Files
scummvm-cursorfix/engines/bagel/hodjnpodj/barbershop/stack.cpp
2026-02-02 04:50:13 +01:00

133 lines
4.0 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "bagel/hodjnpodj/hnplibs/stdafx.h"
#include "bagel/hodjnpodj/barbershop/stack.h"
namespace Bagel {
namespace HodjNPodj {
namespace Barbershop {
CStack::CStack(CRect cRect, int nID) {
m_pTopCard = nullptr;
m_pBottomCard = nullptr;
m_nID = nID;
m_nSize = 0;
m_cRect = cRect;
}
CStack::~CStack() {
}
void CStack::Reset() {
m_pTopCard = nullptr;
m_pBottomCard = nullptr;
m_nSize = 0;
}
void CStack::Push(CCard *pCard) {
if (pCard == nullptr)
return;
/*********************************************************
* Update card pointers aligning them with current stack. *
*********************************************************/
pCard->m_pPrevCard = m_pTopCard; // link new top prev to old top card
pCard->m_pNextCard = nullptr; // new top next card now does not point anywhere
pCard->m_pStack = this; // reassign proper stack location
/*************************
* Update stack pointers. *
*************************/
if (m_pTopCard != nullptr)
m_pTopCard->m_pNextCard = pCard; // create forward chain for next card
m_pTopCard = pCard; // link old top card to new top
if (m_pBottomCard == nullptr)
m_pBottomCard = pCard;
m_nSize++;
}
CCard *CStack::Pop() {
CCard *pReturnCard;
/**************************************************
* Undo any links of current card to other stacks. *
**************************************************/
pReturnCard = m_pTopCard;
if (m_pTopCard == nullptr) {
m_nSize = 0;
return nullptr;
}
if (m_pTopCard->m_pPrevCard != nullptr) {
m_pTopCard->m_pPrevCard->m_pNextCard = nullptr;
m_pTopCard = m_pTopCard->m_pPrevCard;
if (m_pTopCard->m_pNextCard != nullptr)
m_pTopCard->m_pNextCard->m_pPrevCard = m_pTopCard->m_pPrevCard; // make cur prev card point to prev of prev card :^) (if any)
m_nSize--;
} else {
m_pTopCard = nullptr;
m_pBottomCard = nullptr;
m_nSize = 0;
}
return pReturnCard;
}
void CStack::Unlink(CCard *pCard) {
/**************************************************
* Undo any links of current card to other stacks. *
**************************************************/
if (pCard->m_pNextCard != nullptr) {
pCard->m_pNextCard->m_pPrevCard = pCard->m_pPrevCard; // make cur prev card point to prev of prev card :^) (if any)
pCard->m_pNextCard = nullptr;
}
if (pCard->m_pPrevCard != nullptr) {
pCard->m_pPrevCard->m_pNextCard = pCard->m_pNextCard; // make cur of prev of next pointer point to next of the next (if any)
this->m_pTopCard = pCard->m_pPrevCard; // Top of stack points to the prev card
pCard->m_pPrevCard = nullptr; // clear the card "prev card" pointer
} else {
m_pTopCard = nullptr;
m_pBottomCard = nullptr;
}
/**************************************************
* Card's stack pointer should not point anywhere. *
**************************************************/
pCard->m_pStack = nullptr; // clear card "stack" pointer
}
int CStack::Size() {
return m_nSize;
}
} // namespace Barbershop
} // namespace HodjNPodj
} // namespace Bagel