452 lines
14 KiB
C++
452 lines
14 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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//
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// Partially based on ffmpeg code.
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//
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// Copyright (c) 2001 Fabrice Bellard.
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// First version by Francois Revol revol@free.fr
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// Seek function by Gael Chardon gael.dev@4now.net
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//
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#ifndef VIDEO_QT_DECODER_H
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#define VIDEO_QT_DECODER_H
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#include "audio/decoders/quicktime_intern.h"
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#include "common/keyboard.h"
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#include "common/scummsys.h"
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#include "graphics/palette.h"
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#include "graphics/transform_tools.h"
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#include "video/video_decoder.h"
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namespace Common {
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class Archive;
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class Rational;
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}
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namespace Graphics {
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class Cursor;
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struct PixelFormat;
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}
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namespace Image {
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class Codec;
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}
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namespace Video {
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/**
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* Decoder for QuickTime videos.
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*
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* Video decoder used in engines:
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* - mohawk
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* - pegasus
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* - sci
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*/
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class QuickTimeDecoder : public VideoDecoder, public Audio::QuickTimeAudioDecoder {
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public:
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QuickTimeDecoder();
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virtual ~QuickTimeDecoder();
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bool loadFile(const Common::Path &filename);
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bool loadStream(Common::SeekableReadStream *stream);
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void close();
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uint16 getWidth() const { return _width; }
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uint16 getHeight() const { return _height; }
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const Graphics::Surface *decodeNextFrame();
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Audio::Timestamp getDuration() const { return Audio::Timestamp(0, _duration, _timeScale); }
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void enableEditListBoundsCheckQuirk(bool enable) { _enableEditListBoundsCheckQuirk = enable; }
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Common::String getAliasPath();
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////////////////
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// QTVR stuff
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////////////////
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void setTargetSize(uint16 w, uint16 h);
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void setOrigin(int left, int top) { _origin = Common::Point(left, top); }
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void handleMouseMove(int16 x, int16 y);
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void handleMouseButton(bool isDown, int16 x = -1, int16 y = -1, bool repeat = false);
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void handleKey(Common::KeyState &state, bool down, bool repeat = false);
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void handleQuit();
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Common::Point getLastClick() { return _mouseDrag; }
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float getPanAngle() const { return _panAngle; }
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void setPanAngle(float panAngle);
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float getTiltAngle() const { return _tiltAngle; }
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void setTiltAngle(float tiltAngle);
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float getFOV() const { return _fov; }
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float getHFOV() const { return _hfov; }
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bool setFOV(float fov);
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int getCurrentNodeID() { return _currentSample == -1 ? 0 : _panoTrack->panoSamples[_currentSample].hdr.nodeID; }
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Common::String getCurrentNodeName();
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int getCurrentRow() { return _nextVideoTrack->getCurFrame() / _nav.columns; }
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void setCurrentRow(int row);
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int getCurrentColumn() { return _nextVideoTrack->getCurFrame() % _nav.columns; }
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void setCurrentColumn(int column);
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int getZoomState() { return _zoomState; }
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const PanoHotSpot *getRolloverHotspot() { return _rolloverHotspot; }
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int getRolloverHotspotID() { return _rolloverHotspotID; }
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const PanoHotSpot *getClickedHotspot() { return _clickedHotspot; }
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int getClickedHotspotID() { return _clickedHotspotID; }
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Common::Point getPanLoc(int16 x, int16 y);
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Graphics::FloatPoint getPanAngles(int16 x, int16 y);
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Common::String getHotSpotName(int id);
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void setClickedHotSpot(int id);
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const PanoHotSpot *getHotSpotByID(int id);
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const PanoNavigation *getHotSpotNavByID(int id);
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void nudge(const Common::String &direction);
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bool isVR() const { return _isVR; }
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QTVRType getQTVRType() const { return _qtvrType; }
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int getWarpMode() const { return _warpMode; }
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void setWarpMode(int warpMode);
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float getQuality() const { return _quality; }
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void setQuality(float quality);
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Common::String getTransitionMode() const { return _transitionMode == kTransitionModeNormal ? "normal" : "swing"; }
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void setTransitionMode(Common::String mode);
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float getTransitionSpeed() const { return _transitionSpeed; }
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void setTransitionSpeed(float speed);
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Common::String getUpdateMode() const;
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void setUpdateMode(Common::String mode);
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void renderHotspots(bool mode);
