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scummvm-cursorfix/devtools/create_ultima/files/ultima4/conf/graphics.xml
2026-02-02 04:50:13 +01:00

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XML

<?xml version="1.0"?>
<!DOCTYPE graphics SYSTEM "dtd/graphics.dtd">
<!-- $Id: graphics.xml 3045 2012-06-17 17:27:52Z twschulz $ -->
<graphics>
<imageset name="EGA">
<!-- tiles, charset, and game border -->
<image name="tiles" filename="shapes.ega" width="16" height="4096" depth="4" filetype="image/x-u4raw" tiles="256" fixup="blackTransparencyHack">
<subimage name="tile_sea" x="0" y="0" width="16" height="16"/>
<subimage name="tile_water" width="16" height="16"/>
<subimage name="tile_shallows" width="16" height="16"/>
<subimage name="tile_swamp" width="16" height="16"/>
<subimage name="tile_grass" width="16" height="16"/>
<subimage name="tile_brush" width="16" height="16"/>
<subimage name="tile_forest" width="16" height="16"/>
<subimage name="tile_hills" width="16" height="16"/>
<subimage name="tile_mountains" width="16" height="16"/>
<subimage name="tile_dungeon" width="16" height="16"/>
<subimage name="tile_city" width="16" height="16"/>
<subimage name="tile_castle" width="16" height="16"/>
<subimage name="tile_town" width="16" height="16"/>
<subimage name="tile_lcb_west" width="16" height="16"/>
<subimage name="tile_lcb_entrance" width="16" height="16"/>
<subimage name="tile_lcb_east" width="16" height="16"/>
<subimage name="tile_ship" width="16" height="64"/>
<subimage name="tile_horse" width="16" height="32"/>
<subimage name="tile_dungeon_floor" width="16" height="16"/>
<subimage name="tile_bridge" width="16" height="16"/>
<subimage name="tile_balloon" width="16" height="16"/>
<subimage name="tile_bridge_pieces" width="16" height="32"/>
<subimage name="tile_up_ladder" width="16" height="16"/>
<subimage name="tile_down_ladder" width="16" height="16"/>
<subimage name="tile_ruins" width="16" height="16"/>
<subimage name="tile_shrine" width="16" height="16"/>
<subimage name="tile_avatar" width="16" height="16"/>
<subimage name="tile_mage" width="16" height="32"/>
<subimage name="tile_bard" width="16" height="32"/>
<subimage name="tile_fighter" width="16" height="32"/>
<subimage name="tile_druid" width="16" height="32"/>
<subimage name="tile_tinker" width="16" height="32"/>
<subimage name="tile_paladin" width="16" height="32"/>
<subimage name="tile_ranger" width="16" height="32"/>
<subimage name="tile_shepherd" width="16" height="32"/>
<subimage name="tile_column" width="16" height="16"/>
<subimage name="tile_solids" width="16" height="64"/>
<subimage name="tile_shipmast" width="16" height="16"/>
<subimage name="tile_shipwheel" width="16" height="16"/>
<subimage name="tile_rocks" width="16" height="16"/>
<subimage name="tile_corpse" width="16" height="16"/>
<subimage name="tile_stone_wall" width="16" height="16"/>
<subimage name="tile_locked_door" width="16" height="16"/>
<subimage name="tile_door" width="16" height="16"/>
<subimage name="tile_chest" width="16" height="16"/>
<subimage name="tile_ankh" width="16" height="16"/>
<subimage name="tile_brick_floor" width="16" height="16"/>
<subimage name="tile_wood_floor" width="16" height="16"/>
<subimage name="tile_moongate_opening" width="16" height="48"/>
<subimage name="tile_moongate" width="16" height="16"/>
<subimage name="tile_poison_field" width="16" height="16"/>
<subimage name="tile_energy_field" width="16" height="16"/>
<subimage name="tile_fire_field" width="16" height="16"/>
<subimage name="tile_sleep_field" width="16" height="16"/>
<subimage name="tile_solid" width="16" height="16"/>
<subimage name="tile_secret_door" width="16" height="16"/>
<subimage name="tile_altar" width="16" height="16"/>
<subimage name="tile_campfire" width="16" height="16"/>
<subimage name="tile_lava" width="16" height="16"/>
<subimage name="tile_miss_flash" width="16" height="16"/>
<subimage name="tile_magic_flash" width="16" height="16"/>
<subimage name="tile_hit_flash" width="16" height="16"/>
<subimage name="tile_guard" width="16" height="32"/>
<subimage name="tile_villager" width="16" height="32"/>
<subimage name="tile_bard_singing" width="16" height="32"/>
<subimage name="tile_jester" width="16" height="32"/>
<subimage name="tile_beggar" width="16" height="32"/>
<subimage name="tile_child" width="16" height="32"/>
<subimage name="tile_bull" width="16" height="32"/>
<subimage name="tile_lord_british" width="16" height="32"/>
<subimage name="tile_A" width="16" height="16"/>
<subimage name="tile_B" width="16" height="16"/>
<subimage name="tile_C" width="16" height="16"/>
<subimage name="tile_D" width="16" height="16"/>
<subimage name="tile_E" width="16" height="16"/>
<subimage name="tile_F" width="16" height="16"/>
<subimage name="tile_G" width="16" height="16"/>
<subimage name="tile_H" width="16" height="16"/>
<subimage name="tile_I" width="16" height="16"/>
<subimage name="tile_J" width="16" height="16"/>
<subimage name="tile_K" width="16" height="16"/>
<subimage name="tile_L" width="16" height="16"/>
<subimage name="tile_M" width="16" height="16"/>
<subimage name="tile_N" width="16" height="16"/>
<subimage name="tile_O" width="16" height="16"/>
<subimage name="tile_P" width="16" height="16"/>
<subimage name="tile_Q" width="16" height="16"/>
<subimage name="tile_R" width="16" height="16"/>
<subimage name="tile_S" width="16" height="16"/>
<subimage name="tile_T" width="16" height="16"/>
<subimage name="tile_U" width="16" height="16"/>
<subimage name="tile_V" width="16" height="16"/>
<subimage name="tile_W" width="16" height="16"/>
<subimage name="tile_X" width="16" height="16"/>
<subimage name="tile_Y" width="16" height="16"/>
<subimage name="tile_Z" width="16" height="16"/>
<subimage name="tile_space" width="16" height="16"/>
<subimage name="tile_spacers" width="16" height="48"/>
<subimage name="tile_black" width="16" height="16"/>
<subimage name="tile_brick_wall" width="16" height="16"/>
<!-- Water monsters -->
<subimage name="tile_pirate_ship" width="16" height="64"/>
<subimage name="tile_nixie" width="16" height="32"/>
<subimage name="tile_giant_squid" width="16" height="32"/>
<subimage name="tile_sea_serpent" width="16" height="32"/>
<subimage name="tile_sea_horse" width="16" height="32"/>
<subimage name="tile_whirlpool" width="16" height="32"/>
<subimage name="tile_twister" width="16" height="32"/>
<!-- Land monsters -->
<subimage name="tile_rat" width="16" height="64"/>
<subimage name="tile_bat" width="16" height="64"/>
<subimage name="tile_spider" width="16" height="64"/>
<subimage name="tile_ghost" width="16" height="64"/>
<subimage name="tile_slime" width="16" height="64"/>
<subimage name="tile_troll" width="16" height="64"/>
<subimage name="tile_gremlin" width="16" height="64"/>
<subimage name="tile_mimic" width="16" height="64"/>
<subimage name="tile_reaper" width="16" height="64"/>
<subimage name="tile_insect_swarm" width="16" height="64"/>
<subimage name="tile_gazer" width="16" height="64"/>
<subimage name="tile_phantom" width="16" height="64"/>
<subimage name="tile_orc" width="16" height="64"/>
<subimage name="tile_skeleton" width="16" height="64"/>
<subimage name="tile_rogue" width="16" height="64"/>
<subimage name="tile_python" width="16" height="64"/>
<subimage name="tile_ettin" width="16" height="64"/>
<subimage name="tile_headless" width="16" height="64"/>
<subimage name="tile_cyclops" width="16" height="64"/>
<subimage name="tile_wisp" width="16" height="64"/>
<subimage name="tile_evil_mage" width="16" height="64"/>
<subimage name="tile_liche" width="16" height="64"/>
<subimage name="tile_lava_lizard" width="16" height="64"/>
<subimage name="tile_zorn" width="16" height="64"/>
<subimage name="tile_daemon" width="16" height="64"/>
<subimage name="tile_hydra" width="16" height="64"/>
<subimage name="tile_dragon" width="16" height="64"/>
<subimage name="tile_balron" width="16" height="64"/>
</image>
<image name="charset" filename="charset.ega" width="8" height="2048" depth="4" filetype="image/x-u4raw" tiles="256"/>
<image name="borders" filename="start.ega" width="320" height="200" depth="4" filetype="image/x-u4rle"/>
<!-- intro screen images -->
<image name="title" filename="title.ega" width="320" height="200" depth="4" filetype="image/x-u4lzw" introOnly="true" fixup="intro">
<subimage name="options_top" x="0" y="32" width="320" height="128"/>
<subimage name="options_btm" x="0" y="112" width="320" height="80"/>
</image>
<image name="tree" filename="tree.ega" width="320" height="200" depth="4" filetype="image/x-u4lzw" introOnly="true">
<subimage name="moongate" x="0" y="152" width="24" height="24"/>
<subimage name="items" x="24" y="152" width="24" height="24"/>
</image>
<image name="portal" filename="portal.ega" width="320" height="200" depth="4" filetype="image/x-u4lzw" introOnly="true"/>
<image name="outside" filename="outside.ega" width="320" height="200" depth="4" filetype="image/x-u4lzw" introOnly="true"/>
<image name="inside" filename="inside.ega" width="320" height="200" depth="4" filetype="image/x-u4lzw" introOnly="true"/>
<image name="wagon" filename="wagon.ega" width="320" height="200" depth="4" filetype="image/x-u4lzw" introOnly="true"/>
<image name="gypsy" filename="gypsy.ega" width="320" height="200" depth="4" filetype="image/x-u4lzw" introOnly="true"/>
<image name="abacus" filename="abacus.ega" width="320" height="200" depth="4" filetype="image/x-u4lzw" introOnly="true" fixup="abacus">
<subimage name="whitebead" x="8" y="187" width="8" height="12"/>
<subimage name="blackbead" x="24" y="187" width="8" height="12"/>
</image>
<image name="honcom" filename="honcom.ega" width="320" height="200" depth="4" filetype="image/x-u4lzw" introOnly="true">
<subimage name="honestycard" x="12" y="12" width="90" height="124"/>
<subimage name="compassioncard" x="218" y="12" width="90" height="124"/>
</image>
<image name="valjus" filename="valjus.ega" width="320" height="200" depth="4" filetype="image/x-u4lzw" introOnly="true">
<subimage name="valorcard" x="12" y="12" width="90" height="124"/>
<subimage name="justicecard" x="218" y="12" width="90" height="124"/>
</image>
<image name="sachonor" filename="sachonor.ega" width="320" height="200" depth="4" filetype="image/x-u4lzw" introOnly="true">
<subimage name="sacrificecard" x="12" y="12" width="90" height="124"/>
<subimage name="honorcard" x="218" y="12" width="90" height="124"/>
</image>
<image name="spirhum" filename="spirhum.ega" width="320" height="200" depth="4" filetype="image/x-u4lzw" introOnly="true">
<subimage name="spiritualitycard" x="12" y="12" width="90" height="124"/>
<subimage name="humilitycard" x="218" y="12" width="90" height="124"/>
</image>
<image name="beasties" filename="animate.ega" width="320" height="200" depth="4" filetype="image/x-u4lzw" introOnly="true">
<subimage name="beast0frame00" x="0" y="0" width="55" height="31"/>
<subimage name="beast0frame01" x="0" y="32" width="55" height="31"/>
<subimage name="beast0frame02" x="0" y="64" width="55" height="31"/>
<subimage name="beast0frame03" x="0" y="96" width="55" height="31"/>
<subimage name="beast0frame04" x="0" y="128" width="55" height="31"/>
<subimage name="beast0frame05" x="0" y="160" width="55" height="31"/>
<subimage name="beast0frame06" x="56" y="0" width="55" height="31"/>
<subimage name="beast0frame07" x="56" y="32" width="55" height="31"/>
<subimage name="beast0frame08" x="56" y="64" width="55" height="31"/>
<subimage name="beast0frame09" x="56" y="96" width="55" height="31"/>
<subimage name="beast0frame10" x="56" y="128" width="55" height="31"/>
<subimage name="beast0frame11" x="56" y="160" width="55" height="31"/>
<subimage name="beast0frame12" x="112" y="0" width="55" height="31"/>
<subimage name="beast0frame13" x="112" y="32" width="55" height="31"/>
<subimage name="beast0frame14" x="112" y="64" width="55" height="31"/>
<subimage name="beast0frame15" x="112" y="96" width="55" height="31"/>
<subimage name="beast0frame16" x="112" y="128" width="55" height="31"/>
<subimage name="beast0frame17" x="112" y="160" width="55" height="31"/>
<subimage name="beast1frame00" x="176" y="0" width="48" height="31"/>
<subimage name="beast1frame01" x="176" y="32" width="48" height="31"/>
<subimage name="beast1frame02" x="176" y="64" width="48" height="31"/>
<subimage name="beast1frame03" x="176" y="96" width="48" height="31"/>
<subimage name="beast1frame04" x="176" y="128" width="48" height="31"/>
<subimage name="beast1frame05" x="176" y="160" width="48" height="31"/>
<subimage name="beast1frame06" x="224" y="0" width="48" height="31"/>
<subimage name="beast1frame07" x="224" y="32" width="48" height="31"/>
<subimage name="beast1frame08" x="224" y="64" width="48" height="31"/>
<subimage name="beast1frame09" x="224" y="96" width="48" height="31"/>
<subimage name="beast1frame10" x="224" y="128" width="48" height="31"/>
<subimage name="beast1frame11" x="224" y="160" width="48" height="31"/>
<subimage name="beast1frame12" x="272" y="0" width="48" height="31"/>
<subimage name="beast1frame13" x="272" y="32" width="48" height="31"/>
<subimage name="beast1frame14" x="272" y="64" width="48" height="31"/>
<subimage name="beast1frame15" x="272" y="96" width="48" height="31"/>
<subimage name="beast1frame16" x="272" y="128" width="48" height="31"/>
<subimage name="beast1frame17" x="272" y="160" width="48" height="31"/>
</image>
<!-- abyss vision images: codex symbol images are overlaid on top of each other, so color 0 (black) is set to be transparent -->
<image name="key" filename="key7.ega" width="320" height="200" depth="4" filetype="image/x-u4rle"/>
<image name="honesty" filename="honesty.ega" width="320" height="200" depth="4" filetype="image/x-u4rle" transparentIndex="0"/>
<image name="compassn" filename="compassn.ega" width="320" height="200" depth="4" filetype="image/x-u4rle" transparentIndex="0"/>
<image name="valor" filename="valor.ega" width="320" height="200" depth="4" filetype="image/x-u4rle" transparentIndex="0"/>
<image name="justice" filename="justice.ega" width="320" height="200" depth="4" filetype="image/x-u4rle" transparentIndex="0"/>
<image name="sacrific" filename="sacrific.ega" width="320" height="200" depth="4" filetype="image/x-u4rle" transparentIndex="0"/>
<image name="honor" filename="honor.ega" width="320" height="200" depth="4" filetype="image/x-u4rle" transparentIndex="0"/>
<image name="spirit" filename="spirit.ega" width="320" height="200" depth="4" filetype="image/x-u4rle" transparentIndex="0"/>
<image name="humility" filename="humility.ega" width="320" height="200" depth="4" filetype="image/x-u4rle" transparentIndex="0"/>
<image name="truth" filename="truth.ega" width="320" height="200" depth="4" filetype="image/x-u4rle" transparentIndex="0"/>
<image name="love" filename="love.ega" width="320" height="200" depth="4" filetype="image/x-u4rle" transparentIndex="0"/>
<image name="courage" filename="courage.ega" width="320" height="200" depth="4" filetype="image/x-u4rle" transparentIndex="0"/>
<image name="stoncrcl" filename="stoncrcl.ega" width="320" height="200" depth="4" filetype="image/x-u4rle"/>
<!-- shrine vision images for EGA -->
<image name="rune0" filename="rune_5.ega" width="320" height="200" depth="4" filetype="image/x-u4rle"/>
<image name="rune1" filename="rune_1.ega" width="320" height="200" depth="4" filetype="image/x-u4rle"/>
<image name="rune2" filename="rune_2.ega" width="320" height="200" depth="4" filetype="image/x-u4rle"/>
<image name="rune3" filename="rune_0.ega" width="320" height="200" depth="4" filetype="image/x-u4rle"/>
<image name="rune4" filename="rune_1.ega" width="320" height="200" depth="4" filetype="image/x-u4rle"/>
<image name="rune5" filename="rune_2.ega" width="320" height="200" depth="4" filetype="image/x-u4rle"/>
<image name="rune6" filename="rune_1.ega" width="320" height="200" depth="4" filetype="image/x-u4rle"/>
<image name="rune7" filename="rune_3.ega" width="320" height="200" depth="4" filetype="image/x-u4rle"/>
<image name="rune8" filename="rune_4.ega" width="320" height="200" depth="4" filetype="image/x-u4rle"/>
<!-- gem tiles -->
<image name="gemtiles" filename="ega/gem.png" tiles="128" xu4Graphic="true"/>
<!-- dungeon graphics -->
