15313 lines
398 KiB
Plaintext
15313 lines
398 KiB
Plaintext
# LANGUAGE translation for ScummVM.
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# Copyright (C) YEAR ScummVM Team
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# This file is distributed under the same license as the ScummVM package.
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# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
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#
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msgid ""
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msgstr ""
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"Project-Id-Version: ScummVM 2.9.0git\n"
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"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
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"POT-Creation-Date: 2026-02-01 19:29+0000\n"
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"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
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"Last-Translator: Automatically generated\n"
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"Language-Team: none\n"
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"Language: zh_Hant\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"X-Language-name: Chinese (Traditional)\n"
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#: audio/mac_plugin.cpp:30
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msgid "Apple Macintosh Audio"
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msgstr ""
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#. I18N: built on <build date> with <compiler>
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#: gui/about.cpp:103
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#, c-format
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msgid "(built on %s with %s)"
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msgstr ""
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#: gui/about.cpp:110
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msgid "Features compiled in:"
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msgstr ""
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#: gui/about.cpp:118
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msgid "not supported"
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msgstr ""
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#: gui/about.cpp:118
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msgid "disabled"
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msgstr ""
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#: gui/about.cpp:118
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msgid "enabled"
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msgstr ""
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#. I18N: CPU extensions are sets of extra processor instructions used to speed up operations. See Intel AVX2, ARM NEON, etc.
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#: gui/about.cpp:142
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msgid "CPU extensions support:"
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msgstr ""
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#: gui/about.cpp:155
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msgid "Available engines:"
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msgstr ""
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#. I18N: Close dialog button
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#: gui/about.cpp:527 gui/downloadpacksdialog.cpp:298
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#: gui/downloadpacksdialog.cpp:389 gui/integrity-dialog.cpp:354
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#: gui/gui-manager.cpp:168 gui/imagealbum-dialog.cpp:133 gui/textviewer.cpp:56
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#: gui/unknown-game-dialog.cpp:53 backends/platform/android/options.cpp:571
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#: engines/drascula/metaengine.cpp:245 engines/queen/metaengine.cpp:264
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#: engines/saga/metaengine.cpp:374 engines/scumm/help.cpp:126
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#: engines/scumm/help.cpp:141 engines/scumm/help.cpp:166
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#: engines/scumm/help.cpp:194 engines/scumm/help.cpp:212
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#: engines/sherlock/metaengine.cpp:430 engines/supernova/metaengine.cpp:341
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#: engines/tot/metaengine.cpp:149 engines/twp/metaengine.cpp:179
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msgid "Close"
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msgstr ""
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#: gui/browser.cpp:74 backends/dialogs/macosx/macosx-dialogs.mm:108
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msgid "Show hidden files"
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msgstr ""
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#: gui/browser.cpp:74
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msgid "Show files marked with the hidden attribute"
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msgstr ""
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#: gui/browser.cpp:78 gui/remotebrowser.cpp:56
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msgid "Go up"
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msgstr ""
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#: gui/browser.cpp:78 gui/browser.cpp:80 gui/remotebrowser.cpp:56
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#: gui/remotebrowser.cpp:58
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msgid "Go to previous directory level"
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msgstr ""
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#: gui/browser.cpp:80 gui/remotebrowser.cpp:58
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msgctxt "lowres"
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msgid "Go up"
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msgstr ""
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#: gui/browser.cpp:81 gui/chooser.cpp:45 gui/cloudconnectionwizard.cpp:67
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#: gui/downloaddlcsdialog.cpp:61 gui/downloadpacksdialog.cpp:272
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#: gui/downloadpacksdialog.cpp:465 gui/editgamedialog.cpp:340
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#: gui/editrecorddialog.cpp:66 gui/integrity-dialog.cpp:122
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#: gui/integrity-dialog.cpp:253 gui/filebrowser-dialog.cpp:68
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#: gui/fluidsynth-dialog.cpp:153 gui/massadd.cpp:93 gui/options.cpp:2416
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#: gui/predictivedialog.cpp:68 gui/recorderdialog.cpp:73
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#: gui/recorderdialog.cpp:212 gui/remotebrowser.cpp:59
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#: gui/saveload-dialog.cpp:64 gui/saveload-dialog.cpp:456
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#: gui/saveload-dialog.cpp:540 gui/saveload-dialog.cpp:839
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#: gui/saveload-dialog.cpp:1243 gui/shaderbrowser-dialog.cpp:80
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#: gui/themebrowser.cpp:54 gui/unknown-game-dialog.cpp:53 base/main.cpp:594
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#: dists/android.strings.xml.cpp:46 engines/engine.cpp:808
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#: engines/engine.cpp:833 backends/dialogs/gtk/gtk-dialogs.cpp:65
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#: backends/events/default/default-events.cpp:193
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#: backends/events/default/default-events.cpp:217
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#: backends/platform/android/options.cpp:293
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#: backends/platform/wii/options.cpp:47 engines/asylum/asylum.cpp:204
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#: engines/buried/saveload.cpp:83 engines/cine/saveload.cpp:857
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#: engines/director/lingo/xlibs/j/jitdraw3.cpp:123
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#: engines/drascula/saveload.cpp:51 engines/grim/inputdialog.cpp:84
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#: engines/hypno/metaengine.cpp:225 engines/mohawk/myst_stacks/menu.cpp:283
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#: engines/mohawk/myst_stacks/menu.cpp:300
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#: engines/mohawk/myst_stacks/menu.cpp:318
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#: engines/mohawk/riven_stacks/aspit.cpp:349
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#: engines/mohawk/riven_stacks/aspit.cpp:371
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#: engines/mohawk/riven_stacks/aspit.cpp:455
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#: engines/parallaction/saveload.cpp:270
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#: engines/scumm/dialog-createsession.cpp:47
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#: engines/scumm/dialog-sessionselector.cpp:67
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#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:138
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#: engines/sword1/control.cpp:2816 engines/wintermute/wintermute.cpp:174
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msgid "Cancel"
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msgstr ""
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#: gui/browser.cpp:82 gui/chooser.cpp:46 gui/filebrowser-dialog.cpp:69
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#: gui/remotebrowser.cpp:60 gui/shaderbrowser-dialog.cpp:81
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#: gui/themebrowser.cpp:55 backends/dialogs/gtk/gtk-dialogs.cpp:64
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#: backends/dialogs/macosx/macosx-dialogs.mm:162
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#: backends/dialogs/win32/win32-dialogs.cpp:136
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msgid "Choose"
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msgstr ""
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#: gui/cloudconnectionwizard.cpp:198
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msgid "Cloud Connection Wizard"
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msgstr ""
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#: gui/cloudconnectionwizard.cpp:201
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msgid "Quick mode"
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msgstr ""
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#: gui/cloudconnectionwizard.cpp:202
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msgid "Manual mode"
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msgstr ""
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#: gui/cloudconnectionwizard.cpp:205
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msgid "Will ask you to run the Local Webserver"
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msgstr ""
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#: gui/cloudconnectionwizard.cpp:207
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msgid "Requires the Local Webserver feature"
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msgstr ""
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#: gui/cloudconnectionwizard.cpp:223
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msgid "Quick Mode: Step 1"
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msgstr ""
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#: gui/cloudconnectionwizard.cpp:228
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msgid ""
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"In this mode, the Local Webserver must be running,\n"
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"so your browser can forward data to ScummVM"
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msgstr ""
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#: gui/cloudconnectionwizard.cpp:257 gui/options.cpp:3776
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msgid "Stop server"
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msgstr ""
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#: gui/cloudconnectionwizard.cpp:257 gui/options.cpp:2840
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msgid "Run server"
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msgstr ""
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#: gui/cloudconnectionwizard.cpp:258 gui/options.cpp:3777
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msgid "Stop local webserver"
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msgstr ""
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#: gui/cloudconnectionwizard.cpp:258 gui/options.cpp:2840
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msgid "Run local webserver"
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msgstr ""
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#: gui/cloudconnectionwizard.cpp:266 gui/options.cpp:2841 gui/options.cpp:3784
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msgid "Not running"
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msgstr ""
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#: gui/cloudconnectionwizard.cpp:281
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msgid "Quick Mode: Step 2"
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msgstr ""
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#: gui/cloudconnectionwizard.cpp:285
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msgid "Now, open this link in your browser:"
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msgstr ""
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#: gui/cloudconnectionwizard.cpp:286 gui/cloudconnectionwizard.cpp:347
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#: gui/message.cpp:278 gui/message.cpp:282
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msgid "Open URL"
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msgstr ""
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#: gui/cloudconnectionwizard.cpp:288
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msgid ""
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"It will automatically pass the data to ScummVM,\n"
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"and warn you should there be any errors."
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msgstr ""
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#: gui/cloudconnectionwizard.cpp:301
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msgid "Local Webserver address: "
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msgstr ""
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#: gui/cloudconnectionwizard.cpp:317
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msgid "Quick Mode: Success"
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msgstr ""
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#: gui/cloudconnectionwizard.cpp:321 gui/cloudconnectionwizard.cpp:435
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msgid "Your cloud storage has been connected!"
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msgstr ""
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#: gui/cloudconnectionwizard.cpp:322 gui/cloudconnectionwizard.cpp:436
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msgid "Finish"
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msgstr ""
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#: gui/cloudconnectionwizard.cpp:339
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msgid "Manual Mode: Step 1"
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msgstr ""
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#: gui/cloudconnectionwizard.cpp:346
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msgid "Open this link in your browser:"
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msgstr ""
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#: gui/cloudconnectionwizard.cpp:349
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msgid ""
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"When it fails to pass the JSON code to ScummVM,\n"
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"find it on the Troubleshooting section of the page,\n"
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"and go to the next step here."
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msgstr ""
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#: gui/cloudconnectionwizard.cpp:378
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msgid "Manual Mode: Step 2"
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msgstr ""
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#: gui/cloudconnectionwizard.cpp:383
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msgid "Copy the JSON code from the browser here and press Next:"
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msgstr ""
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#: gui/cloudconnectionwizard.cpp:386 gui/gui-manager.cpp:256
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#: gui/gui-manager.cpp:271
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msgid "Paste"
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msgstr ""
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#: gui/cloudconnectionwizard.cpp:386
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msgid "Paste code from clipboard"
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msgstr ""
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#: gui/cloudconnectionwizard.cpp:387 gui/launcher.cpp:317
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#: engines/dialogs.cpp:94 engines/engine.cpp:1019 engines/mm/xeen/saves.cpp:259
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#: engines/nancy/state/loadsave.cpp:108 engines/nancy/state/loadsave.cpp:153
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#: engines/parallaction/metaengine.cpp:151
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#: engines/parallaction/saveload.cpp:193 engines/pegasus/pegasus.cpp:388
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#: engines/tinsel/metaengine.cpp:329 engines/trecision/saveload.cpp:253
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#: engines/tsage/scenes.cpp:642 engines/wage/saveload.cpp:753
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msgid "Load"
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msgstr ""
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#: gui/cloudconnectionwizard.cpp:387
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msgid "Load code from file"
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msgstr ""
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#: gui/cloudconnectionwizard.cpp:410
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msgid "Manual Mode: Something went wrong"
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msgstr ""
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#: gui/cloudconnectionwizard.cpp:414
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msgid "Cloud storage was not connected."
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msgstr ""
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#: gui/cloudconnectionwizard.cpp:415
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msgid "Make sure the JSON code was copied correctly and retry."
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msgstr ""
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#: gui/cloudconnectionwizard.cpp:416
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msgid "If that doesn't work, try again from the beginning."
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msgstr ""
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#: gui/cloudconnectionwizard.cpp:417
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msgid "Error message: "
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msgstr ""
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#: gui/cloudconnectionwizard.cpp:431
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msgid "Manual Mode: Success"
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msgstr ""
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#: gui/cloudconnectionwizard.cpp:459 gui/dlcsdialog.cpp:59
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#: gui/downloaddlcsdialog.cpp:60 engines/crab/input/input.cpp:175
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msgid "Back"
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msgstr ""
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#: gui/cloudconnectionwizard.cpp:467 gui/imagealbum-dialog.cpp:104
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#: gui/saveload-dialog.cpp:840 engines/crab/input/input.cpp:181
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msgid "Next"
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msgstr ""
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#: gui/cloudconnectionwizard.cpp:530
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msgid "Another Storage is working right now. Do you want to interrupt it?"
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msgstr ""
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#: gui/cloudconnectionwizard.cpp:530 gui/downloaddialog.cpp:118
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#: gui/downloaddialog.cpp:152 gui/filebrowser-dialog.cpp:135
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#: gui/fluidsynth-dialog.cpp:210 gui/launcher.cpp:421 gui/launcher.cpp:450
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#: gui/launcher.cpp:523 gui/launcher.cpp:1841 gui/options.cpp:3485
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#: gui/options.cpp:3859 base/main.cpp:594
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#: backends/events/default/default-events.cpp:193 engines/buried/buried.cpp:598
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#: engines/chamber/metaengine.cpp:91 engines/director/events.cpp:102
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#: engines/director/lingo/xlibs/j/jitdraw3.cpp:139
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#: engines/efh/metaengine.cpp:362 engines/grim/grim.cpp:366
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#: engines/hypno/metaengine.cpp:192 engines/kyra/gui/saveload_eob.cpp:611
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#: engines/kyra/gui/saveload_eob.cpp:644 engines/lab/metaengine.cpp:197
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#: engines/parallaction/metaengine.cpp:169
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#: engines/sci/graphics/controls32.cpp:937 engines/scumm/scumm.cpp:4341
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#: engines/sherlock/metaengine.cpp:638 engines/sherlock/metaengine.cpp:1244
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#: engines/sludge/event.cpp:144 engines/toon/toon.cpp:1550
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#: engines/zvision/zvision.cpp:321
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msgid "Yes"
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msgstr ""
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#: gui/cloudconnectionwizard.cpp:530 gui/downloaddialog.cpp:118
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#: gui/downloaddialog.cpp:153 gui/filebrowser-dialog.cpp:135
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#: gui/fluidsynth-dialog.cpp:210 gui/launcher.cpp:421 gui/launcher.cpp:450
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#: gui/launcher.cpp:523 gui/launcher.cpp:1841 gui/options.cpp:3485
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#: gui/options.cpp:3859 engines/buried/buried.cpp:598
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#: engines/chamber/metaengine.cpp:97 engines/director/events.cpp:102
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#: engines/director/lingo/xlibs/j/jitdraw3.cpp:139
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#: engines/efh/metaengine.cpp:368 engines/grim/grim.cpp:366
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#: engines/hypno/metaengine.cpp:198 engines/kyra/gui/saveload_eob.cpp:611
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#: engines/kyra/gui/saveload_eob.cpp:644 engines/lab/metaengine.cpp:204
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#: engines/parallaction/metaengine.cpp:175
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#: engines/sci/graphics/controls32.cpp:937 engines/scumm/scumm.cpp:4341
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#: engines/sherlock/metaengine.cpp:643 engines/sherlock/metaengine.cpp:1250
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#: engines/sludge/event.cpp:144 engines/toon/toon.cpp:1550
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#: engines/zvision/zvision.cpp:322
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msgid "No"
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msgstr ""
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#: gui/cloudconnectionwizard.cpp:539
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msgid "Wait until current Storage finishes and try again."
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msgstr ""
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#. I18N: JSON is name of the format, this message is displayed if user entered something incorrect to the text field
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#: gui/cloudconnectionwizard.cpp:564
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msgid "JSON code contents are malformed."
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msgstr ""
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#: gui/cloudconnectionwizard.cpp:585 gui/editgamedialog.cpp:341
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#: gui/editrecorddialog.cpp:67 gui/integrity-dialog.cpp:260
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#: gui/fluidsynth-dialog.cpp:154 gui/massadd.cpp:90 gui/message.cpp:156
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#: gui/message.cpp:160 gui/message.cpp:231 gui/message.cpp:270
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#: gui/message.cpp:274 gui/options.cpp:2418 gui/predictivedialog.cpp:69
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#: gui/saveload-dialog.cpp:1244 base/main.cpp:661 base/main.cpp:686
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#: dists/android.strings.xml.cpp:33 backends/platform/wii/options.cpp:46
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#: engines/buried/buried.cpp:622 engines/buried/saveload.cpp:83
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#: engines/director/lingo/xlibs/j/jitdraw3.cpp:123
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#: engines/drascula/saveload.cpp:51 engines/grim/inputdialog.cpp:83
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#: engines/parallaction/saveload.cpp:270 engines/sci/engine/kgraphics.cpp:76
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#: engines/sci/graphics/controls32.cpp:934 engines/scumm/scumm.cpp:4353
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#: engines/sword1/control.cpp:2816
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msgid "OK"
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msgstr ""
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#: gui/cloudconnectionwizard.cpp:586
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msgid "Incorrect JSON."
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msgstr ""
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#. I18N: error message displayed on 'Manual Mode: Failure' step of 'Cloud Connection Wizard', describing that storage connection process was interrupted
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#: gui/cloudconnectionwizard.cpp:593
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msgid "Interrupted."
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msgstr ""
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#: gui/cloudconnectionwizard.cpp:666
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msgid ""
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"Failed to open URL!\n"
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"Please navigate to this page manually."
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msgstr ""
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#. I18N: JSON is a file format name
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#: gui/cloudconnectionwizard.cpp:683
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msgid "Select JSON file copied from scummvm.org site"
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msgstr ""
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#. I18N: JSON is a file format name
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#: gui/cloudconnectionwizard.cpp:689
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msgid "Failed to load JSON file"
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msgstr ""
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#: gui/dlcsdialog.cpp:41
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msgid "Download Freeware Games and Demos"
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msgstr ""
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#: gui/dlcsdialog.cpp:52
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msgid "Fetching DLCs..."
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msgstr ""
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#: gui/dlcsdialog.cpp:60
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msgid "All Downloads"
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msgstr ""
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#: gui/dlcsdialog.cpp:61 gui/downloadpacksdialog.cpp:268 gui/textviewer.cpp:59
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msgid "Download"
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msgstr ""
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#: gui/downloaddialog.cpp:48
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msgid "Select directory where to download game data"
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msgstr ""
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#: gui/downloaddialog.cpp:49 gui/dump-all-dialogs.cpp:117
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#: gui/dump-all-dialogs.cpp:142 gui/editgamedialog.cpp:586 gui/launcher.cpp:314
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msgid "Select directory with game data"
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msgstr ""
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#: gui/downloaddialog.cpp:51 gui/downloaddialog.cpp:209
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msgid "From: "
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msgstr ""
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#: gui/downloaddialog.cpp:52 gui/downloaddialog.cpp:210
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msgid "To: "
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msgstr ""
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#: gui/downloaddialog.cpp:63 gui/downloadpacksdialog.cpp:202
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#: gui/downloadpacksdialog.cpp:247 gui/downloadpacksdialog.cpp:257
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#: gui/downloadpacksdialog.cpp:279 gui/downloadpacksdialog.cpp:294
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msgid "Cancel download"
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msgstr ""
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#: gui/downloaddialog.cpp:65
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msgctxt "lowres"
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msgid "Cancel download"
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msgstr ""
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#: gui/downloaddialog.cpp:67 gui/downloadpacksdialog.cpp:203
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#: gui/downloadpacksdialog.cpp:283 engines/efh/metaengine.cpp:524
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msgid "Hide"
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msgstr ""
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#: gui/downloaddialog.cpp:117
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msgid ""
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"It looks like your connection is limited. Do you really want to download "
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"files with it?"
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msgstr ""
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#: gui/downloaddialog.cpp:136 gui/launcher.cpp:686
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msgid "ScummVM couldn't open the specified directory!"
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msgstr ""
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#: gui/downloaddialog.cpp:146
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msgid ""
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"Cannot create a directory to download - the specified directory has a file "
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"with the same name."
|
|
msgstr ""
|
|
|
|
#: gui/downloaddialog.cpp:151
|
|
#, c-format
|
|
msgid ""
|
|
"The \"%s\" already exists in the specified directory.\n"
|
|
"Do you really want to download files into that directory?"
|
|
msgstr ""
|
|
|
|
#: gui/downloaddialog.cpp:198 gui/downloaddlcsdialog.cpp:70
|
|
#: gui/downloadpacksdialog.cpp:369
|
|
#, c-format
|
|
msgid "Downloaded %s %S / %s %S"
|
|
msgstr ""
|
|
|
|
#: gui/downloaddialog.cpp:204 gui/downloadpacksdialog.cpp:375
|
|
#, c-format
|
|
msgid "Download speed: %s %S/s"
|
|
msgstr ""
|
|
|
|
#: gui/downloaddlcsdialog.cpp:41
|
|
msgid "Currently Downloading Games"
|
|
msgstr ""
|
|
|
|
#: gui/downloaddlcsdialog.cpp:55
|
|
msgid "Pending Downloads"
|
|
msgstr ""
|
|
|
|
#: gui/downloadpacksdialog.cpp:161
|
|
#, c-format
|
|
msgid "ERROR %d: %s"
|
|
msgstr ""
|
|
|
|
#. I18N: String like "Downloading icon packs list..."
|
|
#: gui/downloadpacksdialog.cpp:190 gui/downloadpacksdialog.cpp:246
|
|
#, c-format
|
|
msgid "Downloading %S list..."
|
|
msgstr ""
|
|
|
|
#: gui/downloadpacksdialog.cpp:204
|
|
msgid "Clear Cache"
|
|
msgstr ""
|
|
|
|
#: gui/downloadpacksdialog.cpp:256
|
|
#, c-format
|
|
msgid "Downloading %S list... %d entries"
|
|
msgstr ""
|
|
|
|
#: gui/downloadpacksdialog.cpp:266
|
|
#, c-format
|
|
msgid "Detected %d new packs, %s %S"
|
|
msgstr ""
|
|
|
|
#: gui/downloadpacksdialog.cpp:292
|
|
#, c-format
|
|
msgid "Download complete, downloaded %d packs, %s %S"
|
|
msgstr ""
|
|
|
|
#: gui/downloadpacksdialog.cpp:396 gui/downloadpacksdialog.cpp:441
|
|
msgid "ERROR: No icons path set"
|
|
msgstr ""
|
|
|
|
#. I18N: String like "No new icon packs available"
|
|
#: gui/downloadpacksdialog.cpp:429
|
|
#, c-format
|
|
msgid "No new %S available"
|
|
msgstr ""
|
|
|
|
#: gui/downloadpacksdialog.cpp:465
|
|
#, c-format
|
|
msgid ""
|
|
"You are about to remove %s %S of data, deleting all previously downloaded "
|
|
"%S. Do you want to proceed?"
|
|
msgstr ""
|
|
|
|
#: gui/downloadpacksdialog.cpp:465 gui/updates-dialog.cpp:117
|
|
#: backends/platform/android/options.cpp:293
|
|
msgid "Proceed"
|
|
msgstr ""
|
|
|
|
#: gui/dump-all-dialogs.cpp:123 gui/options.cpp:3347
|
|
msgid "icon packs"
|
|
msgstr ""
|
|
|
|
#: gui/dump-all-dialogs.cpp:127 gui/options.cpp:3358
|
|
msgid "shader packs"
|
|
msgstr ""
|
|
|
|
#: gui/dump-all-dialogs.cpp:146 gui/launcher.cpp:737
|
|
msgid "Pick the game:"
|
|
msgstr ""
|
|
|
|
#: gui/editgamedialog.cpp:140 engines/dialogs.cpp:301
|
|
msgid "Game"
|
|
msgstr ""
|
|
|
|
#: gui/editgamedialog.cpp:164 gui/options.cpp:2075 gui/options.cpp:2254
|
|
msgid "GFX"
|
|
msgstr ""
|
|
|
|
#: gui/editgamedialog.cpp:164 gui/options.cpp:2075 gui/options.cpp:2254
|
|
#: backends/graphics/atari/atari-graphics.cpp:1054
|
|
#: backends/graphics/sdl/sdl-graphics.cpp:488
|
|
msgid "Graphics"
|
|
msgstr ""
|
|
|
|
#: gui/editgamedialog.cpp:170
|
|
msgid "Override global graphic settings"
|
|
msgstr ""
|
|
|
|
#: gui/editgamedialog.cpp:172
|
|
msgctxt "lowres"
|
|
msgid "Override global graphic settings"
|
|
msgstr ""
|
|
|
|
#: gui/editgamedialog.cpp:185 gui/options.cpp:2288 engines/dialogs.cpp:346
|
|
msgid "Keymaps"
|
|
msgstr ""
|
|
|
|
#: gui/editgamedialog.cpp:197 gui/options.cpp:2300 engines/dialogs.cpp:358
|
|
msgid "Backend"
|
|
msgstr ""
|
|
|
|
#: gui/editgamedialog.cpp:204
|
|
msgid "Override global backend settings"
|
|
msgstr ""
|
|
|
|
#: gui/editgamedialog.cpp:206
|
|
msgctxt "lowres"
|
|
msgid "Override global backend settings"
|
|
msgstr ""
|
|
|
|
#: gui/editgamedialog.cpp:220 gui/options.cpp:2318 engines/dialogs.cpp:321
|
|
msgid "Audio"
|
|
msgstr ""
|
|
|
|
#: gui/editgamedialog.cpp:223
|
|
msgid "Override global audio settings"
|
|
msgstr ""
|
|
|
|
#: gui/editgamedialog.cpp:225
|
|
msgctxt "lowres"
|
|
msgid "Override global audio settings"
|
|
msgstr ""
|
|
|
|
#: gui/editgamedialog.cpp:234 gui/options.cpp:2323
|
|
msgid "Volume"
|
|
msgstr ""
|
|
|
|
#: gui/editgamedialog.cpp:236 gui/options.cpp:2325
|
|
msgctxt "lowres"
|
|
msgid "Volume"
|
|
msgstr ""
|
|
|
|
#: gui/editgamedialog.cpp:239
|
|
msgid "Override global volume settings"
|
|
msgstr ""
|
|
|
|
#: gui/editgamedialog.cpp:241
|
|
msgctxt "lowres"
|
|
msgid "Override global volume settings"
|
|
msgstr ""
|
|
|
|
#: gui/editgamedialog.cpp:252 gui/options.cpp:2333
|
|
msgid "MIDI"
|
|
msgstr ""
|
|
|
|
#: gui/editgamedialog.cpp:255
|
|
msgid "Override global MIDI settings"
|
|
msgstr ""
|
|
|
|
#: gui/editgamedialog.cpp:257
|
|
msgctxt "lowres"
|
|
msgid "Override global MIDI settings"
|
|
msgstr ""
|
|
|
|
#: gui/editgamedialog.cpp:267 gui/options.cpp:2339
|
|
msgid "MT-32"
|
|
msgstr ""
|
|
|
|
#: gui/editgamedialog.cpp:270
|
|
msgid "Override global MT-32 settings"
|
|
msgstr ""
|
|
|
|
#: gui/editgamedialog.cpp:272
|
|
msgctxt "lowres"
|
|
msgid "Override global MT-32 settings"
|
|
msgstr ""
|
|
|
|
#: gui/editgamedialog.cpp:281 gui/options.cpp:2346
|
|
msgid "Paths"
|
|
msgstr ""
|
|
|
|
#: gui/editgamedialog.cpp:283 gui/options.cpp:2348
|
|
msgctxt "lowres"
|
|
msgid "Paths"
|
|
msgstr ""
|
|
|
|
#: gui/editgamedialog.cpp:291
|
|
msgid "Check Integrity"
|
|
msgstr ""
|
|
|
|
#: gui/editgamedialog.cpp:291
|
|
msgid "Perform integrity check for all game files"
|
|
msgstr ""
|
|
|
|
#: gui/editgamedialog.cpp:296
|
|
msgid "Game Path:"
|
|
msgstr ""
|
|
|
|
#: gui/editgamedialog.cpp:298
|
|
msgctxt "lowres"
|
|
msgid "Game Path:"
|
|
msgstr ""
|
|
|
|
#: gui/editgamedialog.cpp:303 gui/options.cpp:2555
|
|
msgid "Extra Path:"
|
|
msgstr ""
|
|
|
|
#: gui/editgamedialog.cpp:303 gui/editgamedialog.cpp:305
|
|
#: gui/editgamedialog.cpp:306
|
|
msgid "Specifies path to additional data used by the game"
|
|
msgstr ""
|
|
|
|
#: gui/editgamedialog.cpp:305 gui/options.cpp:2557
|
|
msgctxt "lowres"
|
|
msgid "Extra Path:"
|
|
msgstr ""
|
|
|
|
#: gui/editgamedialog.cpp:306 gui/options.cpp:2530 gui/options.cpp:2558
|
|
#: gui/options.cpp:2567 gui/options.cpp:2848
|
|
#: backends/platform/libretro/src/libretro-options-widget.cpp:271
|
|
msgctxt "path"
|
|
msgid "None"
|
|
msgstr ""
|
|
|
|
#: gui/editgamedialog.cpp:312 gui/options.cpp:2519
|
|
msgid "Save Path:"
|
|
msgstr ""
|
|
|
|
#: gui/editgamedialog.cpp:312 gui/editgamedialog.cpp:314
|
|
#: gui/editgamedialog.cpp:315 gui/options.cpp:2519 gui/options.cpp:2521
|
|
msgid "Specifies where your saved games are put"
|
|
msgstr ""
|
|
|
|
#: gui/editgamedialog.cpp:314 gui/options.cpp:2521
|
|
msgctxt "lowres"
|
|
msgid "Save Path:"
|
|
msgstr ""
|
|
|
|
#: gui/editgamedialog.cpp:315 gui/options.cpp:1844 gui/options.cpp:2522
|
|
#: backends/platform/wii/options.cpp:55
|
|
msgid "Default"
|
|
msgstr ""
|
|
|
|
#: gui/editgamedialog.cpp:326 engines/dialogs.cpp:377
|
|
msgid "Achievements"
|
|
msgstr ""
|
|
|
|
#: gui/editgamedialog.cpp:330 engines/dialogs.cpp:381
|
|
msgid "Statistics"
|
|
msgstr ""
|
|
|
|
#: gui/editgamedialog.cpp:347
|
|
msgid "ID:"
|
|
msgstr ""
|
|
|
|
#: gui/editgamedialog.cpp:347 gui/editgamedialog.cpp:349
|
|
#: gui/editgamedialog.cpp:350
|
|
msgid ""
|
|
"Short game identifier used for referring to saved games and running the game "
|
|
"from the command line"
|
|
msgstr ""
|
|
|
|
#: gui/editgamedialog.cpp:349
|
|
msgctxt "lowres"
|
|
msgid "ID:"
|
|
msgstr ""
|
|
|
|
#: gui/editgamedialog.cpp:354 gui/editrecorddialog.cpp:58
|
|
msgid "Name:"
|
|
msgstr ""
|
|
|
|
#: gui/editgamedialog.cpp:354 gui/editgamedialog.cpp:356
|
|
#: gui/editgamedialog.cpp:357
|
|
msgid "Full title of the game"
|
|
msgstr ""
|
|
|
|
#: gui/editgamedialog.cpp:356
|
|
msgctxt "lowres"
|
|
msgid "Name:"
|
|
msgstr ""
|
|
|
|
#: gui/editgamedialog.cpp:363 engines/mohawk/dialogs.cpp:158
|
|
#: engines/mohawk/dialogs.cpp:377
|
|
msgid "Language:"
|
|
msgstr ""
|
|
|
|
#: gui/editgamedialog.cpp:363 gui/editgamedialog.cpp:364
|
|
msgid ""
|
|
"Language of the game. This will not turn your Spanish game version into "
|
|
"English"
|
|
msgstr ""
|
|
|
|
#: gui/editgamedialog.cpp:365 gui/editgamedialog.cpp:380 gui/options.cpp:1613
|
|
#: gui/options.cpp:1627 gui/options.cpp:1644 gui/options.cpp:1658
|
|
#: gui/options.cpp:1675 gui/options.cpp:1713 gui/options.cpp:1729
|
|
#: gui/options.cpp:2144 gui/options.cpp:2600 gui/options.cpp:2674
|
|
#: gui/options.cpp:2888 gui/options.cpp:3389 audio/null.cpp:45
|
|
#: backends/platform/android/options.cpp:157
|
|
#: backends/platform/android/options.cpp:158
|
|
#: backends/platform/android/options.cpp:186
|
|
#: backends/platform/ios7/ios7_options.mm:132
|
|
#: backends/platform/ios7/ios7_options.mm:133
|
|
#: backends/platform/ios7/ios7_options.mm:158 engines/ags/dialogs.cpp:65
|
|
#: engines/sword1/metaengine.cpp:98
|
|
msgid "<default>"
|
|
msgstr ""
|
|
|
|
#: gui/editgamedialog.cpp:376
|
|
msgid "Platform:"
|
|
msgstr ""
|
|
|
|
#: gui/editgamedialog.cpp:376 gui/editgamedialog.cpp:378
|
|
#: gui/editgamedialog.cpp:379
|
|
msgid "Platform the game was originally designed for"
|
|
msgstr ""
|
|
|
|
#: gui/editgamedialog.cpp:378
|
|
msgctxt "lowres"
|
|
msgid "Platform:"
|
|
msgstr ""
|
|
|
|
#: gui/editgamedialog.cpp:566 gui/options.cpp:3413
|
|
msgid "Select SoundFont"
|
|
msgstr ""
|
|
|
|
#: gui/editgamedialog.cpp:605
|
|
msgid "Select additional game directory"
|
|
msgstr ""
|
|
|
|
#: gui/editgamedialog.cpp:618 gui/options.cpp:3261
|
|
msgid "Select directory for saved games"
|
|
msgstr ""
|
|
|
|
#: gui/editgamedialog.cpp:625 gui/options.cpp:3268
|
|
msgid "The chosen directory cannot be written to. Please select another one."
|
|
msgstr ""
|
|
|
|
#: gui/editgamedialog.cpp:630
|
|
msgid ""
|
|
"Saved games sync feature doesn't work with non-default directories. If you "
|
|
"want your saved games to sync, use default directory."
|
|
msgstr ""
|
|
|
|
#: gui/editgamedialog.cpp:664
|
|
msgid "This game ID is already taken. Please choose another one."
|
|
msgstr ""
|
|
|
|
#: gui/editrecorddialog.cpp:57
|
|
msgid "Author:"
|
|
msgstr ""
|
|
|
|
#: gui/editrecorddialog.cpp:59
|
|
msgid "Notes:"
|
|
msgstr ""
|
|
|
|
#: gui/integrity-dialog.cpp:104
|
|
msgid ""
|
|
"Verifying file integrity may take a long time to complete. Please wait...\n"
|
|
msgstr ""
|
|
|
|
#: gui/integrity-dialog.cpp:111 gui/integrity-dialog.cpp:252
|
|
msgid "Calculating file checksums..."
|
|
msgstr ""
|
|
|
|
#: gui/integrity-dialog.cpp:124
|
|
msgid "Launch Email Client"
|
|
msgstr ""
|
|
|
|
#: gui/integrity-dialog.cpp:152
|
|
msgid "This game includes add-ons, pick the part you want to be checked:"
|
|
msgstr ""
|
|
|
|
#: gui/integrity-dialog.cpp:258
|
|
msgid "Calculation complete"
|
|
msgstr ""
|
|
|
|
#: gui/integrity-dialog.cpp:341
|
|
#, c-format
|
|
msgid "Calculated %s %S / %s %S"
|
|
msgstr ""
|
|
|
|
#: gui/integrity-dialog.cpp:668
|
|
msgid ""
|
|
"### Results\n"
|
|
"Your set of game files seems to be unknown to us.\n"
|
|
"\n"
|
|
"If you are sure that this is a valid unknown variant, please send the "
|
|
"following e-mail to integrity@scummvm.org"
|
|
msgstr ""
|
|
|
|
#: gui/integrity-dialog.cpp:692
|
|
msgid ""
|
|
"The game doesn't seem to have any files. Are you sure the path is correct?"
|
|
msgstr ""
|
|
|
|
#: gui/integrity-dialog.cpp:697
|
|
msgid ""
|
|
"The game doesn't seem to have any metadata associated with it, so it is "
|
|
"unable to be matched. Please fill in the correct metadata for the game."
|
|
msgstr ""
|
|
|
|
#: gui/integrity-dialog.cpp:724
|
|
msgid "Files all OK"
|
|
msgstr ""
|
|
|
|
#: gui/filebrowser-dialog.cpp:53
|
|
msgid "Choose file for loading"
|
|
msgstr ""
|
|
|
|
#: gui/filebrowser-dialog.cpp:53
|
|
msgid "Enter filename for saving"
|
|
msgstr ""
|
|
|
|
#: gui/filebrowser-dialog.cpp:135
|
|
msgid "Do you really want to overwrite the file?"
|
|
msgstr ""
|
|
|
|
#: gui/fluidsynth-dialog.cpp:68
|
|
msgid "Reverb"
|
|
msgstr ""
|
|
|
|
#: gui/fluidsynth-dialog.cpp:70 gui/fluidsynth-dialog.cpp:102
|
|
msgid "Active"
|
|
msgstr ""
|
|
|
|
#: gui/fluidsynth-dialog.cpp:72
|
|
msgid "Room:"
|
|
msgstr ""
|
|
|
|
#: gui/fluidsynth-dialog.cpp:79
|
|
msgid "Damp:"
|
|
msgstr ""
|
|
|
|
#: gui/fluidsynth-dialog.cpp:86
|
|
msgid "Width:"
|
|
msgstr ""
|
|
|
|
#: gui/fluidsynth-dialog.cpp:93 gui/fluidsynth-dialog.cpp:112
|
|
msgid "Level:"
|
|
msgstr ""
|
|
|
|
#: gui/fluidsynth-dialog.cpp:100
|
|
msgid "Chorus"
|
|
msgstr ""
|
|
|
|
#. I18N: N stands for number here
|
|
#: gui/fluidsynth-dialog.cpp:105
|
|
msgid "N:"
|
|
msgstr ""
|
|
|
|
#: gui/fluidsynth-dialog.cpp:119
|
|
msgid "Speed:"
|
|
msgstr ""
|
|
|
|
#: gui/fluidsynth-dialog.cpp:126
|
|
msgid "Depth:"
|
|
msgstr ""
|
|
|
|
#: gui/fluidsynth-dialog.cpp:133
|
|
msgid "Type:"
|
|
msgstr ""
|
|
|
|
#: gui/fluidsynth-dialog.cpp:136
|
|
msgid "Sine"
|
|
msgstr ""
|
|
|
|
#: gui/fluidsynth-dialog.cpp:137 backends/platform/sdl/ps3/ps3.cpp:43
|
|
#: backends/platform/sdl/psp2/psp2.cpp:45 engines/dragons/metaengine.cpp:188
|
|
msgid "Triangle"
|
|
msgstr ""
|
|
|
|
#: gui/fluidsynth-dialog.cpp:139 gui/options.cpp:2366
|
|
msgid "Misc"
|
|
msgstr ""
|
|
|
|
#: gui/fluidsynth-dialog.cpp:141
|
|
msgid "Interpolation:"
|
|
msgstr ""
|
|
|
|
#: gui/fluidsynth-dialog.cpp:144
|
|
msgid "None (fastest)"
|
|
msgstr ""
|
|
|
|
#: gui/fluidsynth-dialog.cpp:145
|
|
msgid "Linear"
|
|
msgstr ""
|
|
|
|
#: gui/fluidsynth-dialog.cpp:146
|
|
msgid "Fourth-order"
|
|
msgstr ""
|
|
|
|
#: gui/fluidsynth-dialog.cpp:147
|
|
msgid "Seventh-order"
|
|
msgstr ""
|
|
|
|
#. I18N: Button to reset keymap mappings to defaults
|
|
#: gui/fluidsynth-dialog.cpp:151 backends/keymapper/remap-widget.cpp:327
|
|
msgid "Reset"
|
|
msgstr ""
|
|
|
|
#: gui/fluidsynth-dialog.cpp:151
|
|
msgid "Reset all FluidSynth settings to their default values."
|
|
msgstr ""
|
|
|
|
#: gui/fluidsynth-dialog.cpp:210
|
|
msgid ""
|
|
"Do you really want to reset all FluidSynth settings to their default values?"
