Files
scummvm-cursorfix/engines/adl/display.cpp
2026-02-02 04:50:13 +01:00

138 lines
3.7 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "common/config-manager.h"
#include "common/debug.h"
#include "common/rect.h"
#include "common/str.h"
#include "common/system.h"
#include "adl/display.h"
namespace Adl {
Display::~Display() {
delete[] _textBuf;
}
void Display::createTextBuffer(uint textWidth, uint textHeight) {
_textWidth = textWidth;
_textHeight = textHeight;
_textBuf = new byte[textWidth * textHeight];
memset(_textBuf, (byte)asciiToNative(' '), textWidth * textHeight);
}
void Display::setMode(Display::Mode mode) {
_mode = mode;
if (_mode == Display::kModeText || _mode == Display::kModeMixed)
renderText();
if (_mode == Display::kModeGraphics || _mode == Display::kModeMixed)
renderGraphics();
}
void Display::home() {
memset(_textBuf, (byte)asciiToNative(' '), _textWidth * _textHeight);
_cursorPos = 0;
}
void Display::moveCursorForward() {
++_cursorPos;
if (_cursorPos >= _textWidth * _textHeight)
scrollUp();
}
void Display::moveCursorBackward() {
if (_cursorPos > 0)
--_cursorPos;
}
void Display::moveCursorTo(const Common::Point &pos) {
_cursorPos = pos.y * _textWidth + pos.x;
if (_cursorPos >= _textWidth * _textHeight)
error("Cursor position (%i, %i) out of bounds", pos.x, pos.y);
}
void Display::printString(const Common::String &str, bool voiceString) {
for (const auto &c : str)
printChar(c);
if (voiceString) {
sayText(str);
}
renderText();
}
void Display::printAsciiString(const Common::String &str, bool voiceString) {
for (const auto &c : str)
printChar(asciiToNative(c));
if (voiceString) {
sayText(str);
}
renderText();
}
void Display::sayText(const Common::String &text, Common::TextToSpeechManager::Action action) const {
Common::TextToSpeechManager *ttsMan = g_system->getTextToSpeechManager();
if (ttsMan != nullptr && ConfMan.getBool("tts_enabled")) {
ttsMan->say(convertText(text), action);
}
}
Common::U32String Display::convertText(const Common::String &text) const {
Common::String result(text);
bool startsWithDash = result[0] == '\xad';
for (uint i = 0; i < result.size(); i++) {
// Convert carriage returns and dashes to spaces
// Only convert dashes if the line starts with a dash (which is usually the case with the "enter command"
// prompt), to avoid converting mid-line dashes to spaces and causing odd voicing
// (i.e. if the dash in "Hi-Res Adventure" is replaced, English TTS pronounces it as "Hi Residential Adventure")
if (result[i] == '\x8d' || (startsWithDash && result[i] == '\xad')) {
result[i] = '\xa0';
}
result[i] &= 0x7f;
}
return Common::U32String(result, Common::CodePage::kASCII);
}
void Display::setCharAtCursor(byte c) {
_textBuf[_cursorPos] = c;
}
void Display::scrollUp() {
memmove(_textBuf, _textBuf + _textWidth, (_textHeight - 1) * _textWidth);
memset(_textBuf + (_textHeight - 1) * _textWidth, asciiToNative(' '), _textWidth);
if (_cursorPos >= _textWidth)
_cursorPos -= _textWidth;
}
} // End of namespace Adl