<image name="dungew" filename="ega/dungeonhall.png" xu4Graphic="true">
<subimage name="dung0_lft_ew" x="0" y="0" width="32" height="176"/>
<subimage name="dung0_rgt_ew" x="144" y="0" width="32" height="176"/>
<subimage name="dung1_lft_ew" x="32" y="32" width="32" height="112"/>
<subimage name="dung1_rgt_ew" x="112" y="32" width="32" height="112"/>
<subimage name="dung2_lft_ew" x="64" y="64" width="16" height="48"/>
<subimage name="dung2_rgt_ew" x="96" y="64" width="16" height="48"/>
<subimage name="dung3_lft_ew" x="80" y="80" width="8" height="16"/>
<subimage name="dung3_rgt_ew" x="88" y="80" width="8" height="16"/>
</image>
<image name="dungns" filename="ega/dungeonhall.png" xu4Graphic="true" fixup="dungns">
<subimage name="dung0_lft_ns" x="0" y="0" width="32" height="176"/>
<subimage name="dung0_rgt_ns" x="144" y="0" width="32" height="176"/>
<subimage name="dung1_lft_ns" x="32" y="32" width="32" height="112"/>
<subimage name="dung1_rgt_ns" x="112" y="32" width="32" height="112"/>
<subimage name="dung2_lft_ns" x="64" y="64" width="16" height="48"/>
<subimage name="dung2_rgt_ns" x="96" y="64" width="16" height="48"/>
<subimage name="dung3_lft_ns" x="80" y="80" width="8" height="16"/>
<subimage name="dung3_rgt_ns" x="88" y="80" width="8" height="16"/>
</image>
<image name="dungew_door" filename="ega/dungeonhall_door.png" xu4Graphic="true">
<subimage name="dung0_lft_ew_door" x="0" y="0" width="32" height="176"/>
<subimage name="dung0_rgt_ew_door" x="144" y="0" width="32" height="176"/>
<subimage name="dung1_lft_ew_door" x="32" y="32" width="32" height="112"/>
<subimage name="dung1_rgt_ew_door" x="112" y="32" width="32" height="112"/>
<subimage name="dung2_lft_ew_door" x="64" y="64" width="16" height="48"/>
<subimage name="dung2_rgt_ew_door" x="96" y="64" width="16" height="48"/>
<subimage name="dung3_lft_ew_door" x="80" y="80" width="8" height="16"/>
<subimage name="dung3_rgt_ew_door" x="88" y="80" width="8" height="16"/>
</image>
<image name="dungns_door" filename="ega/dungeonhall_door.png" xu4Graphic="true" fixup="dungns">
<subimage name="dung0_lft_ns_door" x="0" y="0" width="32" height="176"/>
<subimage name="dung0_rgt_ns_door" x="144" y="0" width="32" height="176"/>
<subimage name="dung1_lft_ns_door" x="32" y="32" width="32" height="112"/>
<subimage name="dung1_rgt_ns_door" x="112" y="32" width="32" height="112"/>
<subimage name="dung2_lft_ns_door" x="64" y="64" width="16" height="48"/>
<subimage name="dung2_rgt_ns_door" x="96" y="64" width="16" height="48"/>
<subimage name="dung3_lft_ns_door" x="80" y="80" width="8" height="16"/>
<subimage name="dung3_rgt_ns_door" x="88" y="80" width="8" height="16"/>
</image>
<image name="dungbackew" filename="ega/dung0ma.png" xu4Graphic="true">
<subimage name="dung0_mid_ew" x="0" y="0" width="176" height="176"/>
<subimage name="dung1_mid_ew" x="0" y="32" width="176" height="112"/>
<subimage name="dung1_xxx_ew" x="0" y="0" width="32" height="112"/>
<subimage name="dung2_mid_ew" x="0" y="64" width="176" height="48"/>
<subimage name="dung2_xxx_ew" x="0" y="0" width="64" height="48"/>
<subimage name="dung3_mid_ew" x="0" y="80" width="176" height="16"/>
<subimage name="dung3_xxx_ew" x="0" y="0" width="80" height="16"/>
</image>
<image name="dungbackns" filename="ega/dung0ma.png" xu4Graphic="true" fixup="dungns">
<subimage name="dung0_mid_ns" x="0" y="0" width="176" height="176"/>
<subimage name="dung1_mid_ns" x="0" y="32" width="176" height="112"/>
<subimage name="dung1_xxx_ns" x="0" y="0" width="32" height="112"/>
<subimage name="dung2_mid_ns" x="0" y="64" width="176" height="48"/>
<subimage name="dung2_xxx_ns" x="0" y="0" width="64" height="48"/>
<subimage name="dung3_mid_ns" x="0" y="80" width="176" height="16"/>
<subimage name="dung3_xxx_ns" x="0" y="0" width="80" height="16"/>
</image>
<image name="dung0_mid_ew_door" filename="ega/dung0ma_door.png" transparentIndex="0" xu4Graphic="true"/>
<image name="dung0_mid_ns_door" filename="ega/dung0ma_door.png" transparentIndex="0" xu4Graphic="true" fixup="dungns"/>
<image name="dung1_mid_ew_door_image" filename="ega/dung1ma_door.png" transparentIndex="0" xu4Graphic="true">
<subimage name="dung1_mid_ew_door" x="0" y="32" width="176" height="112"/>
</image>
<image name="dung1_mid_ns_door_image" filename="ega/dung1ma_door.png" transparentIndex="0" xu4Graphic="true" fixup="dungns">
<subimage name="dung1_mid_ns_door" x="0" y="32" width="176" height="112"/>
</image>
<image name="dung2_mid_ew_door_image" filename="ega/dung2ma_door.png" transparentIndex="0" xu4Graphic="true">
<subimage name="dung2_mid_ew_door" x="0" y="64" width="176" height="48"/>
</image>
<image name="dung2_mid_ns_door_image" filename="ega/dung2ma_door.png" transparentIndex="0" xu4Graphic="true" fixup="dungns">
<subimage name="dung2_mid_ns_door" x="0" y="64" width="176" height="48"/>
</image>
<image name="dung3_mid_ew_door_image" filename="ega/dung3ma_door.png" transparentIndex="0" xu4Graphic="true">
<subimage name="dung3_mid_ew_door" x="0" y="80" width="176" height="16"/>
</image>
<image name="dung3_mid_ns_door_image" filename="ega/dung3ma_door.png" transparentIndex="0" xu4Graphic="true" fixup="dungns">
<subimage name="dung3_mid_ns_door" x="0" y="80" width="176" height="16"/>
</image>
<image name="dung0_ladderup_image" filename="ega/ladderup0.png" transparentIndex="0" xu4Graphic="true">
<subimage name="dung0_ladderup" x="45" y="0" width="88" height="87"/>
</image>
<image name="dung0_ladderup_side_image" filename="ega/ladderup0_side.png" transparentIndex="0" xu4Graphic="true">
<subimage name="dung0_ladderup_side" x="45" y="0" width="88" height="87"/>
</image>
<image name="dung1_ladderup_image" filename="ega/ladderup1.png" transparentIndex="0" xu4Graphic="true">
<subimage name="dung1_ladderup" x="64" y="40" width="50" height="48"/>
</image>
<image name="dung1_ladderup_side_image" filename="ega/ladderup1_side.png" transparentIndex="0" xu4Graphic="true">
<subimage name="dung1_ladderup_side" x="64" y="40" width="50" height="48"/>
</image>
<image name="dung2_ladderup_image" filename="ega/ladderup2.png" transparentIndex="0" xu4Graphic="true">
<subimage name="dung2_ladderup" x="77" y="68" width="22" height="19"/>
</image>
<image name="dung2_ladderup_side_image" filename="ega/ladderup2_side.png" transparentIndex="0" xu4Graphic="true">
<subimage name="dung2_ladderup_side" x="77" y="68" width="22" height="19"/>
</image>
<image name="dung3_ladderup_image" filename="ega/ladderup3.png" transparentIndex="0" xu4Graphic="true">
<subimage name="dung3_ladderup" x="84" y="82" width="8" height="6"/>
</image>
<image name="dung3_ladderup_side_image" filename="ega/ladderup3_side.png" transparentIndex="0" xu4Graphic="true">
<subimage name="dung3_ladderup_side" x="84" y="82" width="8" height="6"/>
</image>
<image name="dung0_ladderdown_image" filename="ega/ladderdown0.png" transparentIndex="0" xu4Graphic="true">
<subimage name="dung0_ladderdown" x="45" y="87" width="88" height="89"/>
</image>
<image name="dung0_ladderdown_side_image" filename="ega/ladderdown0_side.png" transparentIndex="0" xu4Graphic="true">
<subimage name="dung0_ladderdown_side" x="45" y="87" width="88" height="89"/>
</image>
<image name="dung1_ladderdown_image" filename="ega/ladderdown1.png" transparentIndex="0" xu4Graphic="true">
<subimage name="dung1_ladderdown" x="64" y="86" width="50" height="50"/>
</image>
<image name="dung1_ladderdown_side_image" filename="ega/ladderdown1_side.png" transparentIndex="0" xu4Graphic="true">
<subimage name="dung1_ladderdown_side" x="64" y="86" width="50" height="50"/>
</image>
<image name="dung2_ladderdown_image" filename="ega/ladderdown2.png" transparentIndex="0" xu4Graphic="true">
<subimage name="dung2_ladderdown" x="77" y="86" width="22" height="22"/>
</image>
<image name="dung2_ladderdown_side_image" filename="ega/ladderdown2_side.png" transparentIndex="0" xu4Graphic="true">
<subimage name="dung2_ladderdown_side" x="77" y="86" width="22" height="22"/>
</image>
<image name="dung3_ladderdown_image" filename="ega/ladderdown3.png" transparentIndex="0" xu4Graphic="true">
<subimage name="dung3_ladderdown" x="84" y="88" width="8" height="8"/>
</image>
<image name="dung3_ladderdown_side_image" filename="ega/ladderdown3_side.png" transparentIndex="0" xu4Graphic="true">
<subimage name="dung3_ladderdown_side" x="84" y="88" width="8" height="8"/>
</image>
<image name="dung0_ladderupdown_image" filename="ega/ladderupdown0.png" transparentIndex="0" xu4Graphic="true">
<subimage name="dung0_ladderupdown" x="45" y="0" width="88" height="176"/>
</image>
<image name="dung0_ladderupdown_side_image" filename="ega/ladderupdown0_side.png" transparentIndex="0" xu4Graphic="true">
<subimage name="dung0_ladderupdown_side" x="45" y="0" width="88" height="176"/>
</image>
<image name="dung1_ladderupdown_image" filename="ega/ladderupdown1.png" transparentIndex="0" xu4Graphic="true">
<subimage name="dung1_ladderupdown" x="64" y="40" width="50" height="96"/>
</image>
<image name="dung1_ladderupdown_side_image" filename="ega/ladderupdown1_side.png" transparentIndex="0" xu4Graphic="true">
<subimage name="dung1_ladderupdown_side" x="64" y="40" width="50" height="96"/>
</image>
<image name="dung2_ladderupdown_image" filename="ega/ladderupdown2.png" transparentIndex="0" xu4Graphic="true">
<subimage name="dung2_ladderupdown" x="77" y="68" width="22" height="40"/>
</image>
<image name="dung2_ladderupdown_side_image" filename="ega/ladderupdown2_side.png" transparentIndex="0" xu4Graphic="true">
<subimage name="dung2_ladderupdown_side" x="77" y="68" width="22" height="40"/>
</image>
<image name="dung3_ladderupdown_image" filename="ega/ladderupdown3.png" transparentIndex="0" xu4Graphic="true">
<subimage name="dung3_ladderupdown" x="84" y="82" width="8" height="12"/>
</image>
<image name="dung3_ladderupdown_side_image" filename="ega/ladderupdown3_side.png" transparentIndex="0" xu4Graphic="true">
<subimage name="dung3_ladderupdown_side" x="84" y="82" width="8" height="12"/>
</image>
</imageset>
<imageset name="VGA" extends="EGA">
<!-- tiles, charset, and game border -->
<image name="tiles" filename="shapes.vga" width="16" height="4096" depth="8" filetype="image/x-u4raw" tiles="256" fixup="blackTransparencyHack">
<subimage name="tile_sea" x="0" y="0" width="16" height="16"/>
<subimage name="tile_water" width="16" height="16"/>
<subimage name="tile_shallows" width="16" height="16"/>
<subimage name="tile_swamp" width="16" height="16"/>
<subimage name="tile_grass" width="16" height="16"/>
<subimage name="tile_brush" width="16" height="16"/>
<subimage name="tile_forest" width="16" height="16"/>
<subimage name="tile_hills" width="16" height="16"/>
<subimage name="tile_mountains" width="16" height="16"/>
<subimage name="tile_dungeon" width="16" height="16"/>
<subimage name="tile_city" width="16" height="16"/>
<subimage name="tile_castle" width="16" height="16"/>
<subimage name="tile_town" width="16" height="16"/>
<subimage name="tile_lcb_west" width="16" height="16"/>
<subimage name="tile_lcb_entrance" width="16" height="16"/>
<subimage name="tile_lcb_east" width="16" height="16"/>
<subimage name="tile_ship" width="16" height="64"/>
<subimage name="tile_horse" width="16" height="32"/>
<subimage name="tile_dungeon_floor" width="16" height="16"/>
<subimage name="tile_bridge" width="16" height="16"/>
<subimage name="tile_balloon" width="16" height="16"/>
<subimage name="tile_bridge_pieces" width="16" height="32"/>
<subimage name="tile_up_ladder" width="16" height="16"/>
<subimage name="tile_down_ladder" width="16" height="16"/>
<subimage name="tile_ruins" width="16" height="16"/>
<subimage name="tile_shrine" width="16" height="16"/>
<subimage name="tile_avatar" width="16" height="16"/>
<subimage name="tile_mage" width="16" height="32"/>
<subimage name="tile_bard" width="16" height="32"/>
<subimage name="tile_fighter" width="16" height="32"/>
<subimage name="tile_druid" width="16" height="32"/>
<subimage name="tile_tinker" width="16" height="32"/>
<subimage name="tile_paladin" width="16" height="32"/>
<subimage name="tile_ranger" width="16" height="32"/>
<subimage name="tile_shepherd" width="16" height="32"/>
<subimage name="tile_column" width="16" height="16"/>
<subimage name="tile_solids" width="16" height="64"/>
<subimage name="tile_shipmast" width="16" height="16"/>
<subimage name="tile_shipwheel" width="16" height="16"/>
<subimage name="tile_rocks" width="16" height="16"/>
<subimage name="tile_corpse" width="16" height="16"/>
<subimage name="tile_stone_wall" width="16" height="16"/>
<subimage name="tile_locked_door" width="16" height="16"/>
<subimage name="tile_door" width="16" height="16"/>
<subimage name="tile_chest" width="16" height="16"/>
<subimage name="tile_ankh" width="16" height="16"/>
<subimage name="tile_brick_floor" width="16" height="16"/>
<subimage name="tile_wood_floor" width="16" height="16"/>
<subimage name="tile_moongate_opening" width="16" height="48"/>
<subimage name="tile_moongate" width="16" height="16"/>
<subimage name="tile_poison_field" width="16" height="16"/>
<subimage name="tile_energy_field" width="16" height="16"/>
<subimage name="tile_fire_field" width="16" height="16"/>
<subimage name="tile_sleep_field" width="16" height="16"/>
<subimage name="tile_solid" width="16" height="16"/>
<subimage name="tile_secret_door" width="16" height="16"/>
<subimage name="tile_altar" width="16" height="16"/>
<subimage name="tile_campfire" width="16" height="16"/>
<subimage name="tile_lava" width="16" height="16"/>
<subimage name="tile_miss_flash" width="16" height="16"/>
<subimage name="tile_magic_flash" width="16" height="16"/>
<subimage name="tile_hit_flash" width="16" height="16"/>
<subimage name="tile_unused" width="16" height="32"/>
<subimage name="tile_villager" width="16" height="32"/>
<subimage name="tile_bard_singing" width="16" height="32"/>
<subimage name="tile_jester" width="16" height="32"/>
<subimage name="tile_beggar" width="16" height="32"/>
<subimage name="tile_child" width="16" height="32"/>
<subimage name="tile_bull" width="16" height="32"/>
<subimage name="tile_lord_british" width="16" height="32"/>
<subimage name="tile_A" width="16" height="16"/>
<subimage name="tile_B" width="16" height="16"/>
<subimage name="tile_C" width="16" height="16"/>
<subimage name="tile_D" width="16" height="16"/>
<subimage name="tile_E" width="16" height="16"/>
<subimage name="tile_F" width="16" height="16"/>
<subimage name="tile_G" width="16" height="16"/>
<subimage name="tile_H" width="16" height="16"/>
<subimage name="tile_I" width="16" height="16"/>
<subimage name="tile_J" width="16" height="16"/>
<subimage name="tile_K" width="16" height="16"/>
<subimage name="tile_L" width="16" height="16"/>
<subimage name="tile_M" width="16" height="16"/>
<subimage name="tile_N" width="16" height="16"/>
<subimage name="tile_O" width="16" height="16"/>
<subimage name="tile_P" width="16" height="16"/>
<subimage name="tile_Q" width="16" height="16"/>
<subimage name="tile_R" width="16" height="16"/>
<subimage name="tile_S" width="16" height="16"/>
<subimage name="tile_T" width="16" height="16"/>
<subimage name="tile_U" width="16" height="16"/>
<subimage name="tile_V" width="16" height="16"/>
<subimage name="tile_W" width="16" height="16"/>
<subimage name="tile_X" width="16" height="16"/>
<subimage name="tile_Y" width="16" height="16"/>
<subimage name="tile_Z" width="16" height="16"/>
<subimage name="tile_space" width="16" height="16"/>
<subimage name="tile_spacers" width="16" height="48"/>
<subimage name="tile_black" width="16" height="16"/>
<subimage name="tile_brick_wall" width="16" height="16"/>
<!-- Water monsters -->
<subimage name="tile_pirate_ship" width="16" height="64"/>
<subimage name="tile_nixie" width="16" height="32"/>
<subimage name="tile_giant_squid" width="16" height="32"/>
<subimage name="tile_sea_serpent" width="16" height="32"/>
<subimage name="tile_sea_horse" width="16" height="32"/>
<subimage name="tile_whirlpool" width="16" height="32"/>
<subimage name="tile_twister" width="16" height="32"/>
<!-- Land monsters -->
<subimage name="tile_rat" width="16" height="64"/>
<subimage name="tile_bat" width="16" height="64"/>
<subimage name="tile_spider" width="16" height="64"/>
