Files
scummvm-cursorfix/engines/ags/plugins/core/screen.cpp
2026-02-02 04:50:13 +01:00

80 lines
2.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "ags/plugins/core/screen.h"
#include "ags/engine/ac/screen.h"
namespace AGS3 {
namespace Plugins {
namespace Core {
void Screen::AGS_EngineStartup(IAGSEngine *engine) {
ScriptContainer::AGS_EngineStartup(engine);
SCRIPT_METHOD(Screen::get_Height, Screen::GetScreenHeight);
SCRIPT_METHOD(Screen::get_Width, Screen::GetScreenWidth);
SCRIPT_METHOD(Screen::get_AutoSizeViewportOnRoomLoad, Screen::GetAutoSizeViewport);
SCRIPT_METHOD(Screen::set_AutoSizeViewportOnRoomLoad, Screen::SetAutoSizeViewport);
SCRIPT_METHOD(Screen::get_Viewport, Screen::GetViewport);
SCRIPT_METHOD(Screen::get_ViewportCount, Screen::GetViewportCount);
SCRIPT_METHOD(Screen::geti_Viewports, Screen::GetAnyViewport);
SCRIPT_METHOD(Screen::RoomToScreenPoint, Screen::RoomToScreenPoint);
}
void Screen::GetScreenHeight(ScriptMethodParams &params) {
params._result = AGS3::Screen_GetScreenHeight();
}
void Screen::GetScreenWidth(ScriptMethodParams &params) {
params._result = AGS3::Screen_GetScreenWidth();
}
void Screen::GetAutoSizeViewport(ScriptMethodParams &params) {
params._result = AGS3::Screen_GetAutoSizeViewport();
}
void Screen::SetAutoSizeViewport(ScriptMethodParams &params) {
PARAMS1(bool, on);
AGS3::Screen_SetAutoSizeViewport(on);
}
void Screen::GetViewport(ScriptMethodParams &params) {
params._result = AGS3::Screen_GetAnyViewport();
}
void Screen::GetViewportCount(ScriptMethodParams &params) {
params._result = AGS3::Screen_GetViewportCount();
}
void Screen::GetAnyViewport(ScriptMethodParams &params) {
PARAMS1(int, index);
params._result = AGS3::Room_GetColorDepth(index);
}
void Screen::RoomToScreenPoint(ScriptMethodParams &params) {
PARAMS2(int, roomx, int, roomy);
params._result = AGS3::Room_GetHeight(roomx, roomy);
}
} // namespace Core
} // namespace Plugins
} // namespace AGS3