|
|
msgstr ""
|
|
|
|
#: gui/gui-manager.cpp:159 gui/options.cpp:2357
|
|
msgid "GUI"
|
|
msgstr ""
|
|
|
|
#. I18N: Action in In Cold Blood
|
|
#: gui/gui-manager.cpp:163 engines/hpl1/metaengine.cpp:91
|
|
#: engines/icb/icb.cpp:95 engines/icb/icb.cpp:173
|
|
#: engines/lab/metaengine.cpp:160 engines/mohawk/myst.cpp:572
|
|
#: engines/mohawk/riven.cpp:853 engines/sludge/keymapper_tables.h:40
|
|
#: engines/supernova/metaengine.cpp:226 engines/teenagent/metaengine.cpp:207
|
|
#: engines/ultima/ultima4/metaengine.cpp:42
|
|
#: engines/ultima/ultima4/metaengine.cpp:147 engines/voyeur/metaengine.cpp:192
|
|
msgid "Interact"
|
|
msgstr ""
|
|
|
|
#: gui/gui-manager.cpp:174 engines/metaengine.cpp:137
|
|
#: engines/awe/metaengine.cpp:57 engines/bagel/metaengine.cpp:66
|
|
#: engines/crab/input/input.cpp:95 engines/crab/input/input.cpp:145
|
|
#: engines/dragons/metaengine.cpp:158 engines/freescape/movement.cpp:35
|
|
#: engines/got/metaengine.cpp:70 engines/griffon/metaengine.cpp:121
|
|
#: engines/grim/grim.cpp:481 engines/grim/grim.cpp:563 engines/icb/icb.cpp:68
|
|
#: engines/icb/icb.cpp:152 engines/scumm/metaengine.cpp:1020
|
|
#: engines/supernova/metaengine.cpp:273 engines/twine/metaengine.cpp:430
|
|
#: engines/twine/metaengine.cpp:497 engines/twp/metaengine.cpp:154
|
|
#: engines/ultima/ultima0/metaengine.cpp:45
|
|
#: engines/ultima/ultima4/metaengine.cpp:44
|
|
#: engines/ultima/ultima4/metaengine.cpp:139
|
|
#: engines/ultima/ultima4/metaengine.cpp:149
|
|
#: engines/wintermute/keymapper_tables.h:1290
|
|
#: engines/wintermute/keymapper_tables.h:1373
|
|
#: engines/wintermute/keymapper_tables.h:1449
|
|
#: engines/wintermute/keymapper_tables.h:1920
|
|
#: engines/wintermute/keymapper_tables.h:2154
|
|
msgid "Up"
|
|
msgstr ""
|
|
|
|
#: gui/gui-manager.cpp:180 engines/metaengine.cpp:143
|
|
#: engines/awe/metaengine.cpp:58 engines/bagel/metaengine.cpp:67
|
|
#: engines/crab/input/input.cpp:101 engines/crab/input/input.cpp:151
|
|
#: engines/dragons/metaengine.cpp:164 engines/freescape/movement.cpp:42
|
|
#: engines/got/metaengine.cpp:71 engines/griffon/metaengine.cpp:127
|
|
#: engines/grim/grim.cpp:486 engines/grim/grim.cpp:568 engines/icb/icb.cpp:73
|
|
#: engines/icb/icb.cpp:157 engines/scumm/metaengine.cpp:987
|
|
#: engines/supernova/metaengine.cpp:279 engines/twine/metaengine.cpp:437
|
|
#: engines/twine/metaengine.cpp:505 engines/twp/metaengine.cpp:155
|
|
#: engines/ultima/ultima0/metaengine.cpp:46
|
|
#: engines/ultima/ultima4/metaengine.cpp:45
|
|
#: engines/ultima/ultima4/metaengine.cpp:140
|
|
#: engines/ultima/ultima4/metaengine.cpp:150
|
|
#: engines/wintermute/keymapper_tables.h:1296
|
|
#: engines/wintermute/keymapper_tables.h:1379
|
|
#: engines/wintermute/keymapper_tables.h:1456
|
|
#: engines/wintermute/keymapper_tables.h:1926
|
|
#: engines/wintermute/keymapper_tables.h:2160
|
|
msgid "Down"
|
|
msgstr ""
|
|
|
|
#: gui/gui-manager.cpp:186 engines/metaengine.cpp:149
|
|
#: engines/awe/metaengine.cpp:59 engines/bagel/metaengine.cpp:68
|
|
#: engines/crab/input/input.cpp:107 engines/crab/input/input.cpp:157
|
|
#: engines/dragons/metaengine.cpp:170 engines/got/metaengine.cpp:72
|
|
#: engines/griffon/metaengine.cpp:133 engines/grim/grim.cpp:491
|
|
#: engines/grim/grim.cpp:573 engines/icb/icb.cpp:78 engines/icb/icb.cpp:162
|
|
#: engines/scumm/metaengine.cpp:1000 engines/twine/metaengine.cpp:452
|
|
#: engines/twine/metaengine.cpp:520 engines/twp/metaengine.cpp:152
|
|
#: engines/ultima/ultima4/metaengine.cpp:46
|
|
#: engines/ultima/ultima4/metaengine.cpp:141
|
|
#: engines/ultima/ultima4/metaengine.cpp:151
|
|
#: engines/wintermute/keymapper_tables.h:320
|
|
#: engines/wintermute/keymapper_tables.h:1302
|
|
#: engines/wintermute/keymapper_tables.h:1385
|
|
#: engines/wintermute/keymapper_tables.h:1908
|
|
#: engines/wintermute/keymapper_tables.h:2018
|
|
#: engines/wintermute/keymapper_tables.h:2142
|
|
msgid "Left"
|
|
msgstr ""
|
|
|
|
#: gui/gui-manager.cpp:192 engines/metaengine.cpp:155
|
|
#: engines/awe/metaengine.cpp:60 engines/bagel/metaengine.cpp:69
|
|
#: engines/crab/input/input.cpp:113 engines/crab/input/input.cpp:163
|
|
#: engines/dragons/metaengine.cpp:176 engines/got/metaengine.cpp:73
|
|
#: engines/griffon/metaengine.cpp:139 engines/grim/grim.cpp:496
|
|
#: engines/grim/grim.cpp:578 engines/icb/icb.cpp:83 engines/icb/icb.cpp:167
|
|
#: engines/scumm/metaengine.cpp:1007 engines/twine/metaengine.cpp:444
|
|
#: engines/twine/metaengine.cpp:513 engines/twp/metaengine.cpp:153
|
|
#: engines/ultima/ultima4/metaengine.cpp:47
|
|
#: engines/ultima/ultima4/metaengine.cpp:142
|
|
#: engines/ultima/ultima4/metaengine.cpp:152
|
|
#: engines/wintermute/keymapper_tables.h:326
|
|
#: engines/wintermute/keymapper_tables.h:1308
|
|
#: engines/wintermute/keymapper_tables.h:1391
|
|
#: engines/wintermute/keymapper_tables.h:1914
|
|
#: engines/wintermute/keymapper_tables.h:2026
|
|
#: engines/wintermute/keymapper_tables.h:2148
|
|
msgid "Right"
|
|
msgstr ""
|
|
|
|
#: gui/gui-manager.cpp:198
|
|
msgid "Backspace"
|
|
msgstr ""
|
|
|
|
#: gui/gui-manager.cpp:204
|
|
msgid "Delete Character"
|
|
msgstr ""
|
|
|
|
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) This action is used to go to the end of the save file name input field
|
|
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) This action is used to go to the end of the password input field
|
|
#: gui/gui-manager.cpp:210 engines/sherlock/metaengine.cpp:1117
|
|
#: engines/sherlock/metaengine.cpp:1222
|
|
msgid "Go to end of line"
|
|
msgstr ""
|
|
|
|
#: gui/gui-manager.cpp:220
|
|
msgid "Select to end of line"
|
|
msgstr ""
|
|
|
|
#: gui/gui-manager.cpp:230
|
|
msgid "Select to start of line"
|
|
msgstr ""
|
|
|
|
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) This action is used to go to the start of the save file name input field
|
|
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) This action is used to go to the start of the password input field
|
|
#: gui/gui-manager.cpp:240 engines/sherlock/metaengine.cpp:1110
|
|
#: engines/sherlock/metaengine.cpp:1215
|
|
msgid "Go to start of line"
|
|
msgstr ""
|
|
|
|
#: gui/gui-manager.cpp:251 gui/gui-manager.cpp:266
|
|
msgid "Cut"
|
|
msgstr ""
|
|
|
|
#: gui/gui-manager.cpp:261 gui/gui-manager.cpp:276
|
|
msgid "Copy"
|
|
msgstr ""
|
|
|
|
#: gui/gui-manager.cpp:282 engines/drascula/metaengine.cpp:310
|
|
#: engines/pegasus/pegasus.cpp:2819 engines/wintermute/keymapper_tables.h:305
|
|
#: engines/wintermute/keymapper_tables.h:346
|
|
#: engines/wintermute/keymapper_tables.h:381
|
|
#: engines/wintermute/keymapper_tables.h:491
|
|
#: engines/wintermute/keymapper_tables.h:520
|
|
#: engines/wintermute/keymapper_tables.h:624
|
|
#: engines/wintermute/keymapper_tables.h:779
|
|
#: engines/wintermute/keymapper_tables.h:806
|
|
#: engines/wintermute/keymapper_tables.h:846
|
|
#: engines/wintermute/keymapper_tables.h:986
|
|
#: engines/wintermute/keymapper_tables.h:1194
|
|
#: engines/wintermute/keymapper_tables.h:1241
|
|
#: engines/wintermute/keymapper_tables.h:1270
|
|
#: engines/wintermute/keymapper_tables.h:1397
|
|
#: engines/wintermute/keymapper_tables.h:1403
|
|
#: engines/wintermute/keymapper_tables.h:1574
|
|
#: engines/wintermute/keymapper_tables.h:1784
|
|
#: engines/wintermute/keymapper_tables.h:1838
|
|
#: engines/wintermute/keymapper_tables.h:1889
|
|
#: engines/wintermute/keymapper_tables.h:1944
|
|
#: engines/wintermute/keymapper_tables.h:2002
|
|
msgid "???"
|
|
msgstr ""
|
|
|
|
#: gui/helpdialog.cpp:38
|
|
msgid "General"
|
|
msgstr ""
|
|
|
|
#: gui/helpdialog.cpp:41
|
|
msgid ""
|
|
"## ScummVM at a Glance\n"
|
|
"\n"
|
|
"ScummVM is a modern reimplementation of various game engines. Once you "
|
|
"transfer the original game data to your device, it endeavors to use it to "
|
|
"faithfully recreate the original gaming experience. \n"
|
|
"\n"
|
|
"ScummVM isn't your typical emulator of DOS, Windows, or some console. Rather "
|
|
"than a one-size-fits-all approach, it takes a meticulous route, implementing "
|
|
"the precise game logic for each specific title or engine it supports. "
|
|
"ScummVM will not work with game engines it does not support.\n"
|
|
"\n"
|
|
"ScummVM is developed by a team of volunteers and is free software. We lack "
|
|
"an extensive testing team, possess only a limited range of devices, and "
|
|
"cannot always address every request. We also do not run advertisements or "
|
|
"sell you anything. Please be mindful of this when you submit a complaint or "
|
|
"a bug report.\n"
|
|
"\n"
|
|
"## Where to get the games\n"
|
|
"\n"
|
|
"Visit [our Wiki](https://wiki.scummvm.org/index.php?"
|
|
"title=Where_to_get_the_games) for a detailed list of supported games and "
|
|
"where to purchase them.\n"
|
|
"\n"
|
|
"Alternatively, you can download a variety of [freeware games](https://"
|
|
"scummvm.org/games) and [demos](https://www.scummvm.org/demos/) directly from "
|
|
"our website.\n"
|
|
"\n"
|
|
"The ScummVM team does not endorse any specific game supplier. However, the "
|
|
"project receives a commission from every purchase made on [ZOOM-Platform]"
|
|
"(https://www.zoom-platform.com/?"
|
|
"affiliate=c049516c-9c4c-42d6-8649-92ed870e8b53) through affiliate referral "
|
|
"links.\n"
|
|
"\n"
|
|
"Additionally, games not available on ZOOM-Platform can be found on other "
|
|
"suppliers such as GOG.com and Steam.\n"
|
|
"\n"
|
|
"For other (out-of-print) games, consider checking platforms like Amazon, "
|
|
"eBay, Game Trading Zone, or other auction sites. Be cautious of faulty games "
|
|
"and illegal game copies.\n"
|
|
msgstr ""
|
|
|
|
#: gui/helpdialog.cpp:68 gui/options.cpp:2377
|
|
msgid "Cloud"
|
|
msgstr ""
|
|
|
|
#: gui/helpdialog.cpp:71
|
|
msgid ""
|
|
"## Connecting a cloud service - Quick mode\n"
|
|
"\n"
|
|
"1. From the Launcher, select **Global Options** and then select the "
|
|
"**Cloud** tab.\n"
|
|
"\n"
|
|
"2. Select your preferred cloud storage service from the **Active storage** "
|
|
"dropdown, then select **Connect**.\n"
|
|
"\n"
|
|
"\t "
|
|
"{w=70%,maxw=50em}\n"
|
|
"\n"
|
|
"3. Select **Quick mode**.\n"
|
|
"\n"
|
|
"\t {w=70%,maxw=50em}\n"
|
|
"\n"
|
|
"4. Select **Run server** and then select **Next** \n"
|
|
"\n"
|
|
"\t {w=70%,maxw=50em}\n"
|
|
"\n"
|
|
" {w=70%,maxw=50em}\n"
|
|
"\n"
|
|
"5. Open the link.\n"
|
|
"\n"
|
|
"\t {w=70%,maxw=50em}\n"
|
|
"\n"
|
|
"6. In the browser window that opens, select the cloud service to connect. \n"
|
|
"\n"
|
|
"\t {w=70%,maxw=50em}\n"
|
|
"\n"
|
|
"7. Sign in to the chosen cloud service. Once completed, return to ScummVM.\n"
|
|
"\n"
|
|
"8. On the success screen, select **Finish** to exit. \n"
|
|
"\n"
|
|
"\t {w=70%,maxw=50em}\n"
|
|
"9. Back on the main Cloud tab, select **Enable storage**.\n"
|
|
"\n"
|
|
"\t "
|
|
"{w=70%,maxw=50em}\n"
|
|
"\n"
|
|
"10. You're ready to go! Use the cloud functionality to sync saved games or "
|
|
"game files between your devices.\n"
|
|
"\n"
|
|
"\t "
|
|
"{w=70%,maxw=50em}\n"
|
|
"\n"
|
|
" For more information, including how to use the manual connection wizard, "
|
|
"see our [Cloud documentation](https://docs.scummvm.org/en/latest/use_scummvm/"
|
|
"connect_cloud.html) "
|
|
msgstr ""
|
|
|
|
#: gui/imagealbum-dialog.cpp:103 gui/saveload-dialog.cpp:843
|
|
msgid "Prev"
|
|
msgstr ""
|
|
|
|
#: gui/imagealbum-dialog.cpp:129
|
|
msgid "Save Image..."
|
|
msgstr ""
|
|
|
|
#: gui/imagealbum-dialog.cpp:260
|
|
#, c-format
|
|
msgid "%u of %u"
|
|
msgstr ""
|
|
|
|
#: gui/imagealbum-dialog.cpp:373
|
|
msgid "Save Image"
|
|
msgstr ""
|
|
|
|
#. I18N: Group name for the game list
|
|
#: gui/launcher.cpp:106
|
|
msgctxt "group"
|
|
msgid "None"
|
|
msgstr ""
|
|
|
|
#. I18N: Group name for the game list, grouped by the first letter of the game title
|
|
#: gui/launcher.cpp:108
|
|
msgctxt "group"
|
|
msgid "First letter"
|
|
msgstr ""
|
|
|
|
#: gui/launcher.cpp:108
|
|
msgctxt "group"
|
|
msgid "Initial"
|
|
msgstr ""
|
|
|
|
#. I18N: Group name for the game list, grouped by game engine
|
|
#: gui/launcher.cpp:110
|
|
msgctxt "group"
|
|
msgid "Engine"
|
|
msgstr ""
|
|
|
|
#. I18N: Group name for the game list, grouped by game series
|
|
#: gui/launcher.cpp:112
|
|
msgctxt "group"
|
|
msgid "Series"
|
|
msgstr ""
|
|
|
|
#. I18N: Group name for the game list, grouped by game publisher
|
|
#: gui/launcher.cpp:114
|
|
msgctxt "group"
|
|
msgid "Publisher"
|
|
msgstr ""
|
|
|
|
#. I18N: Group name for the game list, grouped by language
|
|
#: gui/launcher.cpp:116
|
|
msgctxt "group"
|
|
msgid "Language"
|
|
msgstr ""
|
|
|
|
#. I18N: Group name for the game list, grouped by game platform
|
|
#: gui/launcher.cpp:118
|
|
msgctxt "group"
|
|
msgid "Platform"
|
|
msgstr ""
|
|
|
|
#. I18N: Group name for the game list, grouped by year
|
|
#: gui/launcher.cpp:120
|
|
msgctxt "year"
|
|
msgid "Year"
|
|
msgstr ""
|
|
|
|
#: gui/launcher.cpp:230
|
|
msgid "Select Group by"
|
|
msgstr ""
|
|
|
|
#: gui/launcher.cpp:234 gui/launcher.cpp:932
|
|
msgid "Group:"
|
|
msgstr ""
|
|
|
|
#: gui/launcher.cpp:236
|
|
msgid "Select a criteria to group the entries"
|
|
msgstr ""
|
|
|
|
#: gui/launcher.cpp:263
|
|
msgid "Click here to see Help"
|
|
msgstr ""
|
|
|
|
#. I18N: Button Quit ScummVM program. Q is the shortcut, Ctrl+Q, put it in parens for non-latin (~Q~)
|
|
#: gui/launcher.cpp:267 engines/dialogs.cpp:91
|
|
msgid "~Q~uit"
|
|
msgstr ""
|
|
|
|
#: gui/launcher.cpp:267 backends/platform/sdl/macosx/appmenu_osx.mm:307
|
|
msgid "Quit ScummVM"
|
|
msgstr ""
|
|
|
|
#. I18N: Button About ScummVM program. b is the shortcut, Ctrl+b, put it in parens for non-latin (~b~)
|
|
#: gui/launcher.cpp:271
|
|
msgid "A~b~out"
|
|
msgstr ""
|
|
|
|
#: gui/launcher.cpp:271 backends/platform/sdl/macosx/appmenu_osx.mm:301
|
|
msgid "About ScummVM"
|
|
msgstr ""
|
|
|
|
#. I18N: Button caption. O is the shortcut, Ctrl+O, put it in parens for non-latin (~O~)
|
|
#: gui/launcher.cpp:273
|
|
msgid "Global ~O~ptions..."
|
|
msgstr ""
|
|
|
|
#: gui/launcher.cpp:273
|
|
msgid "Change global ScummVM options"
|
|
msgstr ""
|
|
|
|
#: gui/launcher.cpp:273
|
|
msgctxt "lowres"
|
|
msgid "Global ~O~pts..."
|
|
msgstr ""
|
|
|
|
#: gui/launcher.cpp:277
|
|
msgid "Download Games"
|
|
msgstr ""
|
|
|
|
#: gui/launcher.cpp:277
|
|
msgid "Download freeware games for ScummVM"
|
|
msgstr ""
|
|
|
|
#. I18N: Button caption. A is the shortcut, Ctrl+A, put it in parens for non-latin (~A~)
|
|
#: gui/launcher.cpp:284
|
|
msgid "~A~dd Game..."
|
|
msgstr ""
|
|
|
|
#: gui/launcher.cpp:284
|
|
msgid "Add games to the list"
|
|
msgstr ""
|
|
|
|
#: gui/launcher.cpp:284
|
|
msgctxt "lowres"
|
|
msgid "~A~dd Game..."
|
|
msgstr ""
|
|
|
|
#. I18N: Button caption. R is the shortcut, Ctrl+R, put it in parens for non-latin (~R~)
|
|
#: gui/launcher.cpp:288
|
|
msgid "~R~emove Game"
|
|
msgstr ""
|
|
|
|
#: gui/launcher.cpp:288
|
|
msgid "Remove game from the list. The game data files stay intact"
|
|
msgstr ""
|
|
|
|
#: gui/launcher.cpp:288
|
|
msgctxt "lowres"
|
|
msgid "~R~emove Game"
|
|
msgstr ""
|
|
|
|
#. I18N: Button caption. Mass add games
|
|
#: gui/launcher.cpp:291
|
|
msgid "Mass Add..."
|
|
msgstr ""
|
|
|
|
#. I18N: Button caption for lower resolution GUI. Mass add games
|
|
#: gui/launcher.cpp:294
|
|
msgctxt "lowres"
|
|
msgid "Mass Add..."
|
|
msgstr ""
|
|
|
|
#: gui/launcher.cpp:302 gui/launcher.cpp:902 gui/shaderbrowser-dialog.cpp:61
|
|
#: gui/shaderbrowser-dialog.cpp:97
|
|
msgid "Search in game list"
|
|
msgstr ""
|
|
|
|
#: gui/launcher.cpp:306 gui/launcher.cpp:923 gui/shaderbrowser-dialog.cpp:65
|
|
#: gui/shaderbrowser-dialog.cpp:107
|
|
msgid "Search:"
|
|
msgstr ""
|
|
|
|
#: gui/launcher.cpp:317 engines/dialogs.cpp:94 engines/engine.cpp:1019
|
|
#: engines/mm/xeen/saves.cpp:259 engines/nancy/state/loadsave.cpp:153
|
|
#: engines/pegasus/pegasus.cpp:388 engines/trecision/saveload.cpp:253
|
|
#: engines/tsage/scenes.cpp:642 engines/wage/saveload.cpp:753
|
|
msgid "Load game:"
|
|
msgstr ""
|
|
|
|
#: gui/launcher.cpp:409
|
|
msgid "This directory cannot be used yet, it is being downloaded into!"
|
|
msgstr ""
|
|
|
|
#: gui/launcher.cpp:420
|
|
msgid ""
|
|
"Do you really want to run the mass game detector? This could potentially add "
|
|
"a huge number of games."
|
|
msgstr ""
|
|
|
|
#: gui/launcher.cpp:450
|
|
msgid "Do you really want to remove this game configuration?"
|
|
msgstr ""
|
|
|
|
#: gui/launcher.cpp:522
|
|
msgid "Do you want to load saved game?"
|
|
msgstr ""
|
|
|
|
#: gui/launcher.cpp:579
|
|
msgid "This game does not support loading games from the launcher."
|
|
msgstr ""
|
|
|
|
#: gui/launcher.cpp:583
|
|
msgid "ScummVM could not find any engine capable of running the selected game!"
|
|
msgstr ""
|
|
|
|
#: gui/launcher.cpp:689 gui/launcher.cpp:713
|
|
msgid ""
|
|
"Have you given ScummVM access rights to this directory? Press the help "
|
|
"button [?] on the top for detailed instructions"
|
|
msgstr ""
|
|
|
|
#: gui/launcher.cpp:710
|
|
msgid "ScummVM could not find any game in the specified directory!"
|
|
msgstr ""
|
|
|
|
#. I18N: Unknown game variant
|
|
#: gui/launcher.cpp:731 engines/engine.cpp:1235
|
|
msgid "Unknown variant"
|
|
msgstr ""
|
|
|
|
#: gui/launcher.cpp:971 gui/saveload-dialog.cpp:381
|
|
msgid "List view"
|
|
msgstr ""
|
|
|
|
#: gui/launcher.cpp:972 gui/saveload-dialog.cpp:382
|
|
msgid "Grid view"
|
|
msgstr ""
|
|
|
|
#: gui/launcher.cpp:1120
|
|
msgid "~S~tart"
|
|
msgstr ""
|
|
|
|
#: gui/launcher.cpp:1120
|
|
msgid "Start selected game"
|
|
msgstr ""
|
|
|
|
#: gui/launcher.cpp:1123
|
|
msgid "~L~oad..."
|
|
msgstr ""
|
|
|
|
#: gui/launcher.cpp:1123
|
|
msgid "Load saved game for selected game"
|
|
msgstr ""
|
|
|
|
#: gui/launcher.cpp:1125
|
|
msgid "Record..."
|
|
msgstr ""
|
|
|
|
#: gui/launcher.cpp:1131
|
|
msgid "~G~ame Options..."
|
|
msgstr ""
|
|
|
|
#: gui/launcher.cpp:1131
|
|
msgid "Change game options"
|
|
msgstr ""
|
|
|
|
#: gui/launcher.cpp:1131
|
|
msgctxt "lowres"
|
|
msgid "~G~ame Opts..."
|
|
msgstr ""
|
|
|
|
#: gui/launcher.cpp:1217
|
|
msgid "Add-on"
|
|
msgstr ""
|
|
|
|
#. I18N: List grouping when no engine is specified
|
|
#: gui/launcher.cpp:1268 gui/launcher.cpp:1513
|
|
msgid "Unknown Engine"
|
|
msgstr ""
|
|
|
|
#. I18N: List grouping when no publisher is specified
|
|
#. I18N: List group when no publisher is specified
|
|
#: gui/launcher.cpp:1285 gui/launcher.cpp:1530
|
|
msgid "Unknown Publisher"
|
|
msgstr ""
|
|
|
|
#. I18N: List group when no game series is specified
|
|
#. I18N: List grouping when no game series is specified
|
|
#: gui/launcher.cpp:1302 gui/launcher.cpp:1547
|
|
msgid "No Series"
|
|
msgstr ""
|
|
|
|
#. I18N: List group when no language is specified
|
|
#: gui/launcher.cpp:1316 gui/launcher.cpp:1561
|
|
msgid "Language not detected"
|
|
msgstr ""
|
|
|
|
#. I18N: List group when no platform is specified
|
|
#: gui/launcher.cpp:1330 gui/launcher.cpp:1575
|
|
msgid "Platform not detected"
|
|
msgstr ""
|
|
|
|
#. I18N: List group when no year is specified
|
|
#: gui/launcher.cpp:1347 gui/launcher.cpp:1592
|
|
msgid "Unknown Year"
|
|
msgstr ""
|
|
|
|
#. I18N: Group for All items
|
|
#: gui/launcher.cpp:1599 gui/widgets/groupedlist.cpp:81
|
|
msgid "All"
|
|
msgstr ""
|
|
|
|
#: gui/launcher.cpp:1767
|
|
msgid "Icons per row:"
|
|
msgstr ""
|
|
|
|
#: gui/launcher.cpp:1817
|
|
#, c-format
|
|
msgid ""
|
|
"Do you really want to remove the following %d game configuration(s)?\n"
|
|
"\n"
|
|
msgstr ""
|
|
|
|
#: gui/massadd.cpp:77 gui/massadd.cpp:80
|
|
msgid "... progress ..."
|
|
msgstr ""
|
|
|
|
#: gui/massadd.cpp:283
|
|
msgid "Scan complete!"
|
|
msgstr ""
|
|
|
|
#: gui/massadd.cpp:286
|
|
#, c-format
|
|
msgid "Discovered %d new games, ignored %d previously added games."
|
|
msgstr ""
|
|
|
|
#: gui/massadd.cpp:290
|
|
#, c-format
|
|
msgid "Scanned %d directories ..."
|
|
msgstr ""
|
|
|
|
#: gui/massadd.cpp:293
|
|
#, c-format
|
|
msgid "Discovered %d new games, ignored %d previously added games ..."
|
|
msgstr ""
|
|
|
|
#: gui/onscreendialog.cpp:95 gui/onscreendialog.cpp:97
|
|
msgid "Stop"
|
|
msgstr ""
|
|
|
|
#: gui/onscreendialog.cpp:100
|
|
msgid "Edit record description"
|
|
msgstr ""
|
|
|
|
#: gui/onscreendialog.cpp:102
|
|
msgid "Switch to Game"
|
|
msgstr ""
|
|
|
|
#: gui/onscreendialog.cpp:104
|
|
msgid "Fast replay"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:148 common/updates.cpp:55
|
|
msgid "Never"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:148
|
|
msgid "Every 5 mins"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:148
|
|
msgid "Every 10 mins"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:148
|
|
msgid "Every 15 mins"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:148
|
|
msgid "Every 30 mins"
|
|
msgstr ""
|
|
|
|
#. I18N: Extremely large GUI scale
|
|
#: gui/options.cpp:153
|
|
#, c-format
|
|
msgid "200% - Extremely large"
|
|
msgstr ""
|
|
|
|
#. I18N: Very very large GUI scale
|
|
#: gui/options.cpp:155
|
|
msgid "175% - Very large"
|
|
msgstr ""
|
|
|
|
#. I18N: Very large GUI scale
|
|
#: gui/options.cpp:157
|
|
#, c-format
|
|
msgid "150% - Larger"
|
|
msgstr ""
|
|
|
|
#. I18N: Large GUI scale
|
|
#: gui/options.cpp:159
|
|
#, c-format
|
|
msgid "125% - Large"
|
|
msgstr ""
|
|
|
|
#. I18N: Medium GUI scale
|
|
#: gui/options.cpp:161
|
|
msgid "100% - Medium"
|
|
msgstr ""
|
|
|
|
#. I18N: Small GUI scale
|
|
#: gui/options.cpp:163
|
|
#, c-format
|
|
msgid "75% - Small"
|
|
msgstr ""
|
|
|
|
#. I18N: Smaller GUI scale
|
|
#: gui/options.cpp:165
|
|
#, c-format
|
|
msgid "50% - Smaller"
|
|
msgstr ""
|
|
|
|
#. I18N: Smallest GUI scale
|
|
#: gui/options.cpp:167
|
|
#, c-format
|
|
msgid "25% - Smallest"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:851
|
|
msgid "Failed to apply some of the graphic options changes:"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:863
|
|
msgid "the video mode could not be changed"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:876
|
|
msgid "the stretch mode could not be changed"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:882
|
|
msgid "the aspect ratio setting could not be changed"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:888
|
|
msgid "the fullscreen setting could not be changed"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:894
|
|
msgid "the filtering setting could not be changed"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:900
|
|
msgid "the vsync setting could not be changed"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:914
|
|
msgid "the shader could not be changed"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:1441
|
|
msgid "Touchpad mouse mode"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:1446
|
|
msgid "Pointer Speed:"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:1446 gui/options.cpp:1448 gui/options.cpp:1449
|
|
msgid "Speed for keyboard/joystick mouse pointer control"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:1448
|
|
msgctxt "lowres"
|
|
msgid "Pointer Speed:"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:1459
|
|
msgid "Joy Deadzone:"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:1459 gui/options.cpp:1461 gui/options.cpp:1462
|
|
msgid "Analog joystick Deadzone"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:1461
|
|
msgctxt "lowres"
|
|
msgid "Joy Deadzone:"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:1557
|
|
#, c-format
|
|
msgid "%d hidden achievements remaining"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:1562
|
|
#, c-format
|
|
msgid "Achievements unlocked: %d/%d"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:1608
|
|
msgid "Graphics mode:"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:1623
|
|
msgid "Render mode:"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:1623 gui/options.cpp:1626
|
|
msgid "Special dithering modes supported by some games"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:1639
|
|
msgid "Stretch mode:"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:1655
|
|
msgid "Scaler:"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:1670
|
|
msgid "Rotation mode:"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:1684
|
|
msgid "Shader:"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:1684 gui/options.cpp:1686 gui/options.cpp:1687
|
|
msgid "Specifies path to the shader used for scaling the game screen"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:1686
|
|
msgctxt "lowres"
|
|
msgid "Shader Path:"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:1687
|
|
msgctxt "shader"
|
|
msgid "None"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:1693
|
|
msgid "Download Shaders"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:1693
|
|
msgid "Check on the scummvm.org website for updates of shader packs"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:1700 backends/graphics/sdl/sdl-graphics.cpp:479
|
|
msgid "Fullscreen mode"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:1703
|
|
msgid "V-Sync"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:1703
|
|
msgid ""
|
|
"Wait for the vertical sync to refresh the screen in order to prevent tearing "
|
|
"artifacts"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:1708
|
|
msgid "Game 3D Renderer:"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:1710
|
|
msgctxt "lowres"
|
|
msgid "Game 3D Renderer:"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:1727
|
|
msgid "3D Anti-aliasing:"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:1731 engines/mohawk/dialogs.cpp:364
|
|
msgid "Disabled"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:1739
|
|
msgid "Filter graphics"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:1739
|
|
msgid "Use linear filtering when scaling graphics"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:1743
|
|
msgid "Aspect ratio correction"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:1743
|
|
msgid "Correct aspect ratio for games"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:1760
|
|
msgid "Preferred device:"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:1760
|
|
msgid "Music device:"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:1760 gui/options.cpp:1762
|
|
msgid "Specifies preferred sound device or sound card emulator"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:1760 gui/options.cpp:1762 gui/options.cpp:1763
|
|
msgid "Specifies output sound device or sound card emulator"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:1762
|
|
msgctxt "lowres"
|
|
msgid "Preferred dev.:"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:1762
|
|
msgctxt "lowres"
|
|
msgid "Music device:"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:1788
|
|
msgid "AdLib emulator:"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:1788 gui/options.cpp:1791
|
|
msgid "AdLib is used for music in many games"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:1804
|
|
msgid "GM device:"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:1804
|
|
msgid "Specifies default sound device for General MIDI output"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:1815
|
|
msgid "Don't use General MIDI music"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:1826 gui/options.cpp:1895
|
|
msgid "Use first available device"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:1838
|
|
msgid "SoundFont:"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:1838 gui/options.cpp:1840 gui/options.cpp:1848
|
|
msgid "SoundFont is supported by some audio cards, FluidSynth and Timidity"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:1840
|
|
msgctxt "lowres"
|
|
msgid "SoundFont:"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:1846
|
|
msgctxt "soundfont"
|
|
msgid "None"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:1853
|
|
msgid "Mixed AdLib/MIDI mode"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:1853
|
|
msgid "Use both MIDI and AdLib sound generation"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:1856
|
|
msgid "MIDI gain:"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:1866
|
|
msgid "MT-32 Device:"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:1866
|
|
msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:1871
|
|
msgid "True Roland MT-32 (disable GM emulation)"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:1871 gui/options.cpp:1873
|
|
msgid ""
|
|
"Check if you want to use your real hardware Roland-compatible sound device "
|
|
"connected to your computer"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:1873
|
|
msgctxt "lowres"
|
|
msgid "True Roland MT-32 (no GM emulation)"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:1876
|
|
msgid "Roland GS device (enable MT-32 mappings)"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:1876
|
|
msgid ""
|
|
"Check if you want to enable patch mappings to emulate an MT-32 on a Roland "
|
|
"GS device"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:1885
|
|
msgid "Don't use Roland MT-32 music"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:1912
|
|
msgid "Text and speech:"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:1916 gui/options.cpp:1926
|
|
msgid "Speech"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:1917 gui/options.cpp:1927
|
|
msgid "Subtitles"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:1918
|
|
msgid "Both"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:1920
|
|
msgid "Subtitle speed:"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:1922
|
|
msgctxt "lowres"
|
|
msgid "Text and speech:"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:1926
|
|
msgid "Spch"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:1927
|
|
msgid "Subs"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:1928
|
|
msgctxt "lowres"
|
|
msgid "Both"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:1928
|
|
msgid "Show subtitles and play speech"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:1930
|
|
msgctxt "lowres"
|
|
msgid "Subtitle speed:"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:1952
|
|
msgid "Music volume:"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:1954
|
|
msgctxt "lowres"
|
|
msgid "Music volume:"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:1963
|
|
msgid "Mute all"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:1966
|
|
msgid "SFX volume:"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:1966 gui/options.cpp:1968 gui/options.cpp:1971
|
|
msgid "Special sound effects volume"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:1968
|
|
msgctxt "lowres"
|
|
msgid "SFX volume:"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:1978
|
|
msgid "Speech volume:"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:1980
|
|
msgctxt "lowres"
|
|
msgid "Speech volume:"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2266
|
|
msgid "Control"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2379
|
|
msgctxt "lowres"
|
|
msgid "Cloud"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2394
|
|
msgid "LAN"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2396
|
|
msgctxt "lowres"
|
|
msgid "LAN"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2405
|
|
msgid "Accessibility"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2407
|
|
msgctxt "lowres"
|
|
msgid "Accessibility"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2416
|
|
msgid "Discard changes and close the dialog"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2417
|
|
msgid "Apply"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2417
|
|
msgid "Apply changes without closing the dialog"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2418
|
|
msgid "Apply changes and close the dialog"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2508
|
|
msgid "FluidSynth Settings"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2522
|
|
msgid ""
|
|
"Specifies where your saved games are put. A red coloring indicates the value "
|
|
"is temporary and will not get saved"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2527
|
|
msgid "Theme Path:"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2529
|
|
msgctxt "lowres"
|
|
msgid "Theme Path:"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2535
|
|
msgid "Icon Path:"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2537
|
|
msgctxt "lowres"
|
|
msgid "Icon Path:"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2538 gui/options.cpp:2548
|
|
msgctxt "path"
|
|
msgid "Default"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2545
|
|
msgid "DLC Path:"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2547
|
|
msgctxt "lowres"
|
|
msgid "DLC Path:"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2555 gui/options.cpp:2557 gui/options.cpp:2558
|
|
msgid "Specifies path to additional data used by all games or ScummVM"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2564
|
|
msgid "Plugins Path:"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2566
|
|
msgctxt "lowres"
|
|
msgid "Plugins Path:"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2576
|
|
msgid "ScummVM config path: "
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2590
|
|
msgid "ScummVM log path: "
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2595
|
|
msgid "View"
|
|
msgstr ""
|
|
|
|
#. I18N: Referring to the last path memorized when adding a game
|
|
#: gui/options.cpp:2605 gui/options.cpp:3389
|
|
msgid "Last browser path: "
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2610
|
|
msgid "Theme:"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2615
|
|
msgid "GUI scale:"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2632
|
|
#, c-format
|
|
msgid "%d%% - Custom"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2636
|
|
msgid "GUI renderer:"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2649
|
|
msgid "Return to the launcher when leaving a game"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2650
|
|
msgid ""
|
|
"Return to the launcher when leaving a game instead of closing ScummVM\n"
|
|
"(this feature is not supported by all games)."
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2657
|
|
msgid "Ask for confirmation on exit"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2658
|
|
msgid "Ask for permission when closing ScummVM or leaving a game."
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2664
|
|
msgid "Disable fixed font scaling"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2665
|
|
msgid ""
|
|
"Do not upscale fixed size fonts in the GUI. This reduces artefacts on low "
|
|
"resolution screens"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2671
|
|
msgid "GUI language:"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2671
|
|
msgid "Language of ScummVM GUI"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2697
|
|
msgid "Switch the ScummVM GUI language to the game language"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2698
|
|
msgid ""
|
|
"When starting a game, change the ScummVM GUI language to the game language. "
|
|
"That way, if a game uses the ScummVM save and load dialogs, they are in the "
|
|
"same language as the game."
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2710
|
|
msgid "Use native system file browser"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2711
|
|
msgid ""
|
|
"Use the native system file browser instead of the ScummVM one to select a "
|
|
"file or directory."
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2718
|
|
msgid "Download Icons"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2718
|
|
msgid "Check on the scummvm.org website for updates of icon packs"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2724
|
|
msgid "Autosave:"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2726
|
|
msgctxt "lowres"
|
|
msgid "Autosave:"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2737
|
|
msgid "Random seed:"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2737
|
|
msgid "Seed for initializing all random number generators"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2745
|
|
msgid "Debug level:"
|
|
msgstr ""
|
|
|
|
#. I18N: Debug level -1, no messages
|
|
#: gui/options.cpp:2749 gui/options.cpp:2886
|
|
msgid "None"
|
|
msgstr ""
|
|
|
|
#. I18N: Debug level 11, all messages
|
|
#: gui/options.cpp:2755
|
|
msgid "11 (all)"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2759
|
|
msgid "Enable Discord integration"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2760
|
|
msgid ""
|
|
"Show information about the games you are playing on Discord if the Discord "
|
|
"client is running."
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2770 gui/updates-dialog.cpp:87
|
|
msgid "Update check:"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2770
|
|
msgid "How often to check ScummVM updates"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2781
|
|
msgid "Check now"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2788
|
|
msgid "Active storage:"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2788
|
|
msgid "Active cloud storage"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2797
|
|
msgctxt "lowres"
|
|
msgid ""
|
|
"Storage is not yet enabled. Verify that username is correct and enable it:"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2799
|
|
msgid ""
|
|
"Storage is not yet enabled. Verify that username is correct and enable it:"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2800
|
|
msgid "Enable storage"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2800
|
|
msgid "Confirm you want to use this account for this storage"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2802 backends/platform/wii/options.cpp:113
|
|
msgid "Username:"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2802
|
|
msgid "Username used by this storage"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2803
|
|
msgid "<none>"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2805
|
|
msgid "Used space:"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2805
|
|
msgid "Space used by ScummVM's saved games on this storage"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2808
|
|
msgid "Last sync:"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2808
|
|
msgid "When was the last time saved games were synced with this storage"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2809 gui/options.cpp:3693
|
|
msgid "<never>"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2811
|
|
msgctxt "lowres"
|
|
msgid "Saved games sync automatically on launch, after saving and on loading."
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2813
|
|
msgid "Saved games sync automatically on launch, after saving and on loading."