<subimage name="tile_ghost" width="16" height="64"/>
<subimage name="tile_slime" width="16" height="64"/>
<subimage name="tile_troll" width="16" height="64"/>
<subimage name="tile_gremlin" width="16" height="64"/>
<subimage name="tile_mimic" width="16" height="64"/>
<subimage name="tile_reaper" width="16" height="64"/>
<subimage name="tile_insect_swarm" width="16" height="64"/>
<subimage name="tile_gazer" width="16" height="64"/>
<subimage name="tile_phantom" width="16" height="64"/>
<subimage name="tile_orc" width="16" height="64"/>
<subimage name="tile_skeleton" width="16" height="64"/>
<subimage name="tile_rogue" width="16" height="64"/>
<subimage name="tile_python" width="16" height="64"/>
<subimage name="tile_ettin" width="16" height="64"/>
<subimage name="tile_headless" width="16" height="64"/>
<subimage name="tile_cyclops" width="16" height="64"/>
<subimage name="tile_wisp" width="16" height="64"/>
<subimage name="tile_evil_mage" width="16" height="64"/>
<subimage name="tile_liche" width="16" height="64"/>
<subimage name="tile_lava_lizard" width="16" height="64"/>
<subimage name="tile_zorn" width="16" height="64"/>
<subimage name="tile_daemon" width="16" height="64"/>
<subimage name="tile_hydra" width="16" height="64"/>
<subimage name="tile_dragon" width="16" height="64"/>
<subimage name="tile_balron" width="16" height="64"/>
</image>
<image name="tile_guard" filename="vga/tile_guard.png" tiles="4" xu4Graphic="true" fixup="blackTransparencyHack"/>
<image name="charset" filename="charset.vga" width="8" height="1024" depth="8" filetype="image/x-u4raw" tiles="128"/>
<image name="borders" filename="start.old" width="320" height="200" depth="8" filetype="image/x-u4rle"/>
<!-- no intro screen images in VGA upgrade -->
<!-- abyss vision images -->
<image name="key" filename="key7.old" width="320" height="200" depth="8" filetype="image/x-u4rle"/>
<image name="honesty" filename="honesty.old" width="320" height="200" depth="8" filetype="image/x-u4rle" fixup="abyss"/>
<image name="compassn" filename="compassn.old" width="320" height="200" depth="8" filetype="image/x-u4rle" fixup="abyss"/>
<image name="valor" filename="valor.old" width="320" height="200" depth="8" filetype="image/x-u4rle" fixup="abyss"/>
<image name="justice" filename="justice.old" width="320" height="200" depth="8" filetype="image/x-u4rle" fixup="abyss"/>
<image name="sacrific" filename="sacrific.old" width="320" height="200" depth="8" filetype="image/x-u4rle" fixup="abyss"/>
<image name="honor" filename="honor.old" width="320" height="200" depth="8" filetype="image/x-u4rle" fixup="abyss"/>
<image name="spirit" filename="spirit.old" width="320" height="200" depth="8" filetype="image/x-u4rle" fixup="abyss"/>
<image name="humility" filename="humility.old" width="320" height="200" depth="8" filetype="image/x-u4rle" fixup="abyss"/>
<image name="truth" filename="truth.old" width="320" height="200" depth="8" filetype="image/x-u4rle" fixup="abyss"/>
<image name="love" filename="love.old" width="320" height="200" depth="8" filetype="image/x-u4rle" fixup="abyss"/>
<image name="courage" filename="courage.old" width="320" height="200" depth="8" filetype="image/x-u4rle" fixup="abyss"/>
<image name="stoncrcl" filename="stoncrcl.old" width="320" height="200" depth="8" filetype="image/x-u4rle"/>
<!-- shrine vision images for VGA -->
<!-- rune_5.old is the infinity symbol. What shows rune0? It's infinity at the endgame. xu4 doesn't show it yet TODO!-->
<image name="rune0" filename="rune_5.old" width="320" height="400" depth="8" filetype="image/x-u4rle"/>
<image name="rune1" filename="rune_1.old" width="320" height="200" depth="8" filetype="image/x-u4rle"/>
<image name="rune2" filename="rune_2.old" width="320" height="200" depth="8" filetype="image/x-u4rle"/>
<image name="rune3" filename="rune_3.old" width="320" height="200" depth="8" filetype="image/x-u4rle"/>
<image name="rune4" filename="rune_4.old" width="320" height="200" depth="8" filetype="image/x-u4rle"/>
<image name="rune5" filename="rune_5.old" width="320" height="200" depth="8" filetype="image/x-u4rle"/>
<image name="rune6" filename="rune_6.ega" width="320" height="200" depth="8" filetype="image/x-u4rle"/>
<image name="rune7" filename="rune_7.ega" width="320" height="200" depth="8" filetype="image/x-u4rle"/>
<image name="rune8" filename="rune_8.ega" width="320" height="200" depth="8" filetype="image/x-u4rle"/>
<!-- gem tiles -->
<image name="gemtiles" filename="vga/gem.png" tiles="128" xu4Graphic="true"/>
<image name="dung" filename="vga/dungeonhall.png" xu4Graphic="true">
<subimage name="dung0_lft_ew" x="0" y="0" width="16" height="176"/>
<subimage name="dung0_rgt_ew" x="160" y="0" width="16" height="176"/>
<subimage name="dung1_lft_ew" x="16" y="8" width="32" height="160"/>
<subimage name="dung1_rgt_ew" x="128" y="8" width="32" height="160"/>
<subimage name="dung2_lft_ew" x="48" y="24" width="24" height="128"/>
<subimage name="dung2_rgt_ew" x="104" y="24" width="24" height="128"/>
<subimage name="dung3_lft_ew" x="72" y="72" width="16" height="32"/>
<subimage name="dung3_rgt_ew" x="88" y="72" width="16" height="32"/>
<subimage name="dung0_lft_ns" x="0" y="0" width="16" height="176"/>
<subimage name="dung0_rgt_ns" x="160" y="0" width="16" height="176"/>
<subimage name="dung1_lft_ns" x="16" y="8" width="32" height="160"/>
<subimage name="dung1_rgt_ns" x="128" y="8" width="32" height="160"/>
<subimage name="dung2_lft_ns" x="48" y="24" width="24" height="128"/>
<subimage name="dung2_rgt_ns" x="104" y="24" width="24" height="128"/>
<subimage name="dung3_lft_ns" x="72" y="72" width="16" height="32"/>
<subimage name="dung3_rgt_ns" x="88" y="72" width="16" height="32"/>
</image>
<image name="dung_door" filename="vga/dungeonhall_door.png" xu4Graphic="true">
<subimage name="dung0_lft_ew_door" x="0" y="0" width="16" height="176"/>
<subimage name="dung0_rgt_ew_door" x="160" y="0" width="16" height="176"/>
<subimage name="dung1_lft_ew_door" x="16" y="8" width="32" height="160"/>
<subimage name="dung1_rgt_ew_door" x="128" y="8" width="32" height="160"/>
<subimage name="dung2_lft_ew_door" x="48" y="24" width="24" height="128"/>
<subimage name="dung2_rgt_ew_door" x="104" y="24" width="24" height="128"/>
<subimage name="dung3_lft_ew_door" x="72" y="72" width="16" height="32"/>
<subimage name="dung3_rgt_ew_door" x="88" y="72" width="16" height="32"/>
<subimage name="dung0_lft_ns_door" x="0" y="0" width="16" height="176"/>
<subimage name="dung0_rgt_ns_door" x="160" y="0" width="16" height="176"/>
<subimage name="dung1_lft_ns_door" x="16" y="8" width="32" height="160"/>
<subimage name="dung1_rgt_ns_door" x="128" y="8" width="32" height="160"/>
<subimage name="dung2_lft_ns_door" x="48" y="24" width="24" height="128"/>
<subimage name="dung2_rgt_ns_door" x="104" y="24" width="24" height="128"/>
<subimage name="dung3_lft_ns_door" x="72" y="72" width="16" height="32"/>
<subimage name="dung3_rgt_ns_door" x="88" y="72" width="16" height="32"/>
</image>
<image name="dungback0" filename="vga/dungeonback0.png" xu4Graphic="true">
<subimage name="dung0_mid_ew" x="0" y="0" width="176" height="176"/>
<subimage name="dung0_mid_ns" x="0" y="0" width="176" height="176"/>
</image>
<image name="dungback1" filename="vga/dungeonback1.png" xu4Graphic="true">
<subimage name="dung1_mid_ew" x="0" y="0" width="176" height="176"/>
<subimage name="dung1_xxx_ew" x="0" y="8" width="16" height="160"/>
<subimage name="dung1_mid_ns" x="0" y="0" width="176" height="176"/>
<subimage name="dung1_xxx_ns" x="0" y="8" width="16" height="160"/>
</image>
<image name="dungback2" filename="vga/dungeonback2.png" xu4Graphic="true">
<subimage name="dung2_mid_ew" x="16" y="48" width="144" height="80"/>
<subimage name="dung2_xxx_ew" x="16" y="48" width="48" height="80"/>
<subimage name="dung2_mid_ns" x="16" y="48" width="144" height="80"/>
<subimage name="dung2_xxx_ns" x="16" y="48" width="48" height="80"/>
</image>
<image name="dungback3" filename="vga/dungeonback3.png" xu4Graphic="true">
<subimage name="dung3_mid_ew" x="56" y="72" width="48" height="32"/>
<subimage name="dung3_xxx_ew" x="48" y="72" width="24" height="32"/>
<subimage name="dung3_mid_ns" x="56" y="72" width="48" height="32"/>
<subimage name="dung3_xxx_ns" x="48" y="72" width="24" height="32"/>
</image>
<image name="dung0_mid_ew_door" filename="vga/dungeonback0_door.png" transparentIndex="9" xu4Graphic="true"/>
<image name="dung0_mid_ns_door" filename="vga/dungeonback0_door.png" transparentIndex="9" xu4Graphic="true" fixup="dungns"/>
<image name="dung1_mid_door_image" filename="vga/dungeonback1_door.png" xu4Graphic="true">
<subimage name="dung1_mid_ew_door" x="0" y="16" width="176" height="160"/>
<subimage name="dung1_mid_ns_door" x="0" y="16" width="176" height="160"/>
</image>
<image name="dung2_mid_door_image" filename="vga/dungeonback2_door.png" xu4Graphic="true">
<subimage name="dung2_mid_ew_door" x="16" y="48" width="144" height="80"/>
<subimage name="dung2_mid_ns_door" x="16" y="48" width="144" height="80"/>
</image>
<image name="dung3_mid_door_image" filename="vga/dungeonback3_door.png" xu4Graphic="true">
<subimage name="dung3_mid_ew_door" x="48" y="72" width="80" height="32"/>
<subimage name="dung3_mid_ns_door" x="48" y="72" width="80" height="32"/>
</image>
<image name="dung0_ladderup_image" filename="vga/ladderup0.png" transparentIndex="0" xu4Graphic="true">
<subimage name="dung0_ladderup" x="45" y="0" width="88" height="87"/>
</image>
<image name="dung0_ladderup_side_image" filename="vga/ladderup0_side.png" transparentIndex="0" xu4Graphic="true">
<subimage name="dung0_ladderup_side" x="45" y="0" width="88" height="87"/>
</image>
<image name="dung1_ladderup_image" filename="vga/ladderup1.png" transparentIndex="0" xu4Graphic="true">
<subimage name="dung1_ladderup" x="64" y="40" width="50" height="48"/>
</image>
<image name="dung1_ladderup_side_image" filename="vga/ladderup1_side.png" transparentIndex="0" xu4Graphic="true">
<subimage name="dung1_ladderup_side" x="64" y="40" width="50" height="48"/>
</image>
<image name="dung2_ladderup_image" filename="vga/ladderup2.png" transparentIndex="0" xu4Graphic="true">
<subimage name="dung2_ladderup" x="77" y="68" width="22" height="19"/>
</image>
<image name="dung2_ladderup_side_image" filename="vga/ladderup2_side.png" transparentIndex="0" xu4Graphic="true">
<subimage name="dung2_ladderup_side" x="77" y="68" width="22" height="19"/>
</image>
<image name="dung3_ladderup_image" filename="vga/ladderup3.png" transparentIndex="0" xu4Graphic="true">
<subimage name="dung3_ladderup" x="84" y="82" width="8" height="6"/>
</image>
<image name="dung3_ladderup_side_image" filename="vga/ladderup3_side.png" transparentIndex="0" xu4Graphic="true">
<subimage name="dung3_ladderup_side" x="84" y="82" width="8" height="6"/>
</image>
<image name="dung0_ladderdown_image" filename="vga/ladderdown0.png" transparentIndex="0" xu4Graphic="true">
<subimage name="dung0_ladderdown" x="45" y="87" width="88" height="89"/>
</image>
<image name="dung0_ladderdown_side_image" filename="vga/ladderdown0_side.png" transparentIndex="0" xu4Graphic="true">
<subimage name="dung0_ladderdown_side" x="45" y="87" width="88" height="89"/>
</image>
<image name="dung1_ladderdown_image" filename="vga/ladderdown1.png" transparentIndex="0" xu4Graphic="true">
<subimage name="dung1_ladderdown" x="64" y="86" width="50" height="50"/>
</image>
<image name="dung1_ladderdown_side_image" filename="vga/ladderdown1_side.png" transparentIndex="0" xu4Graphic="true">
<subimage name="dung1_ladderdown_side" x="64" y="86" width="50" height="50"/>
</image>
<image name="dung2_ladderdown_image" filename="vga/ladderdown2.png" transparentIndex="0" xu4Graphic="true">
<subimage name="dung2_ladderdown" x="77" y="86" width="22" height="22"/>
</image>
<image name="dung2_ladderdown_side_image" filename="vga/ladderdown2_side.png" transparentIndex="0" xu4Graphic="true">
<subimage name="dung2_ladderdown_side" x="77" y="86" width="22" height="22"/>
</image>
<image name="dung3_ladderdown_image" filename="vga/ladderdown3.png" transparentIndex="0" xu4Graphic="true">
<subimage name="dung3_ladderdown" x="84" y="88" width="8" height="8"/>
</image>
<image name="dung3_ladderdown_side_image" filename="vga/ladderdown3_side.png" transparentIndex="0" xu4Graphic="true">
<subimage name="dung3_ladderdown_side" x="84" y="88" width="8" height="8"/>
</image>
<image name="dung0_ladderupdown_image" filename="vga/ladderupdown0.png" transparentIndex="0" xu4Graphic="true">
<subimage name="dung0_ladderupdown" x="45" y="0" width="88" height="176"/>
</image>
<image name="dung0_ladderupdown_side_image" filename="vga/ladderupdown0_side.png" transparentIndex="0" xu4Graphic="true">
<subimage name="dung0_ladderupdown_side" x="45" y="0" width="88" height="176"/>
</image>
<image name="dung1_ladderupdown_image" filename="vga/ladderupdown1.png" transparentIndex="0" xu4Graphic="true">
<subimage name="dung1_ladderupdown" x="64" y="40" width="50" height="96"/>
</image>
<image name="dung1_ladderupdown_side_image" filename="vga/ladderupdown1_side.png" transparentIndex="0" xu4Graphic="true">
<subimage name="dung1_ladderupdown_side" x="64" y="40" width="50" height="96"/>
</image>
<image name="dung2_ladderupdown_image" filename="vga/ladderupdown2.png" transparentIndex="0" xu4Graphic="true">
<subimage name="dung2_ladderupdown" x="77" y="68" width="22" height="40"/>
</image>
<image name="dung2_ladderupdown_side_image" filename="vga/ladderupdown2_side.png" transparentIndex="0" xu4Graphic="true">
<subimage name="dung2_ladderupdown_side" x="77" y="68" width="22" height="40"/>
</image>
<image name="dung3_ladderupdown_image" filename="vga/ladderupdown3.png" transparentIndex="0" xu4Graphic="true">
<subimage name="dung3_ladderupdown" x="84" y="82" width="8" height="12"/>
</image>
<image name="dung3_ladderupdown_side_image" filename="vga/ladderupdown3_side.png" transparentIndex="0" xu4Graphic="true">
<subimage name="dung3_ladderupdown_side" x="84" y="82" width="8" height="12"/>
</image>
</imageset>
<imageset name="HiresVGA" extends="VGA">
<!-- tiles, charset, and game border -->
<image name="tiles" filename="hires/myshapes.vga" width="32" height="8192" depth="32" filetype="image/x-u4raw" tiles="256" prescale="2" xu4Graphic="true" fixup="blackTransparencyHack">
<subimage name="tile_sea" x="0" y="0" width="16" height="16"/>
<subimage name="tile_water" width="16" height="16"/>
<subimage name="tile_shallows" width="16" height="16"/>
<subimage name="tile_swamp" width="16" height="16"/>
<subimage name="tile_grass" width="16" height="16"/>
<subimage name="tile_brush" width="16" height="16"/>
<subimage name="tile_forest" width="16" height="16"/>
<subimage name="tile_hills" width="16" height="16"/>
<subimage name="tile_mountains" width="16" height="16"/>
<subimage name="tile_dungeon" width="16" height="16"/>
<subimage name="tile_city" width="16" height="16"/>
<subimage name="tile_castle" width="16" height="16"/>
<subimage name="tile_town" width="16" height="16"/>
<subimage name="tile_lcb_west" width="16" height="16"/>
<subimage name="tile_lcb_entrance" width="16" height="16"/>
<subimage name="tile_lcb_east" width="16" height="16"/>
<subimage name="tile_ship" width="16" height="64"/>
<subimage name="tile_horse" width="16" height="32"/>
<subimage name="tile_dungeon_floor" width="16" height="16"/>
<subimage name="tile_bridge" width="16" height="16"/>
<subimage name="tile_balloon" width="16" height="16"/>
<subimage name="tile_bridge_pieces" width="16" height="32"/>
<subimage name="tile_up_ladder" width="16" height="16"/>
<subimage name="tile_down_ladder" width="16" height="16"/>
<subimage name="tile_ruins" width="16" height="16"/>
<subimage name="tile_shrine" width="16" height="16"/>
<subimage name="tile_avatar" width="16" height="16"/>
<subimage name="tile_mage" width="16" height="32"/>
<subimage name="tile_bard" width="16" height="32"/>
<subimage name="tile_fighter" width="16" height="32"/>
<subimage name="tile_druid" width="16" height="32"/>
<subimage name="tile_tinker" width="16" height="32"/>
<subimage name="tile_paladin" width="16" height="32"/>
<subimage name="tile_ranger" width="16" height="32"/>
<subimage name="tile_shepherd" width="16" height="32"/>