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struct NodeData {
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uint32 nodeID;
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float defHPan;
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float defVPan;
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float defZoom;
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float minHPan;
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float minVPan;
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float maxHPan;
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float maxVPan;
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float minZoom;
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Common::String name;
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};
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NodeData getNodeData(uint32 nodeID);
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void goToNode(uint32 nodeID);
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protected:
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Common::QuickTimeParser::SampleDesc *readSampleDesc(Common::QuickTimeParser::Track *track, uint32 format, uint32 descSize);
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Common::QuickTimeParser::SampleDesc *readPanoSampleDesc(Common::QuickTimeParser::Track *track, uint32 format, uint32 descSize);
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private:
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void init();
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void updateAudioBuffer();
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void handleObjectMouseMove(int16 x, int16 y);
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void handleObjectMouseButton(bool isDown, int16 x, int16 y, bool repeat);
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void handlePanoMouseMove(int16 x, int16 y);
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void handlePanoMouseButton(bool isDown, int16 x, int16 y, bool repeat);
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void handleObjectKey(Common::KeyState &state, bool down, bool repeat);
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void handlePanoKey(Common::KeyState &state, bool down, bool repeat);
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void closeQTVR();
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void updateAngles();
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void lookupHotspot(int16 x, int16 y);
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void updateQTVRCursor(int16 x, int16 y);
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void setCursor(int curId);
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void cleanupCursors();
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void computeInteractivityZones();
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uint16 _width, _height;
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// _origin is the top left corner point of the panorama video being played
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// by director engine or whichever engine is using QTVR decoder currently
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// decoder handles swing transitions (in QTVR xtra) internally
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// Hence, it needs to know where to blit the projected panorama during transition
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Common::Point _origin;
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public:
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int _currentSample = -1;
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Common::Point _prevMouse;
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bool _isMouseButtonDown = false;
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Common::Point _mouseDrag;
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bool _isKeyDown = false;
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Common::KeyState _lastKey;
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enum {
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kZoomNone,
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kZoomQuestion,
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kZoomIn,
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kZoomOut,
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kZoomLimit,
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kTransitionModeNormal,
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kTransitionModeSwing,
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kUpdateModeNormal,
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kUpdateModeUpdateBoth,
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kUpdateModeOffscreenOnly,
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kUpdateModeFromOffscreen,
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kUpdateModeDirectToScreen,
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};
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private:
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Common::Rect _curBbox;
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int _currentQTVRCursor = -1;
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Common::Archive *_dataBundle = nullptr;
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Graphics::Cursor **_cursorCache = nullptr;
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int _cursorDirMap[256];
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bool _isVR = false;
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uint8 _warpMode = 2; // (2 | 1 | 0) for 2-d, 1-d or no warping
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float _quality = 0.0f;
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int _transitionMode = kTransitionModeNormal;
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float _transitionSpeed = 1.0f;
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int _updateMode = kUpdateModeNormal;
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float _panAngle = 0.0f;
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float _tiltAngle = 0.0f;
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float _fov = 56.0f;
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float _hfov = 56.0f;
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int _zoomState = kZoomNone;
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const PanoHotSpot *_rolloverHotspot = nullptr;
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int _rolloverHotspotID = 0;
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const PanoHotSpot *_clickedHotspot = nullptr;
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int _clickedHotspotID = 0;
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bool _renderHotspots = false;
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Graphics::Surface *_scaledSurface;
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void scaleSurface(const Graphics::Surface *src, Graphics::Surface *dst,
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const Common::Rational &scaleFactorX, const Common::Rational &scaleFactorY);
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bool _enableEditListBoundsCheckQuirk;
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bool _cursorDirty;
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Common::Point _cursorPos;
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class VideoSampleDesc : public Common::QuickTimeParser::SampleDesc {
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public:
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VideoSampleDesc(Common::QuickTimeParser::Track *parentTrack, uint32 codecTag);
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~VideoSampleDesc();
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void initCodec();
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// TODO: Make private in the long run
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uint16 _bitsPerSample;
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char _codecName[32];
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uint16 _colorTableId;
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Graphics::Palette _palette;
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Image::Codec *_videoCodec;
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};
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// The AudioTrackHandler is currently just a wrapper around some
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// QuickTimeDecoder functions.
