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scummvm-cursorfix/engines/ags/shared/ac/dynobj/script_audio_clip.h
2026-02-02 04:50:13 +01:00

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef AGS_SHARED_AC_DYNOBJ_SCRIPT_AUDIO_CLIP_H
#define AGS_SHARED_AC_DYNOBJ_SCRIPT_AUDIO_CLIP_H
#include "ags/shared/util/string.h"
namespace AGS3 {
namespace AGS {
namespace Shared {
class Stream;
} // namespace Shared
} // namespace AGS
using namespace AGS; // FIXME later
enum AudioFileType {
eAudioFileOGG = 1,
eAudioFileMP3 = 2,
eAudioFileWAV = 3,
eAudioFileVOC = 4,
eAudioFileMIDI = 5,
eAudioFileMOD = 6
};
#define AUCL_BUNDLE_EXE 1
#define AUCL_BUNDLE_VOX 2
#define LEGACY_AUDIOCLIP_SCRIPTNAMELENGTH 30
#define LEGACY_AUDIOCLIP_FILENAMELENGTH 15
struct ScriptAudioClip {
int id = 0;
Shared::String scriptName;
Shared::String fileName;
uint8_t bundlingType = AUCL_BUNDLE_EXE;
uint8_t type = 0;
AudioFileType fileType = eAudioFileOGG;
int8 defaultRepeat = 0;
short defaultPriority = 50;
short defaultVolume = 100;
void ReadFromFile(Shared::Stream *in);
};
} // namespace AGS3
#endif