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2814
|
|
msgid "Sync now"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2814
|
|
msgid "Start saved games sync"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2817
|
|
msgctxt "lowres"
|
|
msgid "You can download game files from your cloud ScummVM folder:"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2819
|
|
msgid "You can download game files from your cloud ScummVM folder:"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2820
|
|
msgid "Download game files"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2820
|
|
msgid "Open downloads manager dialog"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2823
|
|
msgctxt "lowres"
|
|
msgid "To change account for this storage, disconnect and connect again:"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2825
|
|
msgid "To change account for this storage, disconnect and connect again:"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2826
|
|
msgid "Disconnect"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2826
|
|
msgid "Stop using this storage on this device"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2829
|
|
msgctxt "lowres"
|
|
msgid "This storage is not connected yet!"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2831
|
|
msgid "This storage is not connected yet!"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2832
|
|
msgid "Connect"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2832
|
|
msgid "Connect your cloud storage account"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2845
|
|
msgctxt "lowres"
|
|
msgid "/root/ Path:"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2845 gui/options.cpp:2847 gui/options.cpp:2848
|
|
msgid "Select which directory will be shown as /root/ in the Files Manager"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2847
|
|
msgid "/root/ Path:"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2853
|
|
msgid "Server's port:"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2853
|
|
msgid "Port for server to use"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2858
|
|
msgctxt "lowres"
|
|
msgid "Run server to manage files with browser (in the same network)."
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2859
|
|
msgctxt "lowres"
|
|
msgid "Closing options dialog will stop the server."
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2861
|
|
msgid "Run server to manage files with browser (in the same network)."
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2862
|
|
msgid "Closing options dialog will stop the server."
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2873
|
|
msgid "Use Text to speech"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2873
|
|
msgid "Will read text in gui on mouse over."
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2954
|
|
msgid "Ignore"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2955
|
|
msgid "Disable autosave"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2956
|
|
msgid ""
|
|
"WARNING: Autosave was enabled. Some of your games have existing saved games "
|
|
"on the autosave slot. You can either move the existing saves to new slots, "
|
|
"disable autosave, or ignore (you will be prompted when autosave is about to "
|
|
"overwrite a save).\n"
|
|
"List of games:\n"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2965
|
|
msgid ""
|
|
"\n"
|
|
"And more..."
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2966 engines/engine.cpp:655
|
|
#: engines/access/metaengine.cpp:281 engines/drascula/metaengine.cpp:255
|
|
#: engines/queen/metaengine.cpp:269 engines/sherlock/metaengine.cpp:410
|
|
#: engines/ultima/nuvie/metaengine.cpp:71
|
|
msgid "Move"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:2985
|
|
msgid "ERROR: Failed to move the following saved games:\n"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:3081
|
|
msgid "Failed to change cloud storage!"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:3084
|
|
msgid "Another cloud storage is already active."
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:3199
|
|
msgid "Theme does not support selected language!"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:3202
|
|
msgid "Theme cannot be loaded!"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:3205
|
|
msgid ""
|
|
"\n"
|
|
"Misc settings will be restored."
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:3277
|
|
msgid "Select directory for GUI themes"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:3287
|
|
msgid "Select directory for GUI launcher thumbnails"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:3298
|
|
msgid "Select directory for DLC downloads"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:3309
|
|
msgid "Select directory for extra files"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:3320
|
|
msgid "Select directory for plugins"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:3333
|
|
msgid "Select directory for Files Manager /root/"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:3485
|
|
msgid "This Storage is working now. Do you want to interrupt it?"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:3494
|
|
msgid "Wait until current Storage finishes up and try again."
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:3691 backends/cloud/cloudmanager.cpp:157
|
|
msgid "<right now>"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:3834
|
|
msgid ""
|
|
"Request failed.\n"
|
|
"Check your Internet connection."
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:3857
|
|
msgid ""
|
|
"A test pattern should be displayed.\n"
|
|
"Do you want to keep these shader scaler settings?"
|
|
msgstr ""
|
|
|
|
#: gui/options.cpp:3860
|
|
#, c-format
|
|
msgid "Reverting automatically in %d seconds"
|
|
msgstr ""
|
|
|
|
#: gui/predictivedialog.cpp:66
|
|
msgid "Enter Text"
|
|
msgstr ""
|
|
|
|
#. I18N: You must leave "#" as is, only word 'next' is translatable
|
|
#: gui/predictivedialog.cpp:101
|
|
msgid "# next"
|
|
msgstr ""
|
|
|
|
#: gui/predictivedialog.cpp:102
|
|
msgid "add"
|
|
msgstr ""
|
|
|
|
#: gui/predictivedialog.cpp:107 gui/predictivedialog.cpp:183
|
|
msgid "Delete char"
|
|
msgstr ""
|
|
|
|
#: gui/predictivedialog.cpp:111 gui/predictivedialog.cpp:186
|
|
msgid "<"
|
|
msgstr ""
|
|
|
|
#. I18N: Pre means 'Predictive', leave '*' as is
|
|
#: gui/predictivedialog.cpp:113 gui/predictivedialog.cpp:597
|
|
msgid "* Pre"
|
|
msgstr ""
|
|
|
|
#. I18N: 'Num' means Numbers
|
|
#: gui/predictivedialog.cpp:600
|
|
msgid "* Num"
|
|
msgstr ""
|
|
|
|
#. I18N: 'Abc' means Latin alphabet input
|
|
#: gui/predictivedialog.cpp:603
|
|
msgid "* Abc"
|
|
msgstr ""
|
|
|
|
#: gui/recorderdialog.cpp:67
|
|
msgid "Recorder or Playback Gameplay"
|
|
msgstr ""
|
|
|
|
#: gui/recorderdialog.cpp:72 gui/recorderdialog.cpp:212
|
|
#: gui/saveload-dialog.cpp:460 gui/saveload-dialog.cpp:540
|
|
#: dists/android.strings.xml.cpp:47 engines/engine.cpp:649
|
|
msgid "Delete"
|
|
msgstr ""
|
|
|
|
#: gui/recorderdialog.cpp:74
|
|
msgid "Record"
|
|
msgstr ""
|
|
|
|
#: gui/recorderdialog.cpp:75
|
|
msgid "Playback"
|
|
msgstr ""
|
|
|
|
#: gui/recorderdialog.cpp:77 gui/widgets/grid.cpp:336
|
|
msgid "Edit"
|
|
msgstr ""
|
|
|
|
#: gui/recorderdialog.cpp:142 gui/recorderdialog.cpp:301
|
|
#: gui/recorderdialog.cpp:308
|
|
msgid "Author: "
|
|
msgstr ""
|
|
|
|
#: gui/recorderdialog.cpp:144 gui/recorderdialog.cpp:302
|
|
#: gui/recorderdialog.cpp:309
|
|
msgid "Notes: "
|
|
msgstr ""
|
|
|
|
#: gui/recorderdialog.cpp:211
|
|
msgid "Do you really want to delete this record?"
|
|
msgstr ""
|
|
|
|
#: gui/recorderdialog.cpp:228
|
|
msgid "Unknown Author"
|
|
msgstr ""
|
|
|
|
#: gui/remotebrowser.cpp:128
|
|
msgid "ScummVM could not access the directory!"
|
|
msgstr ""
|
|
|
|
#: gui/saveload-dialog.cpp:56
|
|
msgid "Downloading saves..."
|
|
msgstr ""
|
|
|
|
#: gui/saveload-dialog.cpp:65
|
|
msgid "Run in background"
|
|
msgstr ""
|
|
|
|
#: gui/saveload-dialog.cpp:126
|
|
#, c-format
|
|
msgid "%s (%s %S / %s %S, %s / %s files)"
|
|
msgstr ""
|
|
|
|
#: gui/saveload-dialog.cpp:451 gui/saveload-dialog.cpp:652
|
|
msgid "No date saved"
|
|
msgstr ""
|
|
|
|
#: gui/saveload-dialog.cpp:452 gui/saveload-dialog.cpp:653
|
|
msgid "No time saved"
|
|
msgstr ""
|
|
|
|
#: gui/saveload-dialog.cpp:453 gui/saveload-dialog.cpp:654
|
|
msgid "No playtime saved"
|
|
msgstr ""
|
|
|
|
#: gui/saveload-dialog.cpp:507 gui/saveload-dialog.cpp:775
|
|
msgid "Untitled saved game"
|
|
msgstr ""
|
|
|
|
#: gui/saveload-dialog.cpp:539
|
|
msgid "Do you really want to delete this saved game?"
|
|
msgstr ""
|
|
|
|
#: gui/saveload-dialog.cpp:557
|
|
msgid "Error deleting saved game"
|
|
msgstr ""
|
|
|
|
#: gui/saveload-dialog.cpp:675 gui/saveload-dialog.cpp:1192
|
|
msgid "Date: "
|
|
msgstr ""
|
|
|
|
#: gui/saveload-dialog.cpp:679 gui/saveload-dialog.cpp:1198
|
|
msgid "Time: "
|
|
msgstr ""
|
|
|
|
#: gui/saveload-dialog.cpp:685 gui/saveload-dialog.cpp:1206
|
|
msgid "Playtime: "
|
|
msgstr ""
|
|
|
|
#: gui/saveload-dialog.cpp:1052
|
|
msgid "New Save"
|
|
msgstr ""
|
|
|
|
#: gui/saveload-dialog.cpp:1052
|
|
msgid "Create a new saved game"
|
|
msgstr ""
|
|
|
|
#: gui/saveload-dialog.cpp:1185
|
|
msgid "Name: "
|
|
msgstr ""
|
|
|
|
#: gui/saveload-dialog.cpp:1263
|
|
#, c-format
|
|
msgid "Enter a description for slot %d:"
|
|
msgstr ""
|
|
|
|
#: gui/shaderbrowser-dialog.cpp:52
|
|
msgid "Choose shader from the list below (or pick a file instead)"
|
|
msgstr ""
|
|
|
|
#: gui/shaderbrowser-dialog.cpp:70
|
|
msgid "Pick file instead..."
|
|
msgstr ""
|
|
|
|
#: gui/shaderbrowser-dialog.cpp:70
|
|
msgid "Pick shader from file system"
|
|
msgstr ""
|
|
|
|
#: gui/shaderbrowser-dialog.cpp:136
|
|
msgid "Select shader"
|
|
msgstr ""
|
|
|
|
#: gui/themebrowser.cpp:44
|
|
msgid "Select a Theme"
|
|
msgstr ""
|
|
|
|
#: gui/ThemeEngine.cpp:270
|
|
msgid "Disabled GFX"
|
|
msgstr ""
|
|
|
|
#: gui/ThemeEngine.cpp:270
|
|
msgctxt "lowres"
|
|
msgid "Disabled GFX"
|
|
msgstr ""
|
|
|
|
#: gui/ThemeEngine.cpp:271
|
|
msgid "Standard renderer"
|
|
msgstr ""
|
|
|
|
#: gui/ThemeEngine.cpp:271 engines/scumm/dialogs.cpp:1054
|
|
msgid "Standard"
|
|
msgstr ""
|
|
|
|
#: gui/ThemeEngine.cpp:273
|
|
msgid "Antialiased renderer"
|
|
msgstr ""
|
|
|
|
#: gui/ThemeEngine.cpp:273
|
|
msgid "Antialiased"
|
|
msgstr ""
|
|
|
|
#: gui/unknown-game-dialog.cpp:48
|
|
msgid "Add anyway"
|
|
msgstr ""
|
|
|
|
#: gui/unknown-game-dialog.cpp:57
|
|
msgid "Copy to clipboard"
|
|
msgstr ""
|
|
|
|
#: gui/unknown-game-dialog.cpp:63
|
|
msgid "Report game"
|
|
msgstr ""
|
|
|
|
#: gui/unknown-game-dialog.cpp:100
|
|
msgid ""
|
|
"Use the button below to copy the required game information into your "
|
|
"clipboard."
|
|
msgstr ""
|
|
|
|
#: gui/unknown-game-dialog.cpp:105
|
|
msgid "You can also directly report your game to the Bug Tracker."
|
|
msgstr ""
|
|
|
|
#: gui/unknown-game-dialog.cpp:155
|
|
msgid ""
|
|
"All necessary information about your game has been copied into the clipboard"
|
|
msgstr ""
|
|
|
|
#: gui/unknown-game-dialog.cpp:157
|
|
msgid "Copying the game information to the clipboard has failed!"
|
|
msgstr ""
|
|
|
|
#: gui/updates-dialog.cpp:47
|
|
msgid ""
|
|
"ScummVM now supports automatic check for updates\n"
|
|
"which requires access to the Internet. Would you\n"
|
|
"like to enable this feature?"
|
|
msgstr ""
|
|
|
|
#: gui/updates-dialog.cpp:50
|
|
msgid ""
|
|
"You can change this setting later in the Misc tab\n"
|
|
"in the Options dialog."
|
|
msgstr ""
|
|
|
|
#: gui/widget.cpp:466 gui/widget.cpp:468 gui/widget.cpp:473 gui/widget.cpp:475
|
|
msgid "Clear value"
|
|
msgstr ""
|
|
|
|
#: gui/widgets/grid.cpp:330
|
|
msgid "Play"
|
|
msgstr ""
|
|
|
|
#: gui/widgets/grid.cpp:333
|
|
msgid "Saves"
|
|
msgstr ""
|
|
|
|
#: base/main.cpp:594
|
|
msgid "Bad config file format. overwrite?"
|
|
msgstr ""
|
|
|
|
#. I18N: <Add a new folder> must match the translation done in backends/fs/android/android-saf-fs.h
|
|
#: base/main.cpp:643
|
|
msgid ""
|
|
"In this new version of ScummVM for Android, significant changes were made to "
|
|
"the file access system to allow support for modern versions of the Android "
|
|
"Operating System.\n"
|
|
"If you find that your existing added games or custom paths no longer work, "
|
|
"please edit those paths:\n"
|
|
" 1. From the Launcher, go to **Game Options > Paths**. Select **Game Path** "
|
|
"or **Extra Path**, as appropriate. \n"
|
|
" 2. Inside the ScummVM file browser, select **Go Up** until you reach the "
|
|
"root folder which has the **<Add a new folder>** option.\n"
|
|
" 3. Double-tap **<Add a new folder>**. In your device's file browser, "
|
|
"navigate to the folder containing all your game folders. For example, **SD "
|
|
"Card > ScummVMgames** \n"
|
|
" 4. Select **Use this folder**. \n"
|
|
" 5. Select **Allow** to give ScummVM permission to access the folder. \n"
|
|
" 6. In the ScummVM file browser, double-tap to browse through your added "
|
|
"folder. Select the folder containing the game's files, then tap "
|
|
"**Choose**. \n"
|
|
"\n"
|
|
"Repeat steps 1 and 6 for each game."
|
|
msgstr ""
|
|
|
|
#. I18N: A button caption to dismiss a message and read it later
|
|
#: base/main.cpp:663 base/main.cpp:688
|
|
msgid "Read Later"
|
|
msgstr ""
|
|
|
|
#. I18N: <Add a new folder> must match the translation done in backends/fs/android/android-saf-fs.h
|
|
#: base/main.cpp:670
|
|
msgid ""
|
|
"In this new version of ScummVM for Android, significant changes were made to "
|
|
"the file access system to allow support for modern versions of the Android "
|
|
"Operating System.\n"
|
|
"To add a game:\n"
|
|
"\n"
|
|
" 1. Select **Add Game...** from the launcher. \n"
|
|
" 2. Inside the ScummVM file browser, select **Go Up** until you reach the "
|
|
"root folder which has the **<Add a new folder>** option.\n"
|
|
" 3. Double-tap **<Add a new folder>**. In your device's file browser, "
|
|
"navigate to the folder containing all your game folders. For example, **SD "
|
|
"Card > ScummVMgames** \n"
|
|
" 4. Select **Use this folder**. \n"
|
|
" 5. Select **Allow** to give ScummVM permission to access the folder. \n"
|
|
" 6. In the ScummVM file browser, double-tap to browse through your added "
|
|
"folder. Select the sub-folder containing the game's files, then tap "
|
|
"**Choose**.\n"
|
|
"Repeat steps 1 and 6 for each game."
|
|
msgstr ""
|
|
|
|
#: base/main.cpp:834 base/main.cpp:883
|
|
msgid "Error running game:"
|
|
msgstr ""
|
|
|
|
#: common/engine_data.cpp:277 engines/ultima/shared/engine/data_archive.cpp:88
|
|
#, c-format
|
|
msgid "Could not locate engine data %s"
|
|
msgstr ""
|
|
|
|
#: common/engine_data.cpp:295 engines/ultima/shared/engine/data_archive.cpp:106
|
|
#, c-format
|
|
msgid "Out of date engine data. Expected %d.%d, but got version %d.%d"
|
|
msgstr ""
|
|
|
|
#: common/error.cpp:37
|
|
msgid "No error"
|
|
msgstr ""
|
|
|
|
#: common/error.cpp:39
|
|
msgid "Game data not found"
|
|
msgstr ""
|
|
|
|
#: common/error.cpp:41
|
|
msgid "Game id not supported"
|
|
msgstr ""
|
|
|
|
#: common/error.cpp:43
|
|
msgid "Unsupported color mode"
|
|
msgstr ""
|
|
|
|
#: common/error.cpp:45
|
|
msgid "Audio device initialization failed"
|
|
msgstr ""
|
|
|
|
#: common/error.cpp:48
|
|
msgid "Read permission denied"
|
|
msgstr ""
|
|
|
|
#: common/error.cpp:50
|
|
msgid "Write permission denied"
|
|
msgstr ""
|
|
|
|
#: common/error.cpp:53
|
|
msgid "Path does not exist"
|
|
msgstr ""
|
|
|
|
#: common/error.cpp:55
|
|
msgid "Path not a directory"
|
|
msgstr ""
|
|
|
|
#: common/error.cpp:57
|
|
msgid "Path not a file"
|
|
msgstr ""
|
|
|
|
#: common/error.cpp:60
|
|
msgid "Cannot create file"
|
|
msgstr ""
|
|
|
|
#: common/error.cpp:62
|
|
msgid "Reading data failed"
|
|
msgstr ""
|
|
|
|
#: common/error.cpp:64
|
|
msgid "Writing data failed"
|
|
msgstr ""
|
|
|
|
#: common/error.cpp:68
|
|
msgid "Could not find suitable engine plugin"
|
|
msgstr ""
|
|
|
|
#: common/error.cpp:70
|
|
msgid "Engine plugin does not support saved games"
|
|
msgstr ""
|
|
|
|
#: common/error.cpp:73
|
|
msgid "User canceled"
|
|
msgstr ""
|
|
|
|
#: common/error.cpp:77
|
|
msgid "Unknown error"
|
|
msgstr ""
|
|
|
|
#. I18N: Hercules is a graphics card name, Green is color
|
|
#: common/rendermode.cpp:34
|
|
msgid "Hercules Green"
|
|
msgstr ""
|
|
|
|
#. I18N: Hercules is a graphics card name, Amber is color
|
|
#: common/rendermode.cpp:36
|
|
msgid "Hercules Amber"
|
|
msgstr ""
|
|
|
|
#: common/rendermode.cpp:46
|
|
msgid "PC-9821 (256 Colors)"
|
|
msgstr ""
|
|
|
|
#: common/rendermode.cpp:47
|
|
msgid "PC-9801 (16 Colors)"
|
|
msgstr ""
|
|
|
|
#: common/rendermode.cpp:48
|
|
msgid "PC-9801 (8 Colors)"
|
|
msgstr ""
|
|
|
|
#. I18N: Macintosh black-and-white
|
|
#: common/rendermode.cpp:53
|
|
msgid "Macintosh b/w"
|
|
msgstr ""
|
|
|
|
#: common/rendermode.cpp:57
|
|
msgid "VGA Grey Scale"
|
|
msgstr ""
|
|
|
|
#: common/rendermode.cpp:58
|
|
msgid "Windows (256 Colors)"
|
|
msgstr ""
|
|
|
|
#: common/rendermode.cpp:59
|
|
msgid "Windows (16 Colors)"
|
|
msgstr ""
|
|
|
|
#: common/rendermode.cpp:96
|
|
msgctxt "lowres"
|
|
msgid "Hercules Green"
|
|
msgstr ""
|
|
|
|
#: common/rendermode.cpp:97
|
|
msgctxt "lowres"
|
|
msgid "Hercules Amber"
|
|
msgstr ""
|
|
|
|
#: common/rotationmode.cpp:33
|
|
msgid "No rotation"
|
|
msgstr ""
|
|
|
|
#: common/rotationmode.cpp:34
|
|
msgid "Clockwise"
|
|
msgstr ""
|
|
|
|
#. I18N: Rotation mode
|
|
#: common/rotationmode.cpp:35
|
|
msgid "180 degrees"
|
|
msgstr ""
|
|
|
|
#. I18N: Rotation mode
|
|
#: common/rotationmode.cpp:36
|
|
msgid "Counter-clockwise"
|
|
msgstr ""
|
|
|
|
#: common/updates.cpp:57
|
|
msgid "Daily"
|
|
msgstr ""
|
|
|
|
#: common/updates.cpp:59
|
|
msgid "Weekly"
|
|
msgstr ""
|
|
|
|
#: common/updates.cpp:61
|
|
msgid "Monthly"
|
|
msgstr ""
|
|
|
|
#: common/updates.cpp:63
|
|
msgid "<Bad value>"
|
|
msgstr ""
|
|
|
|
#. I18N: Abbreviation for 'bytes' as data size
|
|
#. I18N: Hardware key
|
|
#: common/util.cpp:183 backends/platform/3ds/osystem-events.cpp:46
|
|
#: backends/platform/ds/osystem_ds.cpp:175
|
|
#: backends/platform/sdl/miyoo/miyoo.cpp:61
|
|
#: backends/platform/sdl/miyoo/miyoo.cpp:88
|
|
#: backends/platform/sdl/opendingux/opendingux.cpp:51
|
|
#: backends/platform/sdl/switch/switch.cpp:37
|
|
msgid "B"
|
|
msgstr ""
|
|
|
|
#. I18N: Abbreviation for 'kilobytes' as data size
|
|
#: common/util.cpp:189
|
|
msgid "KB"
|
|
msgstr ""
|
|
|
|
#. I18N: Abbreviation for 'megabytes' as data size
|
|
#: common/util.cpp:194
|
|
msgid "MB"
|
|
msgstr ""
|
|
|
|
#. I18N: Abbreviation for 'gigabytes' as data size
|
|
#: common/util.cpp:200
|
|
msgid "GB"
|
|
msgstr ""
|
|
|
|
#. I18N: Abbreviation for 'terabytes' as data size
|
|
#: common/util.cpp:206
|
|
msgid "TB"
|
|
msgstr ""
|
|
|
|
#: common/formats/formatinfo.cpp:102
|
|
msgid "Bitmap Image File"
|
|
msgstr ""
|
|
|
|
#: common/formats/formatinfo.cpp:104
|
|
msgid "PNG Image File"
|
|
msgstr ""
|
|
|
|
#: common/formats/formatinfo.cpp:106
|
|
msgid "JPEG Image File"
|
|
msgstr ""
|
|
|
|
#: common/formats/formatinfo.cpp:108
|
|
msgid "QuickDraw PICT Image File"
|
|
msgstr ""
|
|
|
|
#: common/formats/formatinfo.cpp:111
|
|
msgid "Data File"
|
|
msgstr ""
|
|
|
|
#: dists/android.strings.xml.cpp:30
|
|
msgid "ScummVM"
|
|
msgstr ""
|
|
|
|
#: dists/android.strings.xml.cpp:31
|
|
msgid "ScummVM (debug)"
|
|
msgstr ""
|
|
|
|
#: dists/android.strings.xml.cpp:32
|
|
msgid "Graphic adventure game engine"
|
|
msgstr ""
|
|
|
|
#: dists/android.strings.xml.cpp:34
|
|
#: backends/events/default/default-events.cpp:217
|
|
#: backends/events/default/default-events.cpp:358
|
|
#: engines/adl/metaengine.cpp:352 engines/buried/metaengine.cpp:154
|
|
#: engines/chamber/metaengine.cpp:84 engines/drascula/metaengine.cpp:304
|
|
#: engines/hdb/metaengine.cpp:275 engines/hypno/metaengine.cpp:251
|
|
#: engines/lab/metaengine.cpp:172 engines/mohawk/myst_stacks/menu.cpp:317
|
|
#: engines/mohawk/riven_stacks/aspit.cpp:454
|
|
#: engines/neverhood/metaengine.cpp:200 engines/saga/metaengine.cpp:449
|
|
#: engines/scumm/help.cpp:84 engines/scumm/help.cpp:86
|
|
#: engines/scumm/scumm.cpp:4353 engines/sludge/keymapper_tables.h:95
|
|
#: engines/sludge/keymapper_tables.h:144 engines/sludge/keymapper_tables.h:223
|
|
#: engines/sludge/keymapper_tables.h:343 engines/sludge/keymapper_tables.h:355
|
|
#: engines/sludge/keymapper_tables.h:416 engines/sludge/keymapper_tables.h:429
|
|
#: engines/sludge/keymapper_tables.h:541 engines/supernova/metaengine.cpp:267
|
|
#: engines/tinsel/metaengine.cpp:335 engines/titanic/metaengine.cpp:302
|
|
#: engines/ultima/ultima0/metaengine.cpp:48
|
|
#: engines/ultima/ultima0/metaengine.cpp:71
|
|
#: engines/ultima/ultima0/metaengine.cpp:85
|
|
#: engines/ultima/nuvie/metaengine.cpp:93 engines/zvision/metaengine.cpp:292
|
|
#: engines/zvision/metaengine.cpp:310
|
|
msgid "Quit"
|
|
msgstr ""
|
|
|
|
#: dists/android.strings.xml.cpp:35
|
|
msgid "Log File Error"
|
|
msgstr ""
|
|
|
|
#: dists/android.strings.xml.cpp:36
|
|
msgid "Unable to read ScummVM log file or create a new one!"
|
|
msgstr ""
|
|
|
|
#: dists/android.strings.xml.cpp:37
|
|
msgid "Config File Error"
|
|
msgstr ""
|
|
|
|
#: dists/android.strings.xml.cpp:38
|
|
msgid "Unable to read ScummVM config file or create a new one!"
|
|
msgstr ""
|
|
|
|
#: dists/android.strings.xml.cpp:39
|
|
msgid "Save Path Error"
|
|
msgstr ""
|
|
|
|
#: dists/android.strings.xml.cpp:40
|
|
msgid "Unable to create or access default save path!"
|
|
msgstr ""
|
|
|
|
#: dists/android.strings.xml.cpp:41
|
|
msgid "Icons Path Error"
|
|
msgstr ""
|
|
|
|
#: dists/android.strings.xml.cpp:42
|
|
msgid "Unable to create or access default icons and shaders path!"
|
|
msgstr ""
|
|
|
|
#: dists/android.strings.xml.cpp:43
|
|
msgid ""
|
|
"Unable to access the globally set save path! Please revert to default from "
|
|
"ScummVM Options"
|
|
msgstr ""
|
|
|
|
#: dists/android.strings.xml.cpp:44
|
|
msgid "Toggle virtual keyboard"
|
|
msgstr ""
|
|
|
|
#: dists/android.strings.xml.cpp:45 engines/scumm/help.cpp:82
|
|
#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:88
|
|
#: engines/scumm/help.cpp:97 engines/scumm/help.cpp:101
|
|
#: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103
|
|
msgid "Alt"
|
|
msgstr ""
|
|
|
|
#: dists/android.strings.xml.cpp:48
|
|
#: backends/platform/libretro/src/libretro-options-widget.cpp:249
|
|
msgid "Done"
|
|
msgstr ""
|
|
|
|
#: dists/android.strings.xml.cpp:49
|
|
msgid "Mode change"
|
|
msgstr ""
|
|
|
|
#: dists/android.strings.xml.cpp:50 engines/titanic/metaengine.cpp:211
|
|
msgid "Shift"
|
|
msgstr ""
|
|
|
|
#: dists/android.strings.xml.cpp:51 engines/dragons/metaengine.cpp:152
|
|
#: engines/scumm/help.cpp:88 engines/scumm/help.cpp:91
|
|
#: engines/ultima/ultima4/metaengine.cpp:53
|
|
msgid "Enter"
|
|
msgstr ""
|
|
|
|
#: dists/android.strings.xml.cpp:52
|
|
msgid "Close popup"
|
|
msgstr ""
|
|
|
|
#: dists/android.strings.xml.cpp:53
|
|
msgid ""
|
|
"Please select the *root* of your external (physical) SD card. This is "
|
|
"required for ScummVM to access this path: "
|
|
msgstr ""
|
|
|
|
#: dists/android.strings.xml.cpp:54
|
|
msgid "Storage Access Framework Permissions for ScummVM were revoked!"
|
|
msgstr ""
|
|
|
|
#: dists/android.strings.xml.cpp:55
|
|
msgid "Configuration file could not be parsed"
|
|
msgstr ""
|
|
|
|
#: dists/android.strings.xml.cpp:56
|
|
msgid "Run a game"
|
|
msgstr ""
|
|
|
|
#: dists/android.strings.xml.cpp:57
|
|
msgid "Search a game"
|
|
msgstr ""
|
|
|
|
#: dists/android.strings.xml.cpp:58
|
|
msgid ""
|
|
"No games (yet)\n"
|
|
"Open ScummVM and add your games here."
|
|
msgstr ""
|
|
|
|
#: dists/android.strings.xml.cpp:59
|
|
msgid "Game icon"
|
|
msgstr ""
|
|
|
|
#: dists/android.strings.xml.cpp:60
|
|
msgid "Shortcut label"
|
|
msgstr ""
|
|
|
|
#: dists/android.strings.xml.cpp:61
|
|
msgid "Shortcut icon"
|
|
msgstr ""
|
|
|
|
#. I18N: One line summary as shown in *nix distributions
|
|
#: dists/org.scummvm.scummvm.metainfo.xml.cpp:32
|
|
msgid "Interpreter for numerous adventure games and role-playing games"
|
|
msgstr ""
|
|
|
|
#. I18N: 1 of 3 paragraph of ScummVM description in *nix distributions
|
|
#: dists/org.scummvm.scummvm.metainfo.xml.cpp:37
|
|
msgid ""
|
|
"ScummVM is a program which allows you to run a wide variety of classic "
|
|
"graphical point-and-click adventure games and role-playing games, provided "
|
|
"you already have their data files. The clever part about this: ScummVM just "
|
|
"replaces the executables shipped with the game, allowing you to play them on "
|
|
"systems for which they were never designed!"
|
|
msgstr ""
|
|
|
|
#. I18N: 2 of 3 paragraph of ScummVM description in *nix distributions
|
|
#: dists/org.scummvm.scummvm.metainfo.xml.cpp:45
|
|
msgid ""
|
|
"Currently, ScummVM supports a huge library of adventures with over 4000 "
|
|
"games in total. It supports many classics published by legendary studios "
|
|
"like LucasArts, Sierra On-Line, Revolution Software, Cyan, Inc. and Westwood "
|
|
"Studios."
|
|
msgstr ""
|
|
|
|
#. I18N: 3 of 3 paragraph of ScummVM description in *nix distributions
|
|
#: dists/org.scummvm.scummvm.metainfo.xml.cpp:51
|
|
msgid ""
|
|
"Next to ground-breaking titles like the Monkey Island series, Broken Sword, "
|
|
"Myst, Blade Runner and countless other games you will find some really "
|
|
"obscure adventures and truly hidden gems to explore."
|
|
msgstr ""
|
|
|
|
#: engines/achievements.cpp:242
|
|
msgid "Achievement unlocked!"
|
|
msgstr ""
|
|
|
|
#: engines/advancedDetector.cpp:245
|
|
msgid "Illegitimate game copy detected. We provide no support in such cases"
|
|
msgstr ""
|
|
|
|
#: engines/dialogs.cpp:68
|
|
msgid "~R~esume"
|
|
msgstr ""
|
|
|
|
#: engines/dialogs.cpp:70
|
|
msgid "~L~oad"
|
|
msgstr ""
|
|
|
|
#: engines/dialogs.cpp:71
|
|
msgid "~S~ave"
|
|
msgstr ""
|
|
|
|
#: engines/dialogs.cpp:73
|
|
msgid "~O~ptions"
|
|
msgstr ""
|
|
|
|
#: engines/dialogs.cpp:78
|
|
msgid "~H~elp"
|
|
msgstr ""
|
|
|
|
#: engines/dialogs.cpp:82
|
|
msgid "~A~bout"
|
|
msgstr ""
|
|
|
|
#: engines/dialogs.cpp:85 engines/dialogs.cpp:156
|
|
msgid "~R~eturn to Launcher"
|
|
msgstr ""
|
|
|
|
#: engines/dialogs.cpp:87 engines/dialogs.cpp:158
|
|
msgctxt "lowres"
|
|
msgid "~R~eturn to Launcher"
|
|
msgstr ""
|
|
|
|
#: engines/dialogs.cpp:95 engines/engine.cpp:1048 engines/agi/saveload.cpp:766
|
|
#: engines/avalanche/parser.cpp:1918 engines/cine/various.cpp:349
|
|
#: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:390
|
|
#: engines/dreamweb/saveload.cpp:261 engines/glk/streams.cpp:1432
|
|
#: engines/gnap/menu.cpp:465 engines/groovie/script.cpp:858
|
|
#: engines/groovie/script.cpp:2256 engines/groovie/script.cpp:2283
|
|
#: engines/groovie/script.cpp:2324 engines/hugo/file.cpp:297
|
|
#: engines/illusions/menusystem.cpp:702 engines/kingdom/kingdom.cpp:731
|
|
#: engines/lab/savegame.cpp:242 engines/mads/nebular/dialogs_nebular.cpp:358
|
|
#: engines/mm/xeen/saves.cpp:280 engines/mtropolis/saveload.cpp:76
|
|
#: engines/nancy/state/loadsave.cpp:136 engines/neverhood/menumodule.cpp:925
|
|
#: engines/pegasus/pegasus.cpp:407 engines/prince/saveload.cpp:54
|
|
#: engines/sci/engine/guest_additions.cpp:746 engines/sci/engine/kfile.cpp:1104
|
|
#: engines/sherlock/scalpel/scalpel.cpp:1250
|
|
#: engines/sherlock/tattoo/widget_files.cpp:81 engines/startrek/saveload.cpp:42
|
|
#: engines/toltecs/menu.cpp:308 engines/toon/toon.cpp:3820
|
|
#: engines/trecision/saveload.cpp:67 engines/tsage/scenes.cpp:640
|
|
#: engines/wage/saveload.cpp:763 engines/zvision/file/save_manager.cpp:47
|
|
msgid "Save game:"
|
|
msgstr ""
|
|
|
|
#: engines/dialogs.cpp:95 engines/engine.cpp:1048 engines/agi/saveload.cpp:766
|
|
#: engines/avalanche/parser.cpp:1918 engines/cine/various.cpp:349
|
|
#: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:390
|
|
#: engines/dreamweb/saveload.cpp:261 engines/glk/streams.cpp:1432
|
|
#: engines/gnap/menu.cpp:465 engines/groovie/script.cpp:853
|
|
#: engines/groovie/script.cpp:858 engines/groovie/script.cpp:2256
|
|
#: engines/groovie/script.cpp:2283 engines/groovie/script.cpp:2324
|
|
#: engines/hugo/file.cpp:297 engines/illusions/menusystem.cpp:702
|
|
#: engines/kingdom/kingdom.cpp:731 engines/lab/savegame.cpp:237
|
|
#: engines/lab/savegame.cpp:242 engines/mads/nebular/dialogs_nebular.cpp:358
|
|
#: engines/mm/xeen/saves.cpp:280 engines/mtropolis/saveload.cpp:76
|
|
#: engines/nancy/state/loadsave.cpp:108 engines/nancy/state/loadsave.cpp:136
|
|
#: engines/neverhood/menumodule.cpp:925 engines/parallaction/metaengine.cpp:157
|
|
#: engines/parallaction/saveload.cpp:208 engines/pegasus/pegasus.cpp:407
|
|
#: engines/prince/saveload.cpp:54 engines/saga/metaengine.cpp:469
|
|
#: engines/sci/engine/guest_additions.cpp:747 engines/sci/engine/kfile.cpp:1104
|
|
#: engines/sherlock/scalpel/scalpel.cpp:1250
|
|
#: engines/sherlock/tattoo/widget_files.cpp:81 engines/startrek/saveload.cpp:42
|
|
#: engines/tinsel/metaengine.cpp:323 engines/toltecs/menu.cpp:308
|
|
#: engines/toon/toon.cpp:3820 engines/trecision/saveload.cpp:67
|
|
#: engines/tsage/scenes.cpp:640 engines/wage/saveload.cpp:763
|
|
#: engines/zvision/file/save_manager.cpp:47 engines/zvision/metaengine.cpp:282
|
|
msgid "Save"
|
|
msgstr ""
|
|
|
|
#: engines/dialogs.cpp:125
|
|
msgid ""
|
|
"Sorry, this engine does not currently provide in-game help. Please consult "
|
|
"the README for basic information, and for instructions on how to obtain "
|
|
"further assistance."
|
|
msgstr ""
|
|
|
|
#: engines/dialogs.cpp:193 engines/ags/ags.cpp:359
|
|
#: engines/glk/magnetic/magnetic.cpp:197 engines/scumm/saveload.cpp:167
|
|
msgid "This game does not support saving from the menu. Use in-game interface"
|
|
msgstr ""
|
|
|
|
#: engines/dialogs.cpp:202
|
|
msgid "This game cannot be saved at this time. Please try again later"
|
|
msgstr ""
|
|
|
|
#: engines/dialogs.cpp:221 engines/pegasus/pegasus.cpp:418
|
|
#, c-format
|
|
msgid ""
|
|
"Failed to save game (%s)! Please consult the README for basic information, "
|
|
"and for instructions on how to obtain further assistance."
|
|
msgstr ""
|
|
|
|
#: engines/dialogs.cpp:234 engines/ags/ags.cpp:344
|
|
#: engines/glk/magnetic/magnetic.cpp:187 engines/scumm/saveload.cpp:99
|
|
msgid "This game does not support loading from the menu. Use in-game interface"
|
|
msgstr ""
|
|
|
|
#: engines/dialogs.cpp:243
|
|
msgid "This game cannot be loaded at this time. Please try again later"
|
|
msgstr ""
|
|
|
|
#: engines/dialogs.cpp:392
|
|
msgid "~O~K"
|
|
msgstr ""
|
|
|
|
#: engines/dialogs.cpp:393
|
|
msgid "~C~ancel"
|
|
msgstr ""
|
|
|
|
#: engines/engine.cpp:372
|
|
#, c-format
|
|
msgid "Could not switch to resolution '%dx%d'."
|
|
msgstr ""
|
|
|
|
#: engines/engine.cpp:381
|
|
msgid "Could not initialize color format."
|
|
msgstr ""
|
|
|
|
#: engines/engine.cpp:390
|
|
#, c-format
|
|
msgid "Could not switch to video mode '%s'."
|
|
msgstr ""
|
|
|
|
#: engines/engine.cpp:398
|
|
#, c-format
|
|
msgid "Could not switch to stretch mode '%s'."
|
|
msgstr ""
|
|
|
|
#: engines/engine.cpp:405
|
|
msgid "Could not apply aspect ratio setting."
|
|
msgstr ""
|
|
|
|
#: engines/engine.cpp:410
|
|
msgid "Could not apply fullscreen setting."
|
|
msgstr ""
|
|
|
|
#: engines/engine.cpp:415
|
|
msgid "Could not apply filtering setting."
|
|
msgstr ""
|
|
|
|
#: engines/engine.cpp:420
|
|
msgid "Could not apply shader setting."
|
|
msgstr ""
|
|
|
|
#: engines/engine.cpp:536
|
|
msgid "Error"
|
|
msgstr ""
|
|
|
|
#: engines/engine.cpp:599
|
|
msgid ""
|
|
"You appear to be playing this game directly\n"
|
|
"from the CD. This is known to cause problems,\n"
|
|
"and it is therefore recommended that you copy\n"
|
|
"the data files to your hard disk instead.\n"
|
|
"See the documentation (CD audio) for details."
|
|
msgstr ""
|
|
|
|
#: engines/engine.cpp:622
|
|
msgid ""
|
|
"This game has audio tracks on its CD. These\n"
|
|
"tracks need to be ripped from the CD using\n"
|
|
"an appropriate CD audio extracting tool in\n"
|
|
"order to listen to the game's music.\n"
|
|
"See the documentation (CD audio) for details."
|
|
msgstr ""
|
|
|
|
#: engines/engine.cpp:650
|
|
msgid "Skip autosave"
|
|
msgstr ""
|
|
|
|
#: engines/engine.cpp:652
|
|
#, c-format
|
|
msgid ""
|
|
"WARNING: The autosave slot contains a saved game named %S, and an autosave "
|
|
"is pending.\n"
|
|
"Please move this saved game to a new slot, or delete it if it's no longer "
|
|
"needed.\n"
|
|
"Alternatively, you can skip the autosave (will prompt again in 5 minutes)."
|
|
msgstr ""
|
|
|
|
#: engines/engine.cpp:662
|
|
msgid "ERROR: Could not copy the savegame to a new slot"
|
|
msgstr ""
|
|
|
|
#: engines/engine.cpp:689 engines/savestate.cpp:98
|
|
#: backends/platform/ios7/ios7_osys_main.cpp:260 engines/mm/xeen/saves.cpp:293
|
|
#: engines/sky/metaengine.cpp:218
|
|
msgid "Autosave"
|
|
msgstr ""
|
|
|
|
#: engines/engine.cpp:697
|
|
msgid "Error occurred making autosave"
|
|
msgstr ""
|
|
|
|
#: engines/engine.cpp:780
|
|
#, c-format
|
|
msgid ""
|
|
"Failed to load saved game (%s)! Please consult the README for basic "
|
|
"information, and for instructions on how to obtain further assistance."