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class AudioTrackHandler : public SeekableAudioTrack {
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public:
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AudioTrackHandler(QuickTimeDecoder *decoder, QuickTimeAudioTrack *audioTrack);
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void updateBuffer();
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protected:
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Audio::SeekableAudioStream *getSeekableAudioStream() const;
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private:
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QuickTimeDecoder *_decoder;
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QuickTimeAudioTrack *_audioTrack;
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};
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class PanoSampleDesc : public Common::QuickTimeParser::SampleDesc {
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public:
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PanoSampleDesc(Common::QuickTimeParser::Track *parentTrack, uint32 codecTag);
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~PanoSampleDesc();
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int16 _majorVersion; // must be zero, also observed to be 1
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int16 _minorVersion; // must be zero, also observed to be 1
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int32 _sceneTrackID; // ID of video track that contains panoramic scene
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int32 _loResSceneTrackID; // ID of video track that contains low res panoramic scene
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byte _reserved3[4 * 6]; // must be zero
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int32 _hotSpotTrackID; // ID of video track that contains hotspot image
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byte _reserved4[4 * 9]; // must be zero
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float _hPanStart; // horizontal pan range start angle (e.g. 0)
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float _hPanEnd; // horizontal pan range end angle (e.g. 360)
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float _vPanTop; // vertical pan range top angle (e.g. 42.5)
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float _vPanBottom; // vertical pan range bottom angle (e.g. -42.5)
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float _minimumZoom; // minimum zoom angle (e.g. 5; use 0 for default)
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float _maximumZoom; // maximum zoom angle (e.g. 65; use 0 for default)
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// info for the highest res version of scene track
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uint32 _sceneSizeX; // pixel width of the panorama (e.g. 768)
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uint32 _sceneSizeY; // pixel height of the panorama (e.g. 2496)
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uint32 _numFrames; // number of diced frames (e.g. 24)
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int16 _reserved5; // must be zero
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int16 _sceneNumFramesX; // diced frames wide (e.g. 1)
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int16 _sceneNumFramesY; // diced frames high (e.g. 24)
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int16 _sceneColorDepth; // bit depth of the scene track (e.g. 32)
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// info for the highest rest version of hotSpot track
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int32 _hotSpotSizeX; // pixel width of the hot spot panorama (e.g. 768)
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int32 _hotSpotSizeY; // pixel height of the hot spot panorama (e.g. 2496)
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int16 _reserved6; // must be zero
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int16 _hotSpotNumFramesX; // diced frames wide (e.g. 1)
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int16 _hotSpotNumFramesY; // diced frames high (e.g. 24)
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int16 _hotSpotColorDepth; // must be 8
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};
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// The VideoTrackHandler is the bridge between the time of playback
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// and the media for the given track. It calculates when to start
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// tracks and at what rate to play the media using the edit list.
