Files
scummvm-cursorfix/engines/bagel/hodjnpodj/peggle/optndlg.cpp
2026-02-02 04:50:13 +01:00

299 lines
8.5 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "bagel/hodjnpodj/hnplibs/stdafx.h"
#include "bagel/hodjnpodj/hnplibs/text.h"
#include "bagel/hodjnpodj/hnplibs/button.h"
#include "bagel/hodjnpodj/globals.h"
#include "bagel/hodjnpodj/peggle/resource.h"
#include "bagel/hodjnpodj/peggle/options.h"
#include "bagel/hodjnpodj/peggle/optndlg.h"
#include "bagel/hodjnpodj/peggle/game2.h"
namespace Bagel {
namespace HodjNPodj {
namespace Peggle {
CPalette *pSubOptionsPalette;
CBmpButton *m_pTriButton = nullptr;
CBmpButton *m_pTriPButton = nullptr;
CBmpButton *m_pCroButton = nullptr;
CBmpButton *m_pCroPButton = nullptr;
static CCheckButton *pRandomButton = nullptr; // Framed check box
extern int8 BoardSelected;
extern bool bRandomBoard;
static char chNewBoard;
static bool m_bRandom;
/////////////////////////////////////////////////////////////////////////////
// COptnDlg dialog
COptnDlg::COptnDlg(CWnd* pParent, CPalette* pPalette)
: COptions(pParent, pPalette, IDD_SUBOPTIONS)
// : CDialog(COptnDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(COptnDlg)
pSubOptionsPalette = pPalette;
//}}AFX_DATA_INIT
}
void COptnDlg::DoDataExchange(CDataExchange* pDX) {
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(COptnDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(COptnDlg, CDialog)
//{{AFX_MSG_MAP(COptnDlg)
ON_WM_PAINT()
ON_WM_CREATE()
ON_WM_ERASEBKGND()
ON_BN_CLICKED(IDC_SUB_OKAY, COptnDlg::OnClickedOkay)
ON_BN_CLICKED(IDC_SUB_CANCEL, COptnDlg::OnClickedCancel)
ON_BN_CLICKED(IDC_SUB_CROSS, COptnDlg::OnClickedCross)
ON_BN_CLICKED(IDC_SUB_CROSSPLUS, COptnDlg::OnClickedCrossPlus)
ON_BN_CLICKED(IDC_SUB_TRIANGLE, COptnDlg::OnClickedTriangle)
ON_BN_CLICKED(IDC_SUB_TRIANGLEPLUS, COptnDlg::OnClickedTrianglePlus)
ON_BN_CLICKED(IDC_RANDOM, COptnDlg::OnRandom)
ON_WM_DESTROY()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// COptnDlg message handlers
int COptnDlg::OnCreate(LPCREATESTRUCT lpCreateStruct) {
if (COptions::OnCreate(lpCreateStruct) == -1)
return -1;
return 0;
}
bool COptnDlg::OnInitDialog() {
bool bSuccess;
CRect myRect;
COptions::OnInitDialog();
chNewBoard = BoardSelected;
m_bRandom = bRandomBoard;
m_pTriButton = new CBmpButton;
ASSERT(m_pTriButton != nullptr);
myRect.SetRect(TRIANGLE_X, TRIANGLE_Y, TRIANGLE_X + OPTN_BUTTON_WIDTH, TRIANGLE_Y + OPTN_BUTTON_HEIGHT);
bSuccess = (*m_pTriButton).Create(nullptr, BS_OWNERDRAW | WS_CHILD | WS_VISIBLE, myRect, this, IDC_SUB_TRIANGLE);
ASSERT(bSuccess);
bSuccess = (*m_pTriButton).LoadBitmaps("TRIUP", "TRIDOWN", nullptr, nullptr);
ASSERT(bSuccess);
m_pCroButton = new CBmpButton;
ASSERT(m_pCroButton != nullptr);
myRect.SetRect(CROSS_X, CROSS_Y, CROSS_X + OPTN_BUTTON_WIDTH, CROSS_Y + OPTN_BUTTON_HEIGHT);
bSuccess = (*m_pCroButton).Create(nullptr, BS_OWNERDRAW | WS_CHILD | WS_VISIBLE, myRect, this, IDC_SUB_CROSS);
ASSERT(bSuccess);
bSuccess = (*m_pCroButton).LoadBitmaps("CROUP", "CRODOWN", nullptr, nullptr);
ASSERT(bSuccess);
m_pTriPButton = new CBmpButton;
ASSERT(m_pTriPButton != nullptr);
myRect.SetRect(TRIANGLEPLUS_X, TRIANGLEPLUS_Y,
TRIANGLEPLUS_X + OPTN_BUTTON_WIDTH, TRIANGLEPLUS_Y + OPTN_BUTTON_HEIGHT);
bSuccess = (*m_pTriPButton).Create(nullptr, BS_OWNERDRAW | WS_CHILD | WS_VISIBLE, myRect, this, IDC_SUB_TRIANGLEPLUS);
ASSERT(bSuccess);
bSuccess = (*m_pTriPButton).LoadBitmaps("TRIPUP", "TRIPDOWN", nullptr, nullptr);
ASSERT(bSuccess);
m_pCroPButton = new CBmpButton;
ASSERT(m_pCroPButton != nullptr);
myRect.SetRect(CROSSPLUS_X, CROSSPLUS_Y, CROSSPLUS_X + OPTN_BUTTON_WIDTH, CROSSPLUS_Y + OPTN_BUTTON_HEIGHT);
bSuccess = (*m_pCroPButton).Create(nullptr, BS_OWNERDRAW | WS_CHILD | WS_VISIBLE, myRect, this, IDC_SUB_CROSSPLUS);
