56 lines
1.8 KiB
C++
56 lines
1.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef AGS_PLUGINS_CORE_SLIDER_H
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#define AGS_PLUGINS_CORE_SLIDER_H
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#include "ags/plugins/ags_plugin.h"
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namespace AGS3 {
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namespace Plugins {
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namespace Core {
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class Slider : public ScriptContainer {
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BUILT_IN_HASH(Slider)
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public:
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virtual ~Slider() {}
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void AGS_EngineStartup(IAGSEngine *engine) override;
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void GetBackgroundGraphic(ScriptMethodParams ¶ms);
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void SetBackgroundGraphic(ScriptMethodParams ¶ms);
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void GetHandleGraphic(ScriptMethodParams ¶ms);
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void SetHandleGraphic(ScriptMethodParams ¶ms);
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void GetHandleOffset(ScriptMethodParams ¶ms);
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void SetHandleOffset(ScriptMethodParams ¶ms);
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void GetMax(ScriptMethodParams ¶ms);
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void SetMax(ScriptMethodParams ¶ms);
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void GetMin(ScriptMethodParams ¶ms);
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void SetMin(ScriptMethodParams ¶ms);
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void GetValue(ScriptMethodParams ¶ms);
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void SetValue(ScriptMethodParams ¶ms);
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};
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} // namespace Core
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} // namespace Plugins
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} // namespace AGS3
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#endif
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