESTORE_BTNS];
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CBofScrollBar *_pScrollBar = nullptr;
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CBofText *_pText = nullptr;
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CBofListBox *_pListBox = nullptr;
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int _nSelectedItem = -1;
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StBagelSave *_pSaveBuf = nullptr;
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int _nBufSize = 0;
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bool _bRestored = false;
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CBofPalette *_pSavePalette = nullptr;
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SaveStateList _savesList;
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protected:
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void onPaint(CBofRect *pRect) override;
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void onBofButton(CBofObject *pObject, int nState) override;
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void onBofListBox(CBofObject *pObject, int nItemIndex) override;
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void onKeyHit(uint32 lKey, uint32 lRepCount) override;
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public:
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CBagRestoreDialog();
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virtual ErrorCode attach();
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virtual ErrorCode detach();
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StBagelSave *getSaveGameBuffer(int &nLength) {
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nLength = _nBufSize;
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return _pSaveBuf;
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}
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void setSaveGameBuffer(StBagelSave *pBuf, int nLength) {
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_pSaveBuf = pBuf;
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_nBufSize = nLength;
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}
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bool restored() {
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return _bRestored;
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}
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void onInitDialog() override;
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};
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} // namespace SpaceBar
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} // namespace Bagel
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#endif
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