71 lines
2.7 KiB
C++
71 lines
2.7 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*/
|
|
|
|
#ifndef BACKENDS_NETWORKING_SDL_NET_CONNECTCLOUDHANDLER_H
|
|
#define BACKENDS_NETWORKING_SDL_NET_CONNECTCLOUDHANDLER_H
|
|
|
|
#include "backends/networking/sdl_net/handlers/basehandler.h"
|
|
#include "backends/networking/sdl_net/client.h"
|
|
#include "backends/networking/http/request.h"
|
|
#include "common/memstream.h"
|
|
|
|
namespace Networking {
|
|
|
|
class ConnectCloudHandler: public BaseHandler {
|
|
void handleError(Client &client, const Common::String &message) const;
|
|
void setJsonResponseHandler(Client &client, const Common::String &type, const Common::String &message) const;
|
|
|
|
Networking::ErrorCallback _storageConnectionCallback;
|
|
|
|
public:
|
|
ConnectCloudHandler();
|
|
~ConnectCloudHandler() override;
|
|
|
|
void handle(Client &client) override;
|
|
bool minimalModeSupported() override { return true; }
|
|
|
|
void setStorageConnectionCallback(Networking::ErrorCallback cb) { _storageConnectionCallback = cb; }
|
|
void storageConnected(const Networking::ErrorResponse& response) const;
|
|
};
|
|
|
|
class ConnectCloudClientHandler : public ClientHandler {
|
|
const ConnectCloudHandler *_cloudHandler;
|
|
Common::MemoryWriteStreamDynamic _clientContent;
|
|
Client *_client;
|
|
static const int32 SUSPICIOUS_CONTENT_SIZE = 640 * 1024; // 640K ought to be enough for anybody
|
|
|
|
void respond(Client &client, const Common::String &response, long responseCode = 200) const;
|
|
void respondWithJson(Client &client, bool error, const Common::String &message, long responseCode = 200) const;
|
|
void handleError(Client &client, const Common::String &message, long responseCode) const;
|
|
void handleSuccess(Client &client, const Common::String &message) const;
|
|
void storageConnectionCallback(const Networking::ErrorResponse &response);
|
|
|
|
public:
|
|
ConnectCloudClientHandler(const ConnectCloudHandler* cloudHandler);
|
|
~ConnectCloudClientHandler() override;
|
|
|
|
void handle(Client *client) override;
|
|
};
|
|
|
|
} // End of namespace Networking
|
|
|
|
#endif
|