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class VideoTrackHandler : public VideoTrack {
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public:
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VideoTrackHandler(QuickTimeDecoder *decoder, Common::QuickTimeParser::Track *parent);
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~VideoTrackHandler();
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bool endOfTrack() const;
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bool isSeekable() const { return true; }
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bool seek(const Audio::Timestamp &time);
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Audio::Timestamp getDuration() const;
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uint16 getWidth() const;
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uint16 getHeight() const;
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Graphics::PixelFormat getPixelFormat() const;
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bool setOutputPixelFormat(const Graphics::PixelFormat &format);
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int getCurFrame() const { return _curFrame; }
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void setCurFrame(int32 curFrame) { _curFrame = curFrame; }
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int getFrameCount() const;
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uint32 getNextFrameStartTime() const; // milliseconds
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const Graphics::Surface *decodeNextFrame();
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Audio::Timestamp getFrameTime(uint frame) const;
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const byte *getPalette() const;
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bool hasDirtyPalette() const { return _dirtyPalette; }
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bool setReverse(bool reverse);
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bool isReversed() const { return _reversed; }
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bool canDither() const;
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void setDither(const byte *palette);
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Common::Rational getScaledWidth() const;
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Common::Rational getScaledHeight() const;
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const Graphics::Surface *bufferNextFrame();
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private:
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QuickTimeDecoder *_decoder;
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Common::QuickTimeParser::Track *_parent;
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uint32 _curEdit;
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int32 _curFrame;
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int32 _delayedFrameToBufferTo;
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uint32 _nextFrameStartTime; // media time
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Graphics::Surface *_scaledSurface;
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int32 _durationOverride; // media time
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const byte *_curPalette;
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mutable bool _dirtyPalette;
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bool _reversed;
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Common::SeekableReadStream *getNextFramePacket(uint32 &descId);
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uint32 getCurFrameDuration(); // media time
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uint32 findKeyFrame(uint32 frame) const;
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bool isEmptyEdit() const;
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void enterNewEditListEntry(bool bufferFrames, bool intializingTrack = false);
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uint32 getRateAdjustedFrameTime() const; // media time
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uint32 getCurEditTimeOffset() const; // media time
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uint32 getCurEditTrackDuration() const; // media time
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bool atLastEdit() const;
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bool endOfCurEdit() const;
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void checkEditListBounds();
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};
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class PanoTrackHandler : public VideoTrack {
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public:
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PanoTrackHandler(QuickTimeDecoder *decoder, Common::QuickTimeParser::Track *parent);
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~PanoTrackHandler();
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bool endOfTrack() const { return false; }
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uint16 getWidth() const;
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uint16 getHeight() const;
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int getCurFrame() const { return 1; }
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uint32 getNextFrameStartTime() const { return 0; }
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Graphics::PixelFormat getPixelFormat() const;
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const Graphics::Surface *decodeNextFrame();
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Common::Rational getScaledWidth() const;
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Common::Rational getScaledHeight() const;
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void initPanorama();
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void constructPanorama();
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Graphics::Surface *constructMosaic(VideoTrackHandler *track, uint w, uint h, Common::String fname);
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Common::Point projectPoint(int16 x, int16 y);
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void setDirty() { _dirty = true; }
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private:
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QuickTimeDecoder *_decoder;
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Common::QuickTimeParser::Track *_parent;
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void projectPanorama(uint8 scaleFactor, float fov, float hfov, float panAngle, float tiltAngle);
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void swingTransitionHandler();
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void boxAverage(Graphics::Surface *sourceSurface, uint8 scaleFactor);
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Graphics::Surface* upscalePanorama(Graphics::Surface *sourceSurface, int8 level);
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const Graphics::Surface *bufferNextFrame();
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public:
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Graphics::Surface *_constructedPano;
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Graphics::Surface *_upscaledConstructedPano;
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Graphics::Surface *_constructedHotspots;
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Graphics::Surface *_projectedPano;
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Graphics::Surface *_planarProjection;
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// Current upscale level (0 or 1 or 2) of _upscaledConstructedPanorama compared to _constructedPano
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// level 0 means that constructedPano was just contructed and hasn't been upscaled yet
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// level 1 means only upscaled height (2x pixels)
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// level 2 means upscaled height and width (4x pixels)
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uint8 _upscaleLevel = 0;
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// Defining these to make the swing transition happen
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// which requires storing the previous point during every change in FOV, Pan Angle and Tilt Angle
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// If swing transition is called, this will be the start point of the transition
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float _currentFOV = 0;
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float _currentHFOV = 0;
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float _currentPanAngle = 0;
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float _currentTiltAngle = 0;
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private:
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bool _isPanoConstructed;
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bool _dirty;
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};
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};
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} // End of namespace Video
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#endif
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