|
|
msgstr ""
|
|
|
|
#: engines/engine.cpp:804
|
|
msgid "WARNING: "
|
|
msgstr ""
|
|
|
|
#: engines/engine.cpp:804
|
|
msgid " Shall we still run the game?"
|
|
msgstr ""
|
|
|
|
#: engines/engine.cpp:805
|
|
msgid ""
|
|
"WARNING: The game you are about to start is not yet fully supported by "
|
|
"ScummVM. As such, it is likely to be unstable, and any saved game you make "
|
|
"might not work in future versions of ScummVM."
|
|
msgstr ""
|
|
|
|
#: engines/engine.cpp:808 engines/engine.cpp:833
|
|
#: engines/wintermute/wintermute.cpp:174
|
|
msgid "Start anyway"
|
|
msgstr ""
|
|
|
|
#: engines/engine.cpp:827
|
|
#, c-format
|
|
msgid ""
|
|
"WARNING: the game you are about to start contains the add-on \"%s\" which is "
|
|
"not yet fully supported by ScummVM. As such, it is likely to be unstable, "
|
|
"and any saved game you make might not work in future versions of ScummVM."
|
|
msgstr ""
|
|
|
|
#: engines/engine.cpp:852
|
|
#, c-format
|
|
msgid ""
|
|
"The game \"%s\" you are trying to add is an add-on for \"%s\" that cannot be "
|
|
"run independently. Please copy the add-on contents into a subdirectory of "
|
|
"the base game, and start the base game itself."
|
|
msgstr ""
|
|
|
|
#: engines/engine.cpp:869
|
|
msgid "This game is not supported."
|
|
msgstr ""
|
|
|
|
#: engines/engine.cpp:869
|
|
msgid ""
|
|
"This game is not supported for the following reason:\n"
|
|
"\n"
|
|
msgstr ""
|
|
|
|
#: engines/engine.cpp:1015
|
|
msgid "Loading game is currently unavailable"
|
|
msgstr ""
|
|
|
|
#: engines/engine.cpp:1044
|
|
msgid "Saving game is currently unavailable"
|
|
msgstr ""
|
|
|
|
#: engines/engine.cpp:1213
|
|
#, c-format
|
|
msgid ""
|
|
"The directory '%s' looks like an add-on for the game '%s', but ScummVM could "
|
|
"not find any matching add-on in it."
|
|
msgstr ""
|
|
|
|
#: engines/engine.cpp:1241
|
|
#, c-format
|
|
msgid "Directory '%s' matches several add-ons, please pick one."
|
|
msgstr ""
|
|
|
|
#: engines/game.cpp:199
|
|
#, c-format
|
|
msgid ""
|
|
"The game in '%s' seems to be an unknown game variant.\n"
|
|
"\n"
|
|
"Please report the following data to the ScummVM team at %s along with the "
|
|
"name of the game you tried to add and its version, language, etc.:"
|
|
msgstr ""
|
|
|
|
#: engines/game.cpp:203
|
|
#, c-format
|
|
msgid "Matched game IDs for the %s engine:"
|
|
msgstr ""
|
|
|
|
#: engines/metaengine.cpp:39
|
|
msgid "Game not implemented"
|
|
msgstr ""
|
|
|
|
#: engines/metaengine.cpp:75 engines/saga/metaengine.cpp:267
|
|
msgid "Default game keymap"
|
|
msgstr ""
|
|
|
|
#: engines/metaengine.cpp:82 engines/agos/metaengine.cpp:158
|
|
#: engines/asylum/metaengine.cpp:159 engines/bbvs/metaengine.cpp:99
|
|
#: engines/cge/metaengine.cpp:203 engines/cge2/metaengine.cpp:216
|
|
#: engines/cine/metaengine.cpp:277 engines/composer/metaengine.cpp:114
|
|
#: engines/cruise/metaengine.cpp:173 engines/draci/metaengine.cpp:200
|
|
#: engines/groovie/metaengine.cpp:205 engines/hdb/metaengine.cpp:207
|
|
#: engines/hopkins/metaengine.cpp:211 engines/hugo/metaengine.cpp:134
|
|
#: engines/illusions/metaengine.cpp:94 engines/kyra/engine/eobcommon.cpp:369
|
|
#: engines/kyra/engine/lol.cpp:502 engines/lure/metaengine.cpp:177
|
|
#: engines/made/metaengine.cpp:137 engines/mads/metaengine.cpp:280
|
|
#: engines/mtropolis/metaengine.cpp:161 engines/nancy/input.cpp:181
|
|
#: engines/parallaction/metaengine.cpp:138 engines/saga/metaengine.cpp:278
|
|
#: engines/sludge/keymapper_tables.h:561 engines/sludge/keymapper_tables.h:580
|
|
#: engines/stark/metaengine.cpp:189 engines/sword1/metaengine.cpp:271
|
|
#: engines/tinsel/metaengine.cpp:246 engines/toon/metaengine.cpp:86
|
|
#: engines/touche/metaengine.cpp:122 engines/trecision/metaengine.cpp:125
|
|
#: engines/tsage/metaengine.cpp:178 engines/tucker/metaengine.cpp:172
|
|
#: engines/ultima/ultima0/metaengine.cpp:180
|
|
#: engines/ultima/ultima4/metaengine.cpp:227
|
|
#: engines/ultima/nuvie/metaengine.cpp:238
|
|
#: engines/ultima/ultima8/metaengine.cpp:139 engines/vcruise/metaengine.cpp:158
|
|
#: engines/wintermute/keymapper_tables.h:42 engines/zvision/metaengine.cpp:203
|
|
msgid "Left click"
|
|
msgstr ""
|
|
|
|
#: engines/metaengine.cpp:88 engines/mtropolis/metaengine.cpp:173
|
|
#: engines/saga/metaengine.cpp:284 engines/wintermute/keymapper_tables.h:256
|
|
#: engines/wintermute/keymapper_tables.h:300
|
|
#: engines/wintermute/keymapper_tables.h:2166
|
|
msgid "Middle click"
|
|
msgstr ""
|
|
|
|
#: engines/metaengine.cpp:93 engines/agos/metaengine.cpp:164
|
|
#: engines/asylum/metaengine.cpp:165 engines/bbvs/metaengine.cpp:105
|
|
#: engines/cge/metaengine.cpp:209 engines/cge2/metaengine.cpp:222
|
|
#: engines/cine/metaengine.cpp:283 engines/composer/metaengine.cpp:120
|
|
#: engines/cruise/metaengine.cpp:179 engines/draci/metaengine.cpp:206
|
|
#: engines/groovie/metaengine.cpp:211 engines/hopkins/metaengine.cpp:217
|
|
#: engines/hugo/metaengine.cpp:141 engines/illusions/metaengine.cpp:101
|
|
#: engines/kyra/engine/eobcommon.cpp:370 engines/kyra/engine/lol.cpp:503
|
|
#: engines/lure/metaengine.cpp:183 engines/made/metaengine.cpp:144
|
|
#: engines/mads/metaengine.cpp:286 engines/mtropolis/metaengine.cpp:167
|
|
#: engines/nancy/input.cpp:188 engines/parallaction/metaengine.cpp:144
|
|
#: engines/saga/metaengine.cpp:289 engines/sludge/keymapper_tables.h:567
|
|
#: engines/sludge/keymapper_tables.h:586 engines/stark/metaengine.cpp:195
|
|
#: engines/sword1/metaengine.cpp:277 engines/tinsel/metaengine.cpp:252
|
|
#: engines/toon/metaengine.cpp:92 engines/touche/metaengine.cpp:128
|
|
#: engines/trecision/metaengine.cpp:131 engines/tsage/metaengine.cpp:184
|
|
#: engines/tucker/metaengine.cpp:178 engines/ultima/ultima0/metaengine.cpp:186
|
|
#: engines/ultima/ultima4/metaengine.cpp:233
|
|
#: engines/ultima/nuvie/metaengine.cpp:244
|
|
#: engines/ultima/ultima8/metaengine.cpp:145
|
|
#: engines/wintermute/keymapper_tables.h:48 engines/zvision/metaengine.cpp:209
|
|
msgid "Right click"
|
|
msgstr ""
|
|
|
|
#. I18N: Action in In Cold Blood
|
|
#: engines/metaengine.cpp:99 engines/agos/metaengine.cpp:178
|
|
#: engines/buried/metaengine.cpp:167 engines/crab/input/input.cpp:261
|
|
#: engines/cruise/metaengine.cpp:217 engines/dm/metaengine.cpp:180
|
|
#: engines/grim/grim.cpp:550 engines/hdb/metaengine.cpp:258
|
|
#: engines/hypno/metaengine.cpp:186 engines/hypno/metaengine.cpp:369
|
|
#: engines/icb/icb.cpp:137 engines/icb/icb.cpp:203 engines/mohawk/myst.cpp:595
|
|
#: engines/mohawk/riven.cpp:876 engines/ngi/metaengine.cpp:136
|
|
#: engines/sky/metaengine.cpp:126 engines/sludge/keymapper_tables.h:52
|
|
#: engines/sludge/keymapper_tables.h:125 engines/sludge/keymapper_tables.h:187
|
|
#: engines/sludge/keymapper_tables.h:243 engines/sludge/keymapper_tables.h:262
|
|
#: engines/sludge/keymapper_tables.h:459 engines/sludge/keymapper_tables.h:490
|
|
#: engines/supernova/metaengine.cpp:262 engines/sword25/metaengine.cpp:124
|
|
#: engines/tucker/metaengine.cpp:184 engines/twine/metaengine.cpp:223
|
|
#: engines/wintermute/keymapper_tables.h:1608
|
|
msgid "Pause"
|
|
msgstr ""
|
|
|
|
#: engines/metaengine.cpp:105 engines/parallaction/metaengine.cpp:163
|
|
#: engines/ultima/ultima8/metaengine.cpp:48
|
|
msgid "Game menu"
|
|
msgstr ""
|
|
|
|
#. I18N: Skipping cutscene plaback
|
|
#. I18N: Skipping cutscene playback
|
|
#: engines/metaengine.cpp:112 engines/access/metaengine.cpp:208
|
|
#: engines/composer/metaengine.cpp:126 engines/drascula/metaengine.cpp:224
|
|
#: engines/efh/metaengine.cpp:379 engines/freescape/movement.cpp:87
|
|
#: engines/grim/grim.cpp:533 engines/grim/grim.cpp:633
|
|
#: engines/illusions/metaengine.cpp:142 engines/made/metaengine.cpp:151
|
|
#: engines/mohawk/myst.cpp:566 engines/mohawk/riven.cpp:847
|
|
#: engines/prince/metaengine.cpp:269 engines/sherlock/metaengine.cpp:384
|
|
#: engines/wintermute/keymapper_tables.h:220
|
|
#: engines/wintermute/keymapper_tables.h:1092
|
|
#: engines/wintermute/keymapper_tables.h:1276
|
|
#: engines/wintermute/keymapper_tables.h:1601
|
|
#: engines/wintermute/keymapper_tables.h:1716
|
|
#: engines/wintermute/keymapper_tables.h:2110
|
|
msgid "Skip"
|
|
msgstr ""
|
|
|
|
#: engines/metaengine.cpp:119 engines/sky/metaengine.cpp:121
|
|
#: engines/supernova/metaengine.cpp:315
|
|
msgid "Skip line"
|
|
msgstr ""
|
|
|
|
#: engines/metaengine.cpp:126
|
|
msgid "Predictive input dialog"
|
|
msgstr ""
|
|
|
|
#. I18N: This keymap works within the KIA Save Game screen
|
|
#. and allows confirming popup dialog prompts (eg. for save game deletion or overwriting)
|
|
#. and also submitting a new save game name, or choosing an existing save game for overwriting.
|
|
#: engines/metaengine.cpp:131 engines/bladerunner/metaengine.cpp:273
|
|
#: engines/griffon/metaengine.cpp:115 engines/grim/grim.cpp:539
|
|
#: engines/grim/grim.cpp:639 engines/sky/metaengine.cpp:101
|
|
#: engines/wintermute/keymapper_tables.h:54
|
|
msgid "Confirm"
|
|
msgstr ""
|
|
|
|
#: engines/metaengine.cpp:434
|
|
msgid "Autosave on"
|
|
msgstr ""
|
|
|
|
#: engines/metaengine.cpp:434
|
|
msgid "Autosave off"
|
|
msgstr ""
|
|
|
|
#: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:198
|
|
msgid "OpenGL"
|
|
msgstr ""
|
|
|
|
#: graphics/renderer.cpp:36
|
|
msgid "OpenGL with shaders"
|
|
msgstr ""
|
|
|
|
#: graphics/renderer.cpp:44
|
|
msgctxt "lowres"
|
|
msgid "OpenGL with shaders"
|
|
msgstr ""
|
|
|
|
#: audio/adlib.cpp:2301
|
|
msgid "AdLib emulator"
|
|
msgstr ""
|
|
|
|
#: audio/fmopl.cpp:82
|
|
msgid "MAME OPL emulator"
|
|
msgstr ""
|
|
|
|
#: audio/fmopl.cpp:84
|
|
msgid "DOSBox OPL emulator"
|
|
msgstr ""
|
|
|
|
#: audio/fmopl.cpp:87
|
|
msgid "Nuked OPL emulator"
|
|
msgstr ""
|
|
|
|
#: audio/fmopl.cpp:90
|
|
msgid "ALSA Direct FM"
|
|
msgstr ""
|
|
|
|
#: audio/fmopl.cpp:93
|
|
msgid "OPL2LPT"
|
|
msgstr ""
|
|
|
|
#: audio/fmopl.cpp:94
|
|
msgid "OPL3LPT"
|
|
msgstr ""
|
|
|
|
#: audio/fmopl.cpp:97
|
|
msgid "RetroWave OPL3"
|
|
msgstr ""
|
|
|
|
#: audio/mididrv.cpp:232
|
|
#, c-format
|
|
msgid ""
|
|
"The selected audio device '%s' was not found (e.g. might be turned off or "
|
|
"disconnected)."
|
|
msgstr ""
|
|
|
|
#: audio/mididrv.cpp:233 audio/mididrv.cpp:247 audio/mididrv.cpp:285
|
|
#: audio/mididrv.cpp:302
|
|
msgid "Attempting to fall back to the next available device..."
|
|
msgstr ""
|
|
|
|
#: audio/mididrv.cpp:246
|
|
#, c-format
|
|
msgid ""
|
|
"The selected audio device '%s' cannot be used. See log file for more "
|
|
"information."
|
|
msgstr ""
|
|
|
|
#: audio/mididrv.cpp:284
|
|
#, c-format
|
|
msgid ""
|
|
"The preferred audio device '%s' was not found (e.g. might be turned off or "
|
|
"disconnected)."
|
|
msgstr ""
|
|
|
|
#: audio/mididrv.cpp:301
|
|
#, c-format
|
|
msgid ""
|
|
"The preferred audio device '%s' cannot be used. See log file for more "
|
|
"information."
|
|
msgstr ""
|
|
|
|
#: audio/mididrv.cpp:469
|
|
msgid "Starting MIDI dump"
|
|
msgstr ""
|
|
|
|
#: audio/mods/paula.cpp:314
|
|
msgid "Amiga Audio emulator"
|
|
msgstr ""
|
|
|
|
#: audio/null.cpp:27
|
|
msgid "No music"
|
|
msgstr ""
|
|
|
|
#: audio/softsynth/appleiigs.cpp:34
|
|
msgid "Apple II GS emulator (NOT IMPLEMENTED)"
|
|
msgstr ""
|
|
|
|
#: audio/softsynth/cms.cpp:372
|
|
msgid "Creative Music System emulator"
|
|
msgstr ""
|
|
|
|
#: audio/softsynth/fluidsynth.cpp:351
|
|
msgid ""
|
|
"FluidSynth requires a 'soundfont' setting. Please specify it in ScummVM GUI "
|
|
"on MIDI tab. Music is off."
|
|
msgstr ""
|
|
|
|
#: audio/softsynth/fluidsynth.cpp:501
|
|
#, c-format
|
|
msgid "FluidSynth: Failed loading custom SoundFont '%s'. Music is off."
|
|
msgstr ""
|
|
|
|
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:31
|
|
msgid "FM-Towns Audio"
|
|
msgstr ""
|
|
|
|
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:56
|
|
msgid "PC-98 Audio"
|
|
msgstr ""
|
|
|
|
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:81
|
|
msgid "SegaCD Audio"
|
|
msgstr ""
|
|
|
|
#: audio/softsynth/mt32.cpp:168
|
|
msgid "Initializing MT-32 Emulator"
|
|
msgstr ""
|
|
|
|
#: audio/softsynth/mt32.cpp:441
|
|
msgid "MT-32 emulator"
|
|
msgstr ""
|
|
|
|
#: audio/softsynth/pcspk.cpp:250
|
|
msgid "PC Speaker emulator"
|
|
msgstr ""
|
|
|
|
#: audio/softsynth/pcspk.cpp:269
|
|
msgid "IBM PCjr emulator"
|
|
msgstr ""
|
|
|
|
#: audio/softsynth/sid.cpp:1466
|
|
msgid "C64 Audio emulator"
|
|
msgstr ""
|
|
|
|
#: backends/cloud/cloudmanager.cpp:156
|
|
msgid "<syncing...>"
|
|
msgstr ""
|
|
|
|
#: backends/cloud/storage.cpp:246
|
|
msgid "Saved games sync was cancelled."
|
|
msgstr ""
|
|
|
|
#: backends/cloud/storage.cpp:248
|
|
msgid ""
|
|
"Saved games sync failed.\n"
|
|
"Check your Internet connection."
|
|
msgstr ""
|
|
|
|
#: backends/cloud/storage.cpp:352
|
|
#, c-format
|
|
msgid ""
|
|
"Download complete.\n"
|
|
"Failed to download %u files."
|
|
msgstr ""
|
|
|
|
#: backends/cloud/storage.cpp:354
|
|
msgid "Download complete."
|
|
msgstr ""
|
|
|
|
#: backends/cloud/storage.cpp:364
|
|
msgid "Download failed."
|
|
msgstr ""
|
|
|
|
#: backends/events/default/default-events.cpp:193
|
|
msgid ""
|
|
"Do you really want to return to the Launcher?\n"
|
|
"Any unsaved progress will be lost."
|
|
msgstr ""
|
|
|
|
#: backends/events/default/default-events.cpp:217
|
|
msgid ""
|
|
"Do you really want to quit?\n"
|
|
"Any unsaved progress will be lost."
|
|
msgstr ""
|
|
|
|
#: backends/events/default/default-events.cpp:332
|
|
msgid "Global"
|
|
msgstr ""
|
|
|
|
#: backends/events/default/default-events.cpp:335
|
|
#: engines/twine/metaengine.cpp:302
|
|
msgid "Global Main Menu"
|
|
msgstr ""
|
|
|
|
#: backends/events/default/default-events.cpp:345
|
|
msgid "Display keyboard"
|
|
msgstr ""
|
|
|
|
#: backends/events/default/default-events.cpp:352
|
|
#: engines/ngi/metaengine.cpp:149
|
|
msgid "Toggle mute"
|
|
msgstr ""
|
|
|
|
#: backends/events/default/default-events.cpp:380
|
|
msgid "Open Debugger"
|
|
msgstr ""
|
|
|
|
#: backends/events/maemosdl/maemosdl-events.cpp:100
|
|
msgid "Clicking Enabled"
|
|
msgstr ""
|
|
|
|
#: backends/events/maemosdl/maemosdl-events.cpp:100
|
|
msgid "Clicking Disabled"
|
|
msgstr ""
|
|
|
|
#: backends/events/openpandora/op-events.cpp:156
|
|
msgid "Touchscreen 'Tap Mode' - Left Click"
|
|
msgstr ""
|
|
|
|
#: backends/events/openpandora/op-events.cpp:158
|
|
msgid "Touchscreen 'Tap Mode' - Right Click"
|
|
msgstr ""
|
|
|
|
#: backends/events/openpandora/op-events.cpp:160
|
|
msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
|
|
msgstr ""
|
|
|
|
#: backends/events/openpandora/op-events.cpp:162
|
|
msgid "Touchscreen 'Tap Mode' - Hover (DPad Clicks)"
|
|
msgstr ""
|
|
|
|
#. I18N: This is displayed in the file browser to let the user choose a new folder for Android Storage Attached Framework
|
|
#: backends/fs/android/android-saf-fs.cpp:804
|
|
#: backends/fs/android/android-saf-fs.cpp:808
|
|
msgid "Add a new folder"
|
|
msgstr ""
|
|
|
|
#. I18N: This may be displayed in the Android UI used to add a Storage Attach Framework authorization
|
|
#: backends/fs/android/android-saf-fs.cpp:924
|
|
msgid "Choose a new folder"
|
|
msgstr ""
|
|
|
|
#: backends/graphics/atari/atari-graphics.cpp:1058
|
|
#: backends/graphics/sdl/sdl-graphics.cpp:515 engines/scumm/help.cpp:103
|
|
msgid "Toggle aspect ratio correction"
|
|
msgstr ""
|
|
|
|
#: backends/graphics/opengl/opengl-graphics.cpp:315
|
|
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:127
|
|
#: engines/twine/metaengine.cpp:312
|
|
msgid "Center"
|
|
msgstr ""
|
|
|
|
#: backends/graphics/opengl/opengl-graphics.cpp:316
|
|
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:128
|
|
msgid "Pixel-perfect scaling"
|
|
msgstr ""
|
|
|
|
#: backends/graphics/opengl/opengl-graphics.cpp:317
|
|
msgid "Even pixels scaling"
|
|
msgstr ""
|
|
|
|
#: backends/graphics/opengl/opengl-graphics.cpp:318
|
|
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:129
|
|
msgid "Fit to window"
|
|
msgstr ""
|
|
|
|
#: backends/graphics/opengl/opengl-graphics.cpp:319
|
|
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:130
|
|
msgid "Stretch to window"
|
|
msgstr ""
|
|
|
|
#: backends/graphics/opengl/opengl-graphics.cpp:320
|
|
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:131
|
|
msgid "Fit to window (4:3)"
|
|
msgstr ""
|
|
|
|
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:961
|
|
#, c-format
|
|
msgid "Resolution: %dx%d"
|
|
msgstr ""
|
|
|
|
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:1005
|
|
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2882
|
|
msgid "Active graphics filter:"
|
|
msgstr ""
|
|
|
|
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:1026
|
|
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2916
|
|
msgid "Enabled aspect ratio correction"
|
|
msgstr ""
|
|
|
|
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:1028
|
|
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2922
|
|
msgid "Disabled aspect ratio correction"
|
|
msgstr ""
|
|
|
|
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:1041
|
|
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2938
|
|
msgid "Filtering enabled"
|
|
msgstr ""
|
|
|
|
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:1043
|
|
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2940
|
|
msgid "Filtering disabled"
|
|
msgstr ""
|
|
|
|
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:1069
|
|
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2967
|
|
msgid "Stretch mode"
|
|
msgstr ""
|
|
|
|
#: backends/graphics/riscossdl/riscossdl-graphics.cpp:30
|
|
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:121
|
|
msgid "SDL Surface"
|
|
msgstr ""
|
|
|
|
#: backends/graphics/riscossdl/riscossdl-graphics.cpp:31
|
|
msgid "SDL Surface (forced 8bpp mode)"
|
|
msgstr ""
|
|
|
|
#: backends/graphics/sdl/sdl-graphics.cpp:421
|
|
#, c-format
|
|
msgid "Saved screenshot '%s'"
|
|
msgstr ""
|
|
|
|
#: backends/graphics/sdl/sdl-graphics.cpp:436
|
|
msgid "Could not save screenshot"
|
|
msgstr ""
|
|
|
|
#: backends/graphics/sdl/sdl-graphics.cpp:481
|
|
msgid "Windowed mode"
|
|
msgstr ""
|
|
|
|
#: backends/graphics/sdl/sdl-graphics.cpp:492 engines/scumm/help.cpp:88
|
|
msgid "Toggle fullscreen"
|
|
msgstr ""
|
|
|
|
#: backends/graphics/sdl/sdl-graphics.cpp:499 engines/scumm/help.cpp:100
|
|
#: engines/wintermute/keymapper_tables.h:960
|
|
msgid "Toggle mouse capture"
|
|
msgstr ""
|
|
|
|
#: backends/graphics/sdl/sdl-graphics.cpp:504
|
|
msgid "Toggle resizable window"
|
|
msgstr ""
|
|
|
|
#: backends/graphics/sdl/sdl-graphics.cpp:509 engines/stark/metaengine.cpp:240
|
|
#: engines/wintermute/keymapper_tables.h:646
|
|
#: engines/wintermute/keymapper_tables.h:695
|
|
#: engines/wintermute/keymapper_tables.h:1098
|
|
#: engines/wintermute/keymapper_tables.h:1340
|
|
#: engines/wintermute/keymapper_tables.h:1479
|
|
#: engines/wintermute/keymapper_tables.h:1639
|
|
#: engines/wintermute/keymapper_tables.h:1844
|
|
#: engines/wintermute/keymapper_tables.h:1862
|
|
#: engines/wintermute/keymapper_tables.h:1895
|
|
msgid "Save screenshot"
|
|
msgstr ""
|
|
|
|
#: backends/graphics/sdl/sdl-graphics.cpp:522
|
|
msgid "Toggle linear filtered scaling"
|
|
msgstr ""
|
|
|
|
#: backends/graphics/sdl/sdl-graphics.cpp:529
|
|
msgid "Cycle through stretch modes"
|
|
msgstr ""
|
|
|
|
#: backends/graphics/sdl/sdl-graphics.cpp:535
|
|
msgid "Increase the scale factor"
|
|
msgstr ""
|
|
|
|
#: backends/graphics/sdl/sdl-graphics.cpp:541
|
|
msgid "Decrease the scale factor"
|
|
msgstr ""
|
|
|
|
#: backends/graphics/sdl/sdl-graphics.cpp:548
|
|
msgid "Switch to the next scaler"
|
|
msgstr ""
|
|
|
|
#: backends/graphics/sdl/sdl-graphics.cpp:553
|
|
msgid "Switch to the previous scaler"
|
|
msgstr ""
|
|
|
|
#: backends/keymapper/hardware-input.cpp:244
|
|
msgid "Left mouse button"
|
|
msgstr ""
|
|
|
|
#: backends/keymapper/hardware-input.cpp:245
|
|
msgid "Right mouse button"
|
|
msgstr ""
|
|
|
|
#: backends/keymapper/hardware-input.cpp:246
|
|
msgid "Middle mouse button"
|
|
msgstr ""
|
|
|
|
#: backends/keymapper/hardware-input.cpp:247
|
|
msgid "Mouse wheel up"
|
|
msgstr ""
|
|
|
|
#: backends/keymapper/hardware-input.cpp:248
|
|
msgid "Mouse wheel down"
|
|
msgstr ""
|
|
|
|
#: backends/keymapper/hardware-input.cpp:249
|
|
msgid "X1 mouse button"
|
|
msgstr ""
|
|
|
|
#: backends/keymapper/hardware-input.cpp:250
|
|
msgid "X2 mouse button"
|
|
msgstr ""
|
|
|
|
#: backends/keymapper/hardware-input.cpp:255
|
|
msgid "Joy A"
|
|
msgstr ""
|
|
|
|
#: backends/keymapper/hardware-input.cpp:256
|
|
msgid "Joy B"
|
|
msgstr ""
|
|
|
|
#: backends/keymapper/hardware-input.cpp:257
|
|
msgid "Joy X"
|
|
msgstr ""
|
|
|
|
#: backends/keymapper/hardware-input.cpp:258
|
|
msgid "Joy Y"
|
|
msgstr ""
|
|
|
|
#: backends/keymapper/hardware-input.cpp:259
|
|
msgid "Joy back"
|
|
msgstr ""
|
|
|
|
#: backends/keymapper/hardware-input.cpp:260
|
|
msgid "Joy guide"
|
|
msgstr ""
|
|
|
|
#: backends/keymapper/hardware-input.cpp:261
|
|
msgid "Joy start"
|
|
msgstr ""
|
|
|
|
#: backends/keymapper/hardware-input.cpp:262
|
|
msgid "Left stick"
|
|
msgstr ""
|
|
|
|
#: backends/keymapper/hardware-input.cpp:263
|
|
msgid "Right stick"
|
|
msgstr ""
|
|
|
|
#: backends/keymapper/hardware-input.cpp:264 engines/dragons/metaengine.cpp:206
|
|
msgid "Left shoulder"
|
|
msgstr ""
|
|
|
|
#: backends/keymapper/hardware-input.cpp:265 engines/dragons/metaengine.cpp:212
|
|
msgid "Right shoulder"
|
|
msgstr ""
|
|
|
|
#: backends/keymapper/hardware-input.cpp:266
|
|
msgid "D-pad up"
|
|
msgstr ""
|
|
|
|
#: backends/keymapper/hardware-input.cpp:267
|
|
msgid "D-pad down"
|
|
msgstr ""
|
|
|
|
#: backends/keymapper/hardware-input.cpp:268
|
|
msgid "D-pad left"
|
|
msgstr ""
|
|
|
|
#: backends/keymapper/hardware-input.cpp:269
|
|
msgid "D-pad right"
|
|
msgstr ""
|
|
|
|
#: backends/keymapper/hardware-input.cpp:270
|
|
msgid "D-pad center"
|
|
msgstr ""
|
|
|
|
#: backends/keymapper/hardware-input.cpp:275
|
|
msgid "Left trigger"
|
|
msgstr ""
|
|
|
|
#: backends/keymapper/hardware-input.cpp:276
|
|
msgid "Right trigger"
|
|
msgstr ""
|
|
|
|
#: backends/keymapper/hardware-input.cpp:277
|
|
msgid "Left stick X"
|
|
msgstr ""
|
|
|
|
#: backends/keymapper/hardware-input.cpp:278
|
|
msgid "Left stick Y"
|
|
msgstr ""
|
|
|
|
#: backends/keymapper/hardware-input.cpp:279
|
|
msgid "Right stick X"
|
|
msgstr ""
|
|
|
|
#: backends/keymapper/hardware-input.cpp:280
|
|
msgid "Right stick Y"
|
|
msgstr ""
|
|
|
|
#: backends/keymapper/hardware-input.cpp:281
|
|
msgid "Hat X"
|
|
msgstr ""
|
|
|
|
#: backends/keymapper/hardware-input.cpp:282
|
|
msgid "Hat Y"
|
|
msgstr ""
|
|
|
|
#: backends/keymapper/remap-widget.cpp:298
|
|
#: backends/keymapper/remap-widget.cpp:328
|
|
msgid "Reset to defaults"
|
|
msgstr ""
|
|
|
|
#: backends/keymapper/remap-widget.cpp:299
|
|
msgid "Clear mapping"
|
|
msgstr ""
|
|
|
|
#: backends/keymapper/virtual-mouse.cpp:156
|
|
msgid "Virtual mouse up"
|
|
msgstr ""
|
|
|
|
#: backends/keymapper/virtual-mouse.cpp:161
|
|
msgid "Virtual mouse down"
|
|
msgstr ""
|
|
|
|
#: backends/keymapper/virtual-mouse.cpp:166
|
|
msgid "Virtual mouse left"
|
|
msgstr ""
|
|
|
|
#: backends/keymapper/virtual-mouse.cpp:171
|
|
msgid "Virtual mouse right"
|
|
msgstr ""
|
|
|
|
#: backends/keymapper/virtual-mouse.cpp:176
|
|
msgid "Slow down virtual mouse"
|
|
msgstr ""
|
|
|
|
#: backends/midi/windows.cpp:168
|
|
msgid "Windows MIDI"
|
|
msgstr ""
|
|
|
|
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:58
|
|
msgid "Can't create directory here!"
|
|
msgstr ""
|
|
|
|
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:64
|
|
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:72
|
|
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:79
|
|
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:41
|
|
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:47
|
|
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:55
|
|
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:62
|
|
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:41
|
|
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:47
|
|
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:55
|
|
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:62
|
|
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:133
|
|
msgid "Invalid path!"
|
|
msgstr ""
|
|
|
|
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:83
|
|
msgid "Parent directory doesn't exists!"
|
|
msgstr ""
|
|
|
|
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:87
|
|
msgid "Can't create a directory within a file!"
|
|
msgstr ""
|
|
|
|
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:95
|
|
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:137
|
|
msgid "There is a file with that name in the parent directory!"
|
|
msgstr ""
|
|
|
|
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:101
|
|
msgid "Failed to create the directory!"
|
|
msgstr ""
|
|
|
|
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:108
|
|
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:117
|
|
msgid "Directory created successfully!"
|
|
msgstr ""
|
|
|
|
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:119
|
|
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:200
|
|
msgid "Back to parent directory"
|
|
msgstr ""
|
|
|
|
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:66
|
|
msgid "The file doesn't exist!"
|
|
msgstr ""
|
|
|
|
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:70
|
|
msgid "Can't download a directory!"
|
|
msgstr ""
|
|
|
|
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:75
|
|
msgid "Failed to read the file!"
|
|
msgstr ""
|
|
|
|
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:58
|
|
msgid ""
|
|
"The page is not available without the resources. Make sure file wwwroot.zip "
|
|
"from ScummVM distribution is available in 'themepath'."
|
|
msgstr ""
|
|
|
|
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:66
|
|
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:67
|
|
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:219
|
|
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:220
|
|
msgid "Create directory"
|
|
msgstr ""
|
|
|
|
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:68
|
|
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:69
|
|
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:223
|
|
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:224
|
|
msgid "Upload files"
|
|
msgstr ""
|
|
|
|
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:70
|
|
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:225
|
|
msgid "Type new directory name:"
|
|
msgstr ""
|
|
|
|
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:71
|
|
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:226
|
|
msgid "Select a file to upload:"
|
|
msgstr ""
|
|
|
|
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:72
|
|
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:227
|
|
msgid "Or select a directory (works in Chrome only):"
|
|
msgstr ""
|
|
|
|
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:73
|
|
msgid "Index of "
|
|
msgstr ""
|
|
|
|
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:75
|
|
msgid "Error occurred"
|
|
msgstr ""
|
|
|
|
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:80
|
|
#: backends/networking/sdl_net/handlers/listajaxhandler.cpp:44
|
|
msgid "File system root"
|
|
msgstr ""
|
|
|
|
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:81
|
|
#: backends/networking/sdl_net/handlers/listajaxhandler.cpp:45
|
|
msgid "Saved games"
|
|
msgstr ""
|
|
|
|
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:116
|
|
#: backends/networking/sdl_net/handlers/listajaxhandler.cpp:82
|
|
msgid "Parent directory"
|
|
msgstr ""
|
|
|
|
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:214
|
|
msgid "ScummVM couldn't list the directory you specified."
|
|
msgstr ""
|
|
|
|
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:228
|
|
msgid "Index of"
|
|
msgstr ""
|
|
|
|
#: backends/networking/sdl_net/handlers/indexpagehandler.cpp:41
|
|
msgid "This is a local webserver index page."
|
|
msgstr ""
|
|
|
|
#: backends/networking/sdl_net/handlers/indexpagehandler.cpp:42
|
|
msgid "Open Files manager"
|
|
msgstr ""
|
|
|
|
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:66
|
|
msgid "The parent directory doesn't exist!"
|
|
msgstr ""
|
|
|
|
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:70
|
|
msgid "Can't upload into a file!"
|
|
msgstr ""
|
|
|
|
#: backends/networking/sdl_net/handlerutils.cpp:204
|
|
msgid "Back to the files manager"
|
|
msgstr ""
|
|
|
|
#: backends/networking/sdl_net/localwebserver.cpp:129
|
|
msgid ""
|
|
"Failed to start local webserver.\n"
|
|
"Check whether selected port is not used by another application and try again."
|
|
msgstr ""
|
|
|
|
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:67
|
|
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:109
|
|
msgid "Invalid request: headers are too long!"
|
|
msgstr ""
|
|
|
|
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:151
|
|
msgid "Failed to upload the file!"
|
|
msgstr ""
|
|
|
|
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:180
|
|
msgid "No file was passed!"
|
|
msgstr ""
|
|
|
|
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:198
|
|
msgid "Uploaded successfully!"