<subimage name="tile_column" width="16" height="16"/>
<subimage name="tile_solids" width="16" height="64"/>
<subimage name="tile_shipmast" width="16" height="16"/>
<subimage name="tile_shipwheel" width="16" height="16"/>
<subimage name="tile_rocks" width="16" height="16"/>
<subimage name="tile_corpse" width="16" height="16"/>
<subimage name="tile_stone_wall" width="16" height="16"/>
<subimage name="tile_locked_door" width="16" height="16"/>
<subimage name="tile_door" width="16" height="16"/>
<subimage name="tile_chest" width="16" height="16"/>
<subimage name="tile_ankh" width="16" height="16"/>
<subimage name="tile_brick_floor" width="16" height="16"/>
<subimage name="tile_wood_floor" width="16" height="16"/>
<subimage name="tile_moongate_opening" width="16" height="48"/>
<subimage name="tile_moongate" width="16" height="16"/>
<subimage name="tile_poison_field" width="16" height="16"/>
<subimage name="tile_energy_field" width="16" height="16"/>
<subimage name="tile_fire_field" width="16" height="16"/>
<subimage name="tile_sleep_field" width="16" height="16"/>
<subimage name="tile_solid" width="16" height="16"/>
<subimage name="tile_secret_door" width="16" height="16"/>
<subimage name="tile_altar" width="16" height="16"/>
<subimage name="tile_campfire" width="16" height="16"/>
<subimage name="tile_lava" width="16" height="16"/>
<subimage name="tile_miss_flash" width="16" height="16"/>
<subimage name="tile_magic_flash" width="16" height="16"/>
<subimage name="tile_hit_flash" width="16" height="16"/>
<subimage name="tile_unused" width="16" height="32"/>
<subimage name="tile_villager" width="16" height="32"/>
<subimage name="tile_bard_singing" width="16" height="32"/>
<subimage name="tile_jester" width="16" height="32"/>
<subimage name="tile_beggar" width="16" height="32"/>
<subimage name="tile_child" width="16" height="32"/>
<subimage name="tile_bull" width="16" height="32"/>
<subimage name="tile_lord_british" width="16" height="32"/>
<subimage name="tile_A" width="16" height="16"/>
<subimage name="tile_B" width="16" height="16"/>
<subimage name="tile_C" width="16" height="16"/>
<subimage name="tile_D" width="16" height="16"/>
<subimage name="tile_E" width="16" height="16"/>
<subimage name="tile_F" width="16" height="16"/>
<subimage name="tile_G" width="16" height="16"/>
<subimage name="tile_H" width="16" height="16"/>
<subimage name="tile_I" width="16" height="16"/>
<subimage name="tile_J" width="16" height="16"/>
<subimage name="tile_K" width="16" height="16"/>
<subimage name="tile_L" width="16" height="16"/>
<subimage name="tile_M" width="16" height="16"/>
<subimage name="tile_N" width="16" height="16"/>
<subimage name="tile_O" width="16" height="16"/>
<subimage name="tile_P" width="16" height="16"/>
<subimage name="tile_Q" width="16" height="16"/>
<subimage name="tile_R" width="16" height="16"/>
<subimage name="tile_S" width="16" height="16"/>
<subimage name="tile_T" width="16" height="16"/>
<subimage name="tile_U" width="16" height="16"/>
<subimage name="tile_V" width="16" height="16"/>
<subimage name="tile_W" width="16" height="16"/>
<subimage name="tile_X" width="16" height="16"/>
<subimage name="tile_Y" width="16" height="16"/>
<subimage name="tile_Z" width="16" height="16"/>
<subimage name="tile_space" width="16" height="16"/>
<subimage name="tile_spacers" width="16" height="48"/>
<subimage name="tile_black" width="16" height="16"/>
<subimage name="tile_brick_wall" width="16" height="16"/>
<!-- Water monsters -->
<subimage name="tile_pirate_ship" width="16" height="64"/>
<subimage name="tile_nixie" width="16" height="32"/>
<subimage name="tile_giant_squid" width="16" height="32"/>
<subimage name="tile_sea_serpent" width="16" height="32"/>
<subimage name="tile_sea_horse" width="16" height="32"/>
<subimage name="tile_whirlpool" width="16" height="32"/>
<subimage name="tile_twister" width="16" height="32"/>
<!-- Land monsters -->
<subimage name="tile_rat" width="16" height="64"/>
<subimage name="tile_bat" width="16" height="64"/>
<subimage name="tile_spider" width="16" height="64"/>
<subimage name="tile_ghost" width="16" height="64"/>
<subimage name="tile_slime" width="16" height="64"/>
<subimage name="tile_troll" width="16" height="64"/>
<subimage name="tile_gremlin" width="16" height="64"/>
<subimage name="tile_mimic" width="16" height="64"/>
<subimage name="tile_reaper" width="16" height="64"/>
<subimage name="tile_insect_swarm" width="16" height="64"/>
<subimage name="tile_gazer" width="16" height="64"/>
<subimage name="tile_phantom" width="16" height="64"/>
<subimage name="tile_orc" width="16" height="64"/>
<subimage name="tile_skeleton" width="16" height="64"/>
<subimage name="tile_rogue" width="16" height="64"/>
<subimage name="tile_python" width="16" height="64"/>
<subimage name="tile_ettin" width="16" height="64"/>
<subimage name="tile_headless" width="16" height="64"/>
<subimage name="tile_cyclops" width="16" height="64"/>
<subimage name="tile_wisp" width="16" height="64"/>
<subimage name="tile_evil_mage" width="16" height="64"/>
<subimage name="tile_liche" width="16" height="64"/>
<subimage name="tile_lava_lizard" width="16" height="64"/>
<subimage name="tile_zorn" width="16" height="64"/>
<subimage name="tile_daemon" width="16" height="64"/>
<subimage name="tile_hydra" width="16" height="64"/>
<subimage name="tile_dragon" width="16" height="64"/>
<subimage name="tile_balron" width="16" height="64"/>
</image>
<image name="tile_guard" filename="hires/mytile_guard.png" tiles="4" xu4Graphic="true" prescale="2" fixup="blackTransparencyHack"/>
<image name="charset" filename="hires/mycharset.vga" width="16" height="2048" depth="32" filetype="image/x-u4raw" tiles="128" prescale="2" xu4Graphic="true"/>
<image name="borders" filename="hires/mystart.vga" width="640" height="400" depth="32" filetype="image/x-u4rle" prescale="2" xu4Graphic="true"/>
<!-- not using intro screen images in hires, intro.ccp can't handle them properly yet
<image name="title" filename="hires/mytitle.vga" width="640" height="400" depth="24" filetype="image/x-u4lzw" introOnly="true" fixup="intro" prescale="2" xu4Graphic="true">
<subimage name="options_top" x="0" y="64" width="640" height="256"/>
<subimage name="options_btm" x="0" y="224" width="640" height="160"/>
</image>
-->
<image name="beasties" filename="hires/myanimate.vga" width="640" height="400" depth="24" filetype="image/x-u4lzw" introOnly="true" prescale="2" xu4Graphic="true">
<subimage name="beast0frame00" x="0" y="0" width="110" height="62"/>
<subimage name="beast0frame01" x="0" y="64" width="110" height="62"/>
<subimage name="beast0frame02" x="0" y="128" width="110" height="62"/>
<subimage name="beast0frame03" x="0" y="192" width="110" height="62"/>
<subimage name="beast0frame04" x="0" y="256" width="110" height="62"/>
<subimage name="beast0frame05" x="0" y="320" width="110" height="62"/>
<subimage name="beast0frame06" x="112" y="0" width="110" height="62"/>
<subimage name="beast0frame07" x="112" y="64" width="110" height="62"/>
<subimage name="beast0frame08" x="112" y="128" width="110" height="62"/>
<subimage name="beast0frame09" x="112" y="192" width="110" height="62"/>
<subimage name="beast0frame10" x="112" y="256" width="110" height="62"/>
<subimage name="beast0frame11" x="112" y="320" width="110" height="62"/>
<subimage name="beast0frame12" x="224" y="0" width="110" height="62"/>
<subimage name="beast0frame13" x="224" y="64" width="110" height="62"/>
<subimage name="beast0frame14" x="224" y="128" width="110" height="62"/>
<subimage name="beast0frame15" x="224" y="192" width="110" height="62"/>
<subimage name="beast0frame16" x="224" y="256" width="110" height="62"/>
<subimage name="beast0frame17" x="224" y="320" width="110" height="62"/>
<subimage name="beast1frame00" x="352" y="0" width="96" height="62"/>
<subimage name="beast1frame01" x="352" y="64" width="96" height="62"/>
<subimage name="beast1frame02" x="352" y="128" width="96" height="62"/>
<subimage name="beast1frame03" x="352" y="192" width="96" height="62"/>
<subimage name="beast1frame04" x="352" y="256" width="96" height="62"/>
<subimage name="beast1frame05" x="352" y="320" width="96" height="62"/>
<subimage name="beast1frame06" x="448" y="0" width="96" height="62"/>
<subimage name="beast1frame07" x="448" y="64" width="96" height="62"/>
<subimage name="beast1frame08" x="448" y="128" width="96" height="62"/>
<subimage name="beast1frame09" x="448" y="192" width="96" height="62"/>
<subimage name="beast1frame10" x="448" y="256" width="96" height="62"/>
<subimage name="beast1frame11" x="448" y="320" width="96" height="62"/>
<subimage name="beast1frame12" x="544" y="0" width="96" height="62"/>
<subimage name="beast1frame13" x="544" y="64" width="96" height="62"/>
<subimage name="beast1frame14" x="544" y="128" width="96" height="62"/>
<subimage name="beast1frame15" x="544" y="192" width="96" height="62"/>
<subimage name="beast1frame16" x="544" y="256" width="96" height="62"/>
<subimage name="beast1frame17" x="544" y="320" width="96" height="62"/>
</image>
<image name="abacus" filename="hires/abacus.vga" width="640" height="400" depth="32" filetype="image/x-u4lzw" introOnly="true" fixup="abacus" prescale="2" transparentIndex="0" xu4Graphic="true">
<subimage name="whitebead" x="16" y="374" width="16" height="24"/>
<subimage name="blackbead" x="48" y="374" width="16" height="24"/>
</image>
<image name="honcom" filename="hires/honcom.vga" width="640" height="400" depth="32" filetype="image/x-u4lzw" introOnly="true" prescale="2" transparentIndex="0" xu4Graphic="true">
<subimage name="honestycard" x="26" y="26" width="178" height="244"/>
<subimage name="compassioncard" x="438" y="26" width="178" height="244"/>
</image>
<image name="valjus" filename="hires/valjus.vga" width="640" height="400" depth="32" filetype="image/x-u4lzw" introOnly="true" prescale="2" transparentIndex="0" xu4Graphic="true">
<subimage name="valorcard" x="26" y="26" width="178" height="244"/>
<subimage name="justicecard" x="438" y="26" width="178" height="244"/>
</image>
<image name="sachonor" filename="hires/sachonor.vga" width="640" height="400" depth="32" filetype="image/x-u4lzw" introOnly="true" prescale="2" transparentIndex="0" xu4Graphic="true">
<subimage name="sacrificecard" x="26" y="26" width="178" height="244"/>
<subimage name="honorcard" x="438" y="26" width="178" height="244"/>
</image>
<image name="spirhum" filename="hires/spirhum.vga" width="640" height="400" depth="32" filetype="image/x-u4lzw" introOnly="true" prescale="2" transparentIndex="0" xu4Graphic="true">
<subimage name="spiritualitycard" x="26" y="26" width="178" height="244"/>
<subimage name="humilitycard" x="438" y="26" width="178" height="244"/>
</image>
</imageset>
<imageset name="VGA2" extends="VGA">
<image name="borders" filename="vga2/start.png" prescale="2" xu4Graphic="true"/>
<image name="charset" filename="vga2/charset.png" tiles="128" prescale="2" xu4Graphic="true"/>
<image name="honcom" filename="vga2/honcom.png" introOnly="true" prescale="2" xu4Graphic="true">
<subimage name="honestycard" x="24" y="24" width="180" height="248"/>
<subimage name="compassioncard" x="436" y="24" width="180" height="248"/>
</image>
<image name="sachonor" filename="vga2/sachonor.png" introOnly="true" prescale="2" xu4Graphic="true">
<subimage name="sacrificecard" x="26" y="26" width="178" height="244"/>
<subimage name="honorcard" x="438" y="26" width="178" height="244"/>
</image>
<image name="spirhum" filename="vga2/spirhum.png" introOnly="true" prescale="2" xu4Graphic="true">
<subimage name="spiritualitycard" x="26" y="26" width="178" height="244"/>
<subimage name="humilitycard" x="438" y="26" width="178" height="244"/>
</image>
<image name="valjus" filename="vga2/valjus.png" introOnly="true" prescale="2" xu4Graphic="true">
<subimage name="valorcard" x="26" y="26" width="178" height="244"/>
<subimage name="justicecard" x="438" y="26" width="178" height="244"/>
</image>
<image name="rune0" filename="vga2/rune_0.png" prescale="2" xu4Graphic="true"/>
<image name="rune1" filename="vga2/rune_1.png" prescale="2" xu4Graphic="true"/>
<image name="rune2" filename="vga2/rune_2.png" prescale="2" xu4Graphic="true"/>
<image name="rune3" filename="vga2/rune_3.png" prescale="2" xu4Graphic="true"/>
<image name="rune4" filename="vga2/rune_4.png" prescale="2" xu4Graphic="true"/>
<image name="rune5" filename="vga2/rune_5.png" prescale="2" xu4Graphic="true"/>
<image name="rune6" filename="vga2/rune_6.png" prescale="2" xu4Graphic="true"/>
<image name="rune7" filename="vga2/rune_7.png" prescale="2" xu4Graphic="true"/>
<image name="rune8" filename="vga2/rune_8.png" prescale="2" xu4Graphic="true"/>
<image name="key" filename="vga2/key7.png" prescale="2" xu4Graphic="true"/>
</imageset>
<imageset name="VGA-ALLPNG" extends="VGA2">
<!-- tiles, charset, and game border -->
<image name="tile_sea" filename="png/tile_sea.png" xu4Graphic="true"/>
<image name="tile_water" filename="png/tile_water.png" xu4Graphic="true"/>
<image name="tile_shallows" filename="png/tile_shallows.png" xu4Graphic="true"/>
<image name="tile_swamp" filename="png/tile_swamp.png" xu4Graphic="true"/>
<image name="tile_grass" filename="png/tile_grass.png" xu4Graphic="true"/>
<image name="tile_brush" filename="png/tile_brush.png" xu4Graphic="true"/>
<image name="tile_forest" filename="png/tile_forest.png" xu4Graphic="true"/>
<image name="tile_hills" filename="png/tile_hills.png" xu4Graphic="true"/>
<image name="tile_mountains" filename="png/tile_mountains.png" xu4Graphic="true"/>
<image name="tile_dungeon" filename="png/tile_dungeon.png" xu4Graphic="true"/>
<image name="tile_city" filename="png/tile_city.png" xu4Graphic="true"/>
<image name="tile_castle" filename="png/tile_castle.png" xu4Graphic="true"/>
<image name="tile_town" filename="png/tile_town.png" xu4Graphic="true"/>
<image name="tile_lcb_west" filename="png/tile_lcb_west.png" xu4Graphic="true"/>
<image name="tile_lcb_entrance" filename="png/tile_lcb_entrance.png" xu4Graphic="true"/>
<image name="tile_lcb_east" filename="png/tile_lcb_east.png" xu4Graphic="true"/>
<image name="tile_ship" filename="png/tile_ship.png" xu4Graphic="true"/>
<image name="tile_horse" filename="png/tile_horse.png" xu4Graphic="true"/>
<image name="tile_dungeon_floor" filename="png/tile_dungeon_floor.png" xu4Graphic="true"/>
<image name="tile_bridge" filename="png/tile_bridge.png" xu4Graphic="true"/>
<image name="tile_balloon" filename="png/tile_balloon.png" xu4Graphic="true"/>
<image name="tile_bridge_pieces" filename="png/tile_bridge_pieces.png" xu4Graphic="true"/>
<image name="tile_up_ladder" filename="png/tile_up_ladder.png" xu4Graphic="true"/>
<image name="tile_down_ladder" filename="png/tile_down_ladder.png" xu4Graphic="true"/>
<image name="tile_ruins" filename="png/tile_ruins.png" xu4Graphic="true"/>
<image name="tile_shrine" filename="png/tile_shrine.png" xu4Graphic="true"/>
<image name="tile_avatar" filename="png/tile_avatar.png" xu4Graphic="true"/>
<image name="tile_mage" filename="png/tile_mage.png" xu4Graphic="true"/>
<image name="tile_bard" filename="png/tile_bard.png" xu4Graphic="true"/>
<image name="tile_fighter" filename="png/tile_fighter.png" xu4Graphic="true"/>
<image name="tile_druid" filename="png/tile_druid.png" xu4Graphic="true"/>
<image name="tile_tinker" filename="png/tile_tinker.png" xu4Graphic="true"/>
<image name="tile_paladin" filename="png/tile_paladin.png" xu4Graphic="true"/>
<image name="tile_ranger" filename="png/tile_ranger.png" xu4Graphic="true"/>
<image name="tile_shepherd" filename="png/tile_shepherd.png" xu4Graphic="true"/>
<image name="tile_column" filename="png/tile_column.png" xu4Graphic="true"/>
<image name="tile_solids" filename="png/tile_solids.png" xu4Graphic="true"/>
<image name="tile_shipmast" filename="png/tile_shipmast.png" xu4Graphic="true"/>
<image name="tile_shipwheel" filename="png/tile_shipwheel.png" xu4Graphic="true"/>
<image name="tile_rocks" filename="png/tile_rocks.png" xu4Graphic="true"/>
<image name="tile_corpse" filename="png/tile_corpse.png" xu4Graphic="true"/>
<image name="tile_stone_wall" filename="png/tile_stone_wall.png" xu4Graphic="true"/>
<image name="tile_locked_door" filename="png/tile_locked_door.png" xu4Graphic="true"/>