ASSERT(bSuccess);
bSuccess = (*m_pCroPButton).LoadBitmaps("CROPUP", "CROPDOWN", nullptr, nullptr);
ASSERT(bSuccess);
if ((pRandomButton = new CCheckButton) != nullptr) { // build a color QUIT button to let us exit
(*pRandomButton).SetPalette(pSubOptionsPalette); // set the palette to use
(*pRandomButton).SetControl(IDC_RANDOM, this); // tie to the dialog control
}
((CWnd *)this)->CheckDlgButton(IDC_RANDOM, m_bRandom); // Set the Auto option box
if (!m_bRandom) { // If not randomly selecting board
switch (chNewBoard) {
case CROSS:
(*m_pCroButton).SendMessage(BM_SETSTATE, true, 0L);
break;
case CROSS_PLUS:
(*m_pCroPButton).SendMessage(BM_SETSTATE, true, 0L);
break;
case TRIANGLE:
(*m_pTriButton).SendMessage(BM_SETSTATE, true, 0L);
break;
default: //case TRIANGLE_PLUS:
(*m_pTriPButton).SendMessage(BM_SETSTATE, true, 0L);
break;
} // end switch
}
return true; // return true unless you set the focus to a control
}
void COptnDlg::OnDestroy() {
bool bUpdateNeeded;
if (m_pDlgBackground != nullptr) {
delete m_pDlgBackground;
m_pDlgBackground = nullptr;
bUpdateNeeded = (*m_pDlgParentWnd).GetUpdateRect(nullptr, false);
if (bUpdateNeeded)
(*m_pDlgParentWnd).ValidateRect(nullptr);
}
if (pRandomButton != nullptr) { // release the button
delete pRandomButton;
pRandomButton = nullptr;
}
CDialog::OnDestroy();
}
bool COptnDlg::OnEraseBkgnd(CDC *pDC) {
return true;
}
void COptnDlg::OnClickedOkay() {
COptnDlg::OnOK();
}
void COptnDlg::OnOK() {
if ((chNewBoard != BoardSelected) || (m_bRandom != bRandomBoard)) {
BoardSelected = chNewBoard;
bRandomBoard = m_bRandom;
COptions::ClearDialogImage();
EndDialog(IDOK);
} else {
COptions::ClearDialogImage();
EndDialog(0);
}
}
void COptnDlg::OnClickedCancel() {
COptnDlg::OnCancel();
}
void COptnDlg::OnCancel() {
COptions::ClearDialogImage();
EndDialog(0);
}
void COptnDlg::OnPaint() {
COptions::OnPaint();
}
void COptnDlg::OnRandom() {
m_bRandom = !m_bRandom;
((CWnd *)this)->CheckDlgButton(IDC_RANDOM, m_bRandom);
(*m_pCroPButton).SendMessage(BM_SETSTATE, false, 0L);
(*m_pTriButton).SendMessage(BM_SETSTATE, false, 0L);
(*m_pTriPButton).SendMessage(BM_SETSTATE, false, 0L);
(*m_pCroButton).SendMessage(BM_SETSTATE, false, 0L);
}
void COptnDlg::OnClickedCross() {
if (m_bRandom) {
m_bRandom = false;
((CWnd *)this)->CheckDlgButton(IDC_RANDOM, m_bRandom);
}
chNewBoard = CROSS;
(*m_pCroPButton).SendMessage(BM_SETSTATE, false, 0L);
(*m_pTriButton).SendMessage(BM_SETSTATE, false, 0L);
(*m_pTriPButton).SendMessage(BM_SETSTATE, false, 0L);
(*m_pCroButton).SendMessage(BM_SETSTATE, true, 0L);
}
void COptnDlg::OnClickedCrossPlus() {
if (m_bRandom) {
m_bRandom = false;
((CWnd *)this)->CheckDlgButton(IDC_RANDOM, m_bRandom);
}
chNewBoard = CROSS_PLUS;
(*m_pCroButton).SendMessage(BM_SETSTATE, false, 0L);
(*m_pTriButton).SendMessage(BM_SETSTATE, false, 0L);
(*m_pTriPButton).SendMessage(BM_SETSTATE, false, 0L);
(*m_pCroPButton).SendMessage(BM_SETSTATE, true, 0L);
}
void COptnDlg::OnClickedTriangle() {
if (m_bRandom) {
m_bRandom = false;
((CWnd *)this)->CheckDlgButton(IDC_RANDOM, m_bRandom);
}
chNewBoard = TRIANGLE;
(*m_pCroButton).SendMessage(BM_SETSTATE, false, 0L);
(*m_pCroPButton).SendMessage(BM_SETSTATE, false, 0L);
(*m_pTriPButton).SendMessage(BM_SETSTATE, false, 0L);
(*m_pTriButton).SendMessage(BM_SETSTATE, true, 0L);
}
void COptnDlg::OnClickedTrianglePlus() {
if (m_bRandom) {
m_bRandom = false;
((CWnd *)this)->CheckDlgButton(IDC_RANDOM, m_bRandom);
}
chNewBoard = TRIANGLE_PLUS;
(*m_pCroButton).SendMessage(BM_SETSTATE, false, 0L);
(*m_pCroPButton).SendMessage(BM_SETSTATE, false, 0L);
(*m_pTriButton).SendMessage(BM_SETSTATE, false, 0L);
(*m_pTriPButton).SendMessage(BM_SETSTATE, true, 0L);
}
} // namespace Peggle
} // namespace HodjNPodj
} // namespace Bagel