|
|
msgstr ""
|
|
|
|
#: backends/platform/3ds/options.cpp:64
|
|
msgid "Show mouse cursor"
|
|
msgstr ""
|
|
|
|
#: backends/platform/3ds/options.cpp:65
|
|
msgid "Snap to edges"
|
|
msgstr ""
|
|
|
|
#: backends/platform/3ds/options.cpp:66
|
|
msgid "Stretch to fit"
|
|
msgstr ""
|
|
|
|
#: backends/platform/3ds/options.cpp:68
|
|
msgid "Use Screen:"
|
|
msgstr ""
|
|
|
|
#: backends/platform/3ds/options.cpp:70
|
|
msgctxt "3ds-screen"
|
|
msgid "Top"
|
|
msgstr ""
|
|
|
|
#: backends/platform/3ds/options.cpp:71
|
|
msgctxt "3ds-screen"
|
|
msgid "Bottom"
|
|
msgstr ""
|
|
|
|
#: backends/platform/3ds/options.cpp:72
|
|
msgctxt "3ds-screen"
|
|
msgid "Both"
|
|
msgstr ""
|
|
|
|
#. I18N: Hardware key
|
|
#: backends/platform/3ds/osystem-events.cpp:45
|
|
#: backends/platform/ds/osystem_ds.cpp:174
|
|
#: backends/platform/sdl/miyoo/miyoo.cpp:59
|
|
#: backends/platform/sdl/miyoo/miyoo.cpp:86
|
|
#: backends/platform/sdl/opendingux/opendingux.cpp:49
|
|
#: backends/platform/sdl/switch/switch.cpp:38
|
|
msgid "A"
|
|
msgstr ""
|
|
|
|
#. I18N: Hardware key
|
|
#: backends/platform/3ds/osystem-events.cpp:47
|
|
#: backends/platform/ds/osystem_ds.cpp:176
|
|
#: backends/platform/sdl/miyoo/miyoo.cpp:63
|
|
#: backends/platform/sdl/miyoo/miyoo.cpp:90
|
|
#: backends/platform/sdl/opendingux/opendingux.cpp:53
|
|
#: backends/platform/sdl/switch/switch.cpp:40
|
|
msgid "X"
|
|
msgstr ""
|
|
|
|
#. I18N: Hardware key
|
|
#: backends/platform/3ds/osystem-events.cpp:48
|
|
#: backends/platform/ds/osystem_ds.cpp:177
|
|
#: backends/platform/sdl/miyoo/miyoo.cpp:65
|
|
#: backends/platform/sdl/miyoo/miyoo.cpp:92
|
|
#: backends/platform/sdl/opendingux/opendingux.cpp:55
|
|
#: backends/platform/sdl/switch/switch.cpp:39
|
|
msgid "Y"
|
|
msgstr ""
|
|
|
|
#. I18N: Hardware key
|
|
#. I18N: Return key
|
|
#. I18N: Select party member command in Might & Magic 1
|
|
#: backends/platform/3ds/osystem-events.cpp:49
|
|
#: backends/platform/ds/osystem_ds.cpp:178
|
|
#: backends/platform/sdl/miyoo/miyoo.cpp:67
|
|
#: backends/platform/sdl/miyoo/miyoo.cpp:94
|
|
#: backends/platform/sdl/opendingux/opendingux.cpp:57
|
|
#: backends/platform/sdl/ps3/ps3.cpp:44 backends/platform/sdl/psp2/psp2.cpp:46
|
|
#: engines/bagel/metaengine.cpp:64 engines/efh/metaengine.cpp:397
|
|
#: engines/got/metaengine.cpp:76 engines/hypno/metaengine.cpp:363
|
|
#: engines/mm/mm1/metaengine.cpp:49 engines/mm/mm1/metaengine.cpp:92
|
|
#: engines/sherlock/metaengine.cpp:660 engines/sherlock/metaengine.cpp:672
|
|
#: engines/sherlock/metaengine.cpp:1014 engines/supernova/metaengine.cpp:303
|
|
#: engines/titanic/metaengine.cpp:233 engines/ultima/ultima0/metaengine.cpp:47
|
|
msgid "Select"
|
|
msgstr ""
|
|
|
|
#. I18N: Hardware key
|
|
#: backends/platform/3ds/osystem-events.cpp:50
|
|
#: backends/platform/ds/osystem_ds.cpp:179
|
|
#: backends/platform/sdl/miyoo/miyoo.cpp:69
|
|
#: backends/platform/sdl/miyoo/miyoo.cpp:96
|
|
#: backends/platform/sdl/opendingux/opendingux.cpp:59
|
|
#: backends/platform/sdl/ps3/ps3.cpp:46 backends/platform/sdl/psp2/psp2.cpp:47
|
|
#: engines/sludge/keymapper_tables.h:349
|
|
msgid "Start"
|
|
msgstr ""
|
|
|
|
#: backends/platform/3ds/osystem-events.cpp:51
|
|
#: backends/platform/sdl/switch/switch.cpp:56
|
|
msgid "ZL"
|
|
msgstr ""
|
|
|
|
#: backends/platform/3ds/osystem-events.cpp:52
|
|
#: backends/platform/sdl/switch/switch.cpp:57
|
|
msgid "ZR"
|
|
msgstr ""
|
|
|
|
#. I18N: Hardware key
|
|
#: backends/platform/3ds/osystem-events.cpp:53
|
|
#: backends/platform/ds/osystem_ds.cpp:180
|
|
#: backends/platform/sdl/miyoo/miyoo.cpp:71
|
|
#: backends/platform/sdl/miyoo/miyoo.cpp:98
|
|
#: backends/platform/sdl/opendingux/opendingux.cpp:61
|
|
#: backends/platform/sdl/psp2/psp2.cpp:48
|
|
#: backends/platform/sdl/switch/switch.cpp:46
|
|
msgid "L"
|
|
msgstr ""
|
|
|
|
#. I18N: Hardware key
|
|
#: backends/platform/3ds/osystem-events.cpp:54
|
|
#: backends/platform/ds/osystem_ds.cpp:181
|
|
#: backends/platform/sdl/miyoo/miyoo.cpp:73
|
|
#: backends/platform/sdl/miyoo/miyoo.cpp:100
|
|
#: backends/platform/sdl/opendingux/opendingux.cpp:63
|
|
#: backends/platform/sdl/psp2/psp2.cpp:49
|
|
#: backends/platform/sdl/switch/switch.cpp:47
|
|
msgid "R"
|
|
msgstr ""
|
|
|
|
#: backends/platform/3ds/osystem-events.cpp:55
|
|
#: backends/platform/ds/osystem_ds.cpp:182
|
|
#: backends/platform/sdl/miyoo/miyoo.cpp:74
|
|
#: backends/platform/sdl/miyoo/miyoo.cpp:101
|
|
#: backends/platform/sdl/opendingux/opendingux.cpp:64
|
|
#: backends/platform/sdl/ps3/ps3.cpp:51 backends/platform/sdl/psp2/psp2.cpp:50
|
|
#: backends/platform/sdl/switch/switch.cpp:48
|
|
msgid "D-pad Up"
|
|
msgstr ""
|
|
|
|
#: backends/platform/3ds/osystem-events.cpp:56
|
|
#: backends/platform/ds/osystem_ds.cpp:183
|
|
#: backends/platform/sdl/miyoo/miyoo.cpp:75
|
|
#: backends/platform/sdl/miyoo/miyoo.cpp:102
|
|
#: backends/platform/sdl/opendingux/opendingux.cpp:65
|
|
#: backends/platform/sdl/ps3/ps3.cpp:52 backends/platform/sdl/psp2/psp2.cpp:51
|
|
#: backends/platform/sdl/switch/switch.cpp:49
|
|
msgid "D-pad Down"
|
|
msgstr ""
|
|
|
|
#: backends/platform/3ds/osystem-events.cpp:57
|
|
#: backends/platform/ds/osystem_ds.cpp:184
|
|
#: backends/platform/sdl/miyoo/miyoo.cpp:76
|
|
#: backends/platform/sdl/miyoo/miyoo.cpp:103
|
|
#: backends/platform/sdl/opendingux/opendingux.cpp:66
|
|
#: backends/platform/sdl/ps3/ps3.cpp:53 backends/platform/sdl/psp2/psp2.cpp:52
|
|
#: backends/platform/sdl/switch/switch.cpp:50
|
|
msgid "D-pad Left"
|
|
msgstr ""
|
|
|
|
#: backends/platform/3ds/osystem-events.cpp:58
|
|
#: backends/platform/ds/osystem_ds.cpp:185
|
|
#: backends/platform/sdl/miyoo/miyoo.cpp:77
|
|
#: backends/platform/sdl/miyoo/miyoo.cpp:104
|
|
#: backends/platform/sdl/opendingux/opendingux.cpp:67
|
|
#: backends/platform/sdl/ps3/ps3.cpp:54 backends/platform/sdl/psp2/psp2.cpp:53
|
|
#: backends/platform/sdl/switch/switch.cpp:51
|
|
msgid "D-pad Right"
|
|
msgstr ""
|
|
|
|
#: backends/platform/3ds/osystem-events.cpp:63
|
|
msgid "C-Pad X"
|
|
msgstr ""
|
|
|
|
#: backends/platform/3ds/osystem-events.cpp:64
|
|
msgid "C-Pad Y"
|
|
msgstr ""
|
|
|
|
#: backends/platform/3ds/osystem-events.cpp:69
|
|
#: backends/platform/ds/osystem_ds.cpp:194
|
|
msgid "Touch"
|
|
msgstr ""
|
|
|
|
#: backends/platform/3ds/osystem-events.cpp:309
|
|
msgid "Toggle Drag Mode"
|
|
msgstr ""
|
|
|
|
#: backends/platform/3ds/osystem-events.cpp:314
|
|
msgid "Toggle Magnify Mode"
|
|
msgstr ""
|
|
|
|
#: backends/platform/3ds/osystem-events.cpp:349
|
|
msgid ""
|
|
"Magnify Mode Off. Reactivating Drag Mode.\n"
|
|
"Returning to Launcher..."
|
|
msgstr ""
|
|
|
|
#: backends/platform/3ds/osystem-events.cpp:351
|
|
msgid "Magnify Mode Off. Returning to Launcher..."
|
|
msgstr ""
|
|
|
|
#: backends/platform/3ds/osystem-events.cpp:385
|
|
msgid "Hover Mode"
|
|
msgstr ""
|
|
|
|
#: backends/platform/3ds/osystem-events.cpp:389
|
|
msgid "Drag Mode"
|
|
msgstr ""
|
|
|
|
#: backends/platform/3ds/osystem-events.cpp:391
|
|
msgid "Cannot Switch to Drag Mode while Magnify Mode is On"
|
|
msgstr ""
|
|
|
|
#: backends/platform/3ds/osystem-events.cpp:398
|
|
msgid "Magnify Mode cannot be activated in menus."
|
|
msgstr ""
|
|
|
|
#: backends/platform/3ds/osystem-events.cpp:401
|
|
msgid ""
|
|
"Magnify Mode can only be activated\n"
|
|
" when both screens are enabled."
|
|
msgstr ""
|
|
|
|
#: backends/platform/3ds/osystem-events.cpp:403
|
|
msgid "In-game resolution too small to magnify."
|
|
msgstr ""
|
|
|
|
#: backends/platform/3ds/osystem-events.cpp:409
|
|
msgid "Magnify Mode On. Switching to Hover Mode..."
|
|
msgstr ""
|
|
|
|
#: backends/platform/3ds/osystem-events.cpp:411
|
|
msgid "Magnify Mode On"
|
|
msgstr ""
|
|
|
|
#: backends/platform/3ds/osystem-events.cpp:418
|
|
msgid "Magnify Mode Off. Reactivating Drag Mode..."
|
|
msgstr ""
|
|
|
|
#: backends/platform/3ds/osystem-events.cpp:420
|
|
msgid "Magnify Mode Off"
|
|
msgstr ""
|
|
|
|
#: backends/platform/android/android.cpp:1076
|
|
#: backends/platform/ios7/ios7_osys_misc.mm:249
|
|
msgid "Getting help"
|
|
msgstr ""
|
|
|
|
#: backends/platform/android/android.cpp:1079
|
|
msgid ""
|
|
"## Help, I'm lost!\n"
|
|
"\n"
|
|
"First, make sure you have the games and necessary game files ready. Check "
|
|
"the **Where to Get the Games** section under the **General** tab. Once "
|
|
"obtained, follow the steps outlined in the **Adding Games** tab to finish "
|
|
"adding them on this device. Take a moment to review this process carefully, "
|
|
"as some users encountered challenges here owing to recent Android changes.\n"
|
|
"\n"
|
|
"Need more help? Refer to our [online documentation for Android](https://"
|
|
"docs.scummvm.org/en/latest/other_platforms/android.html). Got questions? "
|
|
"Swing by our [support forums](https://forums.scummvm.org/viewforum.php?f=17) "
|
|
"or hop on our [Discord server](https://discord.gg/4cDsMNtcpG), which "
|
|
"includes an [Android support channel](https://discord.com/channels/"
|
|
"581224060529148060/1135579923185139862).\n"
|
|
"\n"
|
|
"Oh, and heads up, many of our supported games are intentionally tricky, "
|
|
"sometimes mind-bogglingly so. If you're stuck in a game, think about "
|
|
"checking out a game walkthrough. Good luck!\n"
|
|
msgstr ""
|
|
|
|
#: backends/platform/android/android.cpp:1088
|
|
#: backends/platform/ios7/ios7_osys_misc.mm:261
|
|
#: backends/platform/ios7/ios7_osys_misc.mm:357
|
|
msgid "Touch Controls"
|
|
msgstr ""
|
|
|
|
#: backends/platform/android/android.cpp:1091
|
|
msgid ""
|
|
"## Touch control modes\n"
|
|
"The touch control mode can be changed by tapping or clicking on the "
|
|
"controller icon in the upper right corner\n"
|
|
"### Direct mouse \n"
|
|
"\n"
|
|
"The touch controls are direct. The pointer jumps to where the finger touches "
|
|
"the screen (default for menus).\n"
|
|
"\n"
|
|
" {w=10em}\n"
|
|
"\n"
|
|
"### Touchpad emulation \n"
|
|
"\n"
|
|
"The touch controls are indirect, like on a laptop touchpad.\n"
|
|
"\n"
|
|
" {w=10em}\n"
|
|
"\n"
|
|
"### Gamepad emulation \n"
|
|
"\n"
|
|
"Fingers must be placed on lower left and right of the screen to emulate a "
|
|
"directional pad and action buttons.\n"
|
|
"\n"
|
|
" {w=10em}\n"
|
|
"\n"
|
|
"To select the preferred touch mode for menus, 2D games, and 3D games, go to "
|
|
"**Global Options > Backend > Choose the preferred touch mode**.\n"
|
|
"\n"
|
|
"## Touch actions \n"
|
|
"\n"
|
|
"### Two finger scroll \n"
|
|
"\n"
|
|
"To scroll, slide two fingers up or down the screen\n"
|
|
"### Two finger tap\n"
|
|
"\n"
|
|
"To do a two finger tap, hold one finger down and then tap with a second "
|
|
"finger.\n"
|
|
"\n"
|
|
"### Three finger tap\n"
|
|
"\n"
|
|
"To do a three finger tap, start with holding down one finger and "
|
|
"progressively touch down the other two fingers, one at a time, while still "
|
|
"holding down the previous fingers. Imagine you are impatiently tapping your "
|
|
"fingers on a surface, but then slow down that movement so it is rhythmic, "
|
|
"but not too slow.\n"
|
|
"\n"
|
|
"### Immersive Sticky fullscreen mode\n"
|
|
"\n"
|
|
"Swipe from the edge to reveal the system bars. They remain semi-transparent "
|
|
"and disappear after a few seconds unless you interact with them.\n"
|
|
"\n"
|
|
"### Global Main Menu\n"
|
|
"\n"
|
|
"To open the Global Main Menu, tap on the menu icon at the top right of the "
|
|
"screen.\n"
|
|
"\n"
|
|
" {w=10em}\n"
|
|
"\n"
|
|
"## Virtual keyboard\n"
|
|
"\n"
|
|
"To open the virtual keyboard, long press on the controller icon at the top "
|
|
"right of the screen, or tap on any editable text field. To hide the virtual "
|
|
"keyboard, tap the controller icon again, or tap outside the text field.\n"
|
|
"\n"
|
|
"\n"
|
|
" {w=10em}\n"
|
|
"\n"
|
|
msgstr ""
|
|
|
|
#: backends/platform/android/android.cpp:1147
|
|
#: backends/platform/ios7/ios7_osys_misc.mm:336
|
|
#: backends/platform/ios7/ios7_osys_misc.mm:380
|
|
msgid "Adding Games"
|
|
msgstr ""
|
|
|
|
#: backends/platform/android/android.cpp:1150
|
|
msgid ""
|
|
"## Adding Games \n"
|
|
"\n"
|
|
"1. Select **Add Game...** from the launcher. \n"
|
|
"\n"
|
|
"2. Inside the ScummVM file browser, select **Go Up** until you reach the "
|
|
"root folder which has the **<Add a new folder>** option. \n"
|
|
"\n"
|
|
" {w=70%,maxw=50em}\n"
|
|
"\n"
|
|
"3. Double-tap **<Add a new folder>**. In your device's file browser, "
|
|
"navigate to the folder containing all your game folders. For example, **SD "
|
|
"Card > ScummVMgames**. \n"
|
|
"\n"
|
|
"4. Select **Use this folder**. \n"
|
|
"\n"
|
|
" "
|
|
"{w=70%,maxw=50em}\n"
|
|
"\n"
|
|
"5. Select **ALLOW** to give ScummVM permission to access the folder. \n"
|
|
"\n"
|
|
" "
|
|
"{w=70%,maxw=50em}\n"
|
|
"\n"
|
|
"6. In the ScummVM file browser, double-tap to browse through your added "
|
|
"folder. Add a game by selecting the sub-folder containing the game files, "
|
|
"then tap **Choose**. \n"
|
|
"\n"
|
|
" "
|
|
"{w=70%,maxw=50em}\n"
|
|
"\n"
|
|
"Step 2 and 3 are done only once. To add more games, repeat Steps 1 and 6. \n"
|
|
"\n"
|
|
"See our [Android documentation](https://docs.scummvm.org/en/latest/"
|
|
"other_platforms/android.html) for more information.\n"
|
|
msgstr ""
|
|
|
|
#: backends/platform/android/options.cpp:137
|
|
#: backends/platform/ios7/ios7_options.mm:165
|
|
msgid "Show On-screen control"
|
|
msgstr ""
|
|
|
|
#: backends/platform/android/options.cpp:138
|
|
msgid "Ignore safe areas in-game"
|
|
msgstr ""
|
|
|
|
#: backends/platform/android/options.cpp:139
|
|
#: backends/platform/ios7/ios7_options.mm:112
|
|
msgid "Choose the preferred touch mode:"
|
|
msgstr ""
|
|
|
|
#: backends/platform/android/options.cpp:141
|
|
#: backends/platform/android/options.cpp:172
|
|
#: backends/platform/ios7/ios7_options.mm:117
|
|
#: backends/platform/ios7/ios7_options.mm:144
|
|
msgid "In menus"
|
|
msgstr ""
|
|
|
|
#: backends/platform/android/options.cpp:143
|
|
#: backends/platform/android/options.cpp:161
|
|
#: backends/platform/android/options.cpp:162
|
|
#: backends/platform/ios7/ios7_options.mm:119
|
|
#: backends/platform/ios7/ios7_options.mm:136
|
|
#: backends/platform/ios7/ios7_options.mm:137
|
|
#: backends/platform/ios7/ios7_osys_events.cpp:344
|
|
msgid "Touchpad emulation"
|
|
msgstr ""
|
|
|
|
#: backends/platform/android/options.cpp:144
|
|
#: backends/platform/android/options.cpp:164
|
|
#: backends/platform/android/options.cpp:165
|
|
#: backends/platform/ios7/ios7_options.mm:120
|
|
#: backends/platform/ios7/ios7_options.mm:139
|
|
#: backends/platform/ios7/ios7_options.mm:140
|
|
#: backends/platform/ios7/ios7_osys_events.cpp:346
|
|
msgid "Direct mouse"
|
|
msgstr ""
|
|
|
|
#: backends/platform/android/options.cpp:145
|
|
#: backends/platform/android/options.cpp:167
|
|
#: backends/platform/android/options.cpp:168
|
|
msgid "Gamepad emulation"
|
|
msgstr ""
|
|
|
|
#: backends/platform/android/options.cpp:151
|
|
#: backends/platform/ios7/ios7_options.mm:126
|
|
msgid "In 2D games"
|
|
msgstr ""
|
|
|
|
#: backends/platform/android/options.cpp:153
|
|
#: backends/platform/ios7/ios7_options.mm:128
|
|
msgid "In 3D games"
|
|
msgstr ""
|
|
|
|
#: backends/platform/android/options.cpp:170
|
|
#: backends/platform/ios7/ios7_options.mm:142
|
|
msgid "Select the orientation:"
|
|
msgstr ""
|
|
|
|
#: backends/platform/android/options.cpp:174
|
|
#: backends/platform/android/options.cpp:189
|
|
#: backends/platform/ios7/ios7_options.mm:146
|
|
#: backends/platform/ios7/ios7_options.mm:161
|
|
msgid "Automatic"
|
|
msgstr ""
|
|
|
|
#: backends/platform/android/options.cpp:175
|
|
#: backends/platform/android/options.cpp:190
|
|
#: backends/platform/ios7/ios7_options.mm:147
|
|
#: backends/platform/ios7/ios7_options.mm:162
|
|
msgid "Portrait"
|
|
msgstr ""
|
|
|
|
#: backends/platform/android/options.cpp:176
|
|
#: backends/platform/android/options.cpp:191
|
|
#: backends/platform/ios7/ios7_options.mm:148
|
|
#: backends/platform/ios7/ios7_options.mm:163
|
|
msgid "Landscape"
|
|
msgstr ""
|
|
|
|
#: backends/platform/android/options.cpp:182
|
|
#: backends/platform/ios7/ios7_options.mm:154
|
|
msgid "In games"
|
|
msgstr ""
|
|
|
|
#: backends/platform/android/options.cpp:195
|
|
msgid "Export backup"
|
|
msgstr ""
|
|
|
|
#: backends/platform/android/options.cpp:195
|
|
msgid "Export a backup of the configuration and save files"
|
|
msgstr ""
|
|
|
|
#: backends/platform/android/options.cpp:196
|
|
msgid "Import backup"
|
|
msgstr ""
|
|
|
|
#: backends/platform/android/options.cpp:196
|
|
msgid "Import a previously exported backup file"
|
|
msgstr ""
|
|
|
|
#. I18N: This button opens a list of all folders added for Android Storage Attached Framework
|
|
#: backends/platform/android/options.cpp:199
|
|
msgid "Remove folder authorizations..."
|
|
msgstr ""
|
|
|
|
#: backends/platform/android/options.cpp:272
|
|
msgid "Select backup destination"
|
|
msgstr ""
|
|
|
|
#: backends/platform/android/options.cpp:280
|
|
msgid "The backup has been saved successfully."
|
|
msgstr ""
|
|
|
|
#: backends/platform/android/options.cpp:282
|
|
msgid "The backup has been saved successfully to the Downloads folder."
|
|
msgstr ""
|
|
|
|
#: backends/platform/android/options.cpp:284
|
|
#: backends/platform/android/options.cpp:317
|
|
msgid "The game saves couldn't be backed up"
|
|
msgstr ""
|
|
|
|
#: backends/platform/android/options.cpp:286
|
|
msgid "An error occured while saving the backup."
|
|
msgstr ""
|
|
|
|
#: backends/platform/android/options.cpp:293
|
|
msgid ""
|
|
"Restoring a backup will erase the current configuration and overwrite "
|
|
"existing saves. Do you want to proceed?"
|
|
msgstr ""
|
|
|
|
#: backends/platform/android/options.cpp:298
|
|
msgid "Select backup file"
|
|
msgstr ""
|
|
|
|
#: backends/platform/android/options.cpp:315
|
|
msgid "The backup has been restored successfully."
|
|
msgstr ""
|
|
|
|
#: backends/platform/android/options.cpp:319
|
|
msgid "An error occured while restoring the backup."
|
|
msgstr ""
|
|
|
|
#: backends/platform/android/options.cpp:572
|
|
msgid "Remove"
|
|
msgstr ""
|
|
|
|
#: backends/platform/ds/ds-graphics.cpp:283
|
|
msgid "Unscaled"
|
|
msgstr ""
|
|
|
|
#: backends/platform/ds/ds-graphics.cpp:284
|
|
msgid "Hardware scale (fast, but low quality)"
|
|
msgstr ""
|
|
|
|
#: backends/platform/ds/ds-graphics.cpp:285
|
|
msgid "Software scale (good quality, but slower)"
|
|
msgstr ""
|
|
|
|
#: backends/platform/ios7/ios7_options.mm:97
|
|
msgid "Show Gamepad Controller (iOS 15 and later)"
|
|
msgstr ""
|
|
|
|
#: backends/platform/ios7/ios7_options.mm:98
|
|
#: backends/platform/ios7/ios7_options.mm:99
|
|
msgid "Gamepad opacity"
|
|
msgstr ""
|
|
|
|
#: backends/platform/ios7/ios7_options.mm:103
|
|
msgid "Directional button:"
|
|
msgstr ""
|
|
|
|
#: backends/platform/ios7/ios7_options.mm:105
|
|
msgid "Thumbstick"
|
|
msgstr ""
|
|
|
|
#: backends/platform/ios7/ios7_options.mm:106
|
|
msgid "Dpad"
|
|
msgstr ""
|
|
|
|
#: backends/platform/ios7/ios7_options.mm:107
|
|
msgid "Use minimal gamepad layout"
|
|
msgstr ""
|
|
|
|
#: backends/platform/ios7/ios7_options.mm:109
|
|
msgid "Show keyboard function bar"
|
|
msgstr ""
|
|
|
|
#: backends/platform/ios7/ios7_osys_misc.mm:252
|
|
msgid ""
|
|
"## Help, I'm lost!\n"
|
|
"\n"
|
|
"First, make sure you have the games and necessary game files ready. Check "
|
|
"the **Where to Get the Games** section under the **General** tab. Once "
|
|
"obtained, follow the steps outlined in the **Adding Games** tab to finish "
|
|
"adding them on this device.\n"
|
|
"\n"
|
|
"Need more help? Refer to our [online documentation for iOS](https://"
|
|
"docs.scummvm.org/en/latest/other_platforms/ios.html). Got questions? Swing "
|
|
"by our [support forums](https://forums.scummvm.org/viewforum.php?f=15) or "
|
|
"hop on our [Discord server](https://discord.gg/4cDsMNtcpG), which includes "
|
|
"an [iOS support channel](https://discord.com/channels/"
|
|
"581224060529148060/1149456560922316911).\n"
|
|
"\n"
|
|
"Oh, and heads up, many of our supported games are intentionally tricky, "
|
|
"sometimes mind-bogglingly so. If you're stuck in a game, think about "
|
|
"checking out a game walkthrough. Good luck!\n"
|
|
msgstr ""
|
|
|
|
#: backends/platform/ios7/ios7_osys_misc.mm:264
|
|
msgid ""
|
|
"## Touch control modes\n"
|
|
"The touch control mode can be changed by tapping or clicking on the "
|
|
"controller icon in the upper right corner, by swiping two fingers from left "
|
|
"to right, or in the global settings from the Launcher go to **Global Options "
|
|
"> Backend > Choose the preferred touch mode**. It's possible to configure "
|
|
"the touch mode for three situations (ScummVM menus, 2D games and 3D games).\n"
|
|
"\n"
|
|
"### Direct mouse \n"
|
|
"\n"
|
|
"The touch controls are direct. The pointer jumps to where the finger touches "
|
|
"the screen (default for menus).\n"
|
|
"\n"
|
|
" {w=10em}\n"
|
|
"\n"
|
|
"### Touchpad emulation \n"
|
|
"\n"
|
|
"The touch controls are indirect, like on a laptop touchpad.\n"
|
|
"\n"
|
|
" {w=10em}\n"
|
|
"\n"
|
|
"To select the preferred touch mode for menus, 2D games, and 3D games, go to "
|
|
"**Global Options > Backend > Choose the preferred touch mode**.\n"
|
|
"\n"
|
|
"## Touch actions \n"
|
|
"\n"
|
|
"| Gesture | Action \n"
|
|
"| ------------------|-------------------\n"
|
|
"| `One finger tap` | Left mouse click \n"
|
|
"| `Two fingers tap` | Right mouse click \n"
|
|
"| `Two fingers double tap` | ESC \n"
|
|
"| `One finger press & hold for >0.5s` | Left mouse button hold and drag, "
|
|
"such as for selection from action wheel in Curse of Monkey Island \n"
|
|
"| `Two fingers press & hold for >0.5s` | Right mouse button hold and drag, "
|
|
"such as for selection from action wheel in Tony Tough \n"
|
|
"| `Two fingers swipe (left to right)` | Toggles between the touch modes \n"
|
|
"| `Two fingers swipe (right to left)` | Toggles virtual controller (>iOS "
|
|
"15) \n"
|
|
"| `Two fingers swipe (top to bottom)` | Access Global Main Menu in games \n"
|
|
"| `Pinch (zoom in/out)` | Enables/disables keyboard \n"
|
|
"\n"
|
|
"### Virtual Gamepad \n"
|
|
"\n"
|
|
"Devices running iOS 15 or later can connect virtual gamepad controller by "
|
|
"swiping two fingers from right to left or through **Global Options > "
|
|
"Backend**. The directional button can be configured to either a thumbstick "
|
|
"or a dpad.\n"
|
|
"**Note** While the virtual controller is connected it is not possible to "
|
|
"perform mouse clicks using tap gestures since they are disabled as long as "
|
|
"the virtual controller is visible. Left mouse clicks are performed by "
|
|
"pressing the A button. Tap gestures are enabled again when virtual "
|
|
"controller is disconnected.\n"
|
|
"\n"
|
|
"### Global Main Menu\n"
|
|
"\n"
|
|
"To open the Global Main Menu, tap on the menu icon at the top right of the "
|
|
"screen or swipe two fingers downwards.\n"
|
|
"\n"
|
|
" {w=10em}\n"
|
|
"\n"
|
|
"## Virtual keyboard\n"
|
|
"\n"
|
|
"To open the virtual keyboard, long press on the controller icon at the top "
|
|
"right of the screen, perform a pinch gesture (zoom out) or tap on any "
|
|
"editable text field. To hide the virtual keyboard, tap the controller icon "
|
|
"again, do an opposite pinch gesture (zoom in) or tap outside the text "
|
|
"field.\n"
|
|
"\n"
|
|
"\n"
|
|
" {w=10em}\n"
|
|
"\n"
|
|
msgstr ""
|
|
|
|
#: backends/platform/ios7/ios7_osys_misc.mm:314
|
|
msgid "External keyboard"
|
|
msgstr ""
|
|
|
|
#: backends/platform/ios7/ios7_osys_misc.mm:317
|
|
msgid ""
|
|
"## Use of keyboard\n"
|
|
"External keyboards are supported and from iOS 13.4 most of the special keys, "
|
|
"e.g. function keys, Home and End, are mapped. \n"
|
|
"For external keyboards missing the special keys, e.g. the Apple Magic "
|
|
"Keyboard for iPads, the special keys can be triggered using the following "
|
|
"key combinations: \n"
|
|
"\n"
|
|
"\n"
|
|
"| Key combination | Action \n"
|
|
"| ------------------|-------------------\n"
|
|
"| `CMD + 1` | F1 \n"
|
|
"| `CMD + 2` | F2 \n"
|
|
"| `...` | ... \n"
|
|
"| `CMD + 0` | F10 \n"
|
|
"| `CMD + SHIFT + 1` | F11 \n"
|
|
"| `CMD + SHIFT + 2` | F12 \n"
|
|
"| `CMD + UP` | PAGE UP \n"
|
|
"| `CMD + DOWN` | PAGE DOWN \n"
|
|
"| `CMD + LEFT` | HOME \n"
|
|
"| `CMD + RIGHT` | END \n"
|
|
"\n"
|
|
msgstr ""
|
|
|
|
#: backends/platform/ios7/ios7_osys_misc.mm:339
|
|
msgid ""
|
|
"## Adding Games \n"
|
|
"\n"
|
|
"1. Copy the required game files to the ScummVM application. There are "
|
|
"several ways to do that, see our [Transferring game files documentation]"
|
|
"(https://docs.scummvm.org/en/latest/other_platforms/ios.html#transferring-"
|
|
"game-files) for more information.\n"
|
|
"\n"
|
|
"2. Select **Add Game...** from the launcher. \n"
|
|
"\n"
|
|
"3. In the ScummVM file browser, double-tap to browse to your added folder. "
|
|
"Add a game by selecting the sub-folder containing the game files, then tap "
|
|
"**Choose**. \n"
|
|
"\n"
|
|
"To add more games, repeat the steps above. \n"
|
|
"\n"
|
|
"See our [iOS documentation](https://docs.scummvm.org/en/latest/"
|
|
"other_platforms/ios.html) for more information.\n"
|
|
msgstr ""
|
|
|
|
#: backends/platform/ios7/ios7_osys_misc.mm:360
|
|
msgid ""
|
|
"## Touch actions \n"
|
|
"\n"
|
|
"### Press Touch area \n"
|
|
"\n"
|
|
"Press Touch area to perform a left mouse click\n"
|
|
"### Play/Pause\n"
|
|
"\n"
|
|
"Press Play/Pause to perform a right mouse click\n"
|
|
"\n"
|
|
"### Global Main Menu\n"
|
|
"\n"
|
|
"To open the Global Main Menu, press Back/Menu button.\n"
|
|
"\n"
|
|
"## Virtual keyboard\n"
|
|
"\n"
|
|
"To open the virtual keyboard, press and hold the Play/Pause button. To hide "
|
|
"the virtual keyboard, press the Back/Menu button.\n"
|
|
"\n"
|
|
msgstr ""
|
|
|
|
#: backends/platform/ios7/ios7_osys_misc.mm:383
|
|
msgid ""
|
|
"## Adding Games \n"
|
|
"\n"
|
|
"1. Copy the required game files to the ScummVM application. There are "
|
|
"several ways to do that, see our [Transferring game files documentation]"
|
|
"(https://docs.scummvm.org/en/latest/other_platforms/tvos.html#transferring-"
|
|
"game-files) for more information.\n"
|
|
"\n"
|
|
"2. Select **Add Game...** from the launcher. \n"
|
|
"\n"
|
|
"3. In the ScummVM file browser, double-tap to browse to your added folder. "
|
|
"Add a game by selecting the sub-folder containing the game files, then tap "
|
|
"**Choose**. \n"
|
|
"\n"
|
|
"To add more games, repeat the steps above. \n"
|
|
"\n"
|
|
"See our [tvOS documentation](https://docs.scummvm.org/en/latest/"
|
|
"other_platforms/tvos.html) for more information.\n"
|
|
msgstr ""
|
|
|
|
#: backends/platform/libretro/src/libretro-options-widget.cpp:46
|
|
msgid "LIBRETRO PLAYLIST GENERATOR"
|
|
msgstr ""
|
|
|
|
#: backends/platform/libretro/src/libretro-options-widget.cpp:47
|
|
msgid "(check '? > Libretro playlist' for detailed info)"
|
|
msgstr ""
|
|
|
|
#: backends/platform/libretro/src/libretro-options-widget.cpp:48
|
|
msgid "Playlists Path"
|
|
msgstr ""
|
|
|
|
#: backends/platform/libretro/src/libretro-options-widget.cpp:49
|
|
msgid "Specifies where your playlist will be saved."
|
|
msgstr ""
|
|
|
|
#: backends/platform/libretro/src/libretro-options-widget.cpp:52
|
|
msgid "Playlist format:"
|
|
msgstr ""
|
|
|
|
#: backends/platform/libretro/src/libretro-options-widget.cpp:57
|
|
msgid "Hooks location:"
|
|
msgstr ""
|
|
|
|
#: backends/platform/libretro/src/libretro-options-widget.cpp:59
|
|
msgid "All in save folder"
|
|
msgstr ""
|
|
|
|
#: backends/platform/libretro/src/libretro-options-widget.cpp:60
|
|
msgid "One in each game folder"
|
|
msgstr ""
|
|
|
|
#: backends/platform/libretro/src/libretro-options-widget.cpp:62
|
|
msgid "Clear existing hooks"
|
|
msgstr ""
|
|
|
|
#: backends/platform/libretro/src/libretro-options-widget.cpp:64
|
|
msgid "Generate playlist"
|
|
msgstr ""
|
|
|
|
#: backends/platform/libretro/src/libretro-options-widget.cpp:66
|
|
msgid "Status: "
|
|
msgstr ""
|
|
|
|
#: backends/platform/libretro/src/libretro-options-widget.cpp:151
|
|
msgid "Failed, can't access playlist file"
|
|
msgstr ""
|
|
|
|
#: backends/platform/libretro/src/libretro-options-widget.cpp:251
|
|
msgid "cleaning failed"
|
|
msgstr ""
|
|
|
|
#: backends/platform/libretro/src/libretro-options-widget.cpp:253
|
|
msgid "Failed, can't create hook files"
|
|
msgstr ""
|
|
|
|
#: backends/platform/libretro/src/libretro-options-widget.cpp:263
|
|
msgid "Select Playlist directory"
|
|
msgstr ""
|
|
|
|
#: backends/platform/libretro/src/libretro-os-utils.cpp:233
|
|
msgid "Libretro playlist"
|
|
msgstr ""
|
|
|
|
#: backends/platform/libretro/src/libretro-os-utils.cpp:236
|
|
msgid ""
|
|
"## Libretro playlists for ScummVM core\n"
|
|
"Playlists used in Libretro frontends (e.g. Retroarch) are plain text lists "
|
|
"used to directly launch a game with a specific core from the user interface. "
|
|
"Those lists are structured to pass to the core the path of a specific "
|
|
"content file to be loaded (e.g. ROM).\n"
|
|
"\n"
|
|
"ScummVM core can accept as content the playlist-provided path to any of the "
|
|
"files inside a valid game folder, the detection system will try to "
|
|
"autodetect the game from the content file parent folder and run the game "
|
|
"with default ScummVM options.\n"
|
|
"\n"
|
|
"The core also supports dedicated per game **hook** plain text files with **."
|
|
msgstr ""
|
|
|
|
#: backends/platform/maemo/maemo.cpp:157
|
|
msgid "Click Mode"
|
|
msgstr ""
|
|
|
|
#: backends/platform/maemo/maemo.cpp:161
|
|
msgid "Left Click"
|
|
msgstr ""
|
|
|
|
#: backends/platform/maemo/maemo.cpp:165
|
|
msgid "Middle Click"
|
|
msgstr ""
|
|
|
|
#: backends/platform/maemo/maemo.cpp:169
|
|
msgid "Right Click"
|
|
msgstr ""
|
|
|
|
#: backends/platform/sdl/sdl.cpp:1163
|
|
msgid "Keyboard"
|
|
msgstr ""
|
|
|
|
#: backends/platform/sdl/sdl.cpp:1166
|
|
msgid ""
|
|
"## Keyboard shortcuts\n"
|
|
"\n"
|
|
"ScummVM supports various in-game keyboard and mouse shortcuts, and since "
|
|
"version 2.2.0 these can be manually configured in the **Keymaps tab**, or in "
|
|
"the **configuration file**.\n"
|
|
"\n"
|
|
"For game-specific controls, see the [wiki entry](https://wiki.scummvm.org/"
|
|
"index.php?title=Category:Supported_Games) for the game you are playing.\n"
|
|
"\n"
|
|
"Default shortcuts are shown in the table.\n"
|
|
"\n"
|
|
"| Shortcut | Description \n"
|
|
"| --------------|------------------\n"
|
|
"| `Ctrl+F5` | Displays the Global Main Menu\n"
|
|
msgstr ""
|
|
|
|
#: backends/platform/sdl/sdl.cpp:1178
|
|
msgid "| `Cmd+q` | Quit (macOS)\n"
|
|
msgstr ""
|
|
|
|
#: backends/platform/sdl/sdl.cpp:1180
|
|
msgid "| `Alt+F4` | Quit (Windows)\n"
|
|
msgstr ""
|
|
|
|
#: backends/platform/sdl/sdl.cpp:1182
|
|
msgid "| `Ctrl+q` | Quit (Linux/Unix)\n"
|
|
msgstr ""
|
|
|
|
#: backends/platform/sdl/sdl.cpp:1183
|
|
msgid "| `Ctrl+z` | Quit (other platforms)\n"
|
|
msgstr ""
|
|
|
|
#: backends/platform/sdl/sdl.cpp:1186
|
|
msgid ""
|
|
"| `Ctrl+u` | Mutes all sounds\n"
|
|
"| `Ctrl+m` | Toggles mouse capture\n"
|
|
"| `Ctrl+Alt` and `9` or `0` | Cycles forwards/backwards between graphics "
|
|
"filters\n"
|
|
"| `Ctrl+Alt` and `+` or `-` | Increases/decreases the scale factor\n"
|
|
"| `Ctrl+Alt+a` | Toggles aspect ratio correction on/off\n"
|
|
"| `Ctrl+Alt+f` | Toggles between nearest neighbor and bilinear interpolation "
|
|
"(graphics filtering on/off)\n"
|
|
"| `Ctrl+Alt+s` | Cycles through stretch modes\n"
|
|
"| `Alt+Enter` | Toggles full screen/windowed mode\n"
|
|
"| `Alt+s` | Takes a screenshot\n"
|
|
"| `Ctrl+F7` | Opens virtual keyboard (if enabled). This can also be "
|
|
"opened with a long press of the middle mouse button or wheel.\n"
|
|
"| `Ctrl+Alt+d` | Opens the ScummVM debugger\n"
|
|
msgstr ""
|
|
|
|
#: backends/platform/sdl/macosx/appmenu_osx.mm:303
|
|
msgid "Hide ScummVM"
|
|
msgstr ""
|
|
|
|
#: backends/platform/sdl/macosx/appmenu_osx.mm:304
|
|
msgid "Hide Others"
|
|
msgstr ""
|
|
|
|
#: backends/platform/sdl/macosx/appmenu_osx.mm:305
|
|
msgid "Show All"
|
|
msgstr ""
|
|
|
|
#: backends/platform/sdl/macosx/appmenu_osx.mm:310
|
|
msgid "Window"
|
|
msgstr ""
|
|
|
|
#: backends/platform/sdl/macosx/appmenu_osx.mm:312
|
|
msgid "Minimize"
|
|
msgstr ""
|
|
|
|
#. I18N: This keymap opens KIA's HELP tab.
|
|
#. In Blade Runner's official localizations, there is a description of this keymap
|
|
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
|
|
#. ONLINE HELP
|
|
#. I18N: Opens the help screen.