<image name="tile_door" filename="png/tile_door.png" xu4Graphic="true"/>
<image name="tile_chest" filename="png/tile_chest.png" xu4Graphic="true"/>
<image name="tile_ankh" filename="png/tile_ankh.png" xu4Graphic="true"/>
<image name="tile_brick_floor" filename="png/tile_brick_floor.png" xu4Graphic="true"/>
<image name="tile_wood_floor" filename="png/tile_wood_floor.png" xu4Graphic="true"/>
<image name="tile_moongate_opening" filename="png/tile_moongate_opening.png" xu4Graphic="true"/>
<image name="tile_moongate" filename="png/tile_moongate.png" xu4Graphic="true"/>
<image name="tile_poison_field" filename="png/tile_poison_field.png" xu4Graphic="true"/>
<image name="tile_energy_field" filename="png/tile_energy_field.png" xu4Graphic="true"/>
<image name="tile_fire_field" filename="png/tile_fire_field.png" xu4Graphic="true"/>
<image name="tile_sleep_field" filename="png/tile_sleep_field.png" xu4Graphic="true"/>
<image name="tile_solid" filename="png/tile_solid.png" xu4Graphic="true"/>
<image name="tile_secret_door" filename="png/tile_secret_door.png" xu4Graphic="true"/>
<image name="tile_altar" filename="png/tile_altar.png" xu4Graphic="true"/>
<image name="tile_campfire" filename="png/tile_campfire.png" xu4Graphic="true"/>
<image name="tile_lava" filename="png/tile_lava.png" xu4Graphic="true"/>
<image name="tile_miss_flash" filename="png/tile_miss_flash.png" xu4Graphic="true"/>
<image name="tile_magic_flash" filename="png/tile_magic_flash.png" xu4Graphic="true"/>
<image name="tile_hit_flash" filename="png/tile_hit_flash.png" xu4Graphic="true"/>
<image name="tile_unused" filename="png/tile_unused.png" xu4Graphic="true"/>
<image name="tile_villager" filename="png/tile_villager.png" xu4Graphic="true"/>
<image name="tile_bard_singing" filename="png/tile_bard_singing.png" xu4Graphic="true"/>
<image name="tile_jester" filename="png/tile_jester.png" xu4Graphic="true"/>
<image name="tile_beggar" filename="png/tile_beggar.png" xu4Graphic="true"/>
<image name="tile_child" filename="png/tile_child.png" xu4Graphic="true"/>
<image name="tile_bull" filename="png/tile_bull.png" xu4Graphic="true"/>
<image name="tile_lord_british" filename="png/tile_lord_british.png" xu4Graphic="true"/>
<image name="tile_A" filename="png/tile_A.png" xu4Graphic="true"/>
<image name="tile_B" filename="png/tile_B.png" xu4Graphic="true"/>
<image name="tile_C" filename="png/tile_C.png" xu4Graphic="true"/>
<image name="tile_D" filename="png/tile_D.png" xu4Graphic="true"/>
<image name="tile_E" filename="png/tile_E.png" xu4Graphic="true"/>
<image name="tile_F" filename="png/tile_F.png" xu4Graphic="true"/>
<image name="tile_G" filename="png/tile_G.png" xu4Graphic="true"/>
<image name="tile_H" filename="png/tile_H.png" xu4Graphic="true"/>
<image name="tile_I" filename="png/tile_I.png" xu4Graphic="true"/>
<image name="tile_J" filename="png/tile_J.png" xu4Graphic="true"/>
<image name="tile_K" filename="png/tile_K.png" xu4Graphic="true"/>
<image name="tile_L" filename="png/tile_L.png" xu4Graphic="true"/>
<image name="tile_M" filename="png/tile_M.png" xu4Graphic="true"/>
<image name="tile_N" filename="png/tile_N.png" xu4Graphic="true"/>
<image name="tile_O" filename="png/tile_O.png" xu4Graphic="true"/>
<image name="tile_P" filename="png/tile_P.png" xu4Graphic="true"/>
<image name="tile_Q" filename="png/tile_Q.png" xu4Graphic="true"/>
<image name="tile_R" filename="png/tile_R.png" xu4Graphic="true"/>
<image name="tile_S" filename="png/tile_S.png" xu4Graphic="true"/>
<image name="tile_T" filename="png/tile_T.png" xu4Graphic="true"/>
<image name="tile_U" filename="png/tile_U.png" xu4Graphic="true"/>
<image name="tile_V" filename="png/tile_V.png" xu4Graphic="true"/>
<image name="tile_W" filename="png/tile_W.png" xu4Graphic="true"/>
<image name="tile_X" filename="png/tile_X.png" xu4Graphic="true"/>
<image name="tile_Y" filename="png/tile_Y.png" xu4Graphic="true"/>
<image name="tile_Z" filename="png/tile_Z.png" xu4Graphic="true"/>
<image name="tile_space" filename="png/tile_space.png" xu4Graphic="true"/>
<image name="tile_spacers" filename="png/tile_spacers.png" xu4Graphic="true"/>
<image name="tile_black" filename="png/tile_black.png" xu4Graphic="true"/>
<image name="tile_brick_wall" filename="png/tile_brick_wall.png" xu4Graphic="true"/>
<!-- Water monsters -->
<image name="tile_pirate_ship" filename="png/tile_pirate_ship.png" xu4Graphic="true"/>
<image name="tile_nixie" filename="png/tile_nixie.png" xu4Graphic="true"/>
<image name="tile_giant_squid" filename="png/tile_giant_squid.png" xu4Graphic="true"/>
<image name="tile_sea_serpent" filename="png/tile_sea_serpent.png" xu4Graphic="true"/>
<image name="tile_sea_horse" filename="png/tile_sea_horse.png" xu4Graphic="true"/>
<image name="tile_whirlpool" filename="png/tile_whirlpool.png" xu4Graphic="true"/>
<image name="tile_twister" filename="png/tile_storm.png" xu4Graphic="true"/>
<!-- Land monsters -->
<image name="tile_rat" filename="png/tile_rat.png" xu4Graphic="true"/>
<image name="tile_bat" filename="png/tile_bat.png" xu4Graphic="true"/>
<image name="tile_spider" filename="png/tile_spider.png" xu4Graphic="true"/>
<image name="tile_ghost" filename="png/tile_ghost.png" xu4Graphic="true"/>
<image name="tile_slime" filename="png/tile_slime.png" xu4Graphic="true"/>
<image name="tile_troll" filename="png/tile_troll.png" xu4Graphic="true"/>
<image name="tile_gremlin" filename="png/tile_gremlin.png" xu4Graphic="true"/>
<image name="tile_mimic" filename="png/tile_mimic.png" xu4Graphic="true"/>
<image name="tile_reaper" filename="png/tile_reaper.png" xu4Graphic="true"/>
<image name="tile_insect_swarm" filename="png/tile_insect_swarm.png" xu4Graphic="true"/>
<image name="tile_gazer" filename="png/tile_gazer.png" xu4Graphic="true"/>
<image name="tile_phantom" filename="png/tile_phantom.png" xu4Graphic="true"/>
<image name="tile_orc" filename="png/tile_orc.png" xu4Graphic="true"/>
<image name="tile_skeleton" filename="png/tile_skeleton.png" xu4Graphic="true"/>
<image name="tile_rogue" filename="png/tile_rogue.png" xu4Graphic="true"/>
<image name="tile_python" filename="png/tile_python.png" xu4Graphic="true"/>
<image name="tile_ettin" filename="png/tile_ettin.png" xu4Graphic="true"/>
<image name="tile_headless" filename="png/tile_headless.png" xu4Graphic="true"/>
<image name="tile_cyclops" filename="png/tile_cyclops.png" xu4Graphic="true"/>
<image name="tile_wisp" filename="png/tile_wisp.png" xu4Graphic="true"/>
<image name="tile_evil_mage" filename="png/tile_evil_mage.png" xu4Graphic="true"/>
<image name="tile_liche" filename="png/tile_liche.png" xu4Graphic="true"/>
<image name="tile_lava_lizard" filename="png/tile_lava_lizard.png" xu4Graphic="true"/>
<image name="tile_zorn" filename="png/tile_zorn.png" xu4Graphic="true"/>
<image name="tile_daemon" filename="png/tile_daemon.png" xu4Graphic="true"/>
<image name="tile_hydra" filename="png/tile_hydra.png" xu4Graphic="true"/>
<image name="tile_dragon" filename="png/tile_dragon.png" xu4Graphic="true"/>
<image name="tile_balron" filename="png/tile_balron.png" xu4Graphic="true"/>
<image name="tile_guard" filename="png/tile_guard.png" tiles="4" xu4Graphic="true"/>
<image name="charset" filename="vga2/charset.png" tiles="128" prescale="2" xu4Graphic="true"/>
<image name="borders" filename="vga2/start.png" prescale="2" xu4Graphic="true"/>
<!-- no intro screen images in VGA upgrade -->
<image name="title" filename="png/title.png" introOnly="true" fixup="intro" xu4Graphic="true">
<subimage name="options_top" x="0" y="32" width="320" height="128"/>
<subimage name="options_btm" x="0" y="112" width="320" height="80"/>
</image>
<image name="tree" filename="png/tree.png" introOnly="true" xu4Graphic="true" >
<subimage name="moongate" x="0" y="152" width="24" height="24"/>
<subimage name="items" x="24" y="152" width="24" height="24"/>
</image>
<image name="portal" filename="png/portal.png" introOnly="true" xu4Graphic="true"/>
<image name="outside" filename="png/outside.png" introOnly="true" xu4Graphic="true"/>
<image name="inside" filename="png/inside.png" introOnly="true" xu4Graphic="true"/>
<image name="wagon" filename="png/wagon.png" introOnly="true" xu4Graphic="true"/>
<image name="gypsy" filename="png/gypsy.png" introOnly="true" xu4Graphic="true"/>
<image name="abacus" filename="png/abacus.png" introOnly="true" fixup="abacus">
<subimage name="whitebead" x="8" y="187" width="8" height="12"/>
<subimage name="blackbead" x="24" y="187" width="8" height="12"/>
</image>
<image name="beasties" filename="png/beasties.png" introOnly="true" xu4Graphic="true">
<subimage name="beast0frame00" x="0" y="0" width="55" height="31"/>
<subimage name="beast0frame01" x="0" y="32" width="55" height="31"/>
<subimage name="beast0frame02" x="0" y="64" width="55" height="31"/>
<subimage name="beast0frame03" x="0" y="96" width="55" height="31"/>
<subimage name="beast0frame04" x="0" y="128" width="55" height="31"/>
<subimage name="beast0frame05" x="0" y="160" width="55" height="31"/>
<subimage name="beast0frame06" x="56" y="0" width="55" height="31"/>
<subimage name="beast0frame07" x="56" y="32" width="55" height="31"/>
<subimage name="beast0frame08" x="56" y="64" width="55" height="31"/>
<subimage name="beast0frame09" x="56" y="96" width="55" height="31"/>
<subimage name="beast0frame10" x="56" y="128" width="55" height="31"/>
<subimage name="beast0frame11" x="56" y="160" width="55" height="31"/>
<subimage name="beast0frame12" x="112" y="0" width="55" height="31"/>
<subimage name="beast0frame13" x="112" y="32" width="55" height="31"/>
<subimage name="beast0frame14" x="112" y="64" width="55" height="31"/>
<subimage name="beast0frame15" x="112" y="96" width="55" height="31"/>
<subimage name="beast0frame16" x="112" y="128" width="55" height="31"/>
<subimage name="beast0frame17" x="112" y="160" width="55" height="31"/>
<subimage name="beast1frame00" x="176" y="0" width="48" height="31"/>
<subimage name="beast1frame01" x="176" y="32" width="48" height="31"/>
<subimage name="beast1frame02" x="176" y="64" width="48" height="31"/>
<subimage name="beast1frame03" x="176" y="96" width="48" height="31"/>
<subimage name="beast1frame04" x="176" y="128" width="48" height="31"/>
<subimage name="beast1frame05" x="176" y="160" width="48" height="31"/>
<subimage name="beast1frame06" x="224" y="0" width="48" height="31"/>
<subimage name="beast1frame07" x="224" y="32" width="48" height="31"/>
<subimage name="beast1frame08" x="224" y="64" width="48" height="31"/>
<subimage name="beast1frame09" x="224" y="96" width="48" height="31"/>
<subimage name="beast1frame10" x="224" y="128" width="48" height="31"/>
<subimage name="beast1frame11" x="224" y="160" width="48" height="31"/>
<subimage name="beast1frame12" x="272" y="0" width="48" height="31"/>
<subimage name="beast1frame13" x="272" y="32" width="48" height="31"/>
<subimage name="beast1frame14" x="272" y="64" width="48" height="31"/>
<subimage name="beast1frame15" x="272" y="96" width="48" height="31"/>
<subimage name="beast1frame16" x="272" y="128" width="48" height="31"/>
<subimage name="beast1frame17" x="272" y="160" width="48" height="31"/>
</image>
<!-- abyss vision images -->
<image name="key" filename="png/key.png" xu4Graphic="true"/>
<image name="honesty" filename="png/honesty.png" fixup="abyss" xu4Graphic="true"/>
<image name="compassn" filename="png/compassn.png" fixup="abyss" xu4Graphic="true"/>
<image name="valor" filename="png/valor.png" fixup="abyss" xu4Graphic="true"/>
<image name="justice" filename="png/justice.png" fixup="abyss" xu4Graphic="true"/>
<image name="sacrific" filename="png/sacrific.png" fixup="abyss" xu4Graphic="true"/>
<image name="honor" filename="png/honor.png" fixup="abyss" xu4Graphic="true"/>
<image name="spirit" filename="png/spirit.png" fixup="abyss" xu4Graphic="true"/>
<image name="humility" filename="png/humility.png" fixup="abyss" xu4Graphic="true"/>
<image name="truth" filename="png/truth.png" fixup="abyss" xu4Graphic="true"/>
<image name="love" filename="png/love.png" fixup="abyss" xu4Graphic="true"/>
<image name="courage" filename="png/courage.png" fixup="abyss" xu4Graphic="true"/>
<image name="stoncrcl" filename="png/stoncrcl.png" xu4Graphic="true"/>
</imageset>
<imageset extends="HiresVGA" name="FMTOWNS-Test">
<!-- The sizes of some images are not correct yet, and will require some tweaking. It does give people a preview of the updated game graphics. -->
<!-- Not a 16 bit image :( <image name="borders" filename="fmtowns/ULT4_MEN.TIF" width="320" height="200" depth="16" filetype="image/fmtowns-tif" xu4Graphic="true"/> -->
<!-- intro screen images Don't look good yet. Wrong palette, and incompatible positioning
<image name="title" filename="fmtowns/ULT4_MEN.TIF" width="640" height="480" depth="4" prescale="2" filetype="image/fmtowns-tif" xu4Graphic="true" introOnly="true" fixup="fmtownsscreen" >
<subimage name="options_top" x="0" y="64" width="640" height="400"/>
<subimage name="options_btm" x="0" y="300" width="640" height="180"/>
</image>
-->
<image name="tree" filename="fmtowns/U4_6.TIF" width="320" height="240" depth="16" filetype="image/fmtowns-tif" xu4Graphic="true" introOnly="true" fixup="fmtownsscreen"/>
<!-- TODO, create replacement moongate and items
<image name="tree" filename="tree.ega" width="320" height="200" depth="16" filetype="image/fmtowns" introOnly="true">
<subimage name="moongate" x="0" y="152" width="24" height="24"/>
<subimage name="items" x="24" y="152" width="24" height="24"/>
</image> -->
<image name="portal" filename="fmtowns/U4_7.TIF" width="320" height="240" depth="16" filetype="image/fmtowns-tif" introOnly="true" xu4Graphic="true" fixup="fmtownsscreen"/>
<image name="outside" filename="fmtowns/U4_8.TIF" width="320" height="240" depth="16" filetype="image/fmtowns-tif" introOnly="true" xu4Graphic="true" fixup="fmtownsscreen"/>
<image name="inside" filename="fmtowns/U4_9.TIF" width="320" height="240" depth="16" filetype="image/fmtowns-tif" introOnly="true" xu4Graphic="true" fixup="fmtownsscreen"/>
<image name="wagon" filename="fmtowns/U4_10.TIF" width="320" height="240" depth="16" filetype="image/fmtowns-tif" introOnly="true" xu4Graphic="true" fixup="fmtownsscreen"/>
<image name="gypsy" filename="fmtowns/U4_11.TIF" width="320" height="240" depth="16" filetype="image/fmtowns-tif" introOnly="true" xu4Graphic="true" fixup="fmtownsscreen"/>
<image name="abacus" filename="fmtowns/U4_HASHI.TIF" width="320" height="240" depth="16" filetype="image/fmtowns-tif" introOnly="true" xu4Graphic="true" />
<image name="whitebead" filename="fmtowns/TAMA_W.TIF" width="8" height="15" depth="16" filetype="image/fmtowns-tif" introOnly="true" xu4Graphic="true"/>
<image name="blackbead" filename="fmtowns/TAMA_B.TIF" width="8" height="15" depth="16" filetype="image/fmtowns-tif" introOnly="true" xu4Graphic="true"/>
<image filename="fmtowns/U4_16.TIF" name="honestycard" width="74" height="116" depth="16" filetype="image/fmtowns-tif" introOnly="true" xu4Graphic="true"/>
<image filename="fmtowns/U4_18.TIF" name="compassioncard" width="74" height="116" depth="16" filetype="image/fmtowns-tif" introOnly="true" xu4Graphic="true"/>
<image filename="fmtowns/U4_12.TIF" name="valorcard" width="74" height="116" depth="16" filetype="image/fmtowns-tif" introOnly="true" xu4Graphic="true"/>
<image filename="fmtowns/U4_14.TIF" name="justicecard" width="74" height="116" depth="16" filetype="image/fmtowns-tif" introOnly="true" xu4Graphic="true"/>
<image filename="fmtowns/U4_13.TIF" name="sacrificecard" width="74" height="116" depth="16" filetype="image/fmtowns-tif" introOnly="true" xu4Graphic="true"/>
<image filename="fmtowns/U4_19.TIF" name="honorcard" width="74" height="116" depth="16" filetype="image/fmtowns-tif" introOnly="true" xu4Graphic="true"/>
<image filename="fmtowns/U4_17.TIF" name="spiritualitycard" width="74" height="116" depth="16" filetype="image/fmtowns-tif" introOnly="true" xu4Graphic="true"/>
<image filename="fmtowns/U4_15.TIF" name="humilitycard" width="74" height="116" depth="16" filetype="image/fmtowns-tif" introOnly="true" xu4Graphic="true"/>
<!-- abyss vision images: codex symbol images are overlaid on top of each other, so color 0 (black) is set to be transparent PICS don't work yet.