|
|
#: backends/platform/sdl/macosx/appmenu_osx.mm:319
|
|
#: engines/access/metaengine.cpp:343 engines/bladerunner/metaengine.cpp:321
|
|
#: engines/ngi/metaengine.cpp:162 engines/supernova/metaengine.cpp:238
|
|
#: engines/tucker/metaengine.cpp:215 engines/zvision/metaengine.cpp:246
|
|
msgid "Help"
|
|
msgstr ""
|
|
|
|
#: backends/platform/sdl/macosx/appmenu_osx.mm:324
|
|
msgid "User Manual"
|
|
msgstr ""
|
|
|
|
#: backends/platform/sdl/macosx/appmenu_osx.mm:326
|
|
msgid "General Information"
|
|
msgstr ""
|
|
|
|
#: backends/platform/sdl/macosx/appmenu_osx.mm:327
|
|
msgid "What's New in ScummVM"
|
|
msgstr ""
|
|
|
|
#: backends/platform/sdl/macosx/appmenu_osx.mm:329
|
|
msgid "Credits"
|
|
msgstr ""
|
|
|
|
#: backends/platform/sdl/macosx/appmenu_osx.mm:330
|
|
msgid "GPL License"
|
|
msgstr ""
|
|
|
|
#: backends/platform/sdl/macosx/appmenu_osx.mm:331
|
|
msgid "LGPL License"
|
|
msgstr ""
|
|
|
|
#: backends/platform/sdl/macosx/appmenu_osx.mm:332
|
|
msgid "OFL License"
|
|
msgstr ""
|
|
|
|
#: backends/platform/sdl/macosx/appmenu_osx.mm:333
|
|
msgid "BSD License"
|
|
msgstr ""
|
|
|
|
#: backends/platform/sdl/macosx/appmenu_osx.mm:335
|
|
msgid "Apache License"
|
|
msgstr ""
|
|
|
|
#: backends/platform/sdl/macosx/appmenu_osx.mm:336
|
|
msgid "BSL License"
|
|
msgstr ""
|
|
|
|
#: backends/platform/sdl/macosx/appmenu_osx.mm:337
|
|
msgid "GLAD License"
|
|
msgstr ""
|
|
|
|
#: backends/platform/sdl/macosx/appmenu_osx.mm:338
|
|
msgid "ISC License"
|
|
msgstr ""
|
|
|
|
#: backends/platform/sdl/macosx/appmenu_osx.mm:339
|
|
msgid "Lua License"
|
|
msgstr ""
|
|
|
|
#: backends/platform/sdl/macosx/appmenu_osx.mm:340
|
|
msgid "MIT License"
|
|
msgstr ""
|
|
|
|
#: backends/platform/sdl/macosx/appmenu_osx.mm:341
|
|
msgid "MKV License"
|
|
msgstr ""
|
|
|
|
#: backends/platform/sdl/macosx/appmenu_osx.mm:342
|
|
msgid "MPL License"
|
|
msgstr ""
|
|
|
|
#: backends/platform/sdl/macosx/appmenu_osx.mm:343
|
|
msgid "TinyGL License"
|
|
msgstr ""
|
|
|
|
#: backends/platform/sdl/macosx/appmenu_osx.mm:344
|
|
msgid "Catharon License"
|
|
msgstr ""
|
|
|
|
#. I18N: Hardware key
|
|
#: backends/platform/sdl/miyoo/miyoo.cpp:79
|
|
#: backends/platform/sdl/miyoo/miyoo.cpp:106
|
|
#: backends/platform/sdl/ps3/ps3.cpp:59
|
|
msgid "L2"
|
|
msgstr ""
|
|
|
|
#. I18N: Hardware key
|
|
#: backends/platform/sdl/miyoo/miyoo.cpp:81
|
|
#: backends/platform/sdl/miyoo/miyoo.cpp:108
|
|
#: backends/platform/sdl/ps3/ps3.cpp:60
|
|
msgid "R2"
|
|
msgstr ""
|
|
|
|
#. I18N: Hardware key
|
|
#: backends/platform/sdl/miyoo/miyoo.cpp:83
|
|
#: backends/platform/sdl/miyoo/miyoo.cpp:114
|
|
#: engines/alcachofa/metaengine.cpp:99 engines/grim/grim.cpp:545
|
|
#: engines/grim/grim.cpp:645 engines/hdb/metaengine.cpp:264
|
|
#: engines/made/metaengine.cpp:186 engines/toltecs/metaengine.cpp:252
|
|
msgid "Menu"
|
|
msgstr ""
|
|
|
|
#. I18N: Hardware key
|
|
#: backends/platform/sdl/miyoo/miyoo.cpp:110
|
|
#: backends/platform/sdl/opendingux/opendingux.cpp:73
|
|
#: backends/platform/sdl/ps3/ps3.cpp:47
|
|
#: backends/platform/sdl/switch/switch.cpp:44
|
|
msgid "L3"
|
|
msgstr ""
|
|
|
|
#. I18N: Hardware key
|
|
#: backends/platform/sdl/miyoo/miyoo.cpp:112
|
|
#: backends/platform/sdl/ps3/ps3.cpp:48
|
|
#: backends/platform/sdl/switch/switch.cpp:45
|
|
msgid "R3"
|
|
msgstr ""
|
|
|
|
#: backends/platform/sdl/opendingux/opendingux.cpp:78
|
|
#: backends/platform/sdl/ps3/ps3.cpp:61 backends/platform/sdl/psp2/psp2.cpp:58
|
|
#: backends/platform/sdl/switch/switch.cpp:58
|
|
msgid "Left Stick X"
|
|
msgstr ""
|
|
|
|
#: backends/platform/sdl/opendingux/opendingux.cpp:79
|
|
#: backends/platform/sdl/ps3/ps3.cpp:62 backends/platform/sdl/psp2/psp2.cpp:59
|
|
#: backends/platform/sdl/switch/switch.cpp:59
|
|
msgid "Left Stick Y"
|
|
msgstr ""
|
|
|
|
#: backends/platform/sdl/ps3/ps3.cpp:40 backends/platform/sdl/psp2/psp2.cpp:42
|
|
#: engines/dragons/metaengine.cpp:200
|
|
msgid "Cross"
|
|
msgstr ""
|
|
|
|
#: backends/platform/sdl/ps3/ps3.cpp:41 backends/platform/sdl/psp2/psp2.cpp:43
|
|
#: engines/dragons/metaengine.cpp:194
|
|
msgid "Circle"
|
|
msgstr ""
|
|
|
|
#: backends/platform/sdl/ps3/ps3.cpp:42 backends/platform/sdl/psp2/psp2.cpp:44
|
|
#: engines/dragons/metaengine.cpp:182
|
|
msgid "Square"
|
|
msgstr ""
|
|
|
|
#: backends/platform/sdl/ps3/ps3.cpp:45
|
|
msgid "PS"
|
|
msgstr ""
|
|
|
|
#: backends/platform/sdl/ps3/ps3.cpp:49
|
|
msgid "L1"
|
|
msgstr ""
|
|
|
|
#: backends/platform/sdl/ps3/ps3.cpp:50
|
|
msgid "R1"
|
|
msgstr ""
|
|
|
|
#: backends/platform/sdl/ps3/ps3.cpp:63 backends/platform/sdl/psp2/psp2.cpp:60
|
|
#: backends/platform/sdl/switch/switch.cpp:60
|
|
msgid "Right Stick X"
|
|
msgstr ""
|
|
|
|
#: backends/platform/sdl/ps3/ps3.cpp:64 backends/platform/sdl/psp2/psp2.cpp:61
|
|
#: backends/platform/sdl/switch/switch.cpp:61
|
|
msgid "Right Stick Y"
|
|
msgstr ""
|
|
|
|
#: backends/platform/sdl/switch/switch.cpp:41
|
|
msgid "Minus"
|
|
msgstr ""
|
|
|
|
#: backends/platform/sdl/switch/switch.cpp:42
|
|
#: backends/platform/sdl/switch/switch.cpp:43
|
|
msgid "Plus"
|
|
msgstr ""
|
|
|
|
#: backends/platform/wii/options.cpp:50
|
|
msgid "Video"
|
|
msgstr ""
|
|
|
|
#: backends/platform/wii/options.cpp:53
|
|
msgid "Current video mode:"
|
|
msgstr ""
|
|
|
|
#: backends/platform/wii/options.cpp:55
|
|
msgid "Double-strike"
|
|
msgstr ""
|
|
|
|
#: backends/platform/wii/options.cpp:59
|
|
msgid "Horizontal underscan:"
|
|
msgstr ""
|
|
|
|
#: backends/platform/wii/options.cpp:65
|
|
msgid "Vertical underscan:"
|
|
msgstr ""
|
|
|
|
#: backends/platform/wii/options.cpp:70
|
|
msgid "Input"
|
|
msgstr ""
|
|
|
|
#: backends/platform/wii/options.cpp:73
|
|
msgid "GC Pad sensitivity:"
|
|
msgstr ""
|
|
|
|
#: backends/platform/wii/options.cpp:79
|
|
msgid "GC Pad acceleration:"
|
|
msgstr ""
|
|
|
|
#: backends/platform/wii/options.cpp:85
|
|
msgid "DVD"
|
|
msgstr ""
|
|
|
|
#: backends/platform/wii/options.cpp:88 backends/platform/wii/options.cpp:100
|
|
msgid "Status:"
|
|
msgstr ""
|
|
|
|
#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
|
|
msgid "Unknown"
|
|
msgstr ""
|
|
|
|
#: backends/platform/wii/options.cpp:92
|
|
msgid "Mount DVD"
|
|
msgstr ""
|
|
|
|
#: backends/platform/wii/options.cpp:93
|
|
msgid "Unmount DVD"
|
|
msgstr ""
|
|
|
|
#: backends/platform/wii/options.cpp:97
|
|
msgid "SMB"
|
|
msgstr ""
|
|
|
|
#: backends/platform/wii/options.cpp:105
|
|
msgid "Server:"
|
|
msgstr ""
|
|
|
|
#: backends/platform/wii/options.cpp:109
|
|
msgid "Share:"
|
|
msgstr ""
|
|
|
|
#: backends/platform/wii/options.cpp:117
|
|
msgid "Password:"
|
|
msgstr ""
|
|
|
|
#: backends/platform/wii/options.cpp:120
|
|
msgid "Init network"
|
|
msgstr ""
|
|
|
|
#: backends/platform/wii/options.cpp:122
|
|
msgid "Mount SMB"
|
|
msgstr ""
|
|
|
|
#: backends/platform/wii/options.cpp:123
|
|
msgid "Unmount SMB"
|
|
msgstr ""
|
|
|
|
#: backends/platform/wii/options.cpp:142
|
|
msgid "DVD Mounted successfully"
|
|
msgstr ""
|
|
|
|
#: backends/platform/wii/options.cpp:145
|
|
msgid "Error while mounting the DVD"
|
|
msgstr ""
|
|
|
|
#: backends/platform/wii/options.cpp:147
|
|
msgid "DVD not mounted"
|
|
msgstr ""
|
|
|
|
#: backends/platform/wii/options.cpp:160
|
|
msgid "Network up, share mounted"
|
|
msgstr ""
|
|
|
|
#: backends/platform/wii/options.cpp:162
|
|
msgid "Network up"
|
|
msgstr ""
|
|
|
|
#: backends/platform/wii/options.cpp:165
|
|
msgid ", error while mounting the share"
|
|
msgstr ""
|
|
|
|
#: backends/platform/wii/options.cpp:167
|
|
msgid ", share not mounted"
|
|
msgstr ""
|
|
|
|
#: backends/platform/wii/options.cpp:173
|
|
msgid "Network down"
|
|
msgstr ""
|
|
|
|
#: backends/platform/wii/options.cpp:177
|
|
msgid "Initializing network"
|
|
msgstr ""
|
|
|
|
#: backends/platform/wii/options.cpp:181
|
|
msgid "Timeout while initializing network"
|
|
msgstr ""
|
|
|
|
#: backends/platform/wii/options.cpp:185
|
|
#, c-format
|
|
msgid "Network not initialized (%d)"
|
|
msgstr ""
|
|
|
|
#: backends/presence/discord/discord.cpp:46
|
|
msgid "Launcher"
|
|
msgstr ""
|
|
|
|
#: backends/updates/macosx/macosx-updates.mm:68
|
|
msgid "Check for Updates..."
|
|
msgstr ""
|
|
|
|
#: engines/access/metaengine.cpp:198 engines/alcachofa/metaengine.cpp:83
|
|
#: engines/bbvs/metaengine.cpp:92 engines/buried/metaengine.cpp:133
|
|
#: engines/chamber/metaengine.cpp:59 engines/cine/metaengine.cpp:270
|
|
#: engines/cruise/metaengine.cpp:168 engines/dm/metaengine.cpp:124
|
|
#: engines/draci/metaengine.cpp:195 engines/drascula/metaengine.cpp:205
|
|
#: engines/efh/metaengine.cpp:256 engines/hopkins/metaengine.cpp:206
|
|
#: engines/hugo/metaengine.cpp:129 engines/hypno/metaengine.cpp:128
|
|
#: engines/illusions/metaengine.cpp:89 engines/lab/metaengine.cpp:149
|
|
#: engines/lure/metaengine.cpp:168 engines/made/metaengine.cpp:132
|
|
#: engines/mads/metaengine.cpp:274 engines/neverhood/metaengine.cpp:185
|
|
#: engines/ngi/metaengine.cpp:115 engines/petka/metaengine.cpp:113
|
|
#: engines/playground3d/metaengine.cpp:51 engines/prince/metaengine.cpp:227
|
|
#: engines/private/metaengine.cpp:127 engines/queen/metaengine.cpp:146
|
|
#: engines/sherlock/metaengine.cpp:313 engines/stark/metaengine.cpp:184
|
|
#: engines/supernova/metaengine.cpp:217 engines/sword1/metaengine.cpp:266
|
|
#: engines/sword25/metaengine.cpp:108 engines/teenagent/metaengine.cpp:197
|
|
#: engines/tetraedge/metaengine.cpp:86 engines/tinsel/metaengine.cpp:240
|
|
#: engines/titanic/metaengine.cpp:172 engines/toltecs/metaengine.cpp:212
|
|
#: engines/toon/metaengine.cpp:81 engines/tot/metaengine.cpp:102
|
|
#: engines/trecision/metaengine.cpp:120 engines/tsage/metaengine.cpp:169
|
|
#: engines/tucker/metaengine.cpp:167 engines/voyeur/metaengine.cpp:184
|
|
msgid "Default keymappings"
|
|
msgstr ""
|
|
|
|
#: engines/access/metaengine.cpp:202
|
|
msgid "Move / Interact / Skip"
|
|
msgstr ""
|
|
|
|
#: engines/access/metaengine.cpp:214 engines/sherlock/metaengine.cpp:483
|
|
msgid "Skip movie"
|
|
msgstr ""
|
|
|
|
#. I18N: Move Actor to upwards direction
|
|
#: engines/access/metaengine.cpp:220 engines/asylum/metaengine.cpp:171
|
|
#: engines/asylum/metaengine.cpp:198 engines/cine/metaengine.cpp:377
|
|
#: engines/efh/metaengine.cpp:286 engines/hdb/metaengine.cpp:213
|
|
#: engines/hypno/metaengine.cpp:302 engines/hypno/metaengine.cpp:356
|
|
#: engines/nancy/input.cpp:195 engines/tinsel/metaengine.cpp:263
|
|
#: engines/titanic/metaengine.cpp:324 engines/ultima/ultima8/metaengine.cpp:53
|
|
msgid "Move up"
|
|
msgstr ""
|
|
|
|
#. I18N: Move Actor to downwards direction
|
|
#: engines/access/metaengine.cpp:227 engines/asylum/metaengine.cpp:177
|
|
#: engines/asylum/metaengine.cpp:205 engines/cine/metaengine.cpp:384
|
|
#: engines/efh/metaengine.cpp:293 engines/hdb/metaengine.cpp:219
|
|
#: engines/hypno/metaengine.cpp:290 engines/hypno/metaengine.cpp:342
|
|
#: engines/nancy/input.cpp:201 engines/tinsel/metaengine.cpp:269
|
|
#: engines/titanic/metaengine.cpp:330 engines/ultima/ultima8/metaengine.cpp:54
|
|
msgid "Move down"
|
|
msgstr ""
|
|
|
|
#. I18N: Move Actor to left direction
|
|
#. I18N: Move actor left during fight
|
|
#: engines/access/metaengine.cpp:234 engines/asylum/metaengine.cpp:183
|
|
#: engines/asylum/metaengine.cpp:212 engines/cine/metaengine.cpp:391
|
|
#: engines/efh/metaengine.cpp:300 engines/hdb/metaengine.cpp:225
|
|
#: engines/hypno/metaengine.cpp:284 engines/hypno/metaengine.cpp:335
|
|
#: engines/kyra/engine/eobcommon.cpp:373 engines/lure/metaengine.cpp:218
|
|
#: engines/nancy/input.cpp:207 engines/tinsel/metaengine.cpp:275
|
|
#: engines/titanic/metaengine.cpp:312 engines/titanic/metaengine.cpp:390
|
|
#: engines/ultima/ultima8/metaengine.cpp:55
|
|
msgid "Move left"
|
|
msgstr ""
|
|
|
|
#. I18N: Move Actor to right direction
|
|
#. I18N: Move actor right during fight
|
|
#: engines/access/metaengine.cpp:241 engines/asylum/metaengine.cpp:189
|
|
#: engines/asylum/metaengine.cpp:219 engines/cine/metaengine.cpp:398
|
|
#: engines/efh/metaengine.cpp:307 engines/hdb/metaengine.cpp:231
|
|
#: engines/hypno/metaengine.cpp:296 engines/hypno/metaengine.cpp:349
|
|
#: engines/kyra/engine/eobcommon.cpp:374 engines/lure/metaengine.cpp:226
|
|
#: engines/nancy/input.cpp:213 engines/tinsel/metaengine.cpp:281
|
|
#: engines/titanic/metaengine.cpp:318 engines/titanic/metaengine.cpp:396
|
|
#: engines/ultima/ultima8/metaengine.cpp:56
|
|
msgid "Move right"
|
|
msgstr ""
|
|
|
|
#. I18N: Move Actor to top-left direction
|
|
#: engines/access/metaengine.cpp:248 engines/cine/metaengine.cpp:405
|
|
#: engines/efh/metaengine.cpp:314
|
|
msgid "Move up-left"
|
|
msgstr ""
|
|
|
|
#. I18N: Move Actor to top-right direction
|
|
#: engines/access/metaengine.cpp:253 engines/cine/metaengine.cpp:411
|
|
#: engines/efh/metaengine.cpp:320
|
|
msgid "Move up-right"
|
|
msgstr ""
|
|
|
|
#. I18N: Move Actor to bottom-left direction
|
|
#: engines/access/metaengine.cpp:258 engines/cine/metaengine.cpp:417
|
|
#: engines/efh/metaengine.cpp:326
|
|
msgid "Move down-left"
|
|
msgstr ""
|
|
|
|
#. I18N: Move Actor to bottom-right direction
|
|
#: engines/access/metaengine.cpp:263 engines/cine/metaengine.cpp:423
|
|
#: engines/efh/metaengine.cpp:332
|
|
msgid "Move down-right"
|
|
msgstr ""
|
|
|
|
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) This action is used to look at an object or npc in the game
|
|
#: engines/access/metaengine.cpp:268 engines/bbvs/metaengine.cpp:124
|
|
#: engines/dgds/metaengine.cpp:83 engines/drascula/metaengine.cpp:230
|
|
#: engines/petka/metaengine.cpp:130 engines/scumm/help.cpp:167
|
|
#: engines/scumm/help.cpp:231 engines/sherlock/metaengine.cpp:405
|
|
#: engines/sherlock/metaengine.cpp:556 engines/sherlock/metaengine.cpp:817
|
|
#: engines/supernova/metaengine.cpp:326 engines/tinsel/metaengine.cpp:300
|
|
#: engines/tot/metaengine.cpp:134 engines/tsage/metaengine.cpp:206
|
|
#: engines/ultima/nuvie/metaengine.cpp:67
|
|
msgid "Look"
|
|
msgstr ""
|
|
|
|
#: engines/access/metaengine.cpp:276 engines/drascula/metaengine.cpp:240
|
|
#: engines/queen/metaengine.cpp:259 engines/saga/metaengine.cpp:369
|
|
#: engines/scumm/help.cpp:125 engines/scumm/help.cpp:140
|
|
#: engines/scumm/help.cpp:165 engines/scumm/help.cpp:193
|
|
#: engines/scumm/help.cpp:211 engines/sherlock/metaengine.cpp:425
|
|
#: engines/supernova/metaengine.cpp:336 engines/tot/metaengine.cpp:144
|
|
#: engines/twp/metaengine.cpp:178
|
|
msgid "Open"
|
|
msgstr ""
|
|
|
|
#: engines/access/metaengine.cpp:286 engines/scumm/help.cpp:128
|
|
#: engines/ultima/nuvie/metaengine.cpp:70
|
|
msgid "Get"
|
|
msgstr ""
|
|
|
|
#. I18N: Combat command in Might & Magic 1
|
|
#: engines/access/metaengine.cpp:291 engines/access/metaengine.cpp:312
|
|
#: engines/bbvs/metaengine.cpp:136 engines/cine/metaengine.cpp:342
|
|
#: engines/efh/metaengine.cpp:462 engines/hdb/metaengine.cpp:237
|
|
#: engines/lab/metaengine.cpp:323 engines/mm/mm1/metaengine.cpp:81
|
|
#: engines/petka/metaengine.cpp:151 engines/queen/metaengine.cpp:294
|
|
#: engines/saga/metaengine.cpp:379 engines/scumm/help.cpp:129
|
|
#: engines/scumm/help.cpp:153 engines/scumm/help.cpp:171
|
|
#: engines/scumm/help.cpp:201 engines/scumm/help.cpp:216
|
|
#: engines/scumm/help.cpp:227 engines/scumm/help.cpp:253
|
|
#: engines/sherlock/metaengine.cpp:440 engines/sherlock/metaengine.cpp:561
|
|
#: engines/sky/metaengine.cpp:95 engines/sludge/keymapper_tables.h:333
|
|
#: engines/supernova/metaengine.cpp:356 engines/tot/metaengine.cpp:139
|
|
#: engines/tsage/metaengine.cpp:211 engines/twp/metaengine.cpp:186
|
|
#: engines/ultima/ultima4/metaengine.cpp:74
|
|
#: engines/ultima/nuvie/metaengine.cpp:69
|
|
#: engines/wintermute/keymapper_tables.h:140
|
|
#: engines/wintermute/keymapper_tables.h:1552
|
|
msgid "Use"
|
|
msgstr ""
|
|
|
|
#: engines/access/metaengine.cpp:296
|
|
msgid "Goto"
|
|
msgstr ""
|
|
|
|
#: engines/access/metaengine.cpp:301 engines/access/metaengine.cpp:332
|
|
#: engines/bbvs/metaengine.cpp:130 engines/drascula/metaengine.cpp:250
|
|
#: engines/efh/metaengine.cpp:506 engines/petka/metaengine.cpp:158
|
|
#: engines/scumm/help.cpp:174 engines/scumm/help.cpp:226
|
|
#: engines/sherlock/metaengine.cpp:415 engines/supernova/metaengine.cpp:361
|
|
#: engines/tot/metaengine.cpp:124 engines/tsage/metaengine.cpp:216
|
|
#: engines/ultima/ultima4/metaengine.cpp:73
|
|
#: engines/ultima/nuvie/metaengine.cpp:68
|
|
msgid "Talk"
|
|
msgstr ""
|
|
|
|
#: engines/access/metaengine.cpp:306 engines/scumm/help.cpp:175
|
|
msgid "Travel"
|
|
msgstr ""
|
|
|
|
#: engines/access/metaengine.cpp:317 engines/cine/metaengine.cpp:332
|
|
#: engines/petka/metaengine.cpp:144 engines/saga/metaengine.cpp:394
|
|
#: engines/supernova/metaengine.cpp:331
|
|
msgid "Take"
|
|
msgstr ""
|
|
|
|
#. I18N: Action in In Cold Blood
|
|
#: engines/access/metaengine.cpp:322 engines/alcachofa/metaengine.cpp:105
|
|
#: engines/cine/metaengine.cpp:337 engines/crab/input/input.cpp:251
|
|
#: engines/cruise/metaengine.cpp:192 engines/draci/metaengine.cpp:237
|
|
#: engines/dragons/metaengine.cpp:147 engines/drascula/metaengine.cpp:218
|
|
#: engines/griffon/metaengine.cpp:152 engines/grim/grim.cpp:521
|
|
#: engines/grim/grim.cpp:621 engines/hdb/metaengine.cpp:251
|
|
#: engines/hpl1/metaengine.cpp:94 engines/icb/icb.cpp:101
|
|
#: engines/icb/icb.cpp:179 engines/petka/metaengine.cpp:173
|
|
#: engines/scumm/help.cpp:228 engines/scumm/help.cpp:237
|
|
#: engines/scumm/help.cpp:244 engines/scumm/help.cpp:252
|
|
#: engines/sherlock/metaengine.cpp:435 engines/sludge/keymapper_tables.h:58
|
|
#: engines/sludge/keymapper_tables.h:119 engines/sludge/keymapper_tables.h:168
|
|
#: engines/sludge/keymapper_tables.h:181 engines/sludge/keymapper_tables.h:217
|
|
#: engines/sludge/keymapper_tables.h:256 engines/stark/metaengine.cpp:267
|
|
#: engines/tinsel/metaengine.cpp:313 engines/titanic/metaengine.cpp:244
|
|
#: engines/titanic/metaengine.cpp:297 engines/twine/metaengine.cpp:370
|
|
#: engines/zvision/metaengine.cpp:252
|
|
msgid "Inventory"
|
|
msgstr ""
|
|
|
|
#: engines/access/metaengine.cpp:327 engines/ultima/ultima4/metaengine.cpp:51
|
|
msgid "Climb"
|
|
msgstr ""
|
|
|
|
#: engines/access/metaengine.cpp:337 engines/bbvs/metaengine.cpp:142
|
|
#: engines/freescape/games/castle/castle.cpp:298
|
|
#: engines/petka/metaengine.cpp:137 engines/scumm/help.cpp:225
|
|
#: engines/tsage/metaengine.cpp:201
|
|
msgid "Walk"
|
|
msgstr ""
|
|
|
|
#: engines/access/metaengine.cpp:348
|
|
msgid "Open save/load menu"
|
|
msgstr ""
|
|
|
|
#: engines/access/resources.cpp:43 engines/drascula/drascula.cpp:993
|
|
#: engines/hugo/hugo.cpp:461 engines/lure/lure.cpp:57
|
|
#: engines/mortevielle/mortevielle.cpp:300 engines/sky/compact.cpp:129
|
|
#: engines/supernova/supernova.cpp:467 engines/teenagent/resources.cpp:312
|
|
#: engines/tony/tony.cpp:187 engines/toon/toon.cpp:5425
|
|
#: engines/ultima/ultima8/ultima8.cpp:193
|
|
#, c-format
|
|
msgid "Unable to locate the '%s' engine data file."
|
|
msgstr ""
|
|
|
|
#: engines/access/resources.cpp:51 engines/drascula/drascula.cpp:1009
|
|
#: engines/hugo/hugo.cpp:473 engines/lure/lure.cpp:66
|
|
#: engines/mortevielle/mortevielle.cpp:308 engines/supernova/supernova.cpp:472
|
|
#: engines/teenagent/resources.cpp:329 engines/tony/tony.cpp:200
|
|
#: engines/toon/toon.cpp:5438
|
|
#, c-format
|
|
msgid "The '%s' engine data file is corrupt."
|
|
msgstr ""
|
|
|
|
#: engines/access/resources.cpp:60 engines/drascula/drascula.cpp:1020
|
|
#: engines/hugo/hugo.cpp:483 engines/lure/lure.cpp:69
|
|
#: engines/mortevielle/mortevielle.cpp:318 engines/tony/tony.cpp:211
|
|
#: engines/toon/toon.cpp:5449
|
|
#, c-format
|
|
msgid ""
|
|
"Incorrect version of the '%s' engine data file found. Expected %d.%d but got "
|
|
"%d.%d."
|
|
msgstr ""
|
|
|
|
#: engines/adl/metaengine.cpp:44
|
|
msgid "TV emulation"
|
|
msgstr ""
|
|
|
|
#: engines/adl/metaengine.cpp:45
|
|
msgid "Emulate composite output to an NTSC TV"
|
|
msgstr ""
|
|
|
|
#: engines/adl/metaengine.cpp:56 engines/adl/metaengine.cpp:68
|
|
msgid "Color graphics"
|
|
msgstr ""
|
|
|
|
#: engines/adl/metaengine.cpp:57 engines/adl/metaengine.cpp:69
|
|
msgid "Use color graphics instead of monochrome"
|
|
msgstr ""
|
|
|
|
#: engines/adl/metaengine.cpp:80
|
|
msgid "Show scanlines"
|
|
msgstr ""
|
|
|
|
#: engines/adl/metaengine.cpp:81
|
|
msgid "Darken every other scanline to mimic the look of a CRT"
|
|
msgstr ""
|
|
|
|
#: engines/adl/metaengine.cpp:92
|
|
msgid "Always use sharp monochrome text"
|
|
msgstr ""
|
|
|
|
#: engines/adl/metaengine.cpp:93
|
|
msgid "Do not emulate NTSC artifacts for text"
|
|
msgstr ""
|
|
|
|
#: engines/adl/metaengine.cpp:104
|
|
msgid "Use checkered cursor"
|
|
msgstr ""
|
|
|
|
#: engines/adl/metaengine.cpp:105
|
|
msgid "Use the checkered cursor from later Apple II models"
|
|
msgstr ""
|
|
|
|
#: engines/adl/metaengine.cpp:117 engines/agi/metaengine.cpp:220
|
|
#: engines/cge/metaengine.cpp:56 engines/cine/metaengine.cpp:69
|
|
#: engines/cruise/metaengine.cpp:45 engines/drascula/metaengine.cpp:55
|
|
#: engines/efh/metaengine.cpp:44 engines/glk/metaengine.cpp:193
|
|
#: engines/gob/metaengine.cpp:57 engines/got/metaengine.cpp:48
|
|
#: engines/griffon/metaengine.cpp:40 engines/hugo/metaengine.cpp:56
|
|
#: engines/made/metaengine.cpp:51 engines/mm/metaengine.cpp:91
|
|
#: engines/mortevielle/metaengine.cpp:37 engines/parallaction/metaengine.cpp:52
|
|
#: engines/sci/detection_options.h:223 engines/scumm/dialogs.cpp:1245
|
|
#: engines/scumm/metaengine.cpp:863 engines/supernova/metaengine.cpp:53
|
|
#: engines/wage/metaengine.cpp:51 engines/wintermute/metaengine.cpp:81
|
|
msgid "Enable Text to Speech"
|
|
msgstr ""
|
|
|
|
#: engines/adl/metaengine.cpp:118 engines/agi/metaengine.cpp:221
|
|
#: engines/cge/metaengine.cpp:57 engines/cine/metaengine.cpp:70
|
|
#: engines/cruise/metaengine.cpp:46 engines/drascula/metaengine.cpp:56
|
|
#: engines/efh/metaengine.cpp:45 engines/gob/metaengine.cpp:58
|
|
#: engines/got/metaengine.cpp:49 engines/hugo/metaengine.cpp:57
|
|
#: engines/made/metaengine.cpp:52 engines/mm/metaengine.cpp:92
|
|
#: engines/mortevielle/metaengine.cpp:38 engines/scumm/dialogs.cpp:1246
|
|
#: engines/scumm/metaengine.cpp:864 engines/wintermute/metaengine.cpp:82
|
|
msgid "Use TTS to read text in the game (if TTS is available)"
|
|
msgstr ""
|
|
|
|
#: engines/agi/detection_tables.h:270
|
|
msgid "Early AGI games for Tandy Color Computer are not yet supported."
|
|
msgstr ""
|
|
|
|
#: engines/agi/font.cpp:680
|
|
msgid ""
|
|
"Could not open/use file 'hgc_font' for Hercules hires font.\n"
|
|
"If you have such file in other AGI (Sierra) game, you can copy it to the "
|
|
"game directory"
|
|
msgstr ""
|
|
|
|
#: engines/agi/metaengine.cpp:111 engines/bagel/metaengine.cpp:105
|
|
#: engines/chewy/metaengine.cpp:36 engines/cine/metaengine.cpp:46
|
|
#: engines/crab/metaengine.cpp:34 engines/darkseed/dialogs.cpp:95
|
|
#: engines/drascula/metaengine.cpp:42 engines/dreamweb/metaengine.cpp:48
|
|
#: engines/got/metaengine.cpp:35 engines/groovie/metaengine.cpp:53
|
|
#: engines/m4/metaengine.cpp:37 engines/nancy/metaengine.cpp:104
|
|
#: engines/neverhood/dialogs.cpp:47 engines/sci/detection_options.h:107
|
|
#: engines/sherlock/metaengine.cpp:47 engines/toltecs/metaengine.cpp:44
|
|
#: engines/trecision/metaengine.cpp:41 engines/ultima/metaengine.cpp:56
|
|
#: engines/zvision/metaengine.cpp:42
|
|
msgid "Use original save/load screens"
|
|
msgstr ""
|
|
|
|
#: engines/agi/metaengine.cpp:112 engines/bagel/metaengine.cpp:106
|
|
#: engines/chewy/metaengine.cpp:37 engines/cine/metaengine.cpp:47
|
|
#: engines/crab/metaengine.cpp:35 engines/darkseed/dialogs.cpp:96
|
|
#: engines/drascula/metaengine.cpp:43 engines/dreamweb/metaengine.cpp:49
|
|
#: engines/got/metaengine.cpp:36 engines/groovie/metaengine.cpp:54
|
|
#: engines/m4/metaengine.cpp:38 engines/nancy/metaengine.cpp:105
|
|
#: engines/neverhood/dialogs.cpp:48 engines/sci/detection_options.h:108
|
|
#: engines/sherlock/metaengine.cpp:48 engines/toltecs/metaengine.cpp:45
|
|
#: engines/trecision/metaengine.cpp:42 engines/ultima/metaengine.cpp:57
|
|
#: engines/zvision/metaengine.cpp:43
|
|
msgid "Use the original save/load screens instead of the ScummVM ones"
|
|
msgstr ""
|
|
|
|
#: engines/agi/metaengine.cpp:123
|
|
msgid "Use an alternative palette"
|
|
msgstr ""
|
|
|
|
#: engines/agi/metaengine.cpp:124
|
|
msgid ""
|
|
"Use an alternative palette, common for all Amiga games. This was the old "
|
|
"behavior"
|
|
msgstr ""
|
|
|
|
#: engines/agi/metaengine.cpp:135
|
|
msgid "Mouse support"
|
|
msgstr ""
|
|
|
|
#: engines/agi/metaengine.cpp:136
|
|
msgid ""
|
|
"Enables mouse support. Allows to use mouse for movement and in game menus."
|
|
msgstr ""
|
|
|
|
#: engines/agi/metaengine.cpp:147
|
|
msgid "Predictive Input Dialog on mouse click"
|
|
msgstr ""
|
|
|
|
#: engines/agi/metaengine.cpp:148
|
|
msgid ""
|
|
"Enables the assistive Predictive Input Dialog specifically for when clicking "
|
|
"the left mouse button within text input fields.\n"
|
|
"The Predictive Input Dialog can still be activated on demand if there's a "
|
|
"specified key mapping for it"
|
|
msgstr ""
|
|
|
|
#: engines/agi/metaengine.cpp:159
|
|
msgid "Use Hercules hires font"
|
|
msgstr ""
|
|
|
|
#: engines/agi/metaengine.cpp:160
|
|
msgid "Uses Hercules hires font, when font file is available."
|
|
msgstr ""
|
|
|
|
#: engines/agi/metaengine.cpp:171
|
|
msgid "Pause when entering commands"
|
|
msgstr ""
|
|
|
|
#: engines/agi/metaengine.cpp:172
|
|
msgid ""
|
|
"Shows a command prompt window and pauses the game (like in SCI) instead of a "
|
|
"real-time prompt."
|
|
msgstr ""
|
|
|
|
#: engines/agi/metaengine.cpp:183
|
|
msgid "Add speed menu"
|
|
msgstr ""
|
|
|
|
#: engines/agi/metaengine.cpp:184
|
|
msgid "Add game speed menu (similar to PC version)"
|
|
msgstr ""
|
|
|
|
#: engines/agi/metaengine.cpp:195 engines/agos/dialogs.cpp:38
|
|
#: engines/dreamweb/metaengine.cpp:36 engines/gob/metaengine.cpp:45
|
|
#: engines/lure/metaengine.cpp:41 engines/mads/metaengine.cpp:51
|
|
#: engines/mm/metaengine.cpp:46 engines/saga/metaengine.cpp:52
|
|
#: engines/scumm/dialogs.cpp:1226 engines/scumm/metaengine.cpp:821
|
|
#: engines/tot/metaengine.cpp:37
|
|
msgid "Enable copy protection"
|
|
msgstr ""
|
|
|
|
#: engines/agi/metaengine.cpp:196 engines/agos/dialogs.cpp:39
|
|
#: engines/dreamweb/metaengine.cpp:37 engines/gob/metaengine.cpp:46
|
|
#: engines/lure/metaengine.cpp:42 engines/mads/metaengine.cpp:52
|
|
#: engines/mm/metaengine.cpp:47 engines/saga/metaengine.cpp:53
|
|
#: engines/scumm/dialogs.cpp:1227 engines/scumm/metaengine.cpp:822
|
|
msgid "Enable any copy protection that would otherwise be bypassed by default."
|
|
msgstr ""
|
|
|
|
#: engines/agi/metaengine.cpp:207
|
|
msgid "Use PCjr's sound chip in 16-bit shift mode"
|
|
msgstr ""
|
|
|
|
#: engines/agi/metaengine.cpp:208
|
|
msgid ""
|
|
"In PCjr sound mode, emulate a non-standard SN76496 sound chip, similar to "
|
|
"chips found in SEGA Master System consoles. Allows certain music effects, "
|
|
"especially in fanmade games, but original Sierra music designed strictly for "
|
|
"PCjr may sound wrong."
|
|
msgstr ""
|
|
|
|
#: engines/agi/metaengine.cpp:447 engines/asylum/asylum.cpp:655
|
|
#: engines/buried/saveload.cpp:53 engines/mohawk/riven.cpp:759
|
|
#: engines/petka/saveload.cpp:121
|
|
msgid "This game does not support loading"
|
|
msgstr ""
|
|
|
|
#: engines/agi/metaengine.cpp:470 engines/asylum/asylum.cpp:666
|
|
#: engines/buried/saveload.cpp:64 engines/mohawk/riven.cpp:774
|
|
#: engines/petka/saveload.cpp:101
|
|
msgid "This game does not support saving"
|
|
msgstr ""
|
|
|
|
#: engines/agi/saveload.cpp:779 engines/avalanche/parser.cpp:1906
|
|
#: engines/cine/various.cpp:360 engines/dm/dm.cpp:271
|
|
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:403
|
|
#: engines/dreamweb/saveload.cpp:169 engines/glk/streams.cpp:1441
|
|
#: engines/gnap/menu.cpp:474 engines/groovie/script.cpp:835
|
|
#: engines/groovie/script.cpp:870 engines/groovie/script.cpp:2243
|
|
#: engines/groovie/script.cpp:2270 engines/groovie/script.cpp:2340
|
|
#: engines/hugo/file.cpp:399 engines/illusions/menusystem.cpp:679
|
|
#: engines/kingdom/kingdom.cpp:741 engines/lab/savegame.cpp:257
|
|
#: engines/mads/nebular/dialogs_nebular.cpp:385
|
|
#: engines/mtropolis/saveload.cpp:120 engines/neverhood/menumodule.cpp:938
|
|
#: engines/prince/saveload.cpp:63 engines/sci/engine/guest_additions.cpp:749
|
|
#: engines/sci/engine/kfile.cpp:1246 engines/sherlock/scalpel/scalpel.cpp:1263
|
|
#: engines/sherlock/tattoo/widget_files.cpp:100
|
|
#: engines/startrek/saveload.cpp:67 engines/toltecs/menu.cpp:278
|
|
#: engines/toon/toon.cpp:3914 engines/zvision/file/save_manager.cpp:60
|
|
msgid "Restore game:"
|
|
msgstr ""
|
|
|
|
#: engines/agi/saveload.cpp:779 engines/avalanche/parser.cpp:1906
|
|
#: engines/cine/various.cpp:360 engines/dm/dm.cpp:271
|
|
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:403
|
|
#: engines/dreamweb/saveload.cpp:169 engines/glk/streams.cpp:1441
|
|
#: engines/gnap/menu.cpp:474 engines/groovie/script.cpp:835
|
|
#: engines/groovie/script.cpp:853 engines/groovie/script.cpp:870
|
|
#: engines/groovie/script.cpp:2243 engines/groovie/script.cpp:2270
|
|
#: engines/groovie/script.cpp:2340 engines/hugo/file.cpp:399
|
|
#: engines/illusions/menusystem.cpp:679 engines/kingdom/kingdom.cpp:741
|
|
#: engines/lab/savegame.cpp:237 engines/lab/savegame.cpp:257
|
|
#: engines/mads/nebular/dialogs_nebular.cpp:385
|
|
#: engines/mtropolis/saveload.cpp:120 engines/neverhood/menumodule.cpp:938
|
|
#: engines/prince/saveload.cpp:63 engines/sci/engine/guest_additions.cpp:750
|
|
#: engines/sci/engine/kfile.cpp:1246 engines/sherlock/scalpel/scalpel.cpp:1263
|
|
#: engines/sherlock/tattoo/widget_files.cpp:100
|
|
#: engines/startrek/saveload.cpp:67 engines/toltecs/menu.cpp:278
|
|
#: engines/toon/toon.cpp:3914 engines/zvision/file/save_manager.cpp:60
|
|
#: engines/zvision/metaengine.cpp:287
|
|
msgid "Restore"
|
|
msgstr ""
|
|
|
|
#: engines/agos/animation.cpp:576
|
|
#, c-format
|
|
msgid "Cutscene file '%s' not found!"
|
|
msgstr ""
|
|
|
|
#: engines/agos/dialogs.cpp:49 engines/tot/metaengine.cpp:69
|
|
msgid "AdLib OPL3 mode"
|
|
msgstr ""
|
|
|
|
#: engines/agos/dialogs.cpp:50 engines/tot/metaengine.cpp:70
|
|
msgid ""
|
|
"When AdLib is selected, OPL3 features will be used. Depending on the game, "
|
|
"this will prevent cut-off notes, add extra notes or instruments and/or add "
|
|
"stereo."
|
|
msgstr ""
|
|
|
|
#: engines/agos/dialogs.cpp:60
|
|
msgid "Use DOS version music tempos"
|
|
msgstr ""
|
|
|
|
#: engines/agos/dialogs.cpp:61
|
|
msgid ""
|
|
"Selecting this option will play the music using the tempos used by the DOS "
|
|
"version of the game. Otherwise, the faster tempos of the Windows version "
|
|
"will be used."
|
|
msgstr ""
|
|
|
|
#: engines/agos/dialogs.cpp:71 engines/sci/detection_options.h:95
|
|
msgid "Prefer digital sound effects"
|
|
msgstr ""
|
|
|
|
#: engines/agos/dialogs.cpp:72 engines/sci/detection_options.h:96
|
|
msgid "Prefer digital sound effects instead of synthesized ones"
|
|
msgstr ""
|
|
|
|
#: engines/agos/dialogs.cpp:82
|
|
msgid "Disable fade-out effects"
|
|
msgstr ""
|
|
|
|
#: engines/agos/dialogs.cpp:83
|
|
msgid "Don't fade every screen to black when leaving a room."
|
|
msgstr ""
|
|
|
|
#: engines/agos/dialogs.cpp:96 engines/sci/detection_options.h:263
|
|
msgid "MIDI mode:"
|
|
msgstr ""
|
|
|
|
#: engines/agos/dialogs.cpp:97 engines/sci/detection_options.h:264
|
|
msgid ""
|
|
"When using external MIDI devices (e.g. through USB-MIDI), select your device "
|
|
"here"
|
|
msgstr ""
|
|
|
|
#: engines/agos/dialogs.cpp:102 engines/sci/detection_options.h:269
|
|
msgid "Standard (GM / MT-32)"
|
|
msgstr ""
|
|
|
|
#: engines/agos/dialogs.cpp:106 engines/sci/detection_options.h:281
|
|
msgid "Casio MT-540"
|
|
msgstr ""
|
|
|
|
#: engines/agos/dialogs.cpp:110 engines/sci/detection_options.h:285
|
|
msgid "Casio CT-460 / CSM-1"
|
|
msgstr ""
|
|
|
|
#: engines/agos/metaengine.cpp:105
|
|
msgid "AGOS 2 support is not compiled in"
|
|
msgstr ""
|
|
|
|
#. I18N: "AGOS main" refers to the main keymappings for the agos engine.
|
|
#. It is never disabled and it is not game specific
|
|
#: engines/agos/metaengine.cpp:153
|
|
msgid "AGOS main"
|
|
msgstr ""
|
|
|
|
#: engines/agos/metaengine.cpp:154 engines/bbvs/metaengine.cpp:93
|
|
#: engines/buried/metaengine.cpp:136 engines/chamber/metaengine.cpp:60
|
|
#: engines/cine/metaengine.cpp:271 engines/cruise/metaengine.cpp:169
|
|
#: engines/dm/metaengine.cpp:126 engines/draci/metaengine.cpp:196
|
|
#: engines/drascula/metaengine.cpp:206 engines/hopkins/metaengine.cpp:207
|
|
#: engines/hugo/metaengine.cpp:130 engines/hypno/metaengine.cpp:166
|
|
#: engines/hypno/metaengine.cpp:267 engines/hypno/metaengine.cpp:311
|
|
#: engines/illusions/metaengine.cpp:90 engines/lab/metaengine.cpp:152
|
|
#: engines/lure/metaengine.cpp:169 engines/made/metaengine.cpp:133
|
|
#: engines/mads/metaengine.cpp:275 engines/neverhood/metaengine.cpp:186
|
|
#: engines/queen/metaengine.cpp:147 engines/sludge/keymapper_tables.h:33
|
|
#: engines/stark/metaengine.cpp:185 engines/sword1/metaengine.cpp:267
|
|
#: engines/tinsel/metaengine.cpp:241 engines/toon/metaengine.cpp:82
|
|
#: engines/tot/metaengine.cpp:103 engines/touche/metaengine.cpp:119
|
|
#: engines/trecision/metaengine.cpp:121 engines/tsage/metaengine.cpp:170
|
|
#: engines/tucker/metaengine.cpp:168
|
|
msgid "Game keymappings"
|
|
msgstr ""
|
|
|
|
#: engines/agos/metaengine.cpp:155
|
|
msgid "Yes/No keymapping"
|
|
msgstr ""
|
|
|
|
#: engines/agos/metaengine.cpp:170
|
|
msgid "Exit cutscene"
|
|
msgstr ""
|
|
|
|
#: engines/agos/metaengine.cpp:183 engines/vcruise/metaengine.cpp:211
|
|
msgid "Music volume down"
|
|
msgstr ""
|
|
|
|
#: engines/agos/metaengine.cpp:188 engines/vcruise/metaengine.cpp:216
|
|
msgid "Music volume up"
|
|
msgstr ""
|
|
|
|
#: engines/agos/metaengine.cpp:194 engines/sherlock/metaengine.cpp:687
|
|
#: engines/ultima/nuvie/metaengine.cpp:101 engines/vcruise/metaengine.cpp:201
|
|
msgid "Toggle music"
|
|
msgstr ""
|
|
|
|
#: engines/agos/metaengine.cpp:199 engines/sherlock/metaengine.cpp:702
|
|
#: engines/vcruise/metaengine.cpp:206
|
|
msgid "Toggle sound effects"
|
|
msgstr ""
|
|
|
|
#. I18N: Speeds up the game to twice its normal speed
|
|
#: engines/agos/metaengine.cpp:204 engines/queen/metaengine.cpp:192
|
|
#: engines/sky/metaengine.cpp:131 engines/teenagent/metaengine.cpp:239
|
|
#: engines/touche/metaengine.cpp:167
|
|
msgid "Toggle fast mode"
|
|
msgstr ""
|
|
|
|
#: engines/agos/metaengine.cpp:216 engines/lab/metaengine.cpp:264
|
|
msgid "Walk forward"
|
|
msgstr ""
|
|
|
|
#: engines/agos/metaengine.cpp:222
|
|
msgid "Turn backward"
|
|
msgstr ""
|
|
|
|
#: engines/agos/metaengine.cpp:228 engines/dm/metaengine.cpp:186
|
|
#: engines/kyra/engine/eobcommon.cpp:375 engines/kyra/engine/lol.cpp:514
|
|
#: engines/lab/metaengine.cpp:257 engines/mm/mm1/metaengine.cpp:97
|
|
#: engines/mohawk/riven.cpp:901 engines/pegasus/pegasus.cpp:2740
|
|
#: engines/twine/metaengine.cpp:353 engines/ultima/ultima8/metaengine.cpp:49
|
|
#: engines/wintermute/keymapper_tables.h:161
|
|
#: engines/wintermute/keymapper_tables.h:741
|
|
#: engines/wintermute/keymapper_tables.h:2122
|
|
#: engines/wintermute/keymapper_tables.h:2223
|
|
#: engines/zvision/metaengine.cpp:229
|
|
msgid "Turn left"
|
|
msgstr ""
|
|
|
|
#: engines/agos/metaengine.cpp:234 engines/dm/metaengine.cpp:206
|
|
#: engines/kyra/engine/eobcommon.cpp:376 engines/kyra/engine/lol.cpp:515
|
|
#: engines/lab/metaengine.cpp:271 engines/mm/mm1/metaengine.cpp:98
|
|
#: engines/mohawk/riven.cpp:907 engines/pegasus/pegasus.cpp:2747
|
|
#: engines/twine/metaengine.cpp:346 engines/ultima/ultima8/metaengine.cpp:50
|
|
#: engines/wintermute/keymapper_tables.h:167
|
|
#: engines/wintermute/keymapper_tables.h:746
|
|
#: engines/wintermute/keymapper_tables.h:2128
|
|
#: engines/wintermute/keymapper_tables.h:2230
|
|
#: engines/zvision/metaengine.cpp:235
|
|
msgid "Turn right"
|
|
msgstr ""
|
|
|
|
#: engines/agos/metaengine.cpp:241
|
|
msgid "Toggle fight mode"
|
|
msgstr ""
|
|
|
|
#: engines/agos/metaengine.cpp:250
|
|
msgid "Text speed - Fast"
|
|
msgstr ""
|
|
|
|
#: engines/agos/metaengine.cpp:255
|
|
msgid "Text speed - Medium"
|
|
msgstr ""
|
|
|
|
#: engines/agos/metaengine.cpp:260
|
|
msgid "Text speed - Slow"
|
|
msgstr ""
|
|
|
|
#: engines/agos/metaengine.cpp:265
|
|
msgid "Show objects to interact"
|
|
msgstr ""
|
|
|
|
#: engines/agos/metaengine.cpp:272
|
|
msgid "Toggle background sounds"
|
|
msgstr ""
|
|
|
|
#. I18N: Characters are game actors
|
|
#: engines/agos/metaengine.cpp:281
|
|
msgid "Switch characters"
|
|
msgstr ""
|
|
|
|
#: engines/agos/metaengine.cpp:287
|
|
msgid "Toggle hitbox names"
|
|
msgstr ""
|
|
|
|
#: engines/agos/metaengine.cpp:294
|
|
msgid "Switches between speech only and combined speech and subtitles"
|
|
msgstr ""
|
|
|
|
#: engines/agos/metaengine.cpp:300
|
|
msgid "Switches between subtitles only and combined speech and subtitles"
|
|
msgstr ""
|
|
|
|
#: engines/agos/metaengine.cpp:310
|
|
msgid "High speed mode on/off in Swampy Adventures"
|
|
msgstr ""
|
|
|
|
#: engines/agos/metaengine.cpp:316 engines/lure/metaengine.cpp:295
|
|
#: engines/trecision/metaengine.cpp:181
|
|
msgid "Press \"Yes\" key"
|
|
msgstr ""
|
|
|
|
#: engines/agos/metaengine.cpp:321 engines/lure/metaengine.cpp:310
|
|
msgid "Press \"No\" key"
|
|
msgstr ""
|
|
|
|
#: engines/agos/midi.cpp:187 engines/kyra/sound/sound_pc_midi.cpp:76
|
|
msgid ""
|
|
"You appear to be using a General MIDI device,\n"
|
|
"but your game only supports Roland MT32 MIDI.\n"
|
|
"We try to map the Roland MT32 instruments to\n"
|
|
"General MIDI ones. It is still possible that\n"
|
|
"some tracks sound incorrect."
|
|
msgstr ""
|
|
|
|
#: engines/agos/midi.cpp:313
|
|
#, c-format
|
|
msgid ""
|
|
"Could not find AdLib instrument definition file\n"
|
|
"%s. Without this file,\n"
|
|
"the music will not sound the same as the original game."
|
|
msgstr ""
|
|
|
|
#: engines/agos/midi.cpp:367
|
|
#, c-format
|
|
msgid ""
|
|
"Could not find AdLib instrument definition file\n"
|
|
"%s. Without this file,\n"
|
|
"the sound effects will not sound the same as the original game."
|
|
msgstr ""
|
|
|
|
#: engines/agos/midi.cpp:445
|
|
#, c-format
|
|
msgid ""
|
|
"Could not find AdLib instrument definition file\n"
|
|
"%s or %s. Without one of these files,\n"
|
|
"the music will not sound the same as the original game."
|
|
msgstr ""
|
|
|
|
#: engines/agos/saveload.cpp:138
|
|
msgid "Quick load or save game isn't supported in this location"
|
|
msgstr ""
|
|
|
|
#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:3295
|
|
#, c-format
|
|
msgid ""
|
|
"Failed to load saved game from file:\n"
|
|
"\n"
|
|
"%s"
|
|
msgstr ""
|
|
|
|
#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:3282
|
|
#, c-format
|
|
msgid ""
|
|
"Failed to save game to file:\n"
|
|
"\n"
|
|
"%s"
|
|
msgstr ""
|
|
|
|
#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:3315
|
|
#, c-format
|
|
msgid ""
|
|
"Successfully saved game in file:\n"
|
|
"\n"
|
|
"%s"
|
|
msgstr ""
|
|
|
|
#: engines/ags/ags.cpp:152
|
|
msgid ""
|
|
"The selected game uses a pre-2.5 version of the AGS engine, which is not "
|
|
"supported."
|
|
msgstr ""
|
|
|
|
#: engines/ags/ags.cpp:157
|
|
msgid ""
|
|
"The selected game uses version 4 of the AGS engine, which is not supported."
|
|
msgstr ""
|
|
|
|
#: engines/ags/ags.cpp:165
|
|
msgid ""
|
|
"The selected game has a data file greater than 2Gb, which isn't supported by "
|
|
"your version of ScummVM yet."
|
|
msgstr ""
|
|
|
|
#: engines/ags/ags.cpp:348
|
|
msgid ""
|
|
"To preserve the original experience, this game should be loaded using the in-"
|
|
"game interface.\n"
|
|
"You can, however, override this setting in Game Options."
|
|
msgstr ""
|
|
|
|
#: engines/ags/ags.cpp:363
|
|
msgid ""
|
|
"To preserve the original experience, this game should be saved using the in-"
|
|
"game interface.\n"
|
|
"You can, however, override this setting in Game Options."
|
|
msgstr ""
|
|
|
|
#: engines/ags/dialogs.cpp:61
|
|
msgid "Game language:"
|
|
msgstr ""
|
|
|
|
#: engines/ags/dialogs.cpp:61
|
|
msgid "Language to use for multilingual games"
|
|
msgstr ""
|
|
|
|
#: engines/ags/dialogs.cpp:77
|
|
msgid "Enable ScummVM save management"
|
|
msgstr ""
|
|
|
|
#: engines/ags/dialogs.cpp:77
|
|
msgid ""
|
|
"Never disable ScummVM save management and autosaves.\n"
|
|
"NOTE: This could cause save duplication and other oddities"
|
|
msgstr ""
|
|
|
|
#: engines/ags/dialogs.cpp:82
|
|
msgid "Force antialiased text"
|
|
msgstr ""
|
|
|
|
#: engines/ags/dialogs.cpp:82
|
|
msgid "Use antialiasing to draw text even if the game does not ask for it"
|
|
msgstr ""
|
|
|
|
#: engines/ags/dialogs.cpp:85 engines/grim/metaengine.cpp:48
|
|
#: engines/zvision/metaengine.cpp:241
|
|
msgid "Show FPS"
|
|
msgstr ""
|
|
|
|
#: engines/ags/dialogs.cpp:85 engines/grim/metaengine.cpp:49
|
|
msgid "Show the current FPS-rate, while you play."
|
|
msgstr ""
|
|
|
|
#: engines/ags/engine/ac/listbox.cpp:78
|
|
msgid ""
|
|
"The game will now list characters exported from the Sierra games that can be "
|
|
"imported:\n"
|
|
"1. Save files named qfg1*.sav or qfg1vga*.sav inside ScummVM save directory, "
|
|
"or\n"
|
|
"2. Any .sav file inside the QfG2 Remake game directory"
|
|
msgstr ""
|
|
|
|
#: engines/alcachofa/graphics-opengl.cpp:106
|
|
msgid "Old OpenGL detected, some graphical errors will occur."
|
|
msgstr ""
|
|
|
|
#: engines/alcachofa/metaengine.cpp:40
|
|
msgid "High Quality"
|
|
msgstr ""
|
|
|
|
#: engines/alcachofa/metaengine.cpp:41
|
|
msgid "Toggles some optional graphical effects"
|
|
msgstr ""
|
|
|
|
#: engines/alcachofa/metaengine.cpp:51
|
|
msgid "32 Bits"
|
|
msgstr ""
|
|
|
|
#: engines/alcachofa/metaengine.cpp:52
|
|
msgid "Whether to render the game in 16-bit color"
|
|
msgstr ""
|
|
|
|
#: engines/alcachofa/metaengine.cpp:87 engines/cine/metaengine.cpp:347
|
|
#: engines/freescape/games/castle/castle.cpp:315
|
|
msgid "Activate"
|
|
msgstr ""
|
|
|
|
#: engines/alcachofa/metaengine.cpp:93 engines/queen/metaengine.cpp:279
|
|
#: engines/saga/metaengine.cpp:354 engines/scumm/help.cpp:202
|
|
#: engines/scumm/help.cpp:214 engines/twp/metaengine.cpp:182
|
|
#: engines/wintermute/keymapper_tables.h:122
|
|
#: engines/wintermute/keymapper_tables.h:1534
|
|
msgid "Look at"
|
|
msgstr ""
|
|
|
|
#: engines/alg/metaengine.cpp:34
|
|
msgid "Use lower quality single speed CD-ROM video"
|
|
msgstr ""
|
|
|
|
#: engines/alg/metaengine.cpp:35
|
|
msgid ""
|
|
"These videos are of lower quality, the default version uses double speed CD-"
|
|
"ROM videos which are of better quality"
|
|
msgstr ""
|
|
|
|
#: engines/asylum/metaengine.cpp:115
|
|
msgid "Show version"
|
|
msgstr ""
|
|
|
|
#: engines/asylum/metaengine.cpp:120 engines/crab/input/input.cpp:271
|
|
#: engines/queen/metaengine.cpp:253 engines/sludge/keymapper_tables.h:308
|
|
#: engines/sludge/keymapper_tables.h:404 engines/sludge/keymapper_tables.h:471
|
|
#: engines/sludge/keymapper_tables.h:502 engines/ultima/nuvie/metaengine.cpp:92
|
|
#: engines/wintermute/keymapper_tables.h:950
|
|
msgid "Quick load"
|
|
msgstr ""
|
|
|
|
#: engines/asylum/metaengine.cpp:125 engines/crab/input/input.cpp:266
|
|
#: engines/queen/metaengine.cpp:247 engines/sludge/keymapper_tables.h:64
|
|
#: engines/sludge/keymapper_tables.h:303 engines/sludge/keymapper_tables.h:410
|
|
#: engines/sludge/keymapper_tables.h:465 engines/sludge/keymapper_tables.h:496
|
|
#: engines/ultima/nuvie/metaengine.cpp:91
|
|
#: engines/ultima/ultima8/metaengine.cpp:44
|
|
#: engines/wintermute/keymapper_tables.h:930
|
|
msgid "Quick save"
|
|
msgstr ""
|
|
|
|
#: engines/asylum/metaengine.cpp:130
|
|
msgid "Switch to Sarah"
|
|
msgstr ""
|
|
|
|
#: engines/asylum/metaengine.cpp:135
|
|
msgid "Switch to Grimwall"
|
|
msgstr ""
|
|
|
|
#: engines/asylum/metaengine.cpp:140
|
|
msgid "Switch to Olmec"
|
|
msgstr ""
|
|
|
|
#: engines/asylum/metaengine.cpp:145
|
|
msgid "Bring up the In-Game Menu"
|
|
msgstr ""
|
|
|
|
#: engines/asylum/metaengine.cpp:152
|
|
msgid "Open character inventory"
|
|
msgstr ""
|
|
|
|
#: engines/asylum/metaengine.cpp:226
|
|
msgid "Toggle animation"
|
|
msgstr ""
|
|
|
|
#: engines/asylum/metaengine.cpp:232
|
|
msgid "Return to gameplay"
|
|
msgstr ""
|
|
|
|
#. I18N: Switch to previous image in internal game resource viewer
|
|
#: engines/asylum/metaengine.cpp:239
|
|
msgid "Previous resource"
|
|
msgstr ""
|
|
|
|
#. I18N: Switch to next image in internal game resource viewer
|
|
#: engines/asylum/metaengine.cpp:247
|
|
msgid "Next resource"
|
|
msgstr ""
|
|
|
|
#. I18N: Switch to previous palette in internal game resource viewer
|
|
#: engines/asylum/metaengine.cpp:255
|
|
msgid "Previous palette"
|
|
msgstr ""
|
|
|
|
#. I18N: Switch to next palette in internal game resource viewer
|
|
#: engines/asylum/metaengine.cpp:263
|
|
msgid "Next palette"
|
|
msgstr ""
|
|
|
|
#. I18N: Warn user about loading potentially incompatible saved game
|
|
#: engines/asylum/asylum.cpp:203
|
|
#, c-format
|
|
msgid ""
|
|
"WARNING: Attempt to load saved game from a previous version: Version %s / "
|
|
"Build %d"
|
|
msgstr ""
|
|
|
|
#: engines/asylum/asylum.cpp:204 engines/cine/saveload.cpp:857
|
|
msgid "Load anyway"
|
|
msgstr ""
|
|
|
|
#: engines/awe/metaengine.cpp:35
|
|
msgid "Enable title and copy protection screens (if present)"
|
|
msgstr ""
|
|
|
|
#: engines/awe/metaengine.cpp:36
|
|
msgid ""
|
|
"Displays title and copy protection screens that would otherwise be bypassed "
|
|
"by default."
|
|
msgstr ""
|
|
|
|
#: engines/awe/metaengine.cpp:61
|
|
msgid "Select/Kick/Run"
|
|
msgstr ""
|
|
|
|
#: engines/awe/metaengine.cpp:62 engines/hpl1/metaengine.cpp:83
|
|
msgid "Jump"
|
|
msgstr ""
|
|
|
|
#: engines/awe/metaengine.cpp:63
|
|
msgid "Enter Level Code"
|
|
msgstr ""
|
|
|
|
#: engines/awe/metaengine.cpp:88 engines/dgds/metaengine.cpp:87
|
|
#: engines/got/metaengine.cpp:105
|
|
msgid "Game Keys"
|
|
msgstr ""
|
|
|
|
#: engines/bagel/metaengine.cpp:45
|
|
msgid "Wait"
|
|
msgstr ""
|
|
|
|
#: engines/bagel/metaengine.cpp:46
|
|
msgid "Soldier 714 Eye Cheat"
|
|
msgstr ""
|
|
|
|
#. I18N: ESC key
|
|
#: engines/bagel/metaengine.cpp:59 engines/bagel/metaengine.cpp:65
|
|
#: engines/bbvs/metaengine.cpp:111 engines/cruise/metaengine.cpp:223
|
|
#: engines/freescape/movement.cpp:101 engines/got/metaengine.cpp:78
|
|
#: engines/hugo/metaengine.cpp:197 engines/lure/metaengine.cpp:209
|
|
#: engines/mads/metaengine.cpp:292 engines/mm/mm1/metaengine.cpp:41
|
|
#: engines/mm/mm1/metaengine.cpp:47 engines/saga/metaengine.cpp:328
|
|
#: engines/tinsel/metaengine.cpp:258 engines/tsage/metaengine.cpp:190
|
|
#: engines/tucker/metaengine.cpp:221 engines/twine/metaengine.cpp:388
|
|
#: engines/ultima/ultima0/metaengine.cpp:40 engines/vcruise/metaengine.cpp:164
|
|
#: engines/wintermute/keymapper_tables.h:60
|
|
msgid "Escape"
|
|
msgstr ""
|
|
|
|
#: engines/bagel/metaengine.cpp:70
|
|
msgid "Page Up"
|
|
msgstr ""
|
|
|
|
#: engines/bagel/metaengine.cpp:71
|
|
msgid "Page Down"
|
|
msgstr ""
|
|
|
|
#: engines/bagel/metaengine.cpp:72
|
|
msgid "Home"
|
|
msgstr ""
|
|
|
|
#: engines/bagel/metaengine.cpp:73
|
|
msgid "End"
|
|
msgstr ""
|
|
|
|
#: engines/bagel/metaengine.cpp:180
|
|
msgid "General Keys"
|
|
msgstr ""
|
|
|
|
#: engines/bagel/metaengine.cpp:180
|
|
msgid "Minimal Keys"
|
|
msgstr ""
|
|
|
|
#. I18N: Escape is a key
|
|
#: engines/bbvs/metaengine.cpp:95
|
|
msgid "Escape keymappings"
|
|
msgstr ""
|
|
|
|
#: engines/bbvs/metaengine.cpp:117 engines/hopkins/metaengine.cpp:229
|
|
#: engines/illusions/metaengine.cpp:147 engines/sherlock/metaengine.cpp:839
|
|
msgid "Open inventory"
|
|
msgstr ""
|
|
|
|
#: engines/bladerunner/bladerunner.cpp:395
|
|
msgid "Failed to initialize resources"
|
|
msgstr ""
|
|
|
|
#: engines/bladerunner/bladerunner.cpp:1166
|
|
msgid "A required game resource was not found"
|
|
msgstr ""
|
|
|
|
#: engines/bladerunner/bladerunner.cpp:2753
|
|
msgid ""
|
|
"WARNING: This game was saved in Restored Cut Content mode, but you are "
|
|
"playing in Original Content mode. The mode will be adjusted to Restored Cut "
|
|
"Content for this session until you completely Quit the game."
|
|
msgstr ""
|
|
|
|
#: engines/bladerunner/bladerunner.cpp:2755
|
|
msgid ""
|
|
"WARNING: This game was saved in Original Content mode, but you are playing "
|
|
"in Restored Cut Content mode. The mode will be adjusted to Original Content "
|
|
"mode for this session until you completely Quit the game."
|
|
msgstr ""
|
|
|
|
#: engines/bladerunner/bladerunner.cpp:2757
|
|
msgid "Continue"
|
|
msgstr ""
|
|
|
|
#: engines/bladerunner/detection_tables.h:90
|
|
#: engines/bladerunner/detection_tables.h:101
|
|
#: engines/bladerunner/detection_tables.h:205
|
|
#: engines/bladerunner/detection_tables.h:216
|
|
#: engines/kyra/detection_tables.h:77
|
|
msgid ""
|
|
"The fan translator does not wish his translation to be incorporated into "
|
|
"ScummVM."
|
|
msgstr ""
|
|
|
|
#. I18N: Blade Runner Enhanced Edition is a trademark, so please keep the capitalization
|
|
#. for Enhanced Edition as is.
|
|
#: engines/bladerunner/detection_tables.h:137
|
|
msgid ""
|
|
"Enhanced Edition not supported. Please, use the original files which are "
|
|
"part of the release."
|
|
msgstr ""
|
|
|
|
#: engines/bladerunner/metaengine.cpp:45
|
|
msgid "Sitcom mode"
|
|
msgstr ""
|
|
|
|
#: engines/bladerunner/metaengine.cpp:46
|
|
msgid "Game will add laughter after actor's line or narration"
|
|
msgstr ""
|
|
|
|
#: engines/bladerunner/metaengine.cpp:56
|
|
msgid "Shorty mode"
|
|
msgstr ""
|
|
|
|
#: engines/bladerunner/metaengine.cpp:57
|
|
msgid "Game will shrink the actors and make their voices high pitched"
|
|
msgstr ""
|
|
|
|
#: engines/bladerunner/metaengine.cpp:67
|
|
msgid "Frame limiter high performance mode"
|
|
msgstr ""
|
|
|
|
#: engines/bladerunner/metaengine.cpp:68
|
|
msgid ""
|
|
"This mode may result in high CPU usage! It avoids use of delayMillis() "
|
|
"function."
|
|
msgstr ""
|
|
|
|
#: engines/bladerunner/metaengine.cpp:78
|
|
msgid "Max frames per second limit"
|
|
msgstr ""
|
|
|
|
#: engines/bladerunner/metaengine.cpp:79
|
|
msgid ""
|
|
"This mode targets a maximum of 120 fps. When disabled, the game targets 60 "
|
|
"fps"
|
|
msgstr ""
|
|
|
|
#: engines/bladerunner/metaengine.cpp:89
|
|
msgid "Disable McCoy's quick stamina drain"
|
|
msgstr ""
|
|
|
|
#: engines/bladerunner/metaengine.cpp:90
|
|
msgid ""
|
|
"When running, McCoy won't start slowing down as soon as the player stops "
|
|
"clicking the mouse"
|
|
msgstr ""
|
|
|
|
#: engines/bladerunner/metaengine.cpp:100
|
|
msgid "Show subtitles during text crawl"
|
|
msgstr ""
|
|
|
|
#: engines/bladerunner/metaengine.cpp:101
|
|
msgid "During the intro cutscene, show subtitles during the text crawl"
|
|
msgstr ""
|
|
|
|
#: engines/bladerunner/metaengine.cpp:111
|
|
msgid "Fix credits for voice actors"
|
|
msgstr ""
|
|
|
|
#: engines/bladerunner/metaengine.cpp:112
|
|
msgid ""
|
|
"Updates the end credits with corrected credits for the Spanish voice actors"
|
|
msgstr ""
|
|
|
|
#. I18N: These are keymaps that work in the main gameplay and also when KIA (Knowledge Integration Assistant) is open.
|
|
#: engines/bladerunner/metaengine.cpp:199
|
|
msgid "common shortcuts"
|
|
msgstr ""
|
|
|
|
#. I18N: These are keymaps which work only in the main gameplay and not within KIA's (Knowledge Integration Assistant) screens.
|
|
#: engines/bladerunner/metaengine.cpp:201
|
|
msgid "main game shortcuts"
|
|
msgstr ""
|
|
|
|
#. I18N: These are keymaps that work only within KIA's (Knowledge Integration Assistant) screens.
|
|
#: engines/bladerunner/metaengine.cpp:203
|
|
msgid "KIA only shortcuts"
|
|
msgstr ""
|
|
|
|
#. I18N: This keymap is the main way for the user interact with the game.
|
|
#. It is used with the game's cursor to select, walk-to, run-to, look-at, talk-to, pick up, use, shoot (combat mode), open KIA (when clicking on McCoy).
|
|
#: engines/bladerunner/metaengine.cpp:210
|
|
msgid "Walk / Look / Talk / Select / Shoot"
|
|
msgstr ""
|
|
|
|
#. I18N: This keymap toggles McCoy's status between combat mode (drawing his gun) and normal mode (holstering his gun)
|
|
#. In Blade Runner's official localizations, there is a description of this keymap
|
|
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
|
|
#. TOGGLE MCCOY'S COMBAT MODE
|
|
#: engines/bladerunner/metaengine.cpp:220
|
|
#: engines/ultima/nuvie/metaengine.cpp:73
|
|
msgid "Toggle combat"
|
|
msgstr ""
|
|
|
|
#. I18N: This keymap allows skipping video cutscenes
|
|
#: engines/bladerunner/metaengine.cpp:229 engines/buried/metaengine.cpp:160
|
|
#: engines/darkseed/metaengine.cpp:65 engines/hypno/metaengine.cpp:152
|
|
#: engines/scumm/help.cpp:79 engines/scumm/metaengine.cpp:1046
|
|
#: engines/supernova/metaengine.cpp:309 engines/toltecs/metaengine.cpp:246
|
|
#: engines/twp/metaengine.cpp:162 engines/zvision/metaengine.cpp:304
|
|
msgid "Skip cutscene"
|
|
msgstr ""
|
|
|
|
#. I18N: This keymap allows skipping the current line of dialog.
|
|
#. In Blade Runner's official localizations, there is a description of this keymap
|
|
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
|
|
#. SKIP PAST CURRENT LINE OF DIALOG
|
|
#: engines/bladerunner/metaengine.cpp:242 engines/sludge/keymapper_tables.h:89
|
|
#: engines/sludge/keymapper_tables.h:138 engines/sludge/keymapper_tables.h:194
|
|
#: engines/sludge/keymapper_tables.h:268 engines/sludge/keymapper_tables.h:392
|
|
#: engines/sludge/keymapper_tables.h:452 engines/sludge/keymapper_tables.h:484
|
|
#: engines/sludge/keymapper_tables.h:535 engines/teenagent/metaengine.cpp:213
|
|
#: engines/tetraedge/metaengine.cpp:98 engines/toltecs/metaengine.cpp:228
|
|
#: engines/touche/metaengine.cpp:141
|
|
msgid "Skip dialog"
|
|
msgstr ""
|
|
|
|
#. I18N: This keymap toggles between opening the KIA in the Game Options tab, and closing the KIA.
|
|
#. In Blade Runner's official localizations, there is a description of this keymap
|
|
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
|
|
#. GAME OPTIONS
|
|
#: engines/bladerunner/metaengine.cpp:253
|
|
msgid "Game options"
|
|
msgstr ""
|
|
|
|
#. I18N: This keymap opens the KIA database on one of the investigation tabs,
|
|
#. CRIME SCENE DATABASE, SUSPECT DATABASE and CLUES DATABASE.
|
|
#. In Blade Runner's official localizations, there is a description of this keymap
|
|
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
|
|
#. ACTIVATE KIA CLUE DATABASE SYSTEM
|
|
#: engines/bladerunner/metaengine.cpp:264
|
|
msgid "Open KIA database"
|
|
msgstr ""
|
|
|
|
#. I18N: This keymap works within the KIA Save Game screen
|
|
#. and allows submitting a selected existing save game for deletion.
|
|
#: engines/bladerunner/metaengine.cpp:282
|
|
msgid "Delete selected saved game"
|
|
msgstr ""
|
|
|
|
#. I18N: This keymap allows scrolling texts and lists upwards
|
|
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) The game has a map, this action is used to scroll up in the map
|
|
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) The game has multiple widgets for various purposes (eg. inventory, save files, etc.), this action is used to scroll up in the widget
|
|
#: engines/bladerunner/metaengine.cpp:296 engines/efh/metaengine.cpp:415
|
|
#: engines/sherlock/metaengine.cpp:368 engines/sherlock/metaengine.cpp:999
|
|
#: engines/sherlock/metaengine.cpp:1025 engines/titanic/metaengine.cpp:218
|
|
#: engines/wintermute/keymapper_tables.h:670
|
|
#: engines/wintermute/keymapper_tables.h:871
|
|
#: engines/wintermute/keymapper_tables.h:892
|
|
#: engines/wintermute/keymapper_tables.h:1326
|
|
#: engines/wintermute/keymapper_tables.h:1352
|
|
#: engines/wintermute/keymapper_tables.h:1428
|
|
#: engines/wintermute/keymapper_tables.h:1484
|
|
#: engines/wintermute/keymapper_tables.h:1505
|
|
#: engines/wintermute/keymapper_tables.h:1695
|
|
#: engines/wintermute/keymapper_tables.h:1969
|
|
#: engines/wintermute/keymapper_tables.h:2171
|
|
msgid "Scroll up"
|
|
msgstr ""
|
|
|
|
#. I18N: This keymap allows scrolling texts and lists downwards
|
|
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) The game has a map, this action is used to scroll down in the map
|
|
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) The game has multiple widgets for various purposes (eg. inventory, save files, etc.), this action is used to scroll down in the widget
|
|
#: engines/bladerunner/metaengine.cpp:303 engines/efh/metaengine.cpp:403
|
|
#: engines/sherlock/metaengine.cpp:374 engines/sherlock/metaengine.cpp:1007
|
|
#: engines/sherlock/metaengine.cpp:1033 engines/titanic/metaengine.cpp:225
|
|
#: engines/wintermute/keymapper_tables.h:677
|
|
#: engines/wintermute/keymapper_tables.h:878
|
|
#: engines/wintermute/keymapper_tables.h:899
|
|
#: engines/wintermute/keymapper_tables.h:1333
|
|
#: engines/wintermute/keymapper_tables.h:1359
|
|
#: engines/wintermute/keymapper_tables.h:1435
|
|
#: engines/wintermute/keymapper_tables.h:1491
|
|
#: engines/wintermute/keymapper_tables.h:1512
|
|
#: engines/wintermute/keymapper_tables.h:1702
|
|
#: engines/wintermute/keymapper_tables.h:1976
|
|
#: engines/wintermute/keymapper_tables.h:2176
|
|
msgid "Scroll down"
|
|
msgstr ""
|
|
|
|
#. I18N: This keymap allows (in KIA only) for a clue to be set as private or public
|
|
#. (only when the KIA is upgraded).
|
|
#: engines/bladerunner/metaengine.cpp:311
|
|
msgid "Toggle clue privacy"
|
|
msgstr ""
|
|
|
|
#. I18N: This keymap opens KIA's SAVE GAME tab.
|
|
#. In Blade Runner's official localizations, there is a description of this keymap
|
|
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
|
|
#. SAVE GAME
|
|
#: engines/bladerunner/metaengine.cpp:330 engines/buried/metaengine.cpp:179
|
|
#: engines/cge/metaengine.cpp:221 engines/cge2/metaengine.cpp:235
|
|
#: engines/dgds/metaengine.cpp:75 engines/dm/metaengine.cpp:174
|
|
#: engines/drascula/metaengine.cpp:285 engines/efh/metaengine.cpp:272
|
|
#: engines/freescape/games/castle/castle.cpp:260
|
|
#: engines/freescape/games/dark/dark.cpp:187
|
|
#: engines/freescape/games/driller/driller.cpp:120
|
|
#: engines/freescape/games/eclipse/eclipse.cpp:227
|
|
#: engines/hopkins/metaengine.cpp:236 engines/hugo/metaengine.cpp:165
|
|
#: engines/lure/metaengine.cpp:191 engines/made/metaengine.cpp:192
|
|
#: engines/mads/metaengine.cpp:305 engines/mohawk/myst.cpp:583
|
|
#: engines/mohawk/riven.cpp:864 engines/pegasus/pegasus.cpp:2825
|
|
#: engines/petka/metaengine.cpp:198 engines/prince/metaengine.cpp:243
|
|
#: engines/saga/metaengine.cpp:442 engines/sherlock/metaengine.cpp:462
|
|
#: engines/sherlock/metaengine.cpp:613 engines/sherlock/metaengine.cpp:823
|
|
#: engines/sludge/keymapper_tables.h:107 engines/sludge/keymapper_tables.h:156
|
|
#: engines/stark/metaengine.cpp:208 engines/tetraedge/metaengine.cpp:110
|
|
#: engines/titanic/metaengine.cpp:199 engines/toltecs/metaengine.cpp:234
|
|
#: engines/toon/metaengine.cpp:112 engines/trecision/metaengine.cpp:169
|
|
#: engines/tsage/metaengine.cpp:242 engines/ultima/ultima8/metaengine.cpp:45
|
|
#: engines/vcruise/metaengine.cpp:175 engines/wintermute/keymapper_tables.h:920
|
|
msgid "Save game"
|
|
msgstr ""
|
|
|
|
#. I18N: This keymap opens KIA's LOAD GAME tab.
|
|
#. In Blade Runner's official localizations, there is a description of this keymap
|
|
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
|
|
#. LOAD GAME
|
|
#: engines/bladerunner/metaengine.cpp:339 engines/buried/metaengine.cpp:184
|
|
#: engines/cge/metaengine.cpp:227 engines/cge2/metaengine.cpp:241
|
|
#: engines/dgds/metaengine.cpp:74 engines/drascula/metaengine.cpp:260
|
|
#: engines/efh/metaengine.cpp:279 engines/efh/metaengine.cpp:613
|
|
#: engines/freescape/games/castle/castle.cpp:265
|
|
#: engines/freescape/games/dark/dark.cpp:192
|
|
#: engines/freescape/games/driller/driller.cpp:125
|
|
#: engines/freescape/games/eclipse/eclipse.cpp:232
|
|
#: engines/hopkins/metaengine.cpp:242 engines/made/metaengine.cpp:198
|
|
#: engines/mohawk/myst_stacks/menu.cpp:283
|
|
#: engines/mohawk/riven_stacks/aspit.cpp:349 engines/pegasus/pegasus.cpp:2831
|
|
#: engines/petka/metaengine.cpp:203 engines/prince/metaengine.cpp:249
|
|
#: engines/saga/metaengine.cpp:432 engines/sherlock/metaengine.cpp:457
|
|
#: engines/sherlock/metaengine.cpp:608 engines/sherlock/metaengine.cpp:828
|
|
#: engines/stark/metaengine.cpp:213 engines/tetraedge/metaengine.cpp:104
|
|
#: engines/titanic/metaengine.cpp:205 engines/toltecs/metaengine.cpp:240
|
|
#: engines/toon/metaengine.cpp:118 engines/trecision/metaengine.cpp:175
|
|
#: engines/ultima/ultima8/metaengine.cpp:46 engines/vcruise/metaengine.cpp:180
|
|
#: engines/wintermute/keymapper_tables.h:925
|
|
#: engines/wintermute/keymapper_tables.h:1265
|
|
msgid "Load game"
|
|
msgstr ""
|
|
|
|
#. I18N: This keymap opens KIA's CRIME SCENE DATABASE tab.
|
|
#. In Blade Runner's official localizations, there is a description of this keymap
|
|
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
|
|
#. CRIME SCENE DATABASE
|
|
#: engines/bladerunner/metaengine.cpp:348
|
|
msgid "Crime scene database"
|
|
msgstr ""
|
|
|
|
#. I18N: This keymap opens KIA's SUSPECT DATABASE tab.
|
|
#. In Blade Runner's official localizations, there is a description of this keymap
|
|
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
|
|
#. SUSPECT DATABASE
|
|
#: engines/bladerunner/metaengine.cpp:357
|
|
msgid "Suspect database"
|
|
msgstr ""
|
|
|
|
#. I18N: This keymap opens KIA's CLUE DATABASE tab.
|
|
#. In Blade Runner's official localizations, there is a description of this keymap
|
|
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
|
|
#. CLUE DATABASE
|
|
#: engines/bladerunner/metaengine.cpp:366
|
|
msgid "Clue database"
|
|
msgstr ""
|
|
|
|
#. I18N: This keymap opens KIA's QUIT GAME tab.
|
|
#. In Blade Runner's official localizations, there is a description of this keymap
|
|
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
|
|
#. QUIT GAME
|
|
#: engines/bladerunner/metaengine.cpp:375 engines/cruise/metaengine.cpp:229
|
|
#: engines/darkseed/metaengine.cpp:60 engines/dragons/metaengine.cpp:223
|
|
#: engines/efh/metaengine.cpp:373 engines/efh/metaengine.cpp:619
|
|
#: engines/freescape/games/castle/castle.cpp:273
|
|
#: engines/freescape/games/dark/dark.cpp:197
|
|
#: engines/freescape/games/driller/driller.cpp:130
|
|
#: engines/freescape/games/eclipse/eclipse.cpp:237
|
|
#: engines/mads/metaengine.cpp:361 engines/saga/metaengine.cpp:437
|
|
#: engines/sherlock/metaengine.cpp:359 engines/sherlock/metaengine.cpp:618
|
|
#: engines/sherlock/metaengine.cpp:852 engines/stark/metaengine.cpp:280
|
|
#: engines/sword1/metaengine.cpp:295 engines/trecision/metaengine.cpp:156
|
|
#: engines/tsage/metaengine.cpp:231 engines/vcruise/metaengine.cpp:190
|
|
msgid "Quit game"
|
|
msgstr ""
|
|
|
|
#: engines/buried/buried.cpp:598
|
|
msgid "Are you sure you want to quit?"