<image name="key" filename="fmtowns/key7.pic" width="320" height="200" depth="16" filetype="image/fmtowns-pic" xu4Graphic="true"/>
<image name="honesty" filename="fmtowns/honesty.pic" width="320" height="200" depth="16" filetype="image/fmtowns-pic" transparentIndex="0" xu4Graphic="true"/>
<image name="compassn" filename="fmtowns/compassn.pic" width="320" height="200" depth="16" filetype="image/fmtowns-pic" transparentIndex="0" xu4Graphic="true"/>
<image name="valor" filename="fmtowns/valor.pic" width="320" height="200" depth="16" filetype="image/fmtowns-pic" transparentIndex="0" xu4Graphic="true"/>
<image name="justice" filename="fmtowns/justice.pic" width="320" height="200" depth="16" filetype="image/fmtowns-pic" transparentIndex="0" xu4Graphic="true"/>
<image name="sacrific" filename="fmtowns/sacrific.pic" width="320" height="200" depth="16" filetype="image/fmtowns-pic" transparentIndex="0" xu4Graphic="true"/>
<image name="honor" filename="fmtowns/honor.pic" width="320" height="200" depth="16" filetype="image/fmtowns-pic" transparentIndex="0" xu4Graphic="true"/>
<image name="spirit" filename="fmtowns/spirit.pic" width="320" height="200" depth="16" filetype="image/fmtowns-pic" transparentIndex="0" xu4Graphic="true"/>
<image name="humility" filename="fmtowns/humility.pic" width="320" height="200" depth="16" filetype="image/fmtowns-pic" transparentIndex="0" xu4Graphic="true"/>
<image name="truth" filename="fmtowns/truth.pic" width="320" height="200" depth="16" filetype="image/fmtowns-pic" transparentIndex="0" xu4Graphic="true"/>
<image name="love" filename="fmtowns/love.pic" width="320" height="200" depth="16" filetype="image/fmtowns-pic" transparentIndex="0" xu4Graphic="true"/>
<image name="courage" filename="fmtowns/courage.pic" width="320" height="200" depth="16" filetype="image/fmtowns-pic" transparentIndex="0" xu4Graphic="true"/>
<image name="stoncrcl" filename="fmtowns/stoncrcl.pic" width="320" height="200" depth="16" filetype="image/fmtowns-pic"/>
-->
<!-- shrine vision images for EGA PICS don't work yet
<image name="rune0" filename="fmtowns/rune_i.pic" width="320" height="200" depth="16" filetype="image/fmtowns-pic" xu4Graphic="true"/>
<image name="rune1" filename="fmtowns/rune_n.pic" width="320" height="200" depth="16" filetype="image/fmtowns-pic" xu4Graphic="true"/>
<image name="rune2" filename="fmtowns/rune_f.pic" width="320" height="200" depth="16" filetype="image/fmtowns-pic" xu4Graphic="true"/>
<image name="rune3" filename="fmtowns/rune_i.pic" width="320" height="200" depth="16" filetype="image/fmtowns-pic" xu4Graphic="true"/>
<image name="rune4" filename="fmtowns/rune_n.pic" width="320" height="200" depth="16" filetype="image/fmtowns-pic" xu4Graphic="true"/>
<image name="rune5" filename="fmtowns/rune_i.pic" width="320" height="200" depth="16" filetype="image/fmtowns-pic" xu4Graphic="true"/>
<image name="rune6" filename="fmtowns/rune_t.pic" width="320" height="200" depth="16" filetype="image/fmtowns-pic" xu4Graphic="true"/>
<image name="rune7" filename="fmtowns/rune_y.pic" width="320" height="200" depth="16" filetype="image/fmtowns-pic" xu4Graphic="true"/>
<image name="rune8" filename="fmtowns/u4_20.pic" width="320" height="200" depth="16" filetype="image/fmtowns-pic" xu4Graphic="true"/>
-->
</imageset>
<imageset name="new">
<!-- tiles, charset, and game border
-->
<image prescale="2" name="tile_grass" filename="new/tile_grass.png" xu4Graphic="true"/>
<image prescale="2" name="tile_water" filename="new/tile_water.png" xu4Graphic="true"/>
<image prescale="2" name="tile_sea" filename="new/tile_sea.png" xu4Graphic="true"/>
<image prescale="2" name="tile_shallows" filename="new/tile_shallows.png" xu4Graphic="true"/>
<image prescale="2" name="tile_wisp" filename="new/tile_wisp.png" xu4Graphic="true"/>
<image prescale="2" name="tile_moongate_opening" filename="new/tile_moongate_rising.png" xu4Graphic="true"/>
<image prescale="2" name="tile_moongate" filename="new/tile_moongate.png" xu4Graphic="true"/>
<image prescale="2" name="tile_brush" filename="new/tile_bush.png" xu4Graphic="true"/>
<image prescale="2" name="tile_forest" filename="new/tile_forest.png" xu4Graphic="true"/>
<image prescale="2" name="tile_poison_field" filename="new/tile_poison_field.png" xu4Graphic="true"/>
<image prescale="2" name="tile_energy_field" filename="new/tile_electric_field.png" xu4Graphic="true"/>
<image prescale="2" name="tile_fire_field" filename="new/tile_fire_field.png" xu4Graphic="true"/>
<image prescale="2" name="tile_sleep_field" filename="new/tile_sleep_field.png" xu4Graphic="true"/>
<image prescale="2" name="tile_lava" filename="new/tile_lava.png" xu4Graphic="true"/>
<image prescale="2" name="tile_magic_flash" filename="new/tile_magic_flash.png" xu4Graphic="true"/>
<image prescale="2" name="tile_hit_flash" filename="new/tile_hit_flash.png" xu4Graphic="true"/>
<image prescale="2" name="tile_miss_flash" filename="new/tile_miss_flash.png" xu4Graphic="true"/>
<image prescale="2" name="tile_whirlpool" filename="new/tile_whirlpool3.png" xu4Graphic="true"/>
<image name="tiles" filename="new/hires_transparency_fix.png" filetype="image/png" tiles="256" prescale="2" xu4Graphic="true" >
<subimage name="tile_sea" x="0" y="0" width="16" height="16"/>
<subimage name="tile_water" width="16" height="16"/>
<subimage name="tile_shallows" width="16" height="16"/>
<subimage name="tile_swamp" width="16" height="16"/>
<subimage name="tile_grass" width="16" height="16"/>
<subimage name="tile_brush" width="16" height="16"/>
<subimage name="tile_forest" width="16" height="16"/>
<subimage name="tile_hills" width="16" height="16"/>
<subimage name="tile_mountains" width="16" height="16"/>
<subimage name="tile_dungeon" width="16" height="16"/>
<subimage name="tile_city" width="16" height="16"/>
<subimage name="tile_castle" width="16" height="16"/>
<subimage name="tile_town" width="16" height="16"/>
<subimage name="tile_lcb_west" width="16" height="16"/>
<subimage name="tile_lcb_entrance" width="16" height="16"/>
<subimage name="tile_lcb_east" width="16" height="16"/>
<subimage name="tile_ship" width="16" height="64"/>
<subimage name="tile_horse" width="16" height="32"/>
<subimage name="tile_dungeon_floor" width="16" height="16"/>
<subimage name="tile_bridge" width="16" height="16"/>
<subimage name="tile_balloon" width="16" height="16"/>
<subimage name="tile_bridge_pieces" width="16" height="32"/>
<subimage name="tile_up_ladder" width="16" height="16"/>
<subimage name="tile_down_ladder" width="16" height="16"/>
<subimage name="tile_ruins" width="16" height="16"/>
<subimage name="tile_shrine" width="16" height="16"/>
<subimage name="tile_avatar" width="16" height="16"/>
<subimage name="tile_mage" width="16" height="32"/>
<subimage name="tile_bard" width="16" height="32"/>
<subimage name="tile_fighter" width="16" height="32"/>
<subimage name="tile_druid" width="16" height="32"/>
<subimage name="tile_tinker" width="16" height="32"/>
<subimage name="tile_paladin" width="16" height="32"/>
<subimage name="tile_ranger" width="16" height="32"/>
<subimage name="tile_shepherd" width="16" height="32"/>
<subimage name="tile_column" width="16" height="16"/>
<subimage name="tile_solids" width="16" height="64"/>
<subimage name="tile_shipmast" width="16" height="16"/>
<subimage name="tile_shipwheel" width="16" height="16"/>
<subimage name="tile_rocks" width="16" height="16"/>
<subimage name="tile_corpse" width="16" height="16"/>
<subimage name="tile_stone_wall" width="16" height="16"/>
<subimage name="tile_locked_door" width="16" height="16"/>
<subimage name="tile_door" width="16" height="16"/>
<subimage name="tile_chest" width="16" height="16"/>
<subimage name="tile_ankh" width="16" height="16"/>
<subimage name="tile_brick_floor" width="16" height="16"/>
<subimage name="tile_wood_floor" width="16" height="16"/>
<subimage name="tile_moongate_opening" width="16" height="48"/>
<subimage name="tile_moongate" width="16" height="16"/>
<subimage name="tile_poison_field" width="16" height="16"/>
<subimage name="tile_energy_field" width="16" height="16"/>
<subimage name="tile_fire_field" width="16" height="16"/>
<subimage name="tile_sleep_field" width="16" height="16"/>
<subimage name="tile_solid" width="16" height="16"/>
<subimage name="tile_secret_door" width="16" height="16"/>
<subimage name="tile_altar" width="16" height="16"/>
<subimage name="tile_campfire" width="16" height="16"/>
<subimage name="tile_lava" width="16" height="16"/>
<subimage name="tile_miss_flash" width="16" height="16"/>
<subimage name="tile_magic_flash" width="16" height="16"/>
<subimage name="tile_hit_flash" width="16" height="16"/>
<subimage name="tile_unused" width="16" height="32"/>
<subimage name="tile_villager" width="16" height="32"/>
<subimage name="tile_bard_singing" width="16" height="32"/>
<subimage name="tile_jester" width="16" height="32"/>
<subimage name="tile_beggar" width="16" height="32"/>
<subimage name="tile_child" width="16" height="32"/>
<subimage name="tile_bull" width="16" height="32"/>
<subimage name="tile_lord_british" width="16" height="32"/>
<subimage name="tile_A" width="16" height="16"/>
<subimage name="tile_B" width="16" height="16"/>
<subimage name="tile_C" width="16" height="16"/>
<subimage name="tile_D" width="16" height="16"/>
<subimage name="tile_E" width="16" height="16"/>
<subimage name="tile_F" width="16" height="16"/>
<subimage name="tile_G" width="16" height="16"/>
<subimage name="tile_H" width="16" height="16"/>
<subimage name="tile_I" width="16" height="16"/>
<subimage name="tile_J" width="16" height="16"/>
<subimage name="tile_K" width="16" height="16"/>
<subimage name="tile_L" width="16" height="16"/>
<subimage name="tile_M" width="16" height="16"/>
<subimage name="tile_N" width="16" height="16"/>
<subimage name="tile_O" width="16" height="16"/>
<subimage name="tile_P" width="16" height="16"/>
<subimage name="tile_Q" width="16" height="16"/>
<subimage name="tile_R" width="16" height="16"/>
<subimage name="tile_S" width="16" height="16"/>
<subimage name="tile_T" width="16" height="16"/>
<subimage name="tile_U" width="16" height="16"/>
<subimage name="tile_V" width="16" height="16"/>
<subimage name="tile_W" width="16" height="16"/>
<subimage name="tile_X" width="16" height="16"/>
<subimage name="tile_Y" width="16" height="16"/>
<subimage name="tile_Z" width="16" height="16"/>
<subimage name="tile_space" width="16" height="16"/>
<subimage name="tile_spacers" width="16" height="48"/>
<subimage name="tile_black" width="16" height="16"/>
<subimage name="tile_brick_wall" width="16" height="16"/>
<!-- Water monsters -->
<subimage name="tile_pirate_ship" width="16" height="64"/>
<subimage name="tile_nixie" width="16" height="32"/>
<subimage name="tile_giant_squid" width="16" height="32"/>
<subimage name="tile_sea_serpent" width="16" height="32"/>
<subimage name="tile_sea_horse" width="16" height="32"/>
<subimage name="tile_whirlpool" width="16" height="32"/>
<subimage name="tile_twister" width="16" height="32"/>
<!-- Land monsters -->
<subimage name="tile_rat" width="16" height="64"/>
<subimage name="tile_bat" width="16" height="64"/>
<subimage name="tile_spider" width="16" height="64"/>
<subimage name="tile_ghost" width="16" height="64"/>
<subimage name="tile_slime" width="16" height="64"/>
<subimage name="tile_troll" width="16" height="64"/>
<subimage name="tile_gremlin" width="16" height="64"/>
<subimage name="tile_mimic" width="16" height="64"/>
<subimage name="tile_reaper" width="16" height="64"/>
<subimage name="tile_insect_swarm" width="16" height="64"/>
<subimage name="tile_gazer" width="16" height="64"/>
<subimage name="tile_phantom" width="16" height="64"/>
<subimage name="tile_orc" width="16" height="64"/>
<subimage name="tile_skeleton" width="16" height="64"/>
<subimage name="tile_rogue" width="16" height="64"/>
<subimage name="tile_python" width="16" height="64"/>
<subimage name="tile_ettin" width="16" height="64"/>
<subimage name="tile_headless" width="16" height="64"/>
<subimage name="tile_cyclops" width="16" height="64"/>
<subimage name="tile_wisp" width="16" height="64"/>
<subimage name="tile_evil_mage" width="16" height="64"/>
<subimage name="tile_liche" width="16" height="64"/>
<subimage name="tile_lava_lizard" width="16" height="64"/>
<subimage name="tile_zorn" width="16" height="64"/>
<subimage name="tile_daemon" width="16" height="64"/>
<subimage name="tile_hydra" width="16" height="64"/>
<subimage name="tile_dragon" width="16" height="64"/>
<subimage name="tile_balron" width="16" height="64"/>
</image>
<image prescale="2" name="tile_guard" filename="new/tile_guard.png" xu4Graphic="true"/>
<image name="charset" filename="vga2/charset.png" tiles="128" prescale="2" xu4Graphic="true"/>
<image name="borders" filename="vga2/start.png" prescale="2" xu4Graphic="true"/>
<!-- abyss vision images - borrowed from allpng -->
<image name="key" filename="png/key.png" xu4Graphic="true"/>
<image name="honesty" filename="png/honesty.png" fixup="abyss" xu4Graphic="true"/>
<image name="compassn" filename="png/compassn.png" fixup="abyss" xu4Graphic="true"/>
<image name="valor" filename="png/valor.png" fixup="abyss" xu4Graphic="true"/>
<image name="justice" filename="png/justice.png" fixup="abyss" xu4Graphic="true"/>
<image name="sacrific" filename="png/sacrific.png" fixup="abyss" xu4Graphic="true"/>
<image name="honor" filename="png/honor.png" fixup="abyss" xu4Graphic="true"/>
<image name="spirit" filename="png/spirit.png" fixup="abyss" xu4Graphic="true"/>
<image name="humility" filename="png/humility.png" fixup="abyss" xu4Graphic="true"/>
<image name="truth" filename="png/truth.png" fixup="abyss" xu4Graphic="true"/>
<image name="love" filename="png/love.png" fixup="abyss" xu4Graphic="true"/>
<image name="courage" filename="png/courage.png" fixup="abyss" xu4Graphic="true"/>
<image name="stoncrcl" filename="png/stoncrcl.png" xu4Graphic="true"/>
<!-- no intro screen images in VGA upgrade - borrowed from ALLPNG -->
<image name="title" filename="png/title.png" introOnly="true" fixup="intro" xu4Graphic="true">
<subimage name="options_top" x="0" y="32" width="320" height="128"/>
<subimage name="options_btm" x="0" y="112" width="320" height="80"/>
</image>
<image name="tree" filename="png/tree.png" introOnly="true" xu4Graphic="true" >
<subimage name="moongate" x="0" y="152" width="24" height="24"/>
<subimage name="items" x="24" y="152" width="24" height="24"/>
</image>
<image name="portal" filename="png/portal.png" introOnly="true" xu4Graphic="true"/>
<image name="outside" filename="png/outside.png" introOnly="true" xu4Graphic="true"/>
<image name="inside" filename="png/inside.png" introOnly="true" xu4Graphic="true"/>
<image name="wagon" filename="png/wagon.png" introOnly="true" xu4Graphic="true"/>
<image name="gypsy" filename="png/gypsy.png" introOnly="true" xu4Graphic="true"/>
<image name="abacus" filename="png/abacus.png" introOnly="true" fixup="abacus">
<subimage name="whitebead" x="8" y="187" width="8" height="12"/>
<subimage name="blackbead" x="24" y="187" width="8" height="12"/>
</image>
<image name="beasties" filename="png/beasties.png" introOnly="true" xu4Graphic="true">
<subimage name="beast0frame00" x="0" y="0" width="55" height="31"/>
<subimage name="beast0frame01" x="0" y="32" width="55" height="31"/>
<subimage name="beast0frame02" x="0" y="64" width="55" height="31"/>
<subimage name="beast0frame03" x="0" y="96" width="55" height="31"/>
<subimage name="beast0frame04" x="0" y="128" width="55" height="31"/>
<subimage name="beast0frame05" x="0" y="160" width="55" height="31"/>
<subimage name="beast0frame06" x="56" y="0" width="55" height="31"/>
<subimage name="beast0frame07" x="56" y="32" width="55" height="31"/>
<subimage name="beast0frame08" x="56" y="64" width="55" height="31"/>
<subimage name="beast0frame09" x="56" y="96" width="55" height="31"/>
<subimage name="beast0frame10" x="56" y="128" width="55" height="31"/>
<subimage name="beast0frame11" x="56" y="160" width="55" height="31"/>
<subimage name="beast0frame12" x="112" y="0" width="55" height="31"/>
<subimage name="beast0frame13" x="112" y="32" width="55" height="31"/>
<subimage name="beast0frame14" x="112" y="64" width="55" height="31"/>
<subimage name="beast0frame15" x="112" y="96" width="55" height="31"/>
<subimage name="beast0frame16" x="112" y="128" width="55" height="31"/>
<subimage name="beast0frame17" x="112" y="160" width="55" height="31"/>
<subimage name="beast1frame00" x="176" y="0" width="48" height="31"/>
<subimage name="beast1frame01" x="176" y="32" width="48" height="31"/>
<subimage name="beast1frame02" x="176" y="64" width="48" height="31"/>
<subimage name="beast1frame03" x="176" y="96" width="48" height="31"/>
<subimage name="beast1frame04" x="176" y="128" width="48" height="31"/>
<subimage name="beast1frame05" x="176" y="160" width="48" height="31"/>
<subimage name="beast1frame06" x="224" y="0" width="48" height="31"/>
<subimage name="beast1frame07" x="224" y="32" width="48" height="31"/>
<subimage name="beast1frame08" x="224" y="64" width="48" height="31"/>
<subimage name="beast1frame09" x="224" y="96" width="48" height="31"/>
<subimage name="beast1frame10" x="224" y="128" width="48" height="31"/>
<subimage name="beast1frame11" x="224" y="160" width="48" height="31"/>
<subimage name="beast1frame12" x="272" y="0" width="48" height="31"/>
<subimage name="beast1frame13" x="272" y="32" width="48" height="31"/>
<subimage name="beast1frame14" x="272" y="64" width="48" height="31"/>
<subimage name="beast1frame15" x="272" y="96" width="48" height="31"/>
<subimage name="beast1frame16" x="272" y="128" width="48" height="31"/>
<subimage name="beast1frame17" x="272" y="160" width="48" height="31"/>
</image>
<!-- dungeon mess borrowed from VGA -->
<image name="dung" filename="vga/dungeonhall.png" xu4Graphic="true">
<subimage name="dung0_lft_ew" x="0" y="0" width="16" height="176"/>
<subimage name="dung0_rgt_ew" x="160" y="0" width="16" height="176"/>
<subimage name="dung1_lft_ew" x="16" y="8" width="32" height="160"/>
<subimage name="dung1_rgt_ew" x="128" y="8" width="32" height="160"/>
<subimage name="dung2_lft_ew" x="48" y="24" width="24" height="128"/>
<subimage name="dung2_rgt_ew" x="104" y="24" width="24" height="128"/>
<subimage name="dung3_lft_ew" x="72" y="72" width="16" height="32"/>
<subimage name="dung3_rgt_ew" x="88" y="72" width="16" height="32"/>
<subimage name="dung0_lft_ns" x="0" y="0" width="16" height="176"/>
<subimage name="dung0_rgt_ns" x="160" y="0" width="16" height="176"/>
<subimage name="dung1_lft_ns" x="16" y="8" width="32" height="160"/>
<subimage name="dung1_rgt_ns" x="128" y="8" width="32" height="160"/>
<subimage name="dung2_lft_ns" x="48" y="24" width="24" height="128"/>
<subimage name="dung2_rgt_ns" x="104" y="24" width="24" height="128"/>
<subimage name="dung3_lft_ns" x="72" y="72" width="16" height="32"/>
<subimage name="dung3_rgt_ns" x="88" y="72" width="16" height="32"/>
</image>
<image name="dung_door" filename="vga/dungeonhall_door.png" xu4Graphic="true">
<subimage name="dung0_lft_ew_door" x="0" y="0" width="16" height="176"/>
<subimage name="dung0_rgt_ew_door" x="160" y="0" width="16" height="176"/>
<subimage name="dung1_lft_ew_door" x="16" y="8" width="32" height="160"/>
<subimage name="dung1_rgt_ew_door" x="128" y="8" width="32" height="160"/>
<subimage name="dung2_lft_ew_door" x="48" y="24" width="24" height="128"/>
<subimage name="dung2_rgt_ew_door" x="104" y="24" width="24" height="128"/>
<subimage name="dung3_lft_ew_door" x="72" y="72" width="16" height="32"/>
<subimage name="dung3_rgt_ew_door" x="88" y="72" width="16" height="32"/>
<subimage name="dung0_lft_ns_door" x="0" y="0" width="16" height="176"/>
<subimage name="dung0_rgt_ns_door" x="160" y="0" width="16" height="176"/>
<subimage name="dung1_lft_ns_door" x="16" y="8" width="32" height="160"/>
<subimage name="dung1_rgt_ns_door" x="128" y="8" width="32" height="160"/>
<subimage name="dung2_lft_ns_door" x="48" y="24" width="24" height="128"/>
<subimage name="dung2_rgt_ns_door" x="104" y="24" width="24" height="128"/>
<subimage name="dung3_lft_ns_door" x="72" y="72" width="16" height="32"/>
<subimage name="dung3_rgt_ns_door" x="88" y="72" width="16" height="32"/>
</image>
<image name="dungback0" filename="vga/dungeonback0.png" xu4Graphic="true">
<subimage name="dung0_mid_ew" x="0" y="0" width="176" height="176"/>
<subimage name="dung0_mid_ns" x="0" y="0" width="176" height="176"/>
</image>
<image name="dungback1" filename="vga/dungeonback1.png" xu4Graphic="true">
<subimage name="dung1_mid_ew" x="0" y="0" width="176" height="176"/>
<subimage name="dung1_xxx_ew" x="0" y="8" width="16" height="160"/>
<subimage name="dung1_mid_ns" x="0" y="0" width="176" height="176"/>
<subimage name="dung1_xxx_ns" x="0" y="8" width="16" height="160"/>
</image>
<image name="dungback2" filename="vga/dungeonback2.png" xu4Graphic="true">
<subimage name="dung2_mid_ew" x="16" y="48" width="144" height="80"/>
<subimage name="dung2_xxx_ew" x="16" y="48" width="48" height="80"/>
<subimage name="dung2_mid_ns" x="16" y="48" width="144" height="80"/>
<subimage name="dung2_xxx_ns" x="16" y="48" width="48" height="80"/>
</image>
<image name="dungback3" filename="vga/dungeonback3.png" xu4Graphic="true">
<subimage name="dung3_mid_ew" x="56" y="72" width="48" height="32"/>
<subimage name="dung3_xxx_ew" x="48" y="72" width="24" height="32"/>
<subimage name="dung3_mid_ns" x="56" y="72" width="48" height="32"/>
<subimage name="dung3_xxx_ns" x="48" y="72" width="24" height="32"/>
</image>
<image name="dung0_mid_ew_door" filename="vga/dungeonback0_door.png" transparentIndex="9" xu4Graphic="true"/>
<image name="dung0_mid_ns_door" filename="vga/dungeonback0_door.png" transparentIndex="9" xu4Graphic="true" fixup="dungns"/>
<image name="dung1_mid_door_image" filename="vga/dungeonback1_door.png" xu4Graphic="true">
<subimage name="dung1_mid_ew_door" x="0" y="16" width="176" height="160"/>
<subimage name="dung1_mid_ns_door" x="0" y="16" width="176" height="160"/>
</image>
<image name="dung2_mid_door_image" filename="vga/dungeonback2_door.png" xu4Graphic="true">
<subimage name="dung2_mid_ew_door" x="16" y="48" width="144" height="80"/>
<subimage name="dung2_mid_ns_door" x="16" y="48" width="144" height="80"/>
</image>
<image name="dung3_mid_door_image" filename="vga/dungeonback3_door.png" xu4Graphic="true">
<subimage name="dung3_mid_ew_door" x="48" y="72" width="80" height="32"/>
<subimage name="dung3_mid_ns_door" x="48" y="72" width="80" height="32"/>
</image>
<image name="dung0_ladderup_image" filename="vga/ladderup0.png" transparentIndex="0" xu4Graphic="true">
<subimage name="dung0_ladderup" x="45" y="0" width="88" height="87"/>
</image>
<image name="dung0_ladderup_side_image" filename="vga/ladderup0_side.png" transparentIndex="0" xu4Graphic="true">
<subimage name="dung0_ladderup_side" x="45" y="0" width="88" height="87"/>
</image>
<image name="dung1_ladderup_image" filename="vga/ladderup1.png" transparentIndex="0" xu4Graphic="true">
<subimage name="dung1_ladderup" x="64" y="40" width="50" height="48"/>
</image>
<image name="dung1_ladderup_side_image" filename="vga/ladderup1_side.png" transparentIndex="0" xu4Graphic="true">
<subimage name="dung1_ladderup_side" x="64" y="40" width="50" height="48"/>
</image>
<image name="dung2_ladderup_image" filename="vga/ladderup2.png" transparentIndex="0" xu4Graphic="true">
<subimage name="dung2_ladderup" x="77" y="68" width="22" height="19"/>
</image>
<image name="dung2_ladderup_side_image" filename="vga/ladderup2_side.png" transparentIndex="0" xu4Graphic="true">
<subimage name="dung2_ladderup_side" x="77" y="68" width="22" height="19"/>
</image>
<image name="dung3_ladderup_image" filename="vga/ladderup3.png" transparentIndex="0" xu4Graphic="true">
<subimage name="dung3_ladderup" x="84" y="82" width="8" height="6"/>
</image>
<image name="dung3_ladderup_side_image" filename="vga/ladderup3_side.png" transparentIndex="0" xu4Graphic="true">
<subimage name="dung3_ladderup_side" x="84" y="82" width="8" height="6"/>
</image>
<image name="dung0_ladderdown_image" filename="vga/ladderdown0.png" transparentIndex="0" xu4Graphic="true">
<subimage name="dung0_ladderdown" x="45" y="87" width="88" height="89"/>
</image>
<image name="dung0_ladderdown_side_image" filename="vga/ladderdown0_side.png" transparentIndex="0" xu4Graphic="true">
<subimage name="dung0_ladderdown_side" x="45" y="87" width="88" height="89"/>
</image>
<image name="dung1_ladderdown_image" filename="vga/ladderdown1.png" transparentIndex="0" xu4Graphic="true">
<subimage name="dung1_ladderdown" x="64" y="86" width="50" height="50"/>
</image>
<image name="dung1_ladderdown_side_image" filename="vga/ladderdown1_side.png" transparentIndex="0" xu4Graphic="true">
<subimage name="dung1_ladderdown_side" x="64" y="86" width="50" height="50"/>
</image>
<image name="dung2_ladderdown_image" filename="vga/ladderdown2.png" transparentIndex="0" xu4Graphic="true">
<subimage name="dung2_ladderdown" x="77" y="86" width="22" height="22"/>
</image>
<image name="dung2_ladderdown_side_image" filename="vga/ladderdown2_side.png" transparentIndex="0" xu4Graphic="true">
<subimage name="dung2_ladderdown_side" x="77" y="86" width="22" height="22"/>
</image>
<image name="dung3_ladderdown_image" filename="vga/ladderdown3.png" transparentIndex="0" xu4Graphic="true">
<subimage name="dung3_ladderdown" x="84" y="88" width="8" height="8"/>
</image>
<image name="dung3_ladderdown_side_image" filename="vga/ladderdown3_side.png" transparentIndex="0" xu4Graphic="true">
<subimage name="dung3_ladderdown_side" x="84" y="88" width="8" height="8"/>
</image>
<image name="dung0_ladderupdown_image" filename="vga/ladderupdown0.png" transparentIndex="0" xu4Graphic="true">
<subimage name="dung0_ladderupdown" x="45" y="0" width="88" height="176"/>
</image>
<image name="dung0_ladderupdown_side_image" filename="vga/ladderupdown0_side.png" transparentIndex="0" xu4Graphic="true">
<subimage name="dung0_ladderupdown_side" x="45" y="0" width="88" height="176"/>
</image>
<image name="dung1_ladderupdown_image" filename="vga/ladderupdown1.png" transparentIndex="0" xu4Graphic="true">
<subimage name="dung1_ladderupdown" x="64" y="40" width="50" height="96"/>
</image>
<image name="dung1_ladderupdown_side_image" filename="vga/ladderupdown1_side.png" transparentIndex="0" xu4Graphic="true">
<subimage name="dung1_ladderupdown_side" x="64" y="40" width="50" height="96"/>
</image>
<image name="dung2_ladderupdown_image" filename="vga/ladderupdown2.png" transparentIndex="0" xu4Graphic="true">
<subimage name="dung2_ladderupdown" x="77" y="68" width="22" height="40"/>
</image>
<image name="dung2_ladderupdown_side_image" filename="vga/ladderupdown2_side.png" transparentIndex="0" xu4Graphic="true">
<subimage name="dung2_ladderupdown_side" x="77" y="68" width="22" height="40"/>
</image>
<image name="dung3_ladderupdown_image" filename="vga/ladderupdown3.png" transparentIndex="0" xu4Graphic="true">
<subimage name="dung3_ladderupdown" x="84" y="82" width="8" height="12"/>
</image>
<image name="dung3_ladderupdown_side_image" filename="vga/ladderupdown3_side.png" transparentIndex="0" xu4Graphic="true">
<subimage name="dung3_ladderupdown_side" x="84" y="82" width="8" height="12"/>
</image>
<image name="borders" filename="vga2/start.png" prescale="2" xu4Graphic="true"/>
<image name="charset" filename="vga2/charset.png" tiles="128" prescale="2" xu4Graphic="true"/>
<image name="honcom" filename="vga2/honcom.png" introOnly="true" prescale="2" xu4Graphic="true">
<subimage name="honestycard" x="24" y="24" width="180" height="248"/>
<subimage name="compassioncard" x="436" y="24" width="180" height="248"/>
</image>
<image name="sachonor" filename="vga2/sachonor.png" introOnly="true" prescale="2" xu4Graphic="true">
<subimage name="sacrificecard" x="26" y="26" width="178" height="244"/>
<subimage name="honorcard" x="438" y="26" width="178" height="244"/>
</image>
<image name="spirhum" filename="vga2/spirhum.png" introOnly="true" prescale="2" xu4Graphic="true">
<subimage name="spiritualitycard" x="26" y="26" width="178" height="244"/>
<subimage name="humilitycard" x="438" y="26" width="178" height="244"/>
</image>
<image name="valjus" filename="vga2/valjus.png" introOnly="true" prescale="2" xu4Graphic="true">
<subimage name="valorcard" x="26" y="26" width="178" height="244"/>
<subimage name="justicecard" x="438" y="26" width="178" height="244"/>
</image>
<image name="rune0" filename="vga2/rune_0.png" prescale="2" xu4Graphic="true"/>
<image name="rune1" filename="vga2/rune_1.png" prescale="2" xu4Graphic="true"/>
<image name="rune2" filename="vga2/rune_2.png" prescale="2" xu4Graphic="true"/>
<image name="rune3" filename="vga2/rune_3.png" prescale="2" xu4Graphic="true"/>
<image name="rune4" filename="vga2/rune_4.png" prescale="2" xu4Graphic="true"/>
<image name="rune5" filename="vga2/rune_5.png" prescale="2" xu4Graphic="true"/>
<image name="rune6" filename="vga2/rune_6.png" prescale="2" xu4Graphic="true"/>
<image name="rune7" filename="vga2/rune_7.png" prescale="2" xu4Graphic="true"/>
<image name="rune8" filename="vga2/rune_8.png" prescale="2" xu4Graphic="true"/>
<image name="key" filename="vga2/key7.png" prescale="2" xu4Graphic="true"/>
<!-- gem tiles -->
<image name="gemtiles" filename="vga/gem.png" tiles="128" xu4Graphic="true"/>
</imageset>
<layout type="gem" name="Standard">
<tileshape width="4" height="4"/>
<viewport x="32" y="32" width="32" height="32"/>
</layout>
<layout type="gem" name="Full Viewport">
<tileshape width="4" height="4"/>
<viewport x="8" y="8" width="44" height="44"/>
</layout>
<layout type="dungeon_gem" name="Standard">
<tileshape width="8" height="8"/>
<viewport x="8" y="8" width="22" height="22"/>
</layout>
<tileanimset name="EGA">
<tileanim name="scroll">
<transform type="scroll"/>
</tileanim>
<tileanim name="frame" random="50">
<transform type="frame"/>
</tileanim>
<tileanim name="slow_frame" random="5">
<transform type="frame"/>
</tileanim>
<tileanim name="cityflag" random="50">
<transform type="invert" x="5" y="2" width="4" height="4"/>
</tileanim>
<tileanim name="lcbflag" random="50">
<transform type="invert" x="4" y="0" width="4" height="4"/>
</tileanim>
<tileanim name="castleflag" random="50">
<transform type="invert" x="4" y="0" width="4" height="4"/>
</tileanim>
<tileanim name="shipflag" random="50">
<context type="frame" frame="0">
<transform type="invert" x="6" y="1" width="3" height="4"/>
</context>
<context type="frame" frame="1">
<transform type="invert" x="0" y="0" width="0" height="0"/>
</context>
<context type="frame" frame="2">
<transform type="invert" x="7" y="1" width="3" height="4"/>
</context>
<context type="frame" frame="3">
<transform type="invert" x="0" y="0" width="0" height="0"/>
</context>
</tileanim>
<tileanim name="pirateflag" random="50">
<transform type="invert" x="0" y="1" width="16" height="2"/>
</tileanim>
<tileanim name="campfire">
<transform type="pixel_color" x="3" y="5" width="7" height="11">
<color red="0" green="0" blue="0"/>
<color red="180" green="0" blue="0"/>
</transform>
<transform type="pixel_color" x="4" y="8" width="5" height="6">
<color red="97" green="0" blue="0"/>
<color red="256" green="200" blue="0"/>
</transform>
</tileanim>
</tileanimset>
<tileanimset name="VGA">
<tileanim name="scroll">
<transform type="scroll" increment="1"/>
</tileanim>
<tileanim name="frame" random="50">
<transform type="frame"/>
</tileanim>
<tileanim name="slow_frame" random="5">
<transform type="frame"/>
</tileanim>
<tileanim name="cityflag" random="50">
<transform type="invert" x="5" y="2" width="5" height="4"/>
</tileanim>
<tileanim name="lcbflag" random="50">
<transform type="invert" x="5" y="0" width="7" height="4"/>
</tileanim>
<tileanim name="castleflag" random="50">
<transform type="invert" x="5" y="0" width="4" height="4"/>
</tileanim>
<tileanim name="shipflag" random="50">
<context type="frame" frame="0">
<transform type="invert" x="10" y="1" width="5" height="4"/>
</context>
<context type="frame" frame="1">
<transform type="invert" x="6" y="1" width="3" height="3"/>
</context>
<context type="frame" frame="2">
<transform type="invert" x="7" y="2" width="5" height="2"/>
</context>
<context type="frame" frame="3">
<transform type="invert" x="6" y="2" width="2" height="2"/>
</context>
</tileanim>
<tileanim name="pirateflag" random="50">
<context type="frame" frame="0">
<transform type="invert" x="10" y="2" width="6" height="2"/>
</context>
<context type="frame" frame="1">
<transform type="invert" x="6" y="2" width="3" height="2"/>
</context>
<context type="frame" frame="2">
<transform type="invert" x="7" y="2" width="5" height="2"/>
</context>
<context type="frame" frame="3">
<transform type="invert" x="6" y="2" width="2" height="2"/>
</context>
</tileanim>
<tileanim name="campfire">
<transform type="pixel_color" x="4" y="7" width="5" height="7">
<color red="97" green="0" blue="0"/>
<color red="256" green="200" blue="0"/>
</transform>
<transform type="pixel_color" x="4" y="7" width="5" height="7">
<color red="0" green="0" blue="0"/>
<color red="156" green="0" blue="0"/>
</transform>
</tileanim>
</tileanimset>
<tileanimset name="VGA-ALLPNG">
<tileanim name="scroll">
<transform type="scroll" increment="1"/>
</tileanim>
<tileanim name="frame" random="50">
<transform type="frame"/>
</tileanim>
<tileanim name="slow_frame" random="5">
<transform type="frame"/>
</tileanim>
<tileanim name="cityflag" random="50">
<transform type="invert" x="5" y="2" width="5" height="4"/>
</tileanim>
<tileanim name="lcbflag" random="50">
<transform type="invert" x="5" y="0" width="7" height="4"/>
</tileanim>
<tileanim name="castleflag" random="50">
<transform type="invert" x="5" y="0" width="4" height="4"/>
</tileanim>
<tileanim name="shipflag" random="50">
<context type="frame" frame="0">
<transform type="invert" x="10" y="1" width="5" height="4"/>
</context>
<context type="frame" frame="1">
<transform type="invert" x="6" y="1" width="3" height="3"/>
</context>
<context type="frame" frame="2">
<transform type="invert" x="7" y="2" width="5" height="2"/>
</context>
<context type="frame" frame="3">
<transform type="invert" x="6" y="2" width="2" height="2"/>
</context>
</tileanim>
<tileanim name="pirateflag" random="50">
<context type="frame" frame="0">
<transform type="invert" x="10" y="2" width="6" height="2"/>
</context>
<context type="frame" frame="1">
<transform type="invert" x="6" y="2" width="3" height="2"/>
</context>
<context type="frame" frame="2">
<transform type="invert" x="7" y="2" width="5" height="2"/>
</context>
<context type="frame" frame="3">
<transform type="invert" x="6" y="2" width="2" height="2"/>
</context>
</tileanim>
<tileanim name="campfire">
<transform type="pixel_color" x="4" y="7" width="5" height="7">
<color red="97" green="0" blue="0"/>
<color red="256" green="200" blue="0"/>
</transform>
<transform type="pixel_color" x="4" y="7" width="5" height="7">
<color red="0" green="0" blue="0"/>
<color red="156" green="0" blue="0"/>
</transform>
</tileanim>
</tileanimset>
<tileanimset name="HiresVGA">
<tileanim name="scroll">
<transform type="scroll" increment="1"/>
</tileanim>
<tileanim name="frame" random="50">
<transform type="frame"/>
</tileanim>
<tileanim name="slow_frame" random="5">
<transform type="frame"/>
</tileanim>
<tileanim name="cityflag" random="50">
<transform type="invert" x="5" y="2" width="5" height="4"/>
</tileanim>
<tileanim name="lcbflag" random="50">
<transform type="invert" x="5" y="0" width="7" height="4"/>
</tileanim>
<tileanim name="castleflag" random="50">
<transform type="invert" x="5" y="0" width="4" height="4"/>
</tileanim>
<tileanim name="shipflag" random="50">
<context type="frame" frame="0">
<transform type="invert" x="10" y="1" width="5" height="4"/>
</context>
<context type="frame" frame="1">
<transform type="invert" x="6" y="1" width="3" height="3"/>
</context>
<context type="frame" frame="2">
<transform type="invert" x="7" y="2" width="5" height="2"/>
</context>
<context type="frame" frame="3">
<transform type="invert" x="6" y="2" width="2" height="2"/>
</context>
</tileanim>
<tileanim name="pirateflag" random="50">
<context type="frame" frame="0">
<transform type="invert" x="10" y="2" width="6" height="2"/>
</context>
<context type="frame" frame="1">
<transform type="invert" x="6" y="2" width="3" height="2"/>
</context>
<context type="frame" frame="2">
<transform type="invert" x="7" y="2" width="5" height="2"/>
</context>
<context type="frame" frame="3">
<transform type="invert" x="6" y="2" width="2" height="2"/>
</context>
</tileanim>
<tileanim name="campfire">
<transform type="pixel_color" x="4" y="7" width="5" height="7">
<color red="97" green="0" blue="0"/>
<color red="256" green="200" blue="0"/>
</transform>
<transform type="pixel_color" x="4" y="7" width="5" height="7">
<color red="0" green="0" blue="0"/>
<color red="156" green="0" blue="0"/>
</transform>
</tileanim>
</tileanimset>
<tileanimset name="VGA2">
<tileanim name="scroll">
<transform type="scroll" increment="1"/>
</tileanim>
<tileanim name="frame" random="50">
<transform type="frame"/>
</tileanim>
<tileanim name="slow_frame" random="5">
<transform type="frame"/>
</tileanim>
<tileanim name="cityflag" random="50">
<transform type="invert" x="5" y="2" width="5" height="4"/>
</tileanim>
<tileanim name="lcbflag" random="50">
<transform type="invert" x="5" y="0" width="7" height="4"/>
</tileanim>
<tileanim name="castleflag" random="50">
<transform type="invert" x="5" y="0" width="4" height="4"/>
</tileanim>
<tileanim name="shipflag" random="50">
<context type="frame" frame="0">
<transform type="invert" x="10" y="1" width="5" height="4"/>
</context>
<context type="frame" frame="1">
<transform type="invert" x="6" y="1" width="3" height="3"/>
</context>
<context type="frame" frame="2">
<transform type="invert" x="7" y="2" width="5" height="2"/>
</context>
<context type="frame" frame="3">
<transform type="invert" x="6" y="2" width="2" height="2"/>
</context>
</tileanim>
<tileanim name="pirateflag" random="50">
<context type="frame" frame="0">
<transform type="invert" x="10" y="2" width="6" height="2"/>
</context>
<context type="frame" frame="1">
<transform type="invert" x="6" y="2" width="3" height="2"/>
</context>
<context type="frame" frame="2">
<transform type="invert" x="7" y="2" width="5" height="2"/>
</context>
<context type="frame" frame="3">
<transform type="invert" x="6" y="2" width="2" height="2"/>
</context>
</tileanim>
<tileanim name="campfire">
<transform type="pixel_color" x="4" y="7" width="5" height="7">
<color red="97" green="0" blue="0"/>
<color red="256" green="200" blue="0"/>
</transform>
<transform type="pixel_color" x="4" y="7" width="5" height="7">
<color red="0" green="0" blue="0"/>
<color red="156" green="0" blue="0"/>
</transform>
</tileanim>
</tileanimset>
<!-- TODO 'extends' for animsets -->
<tileanimset name="FMTOWNS-Test">
<tileanim name="scroll">
<transform type="scroll" increment="1"/>
</tileanim>
<tileanim name="frame" random="50">
<transform type="frame"/>
</tileanim>
<tileanim name="slow_frame" random="5">
<transform type="frame"/>
</tileanim>
<tileanim name="cityflag" random="50">
<transform type="invert" x="5" y="2" width="5" height="4"/>
</tileanim>
<tileanim name="lcbflag" random="50">
<transform type="invert" x="5" y="0" width="7" height="4"/>
</tileanim>
<tileanim name="castleflag" random="50">
<transform type="invert" x="5" y="0" width="4" height="4"/>
</tileanim>
<tileanim name="shipflag" random="50">
<context type="frame" frame="0">
<transform type="invert" x="10" y="1" width="5" height="4"/>
</context>
<context type="frame" frame="1">
<transform type="invert" x="6" y="1" width="3" height="3"/>
</context>
<context type="frame" frame="2">
<transform type="invert" x="7" y="2" width="5" height="2"/>
</context>
<context type="frame" frame="3">
<transform type="invert" x="6" y="2" width="2" height="2"/>
</context>
</tileanim>
<tileanim name="pirateflag" random="50">
<context type="frame" frame="0">
<transform type="invert" x="10" y="2" width="6" height="2"/>
</context>
<context type="frame" frame="1">
<transform type="invert" x="6" y="2" width="3" height="2"/>
</context>
<context type="frame" frame="2">
<transform type="invert" x="7" y="2" width="5" height="2"/>
</context>
<context type="frame" frame="3">
<transform type="invert" x="6" y="2" width="2" height="2"/>
</context>
</tileanim>
<tileanim name="campfire">
<transform type="pixel_color" x="4" y="7" width="5" height="7">
<color red="97" green="0" blue="0"/>
<color red="256" green="200" blue="0"/>
</transform>
<transform type="pixel_color" x="4" y="7" width="5" height="7">
<color red="0" green="0" blue="0"/>
<color red="156" green="0" blue="0"/>
</transform>
</tileanim>
</tileanimset>
<tileanimset name="new">
<tileanim name="scroll">
<transform type="scroll" increment="1"/>
</tileanim>
<tileanim name="frame" random="50">
<transform type="frame"/>
</tileanim>
<tileanim name="slow_frame" random="5">
<transform type="frame"/>
</tileanim>
<tileanim name="cityflag" random="50">
<transform type="invert" x="5" y="2" width="5" height="4"/>
</tileanim>
<tileanim name="lcbflag" random="50">
<transform type="invert" x="5" y="0" width="7" height="4"/>
</tileanim>
<tileanim name="castleflag" random="50">
<transform type="invert" x="5" y="0" width="4" height="4"/>
</tileanim>
<tileanim name="shipflag" random="50">
<context type="frame" frame="0">
<transform type="invert" x="10" y="1" width="5" height="4"/>
</context>
<context type="frame" frame="1">
<transform type="invert" x="6" y="1" width="3" height="3"/>
</context>
<context type="frame" frame="2">
<transform type="invert" x="7" y="2" width="5" height="2"/>
</context>
<context type="frame" frame="3">
<transform type="invert" x="6" y="2" width="2" height="2"/>
</context>
</tileanim>
<tileanim name="pirateflag" random="50">
<context type="frame" frame="0">
<transform type="invert" x="10" y="2" width="6" height="2"/>
</context>
<context type="frame" frame="1">
<transform type="invert" x="6" y="2" width="3" height="2"/>
</context>
<context type="frame" frame="2">
<transform type="invert" x="7" y="2" width="5" height="2"/>
</context>
<context type="frame" frame="3">
<transform type="invert" x="6" y="2" width="2" height="2"/>
</context>
</tileanim>
<tileanim name="campfire">
<transform type="pixel_color" x="4" y="7" width="5" height="7">
<color red="97" green="0" blue="0"/>
<color red="256" green="200" blue="0"/>
</transform>
<transform type="pixel_color" x="4" y="7" width="5" height="7">
<color red="0" green="0" blue="0"/>
<color red="156" green="0" blue="0"/>
</transform>
</tileanim>
</tileanimset>
</graphics>