|
|
msgstr ""
|
|
|
|
#: engines/buried/buried.cpp:608
|
|
msgid "Your game is now Paused. Click OK to continue."
|
|
msgstr ""
|
|
|
|
#. I18N: This option allows the user to skip cutscenes.
|
|
#. I18N: This option allows the user to skip text and cutscenes.
|
|
#: engines/buried/metaengine.cpp:44 engines/kyra/metaengine.cpp:61
|
|
msgid "Skip support"
|
|
msgstr ""
|
|
|
|
#: engines/buried/metaengine.cpp:45
|
|
msgid "Allow cutscenes to be skipped"
|
|
msgstr ""
|
|
|
|
#: engines/buried/metaengine.cpp:134 engines/hypno/metaengine.cpp:130
|
|
#: engines/supernova/metaengine.cpp:219 engines/voyeur/metaengine.cpp:185
|
|
msgid "Cutscene keymappings"
|
|
msgstr ""
|
|
|
|
#: engines/buried/metaengine.cpp:135
|
|
msgid "Main menu keymappings"
|
|
msgstr ""
|
|
|
|
#: engines/buried/metaengine.cpp:137 engines/lab/metaengine.cpp:153
|
|
#: engines/sherlock/metaengine.cpp:336 engines/sherlock/metaengine.cpp:787
|
|
msgid "Inventory keymappings"
|
|
msgstr ""
|
|
|
|
#: engines/buried/metaengine.cpp:141 engines/chamber/metaengine.cpp:65
|
|
#: engines/chamber/metaengine.cpp:71 engines/chamber/metaengine.cpp:77
|
|
#: engines/dm/metaengine.cpp:130 engines/private/metaengine.cpp:130
|
|
#: engines/sherlock/metaengine.cpp:1187
|
|
msgid "Select / Interact"
|
|
msgstr ""
|
|
|
|
#. I18N: This action refers to the control key on the keyboard.
|
|
#: engines/buried/metaengine.cpp:148
|
|
msgid "Control key"
|
|
msgstr ""
|
|
|
|
#: engines/buried/metaengine.cpp:173 engines/buried/metaengine.cpp:224
|
|
msgid "Quit to main menu"
|
|
msgstr ""
|
|
|
|
#: engines/buried/metaengine.cpp:190 engines/mohawk/riven.cpp:913
|
|
#: engines/zvision/metaengine.cpp:217
|
|
msgid "Look up"
|
|
msgstr ""
|
|
|
|
#: engines/buried/metaengine.cpp:197 engines/mohawk/riven.cpp:918
|
|
#: engines/zvision/metaengine.cpp:223
|
|
msgid "Look down"
|
|
msgstr ""
|
|
|
|
#: engines/buried/metaengine.cpp:204
|
|
msgid "Look left"
|
|
msgstr ""
|
|
|
|
#: engines/buried/metaengine.cpp:211
|
|
msgid "Look right"
|
|
msgstr ""
|
|
|
|
#: engines/buried/metaengine.cpp:218 engines/dm/metaengine.cpp:196
|
|
#: engines/kyra/engine/eobcommon.cpp:371 engines/kyra/engine/lol.cpp:510
|
|
#: engines/mohawk/riven.cpp:881 engines/titanic/metaengine.cpp:336
|
|
#: engines/titanic/metaengine.cpp:378 engines/twine/metaengine.cpp:332
|
|
#: engines/ultima/ultima8/metaengine.cpp:51
|
|
#: engines/wintermute/keymapper_tables.h:149
|
|
#: engines/wintermute/keymapper_tables.h:731
|
|
#: engines/wintermute/keymapper_tables.h:2116
|
|
#: engines/wintermute/keymapper_tables.h:2216
|
|
msgid "Move forward"
|
|
msgstr ""
|
|
|
|
#. I18N: AI is Artificial Intelligence
|
|
#: engines/buried/metaengine.cpp:230
|
|
msgid "Replay last AI comment"
|
|
msgstr ""
|
|
|
|
#. I18N: The game has an inventory with a list of biochips. This action is used to switch the equipped biochip to the Artificial Intelligence biochip.
|
|
#: engines/buried/metaengine.cpp:237
|
|
msgid "Biochip AI"
|
|
msgstr ""
|
|
|
|
#. I18N: The game has an inventory with a list of biochips. This action is used to switch the equipped biochip to the blank biochip.
|
|
#: engines/buried/metaengine.cpp:243
|
|
msgid "Biochip blank"
|
|
msgstr ""
|
|
|
|
#. I18N: The game has an inventory with a list of biochips. This action is used to switch the equipped biochip to the cloak biochip.
|
|
#: engines/buried/metaengine.cpp:249
|
|
msgid "Biochip cloak"
|
|
msgstr ""
|
|
|
|
#. I18N: The game has an inventory with a list of biochips. This action is used to switch the equipped biochip to the evidence biochip.
|
|
#: engines/buried/metaengine.cpp:255
|
|
msgid "Biochip evidence"
|
|
msgstr ""
|
|
|
|
#. I18N: The game has an inventory with a list of biochips. This action is used to switch the equipped biochip to the files biochip.
|
|
#: engines/buried/metaengine.cpp:261
|
|
msgid "Biochip files"
|
|
msgstr ""
|
|
|
|
#. I18N: The game has an inventory with a list of biochips. This action is used to switch the equipped biochip to the interface biochip.
|
|
#: engines/buried/metaengine.cpp:267
|
|
msgid "Biochip interface"
|
|
msgstr ""
|
|
|
|
#. I18N: The game has an inventory with a list of biochips. This action is used to switch the equipped biochip to the jump biochip.
|
|
#: engines/buried/metaengine.cpp:273
|
|
msgid "Biochip jump"
|
|
msgstr ""
|
|
|
|
#. I18N: The game has an inventory with a list of biochips. This action is used to switch the equipped biochip to the translate biochip.
|
|
#: engines/buried/metaengine.cpp:279
|
|
msgid "Biochip translate"
|
|
msgstr ""
|
|
|
|
#. I18N: Shows a summary of collected points in the game.
|
|
#: engines/buried/metaengine.cpp:285
|
|
msgid "Show points"
|
|
msgstr ""
|
|
|
|
#: engines/buried/saveload.cpp:80
|
|
msgid ""
|
|
"ScummVM found that you have saved games that should be converted from the "
|
|
"original saved game format.\n"
|
|
"The original saved game format is no longer supported directly, so you will "
|
|
"not be able to load your games if you don't convert them.\n"
|
|
"\n"
|
|
"Press OK to convert them now, otherwise you will be asked again the next "
|
|
"time you start the game.\n"
|
|
msgstr ""
|
|
|
|
#: engines/buried/saveload.cpp:179 engines/mtropolis/saveload.cpp:158
|
|
#: engines/tot/saveload.cpp:269 engines/vcruise/vcruise.cpp:356
|
|
msgid "Saved game was created with a newer version of ScummVM. Unable to load."
|
|
msgstr ""
|
|
|
|
#: engines/cge/metaengine.cpp:43 engines/cge2/metaengine.cpp:46
|
|
msgid "Color Blind Mode"
|
|
msgstr ""
|
|
|
|
#: engines/cge/metaengine.cpp:44 engines/cge2/metaengine.cpp:47
|
|
msgid "Enable Color Blind Mode by default"
|
|
msgstr ""
|
|
|
|
#: engines/cge/metaengine.cpp:199 engines/cge2/metaengine.cpp:212
|
|
msgid "Game Keymappings"
|
|
msgstr ""
|
|
|
|
#: engines/cge/metaengine.cpp:215 engines/hopkins/metaengine.cpp:223
|
|
#: engines/sword1/metaengine.cpp:283
|
|
msgid "Exit / Skip"
|
|
msgstr ""
|
|
|
|
#. I18N: 3-4 dialogs of game version info, (translation) credits, etc.
|
|
#: engines/cge/metaengine.cpp:234 engines/cge2/metaengine.cpp:248
|
|
msgid "Game info"
|
|
msgstr ""
|
|
|
|
#. I18N: This opens a Quit Prompt where you have to choose
|
|
#. [Confirm] or [Continue Playing] lines with Left Click.
|
|
#: engines/cge/metaengine.cpp:242 engines/cge2/metaengine.cpp:256
|
|
msgid "Quit prompt"
|
|
msgstr ""
|
|
|
|
#. I18N: Here ALTered Item refers to the dice that has been altered/changed.
|
|
#. In order to escape the dice game loop press Right/Left Alt
|
|
#: engines/cge/metaengine.cpp:250
|
|
msgid "ALTered Item"
|
|
msgstr ""
|
|
|
|
#: engines/cge/metaengine.cpp:257
|
|
msgid "Inventory Item 1 (Select / Deselect)"
|
|
msgstr ""
|
|
|
|
#: engines/cge/metaengine.cpp:262
|
|
msgid "Inventory Item 2 (Select / Deselect)"
|
|
msgstr ""
|
|
|
|
#: engines/cge/metaengine.cpp:267
|
|
msgid "Inventory Item 3 (Select / Deselect)"
|
|
msgstr ""
|
|
|
|
#: engines/cge/metaengine.cpp:272
|
|
msgid "Inventory Item 4 (Select / Deselect)"
|
|
msgstr ""
|
|
|
|
#: engines/cge/metaengine.cpp:277
|
|
msgid "Inventory Item 5 (Select / Deselect)"
|
|
msgstr ""
|
|
|
|
#: engines/cge/metaengine.cpp:282
|
|
msgid "Inventory Item 6 (Select / Deselect)"
|
|
msgstr ""
|
|
|
|
#: engines/cge/metaengine.cpp:287
|
|
msgid "Inventory Item 7 (Select / Deselect)"
|
|
msgstr ""
|
|
|
|
#: engines/cge/metaengine.cpp:292
|
|
msgid "Inventory Item 8 (Select / Deselect)"
|
|
msgstr ""
|
|
|
|
#. I18N: There are 24 single-room/screen locations in the game.
|
|
#. You switch between them from numbered buttons on interface.
|
|
#. Sets the current access to only the first Location
|
|
#: engines/cge/metaengine.cpp:300
|
|
msgid "DEBUG: Access to location 1"
|
|
msgstr ""
|
|
|
|
#. I18N: Sets the current access to Locations 1 to 8.
|
|
#: engines/cge/metaengine.cpp:306
|
|
msgid "DEBUG: Access to locations 1-8"
|
|
msgstr ""
|
|
|
|
#. I18N: Sets the current access to Locations 1 to 16.
|
|
#: engines/cge/metaengine.cpp:312
|
|
msgid "DEBUG: Access to locations 1-16"
|
|
msgstr ""
|
|
|
|
#. I18N: Sets the current access to Locations 1 to 23.
|
|
#: engines/cge/metaengine.cpp:318
|
|
msgid "DEBUG: Access to locations 1-23"
|
|
msgstr ""
|
|
|
|
#. I18N: Sets the current access to Locations 1 to 24.
|
|
#: engines/cge/metaengine.cpp:324
|
|
msgid "DEBUG: Access to locations 1-24"
|
|
msgstr ""
|
|
|
|
#: engines/cge2/metaengine.cpp:59 engines/draci/metaengine.cpp:44
|
|
#: engines/prince/metaengine.cpp:40 engines/teenagent/metaengine.cpp:49
|
|
msgid "Enable Text to Speech for Objects and Options"
|
|
msgstr ""
|
|
|
|
#: engines/cge2/metaengine.cpp:60 engines/draci/metaengine.cpp:45
|
|
#: engines/dreamweb/metaengine.cpp:74 engines/griffon/metaengine.cpp:41
|
|
#: engines/lure/metaengine.cpp:54 engines/mads/metaengine.cpp:125
|
|
#: engines/parallaction/metaengine.cpp:53 engines/prince/metaengine.cpp:41
|
|
#: engines/sci/detection_options.h:224 engines/sherlock/metaengine.cpp:121
|
|
#: engines/supernova/metaengine.cpp:54 engines/teenagent/metaengine.cpp:50
|
|
#: engines/twine/metaengine.cpp:145 engines/wage/metaengine.cpp:52
|
|
msgid "Use TTS to read the descriptions (if TTS is available)"
|
|
msgstr ""
|
|
|
|
#: engines/cge2/metaengine.cpp:71 engines/draci/metaengine.cpp:56
|
|
#: engines/dreamweb/metaengine.cpp:85 engines/prince/metaengine.cpp:52
|
|
#: engines/teenagent/metaengine.cpp:61
|
|
msgid "Enable Text to Speech for Subtitles"
|
|
msgstr ""
|
|
|
|
#: engines/cge2/metaengine.cpp:72 engines/draci/metaengine.cpp:57
|
|
#: engines/dreamweb/metaengine.cpp:86 engines/prince/metaengine.cpp:53
|
|
#: engines/teenagent/metaengine.cpp:62
|
|
msgid "Use TTS to read the subtitles (if TTS is available)"
|
|
msgstr ""
|
|
|
|
#. I18N: This closes the Dialog/text box.
|
|
#: engines/cge2/metaengine.cpp:229
|
|
msgid "Close the dialog box"
|
|
msgstr ""
|
|
|
|
#: engines/chamber/metaengine.cpp:61 engines/drascula/metaengine.cpp:208
|
|
#: engines/lab/metaengine.cpp:151 engines/sherlock/metaengine.cpp:338
|
|
#: engines/sherlock/metaengine.cpp:790 engines/tot/metaengine.cpp:104
|
|
msgid "Quit dialog keymappings"
|
|
msgstr ""
|
|
|
|
#: engines/cine/metaengine.cpp:57
|
|
msgid "Use transparent dialog boxes in 16 color scenes"
|
|
msgstr ""
|
|
|
|
#: engines/cine/metaengine.cpp:58
|
|
msgid ""
|
|
"Use transparent dialog boxes in 16 color scenes even if the original game "
|
|
"version did not support them"
|
|
msgstr ""
|
|
|
|
#: engines/cine/metaengine.cpp:176
|
|
msgid "Unnamed autosave"
|
|
msgstr ""
|
|
|
|
#: engines/cine/metaengine.cpp:178 engines/cine/metaengine.cpp:250
|
|
msgid "Unnamed savegame"
|
|
msgstr ""
|
|
|
|
#: engines/cine/metaengine.cpp:195 engines/cine/metaengine.cpp:258
|
|
msgid "Empty autosave"
|
|
msgstr ""
|
|
|
|
#: engines/cine/metaengine.cpp:272
|
|
msgid "Key to mouse keymappings"
|
|
msgstr ""
|
|
|
|
#: engines/cine/metaengine.cpp:273
|
|
msgid "Exit screen keymappings"
|
|
msgstr ""
|
|
|
|
#: engines/cine/metaengine.cpp:289
|
|
msgid "Exit Sony intro screen"
|
|
msgstr ""
|
|
|
|
#: engines/cine/metaengine.cpp:295
|
|
msgid "Select option / Click in game"
|
|
msgstr ""
|
|
|
|
#: engines/cine/metaengine.cpp:302 engines/sherlock/metaengine.cpp:799
|
|
msgid "Open action menu / Close menu"
|
|
msgstr ""
|
|
|
|
#: engines/cine/metaengine.cpp:307
|
|
msgid "Default game speed"
|
|
msgstr ""
|
|
|
|
#: engines/cine/metaengine.cpp:312
|
|
msgid "Slower game speed"
|
|
msgstr ""
|
|
|
|
#: engines/cine/metaengine.cpp:319
|
|
msgid "Faster game speed"
|
|
msgstr ""
|
|
|
|
#: engines/cine/metaengine.cpp:327 engines/grim/grim.cpp:506
|
|
#: engines/hpl1/metaengine.cpp:90 engines/scumm/help.cpp:242
|
|
#: engines/scumm/help.cpp:250 engines/sludge/keymapper_tables.h:313
|
|
msgid "Examine"
|
|
msgstr ""
|
|
|
|
#: engines/cine/metaengine.cpp:352
|
|
msgid "Speak"
|
|
msgstr ""
|
|
|
|
#: engines/cine/metaengine.cpp:357
|
|
msgid "Action menu"
|
|
msgstr ""
|
|
|
|
#: engines/cine/metaengine.cpp:363
|
|
msgid "System menu"
|
|
msgstr ""
|
|
|
|
#. I18N: Opens collision map of where the actor can freely move
|
|
#: engines/cine/metaengine.cpp:370
|
|
msgid "Show collisions"
|
|
msgstr ""
|
|
|
|
#: engines/cine/metaengine.cpp:428
|
|
msgid "Menu option up"
|
|
msgstr ""
|
|
|
|
#: engines/cine/metaengine.cpp:433
|
|
msgid "Menu option down"
|
|
msgstr ""
|
|
|
|
#: engines/cine/saveload.cpp:854
|
|
msgid ""
|
|
"WARNING: The savegame you are loading is using a temporary broken format. "
|
|
"Things will be broken. Please consider starting Operation Stealth from "
|
|
"beginning using new savegames."
|
|
msgstr ""
|
|
|
|
#: engines/crab/input/input.cpp:119
|
|
msgid "Talk / Interact"
|
|
msgstr ""
|
|
|
|
#. I18N: Combat command in Might & Magic 1
|
|
#: engines/crab/input/input.cpp:125 engines/efh/metaengine.cpp:487
|
|
#: engines/efh/metaengine.cpp:512 engines/griffon/metaengine.cpp:145
|
|
#: engines/mm/mm1/metaengine.cpp:65 engines/scumm/metaengine.cpp:1033
|
|
#: engines/ultima/ultima0/metaengine.cpp:82
|
|
#: engines/ultima/ultima4/metaengine.cpp:48
|
|
#: engines/ultima/nuvie/metaengine.cpp:74
|
|
msgid "Attack"
|
|
msgstr ""
|
|
|
|
#. I18N: Combat command in Might & Magic 1
|
|
#: engines/crab/input/input.cpp:130 engines/mm/mm1/metaengine.cpp:67
|
|
msgid "Block"
|
|
msgstr ""
|
|
|
|
#: engines/crab/input/input.cpp:169 engines/twine/metaengine.cpp:414
|
|
msgid "Accept"
|
|
msgstr ""
|
|
|
|
#: engines/crab/input/input.cpp:186
|
|
msgid "Previous"
|
|
msgstr ""
|
|
|
|
#: engines/crab/input/input.cpp:191
|
|
msgid "Reply 1"
|
|
msgstr ""
|
|
|
|
#: engines/crab/input/input.cpp:196
|
|
msgid "Reply 2"
|
|
msgstr ""
|
|
|
|
#: engines/crab/input/input.cpp:201
|
|
msgid "Reply 3"
|
|
msgstr ""
|
|
|
|
#: engines/crab/input/input.cpp:206
|
|
msgid "Reply 4"
|
|
msgstr ""
|
|
|
|
#: engines/crab/input/input.cpp:211
|
|
msgid "Reply 5"
|
|
msgstr ""
|
|
|
|
#: engines/crab/input/input.cpp:216
|
|
msgid "Reply 6"
|
|
msgstr ""
|
|
|
|
#. I18N: (Game: The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel) The game has an inventory, this action is go ahead a page (one page displays 6 items) in the inventory
|
|
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) The game has a journal, this action is used to go forward 1 page in the journal
|
|
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) The game has multiple widgets for various purposes (eg. inventory, save files, etc.), this action is used to scroll down by a page in the widget
|
|
#: engines/crab/input/input.cpp:221 engines/sherlock/metaengine.cpp:591
|
|
#: engines/sherlock/metaengine.cpp:902 engines/sherlock/metaengine.cpp:1048
|
|
#: engines/supernova/metaengine.cpp:291 engines/titanic/metaengine.cpp:271
|
|
#: engines/twine/metaengine.cpp:460 engines/wintermute/keymapper_tables.h:190
|
|
#: engines/wintermute/keymapper_tables.h:207
|
|
#: engines/wintermute/keymapper_tables.h:638
|
|
#: engines/wintermute/keymapper_tables.h:913
|
|
#: engines/wintermute/keymapper_tables.h:1110
|
|
#: engines/wintermute/keymapper_tables.h:1236
|
|
#: engines/wintermute/keymapper_tables.h:1260
|
|
msgid "Next page"
|
|
msgstr ""
|
|
|
|
#. I18N: (Game: The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel) The game has an inventory, this action is go back a page (one page displays 6 items) in the inventory
|
|
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) The game has a journal, this action is used to go back 1 page in the journal
|
|
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) The game has multiple widgets for various purposes (eg. inventory, save files, etc.), this action is used to scroll up by a page in the widget
|
|
#: engines/crab/input/input.cpp:226 engines/sherlock/metaengine.cpp:572
|
|
#: engines/sherlock/metaengine.cpp:917 engines/sherlock/metaengine.cpp:1041
|
|
#: engines/supernova/metaengine.cpp:285 engines/titanic/metaengine.cpp:264
|
|
#: engines/wintermute/keymapper_tables.h:183
|
|
#: engines/wintermute/keymapper_tables.h:199
|
|
#: engines/wintermute/keymapper_tables.h:630
|
|
#: engines/wintermute/keymapper_tables.h:906
|
|
#: engines/wintermute/keymapper_tables.h:1103
|
|
#: engines/wintermute/keymapper_tables.h:1231
|
|
#: engines/wintermute/keymapper_tables.h:1255
|
|
msgid "Previous page"
|
|
msgstr ""
|
|
|
|
#: engines/crab/input/input.cpp:241 engines/petka/metaengine.cpp:179
|
|
msgid "Map"
|
|
msgstr ""
|
|
|
|
#: engines/crab/input/input.cpp:246 engines/sherlock/metaengine.cpp:467
|
|
msgid "Journal"
|
|
msgstr ""
|
|
|
|
#: engines/crab/input/input.cpp:256
|
|
msgid "Traits"
|
|
msgstr ""
|
|
|
|
#. I18N: Game runs at faster speed
|
|
#: engines/cruise/metaengine.cpp:186 engines/tucker/metaengine.cpp:196
|
|
msgid "Fast mode"
|
|
msgstr ""
|
|
|
|
#. I18N: Opens menu with player commands
|
|
#: engines/cruise/metaengine.cpp:199
|
|
msgid "Player menu"
|
|
msgstr ""
|
|
|
|
#: engines/cruise/metaengine.cpp:205
|
|
msgid "Increase game speed"
|
|
msgstr ""
|
|
|
|
#: engines/cruise/metaengine.cpp:211
|
|
msgid "Decrease game speed"
|
|
msgstr ""
|
|
|
|
#: engines/cryomni3d/metaengine.cpp:143
|
|
msgid "Versailles 1685 support is not compiled in"
|
|
msgstr ""
|
|
|
|
#: engines/darkseed/darkseed.cpp:68
|
|
msgid "Unable to locate the darkseed.dat engine data file."
|
|
msgstr ""
|
|
|
|
#: engines/darkseed/dialogs.cpp:106
|
|
msgid "Use floppy version music"
|
|
msgstr ""
|
|
|
|
#: engines/darkseed/dialogs.cpp:107
|
|
msgid ""
|
|
"Use the music from the floppy version. The floppy version's music files must "
|
|
"be copied to the SOUND directory."
|
|
msgstr ""
|
|
|
|
#: engines/darkseed/dialogs.cpp:121
|
|
msgid "SFX mode:"
|
|
msgstr ""
|
|
|
|
#: engines/darkseed/dialogs.cpp:122
|
|
msgid ""
|
|
"Determines if the game should use CD version SFX only, CD SFX with "
|
|
"additional floppy SFX, or floppy SFX only. Floppy SFX are only available if "
|
|
"floppy music is used."
|
|
msgstr ""
|
|
|
|
#: engines/darkseed/dialogs.cpp:127
|
|
msgid "CD version SFX only"
|
|
msgstr ""
|
|
|
|
#: engines/darkseed/dialogs.cpp:131
|
|
msgid "CD + extra floppy SFX"
|
|
msgstr ""
|
|
|
|
#: engines/darkseed/dialogs.cpp:135
|
|
msgid "Floppy version SFX only"
|
|
msgstr ""
|
|
|
|
#. I18N: Perform action on object where cursor points
|
|
#: engines/darkseed/metaengine.cpp:42 engines/dragons/metaengine.cpp:135
|
|
#: engines/tinsel/metaengine.cpp:294 engines/twp/metaengine.cpp:150
|
|
msgid "Action"
|
|
msgstr ""
|
|
|
|
#: engines/darkseed/metaengine.cpp:48 engines/dragons/metaengine.cpp:141
|
|
msgid "Change command"
|
|
msgstr ""
|
|
|
|
#: engines/darkseed/metaengine.cpp:54
|
|
msgid "Time advance"
|
|
msgstr ""
|
|
|
|
#: engines/dgds/metaengine.cpp:76
|
|
msgid "Toggle Menu"
|
|
msgstr ""
|
|
|
|
#: engines/dgds/metaengine.cpp:77
|
|
msgid "Toggle Clock"
|
|
msgstr ""
|
|
|
|
#: engines/dgds/metaengine.cpp:78
|
|
msgid "Next dialog / menu item"
|
|
msgstr ""
|
|
|
|
#: engines/dgds/metaengine.cpp:79
|
|
msgid "Previous dialog / menu item"
|
|
msgstr ""
|
|
|
|
#: engines/dgds/metaengine.cpp:80
|
|
msgid "Next object"
|
|
msgstr ""
|
|
|
|
#: engines/dgds/metaengine.cpp:81
|
|
msgid "Previous object"
|
|
msgstr ""
|
|
|
|
#: engines/dgds/metaengine.cpp:82
|
|
msgid "Pick up / Operate"
|
|
msgstr ""
|
|
|
|
#: engines/dgds/metaengine.cpp:84
|
|
msgid "Activate Inventory Object"
|
|
msgstr ""
|
|
|
|
#: engines/director/events.cpp:101
|
|
msgid ""
|
|
"The game prevents quitting at this moment. Are you sure you want to quit "
|
|
"anyway?"
|
|
msgstr ""
|
|
|
|
#: engines/director/metaengine.cpp:70 engines/scumm/dialogs.cpp:1212
|
|
#: engines/scumm/metaengine.cpp:792
|
|
msgid "Enable gamma correction"
|
|
msgstr ""
|
|
|
|
#: engines/director/metaengine.cpp:71
|
|
msgid "Brighten the graphics to simulate a Macintosh monitor"
|
|
msgstr ""
|
|
|
|
#: engines/director/metaengine.cpp:81
|
|
msgid "Force true color"
|
|
msgstr ""
|
|
|
|
#: engines/director/metaengine.cpp:82
|
|
msgid "Use true color graphics mode, even if the game is not designed for it"
|
|
msgstr ""
|
|
|
|
#: engines/dm/metaengine.cpp:125
|
|
msgid "Dialog choice selection keymappings"
|
|
msgstr ""
|
|
|
|
#. I18N: (Game name: Dungeon Master) The player has a team of 4 characters called "champions" which they choose themselves. One of them can be assigned the "leader". This action toggles the inventory screen of the leader champion.
|
|
#: engines/dm/metaengine.cpp:137
|
|
msgid "Toggle leader inventory"
|
|
msgstr ""
|
|
|
|
#. I18N: (Game name: Dungeon Master) The game has multi-choice dialogs. If there is only one choice, then this action can be used to select it.
|
|
#: engines/dm/metaengine.cpp:144
|
|
msgid "Select dialog choice (only works if there is a single choice)"
|
|
msgstr ""
|
|
|
|
#. I18N: (Game name: Dungeon Master) The player has a team of 4 characters called "champions" which they choose themselves. This action toggles the inventory screen of champion 1.
|
|
#: engines/dm/metaengine.cpp:151
|
|
msgid "Toggle champion 1 inventory"
|
|
msgstr ""
|
|
|
|
#. I18N: (Game name: Dungeon Master) The player has a team of 4 characters called "champions" which they choose themselves. This action toggles the inventory screen of champion 2.
|
|
#: engines/dm/metaengine.cpp:157
|
|
msgid "Toggle champion 2 inventory"
|
|
msgstr ""
|
|
|
|
#. I18N: (Game name: Dungeon Master) The player has a team of 4 characters called "champions" which they choose themselves. This action toggles the inventory screen of champion 3.
|
|
#: engines/dm/metaengine.cpp:163
|
|
msgid "Toggle champion 3 inventory"
|
|
msgstr ""
|
|
|
|
#. I18N: (Game name: Dungeon Master) The player has a team of 4 characters called "champions" which they choose themselves. This action toggles the inventory screen of champion 4.
|
|
#: engines/dm/metaengine.cpp:169
|
|
msgid "Toggle champion 4 inventory"
|
|
msgstr ""
|
|
|
|
#: engines/dm/metaengine.cpp:216 engines/freescape/movement.cpp:49
|
|
#: engines/hpl1/metaengine.cpp:78 engines/mm/mm1/metaengine.cpp:99
|
|
msgid "Strafe left"
|
|
msgstr ""
|
|
|
|
#: engines/dm/metaengine.cpp:226 engines/titanic/metaengine.cpp:343
|
|
#: engines/titanic/metaengine.cpp:384
|
|
msgid "Move backward"
|
|
msgstr ""
|
|
|
|
#: engines/dm/metaengine.cpp:236 engines/freescape/movement.cpp:56
|
|
#: engines/hpl1/metaengine.cpp:79 engines/mm/mm1/metaengine.cpp:100
|
|
msgid "Strafe right"
|
|
msgstr ""
|
|
|
|
#. I18N: (Game name: Dungeon Master) The player has a team of 4 characters called "champions" which they choose themselves. The champions can be put to sleep. This action wakes up the sleeping champion.
|
|
#: engines/dm/metaengine.cpp:247
|
|
msgid "Wake up champion"
|
|
msgstr ""
|
|
|
|
#: engines/draci/metaengine.cpp:68 engines/prince/metaengine.cpp:64
|
|
msgid "Enable Text to Speech for Missing Voiceovers"
|
|
msgstr ""
|
|
|
|
#: engines/draci/metaengine.cpp:69 engines/prince/metaengine.cpp:65
|
|
msgid ""
|
|
"Use TTS to read the subtitles of missing voiceovers (if TTS is available)"
|
|
msgstr ""
|
|
|
|
#: engines/draci/metaengine.cpp:212
|
|
msgid "Skip intro / Exit map or inventory"
|
|
msgstr ""
|
|
|
|
#: engines/draci/metaengine.cpp:218 engines/ngi/metaengine.cpp:191
|
|
msgid "Open map"
|
|
msgstr ""
|
|
|
|
#. I18N: shows where the game actor is able to move
|
|
#: engines/draci/metaengine.cpp:225
|
|
msgid "Show walking map"
|
|
msgstr ""
|
|
|
|
#: engines/draci/metaengine.cpp:231
|
|
msgid "Toggle walk speed"
|
|
msgstr ""
|
|
|
|
#: engines/draci/metaengine.cpp:243 engines/mohawk/myst.cpp:554
|
|
#: engines/mohawk/riven.cpp:835 engines/nancy/input.cpp:225
|
|
msgid "Open main menu"
|
|
msgstr ""
|
|
|
|
#: engines/draci/metaengine.cpp:249
|
|
msgid "Toggle between mouse pointer and the last game item"
|
|
msgstr ""
|
|
|
|
#: engines/draci/metaengine.cpp:255
|
|
msgid "Previous item in inventory"
|
|
msgstr ""
|
|
|
|
#: engines/draci/metaengine.cpp:261
|
|
msgid "Next item in inventory"
|
|
msgstr ""
|
|
|
|
#: engines/dragons/dragons.cpp:1887
|
|
#, c-format
|
|
msgid ""
|
|
"Error: The file '%s' hasn't been extracted properly.\n"
|
|
"Please refer to the wiki page\n"
|
|
"%s for details on how to properly extract the DTSPEECH.XA and *.STR files "
|
|
"from your game disc."
|
|
msgstr ""
|
|
|
|
#: engines/dragons/metaengine.cpp:120
|
|
#, c-format
|
|
msgid ""
|
|
"Error: It appears that the game data files were extracted incorrectly.\n"
|
|
"\n"
|
|
"You should only extract STR and XA files using the special method. The rest "
|
|
"should be copied normally from your game CD.\n"
|
|
"\n"
|
|
" See %s"
|
|
msgstr ""
|
|
|
|
#: engines/dragons/metaengine.cpp:218
|
|
msgid "Debug graphics"
|
|
msgstr ""
|
|
|
|
#: engines/drascula/metaengine.cpp:207 engines/sherlock/metaengine.cpp:330
|
|
msgid "Animation keymappings"
|
|
msgstr ""
|
|
|
|
#: engines/drascula/metaengine.cpp:212 engines/sherlock/metaengine.cpp:343
|
|
#: engines/tetraedge/metaengine.cpp:92
|
|
msgid "Move / Interact / Select"
|
|
msgstr ""
|
|
|
|
#: engines/drascula/metaengine.cpp:235 engines/tot/metaengine.cpp:129
|
|
msgid "Pick"
|
|
msgstr ""
|
|
|
|
#: engines/drascula/metaengine.cpp:266
|
|
msgid "Reset selected verb"
|
|
msgstr ""
|
|
|
|
#: engines/drascula/metaengine.cpp:272 engines/tot/metaengine.cpp:159
|
|
msgid "Volume controls"
|
|
msgstr ""
|
|
|
|
#: engines/drascula/metaengine.cpp:279
|
|
msgid "Save / load game"
|
|
msgstr ""
|
|
|
|
#: engines/drascula/metaengine.cpp:292
|
|
msgid "Enable subtitles"
|
|
msgstr ""
|
|
|
|
#: engines/drascula/metaengine.cpp:298
|
|
msgid "Disable subtitles"
|
|
msgstr ""
|
|
|
|
#: engines/drascula/metaengine.cpp:315
|
|
msgid "Pause speech"
|
|
msgstr ""
|
|
|
|
#: engines/drascula/metaengine.cpp:322 engines/tot/metaengine.cpp:169
|
|
msgid "Confirm quit"
|
|
msgstr ""
|
|
|
|
#: engines/drascula/saveload.cpp:49
|
|
msgid ""
|
|
"ScummVM found that you have old saved games for Drascula that should be "
|
|
"converted.\n"
|
|
"The old saved game format is no longer supported, so you will not be able to "
|
|
"load your games if you don't convert them.\n"
|
|
"\n"
|
|
"Press OK to convert them now, otherwise you will be asked again the next "
|
|
"time you start the game.\n"
|
|
msgstr ""
|
|
|
|
#: engines/dreamweb/metaengine.cpp:60
|
|
msgid "Use bright palette mode"
|
|
msgstr ""
|
|
|
|
#: engines/dreamweb/metaengine.cpp:61
|
|
msgid "Display graphics using the game's bright palette"
|
|
msgstr ""
|
|
|
|
#: engines/dreamweb/metaengine.cpp:73
|
|
msgid "Enable Text to Speech for Objects, Options, and the Bible Quote"
|
|
msgstr ""
|
|
|
|
#: engines/efh/metaengine.cpp:235
|
|
msgid "Select option 1"
|
|
msgstr ""
|
|
|
|
#: engines/efh/metaengine.cpp:236
|
|
msgid "Select option 2"
|
|
msgstr ""
|
|
|
|
#: engines/efh/metaengine.cpp:237
|
|
msgid "Select option 3"
|
|
msgstr ""
|
|
|
|
#: engines/efh/metaengine.cpp:238
|
|
msgid "Select option 4"
|
|
msgstr ""
|
|
|
|
#: engines/efh/metaengine.cpp:239
|
|
msgid "Select option 5"
|
|
msgstr ""
|
|
|
|
#: engines/efh/metaengine.cpp:240
|
|
msgid "Select option 6"
|
|
msgstr ""
|
|
|
|
#: engines/efh/metaengine.cpp:241
|
|
msgid "Select option 7"
|
|
msgstr ""
|
|
|
|
#: engines/efh/metaengine.cpp:242
|
|
msgid "Select option 8"
|
|
msgstr ""
|
|
|
|
#: engines/efh/metaengine.cpp:243
|
|
msgid "Select option 9"
|
|
msgstr ""
|
|
|
|
#: engines/efh/metaengine.cpp:244
|
|
msgid "Select option 10"
|
|
msgstr ""
|
|
|
|
#: engines/efh/metaengine.cpp:245
|
|
msgid "Select option 11"
|
|
msgstr ""
|
|
|
|
#: engines/efh/metaengine.cpp:246
|
|
msgid "Select option 12"
|
|
msgstr ""
|
|
|
|
#: engines/efh/metaengine.cpp:247
|
|
msgid "Select option 13"
|
|
msgstr ""
|
|
|
|
#: engines/efh/metaengine.cpp:248
|
|
msgid "Select option 14"
|
|
msgstr ""
|
|
|
|
#: engines/efh/metaengine.cpp:257 engines/hypno/metaengine.cpp:312
|
|
#: engines/sludge/keymapper_tables.h:35 engines/supernova/metaengine.cpp:218
|
|
msgid "Menu keymappings"
|
|
msgstr ""
|
|
|
|
#: engines/efh/metaengine.cpp:258 engines/sherlock/metaengine.cpp:329
|
|
msgid "Quit keymappings"
|
|
msgstr ""
|
|
|
|
#: engines/efh/metaengine.cpp:259
|
|
msgid "Skip video keymappings"
|
|
msgstr ""
|
|
|
|
#: engines/efh/metaengine.cpp:260
|
|
msgid "Skip song keymappings"
|
|
msgstr ""
|
|
|
|
#: engines/efh/metaengine.cpp:261
|
|
msgid "Status menu navigation keymappings"
|
|
msgstr ""
|
|
|
|
#: engines/efh/metaengine.cpp:262
|
|
msgid "Status menu keymappings"
|
|
msgstr ""
|
|
|
|
#: engines/efh/metaengine.cpp:263
|
|
msgid "Status menu submenu keymappings"
|
|
msgstr ""
|
|
|
|
#: engines/efh/metaengine.cpp:264
|
|
msgid "Interaction keymappings"
|
|
msgstr ""
|
|
|
|
#: engines/efh/metaengine.cpp:265
|
|
msgid "Fight keymappings"
|
|
msgstr ""
|
|
|
|
#: engines/efh/metaengine.cpp:266
|
|
msgid "Character selection keymappings"
|
|
msgstr ""
|
|
|
|
#: engines/efh/metaengine.cpp:267
|
|
msgid "Enemy selection keymappings"
|
|
msgstr ""
|
|
|
|
#: engines/efh/metaengine.cpp:268
|
|
msgid "Death menu keymappings"
|
|
msgstr ""
|
|
|
|
#. I18N: (Game name: Escape from hell) Character is a hero in-game
|
|
#: engines/efh/metaengine.cpp:339
|
|
msgid "Character 1 status"
|
|
msgstr ""
|
|
|
|
#. I18N: (Game name: Escape from hell) Character is a hero in-game
|
|
#: engines/efh/metaengine.cpp:347
|
|
msgid "Character 2 status"
|
|
msgstr ""
|
|
|
|
#. I18N: (Game name: Escape from hell) Character is a hero in-game
|
|
#: engines/efh/metaengine.cpp:355
|
|
msgid "Character 3 status"
|
|
msgstr ""
|
|
|
|
#: engines/efh/metaengine.cpp:385
|
|
msgid "Skip song"
|
|
msgstr ""
|
|
|
|
#: engines/efh/metaengine.cpp:391
|
|
msgid "Skip song and intro"
|
|
msgstr ""
|
|
|
|
#: engines/efh/metaengine.cpp:427
|
|
msgid "Active skills"
|
|
msgstr ""
|
|
|
|
#. I18N: It's a Tetris game clone, this action drops current tetris item
|
|
#: engines/efh/metaengine.cpp:432 engines/ultima/nuvie/metaengine.cpp:72
|
|
#: engines/wintermute/keymapper_tables.h:2035
|
|
msgid "Drop"
|
|
msgstr ""
|
|
|
|
#: engines/efh/metaengine.cpp:437
|
|
msgid "Equip"
|
|
msgstr ""
|
|
|
|
#: engines/efh/metaengine.cpp:442 engines/queen/metaengine.cpp:274
|
|
#: engines/saga/metaengine.cpp:384 engines/scumm/help.cpp:124
|
|
#: engines/scumm/help.cpp:139 engines/scumm/help.cpp:164
|
|
#: engines/scumm/help.cpp:200 engines/scumm/help.cpp:210
|
|
#: engines/sherlock/metaengine.cpp:445 engines/sherlock/metaengine.cpp:566
|
|
#: engines/supernova/metaengine.cpp:366 engines/twp/metaengine.cpp:180
|
|
msgid "Give"
|
|
msgstr ""
|
|
|
|
#: engines/efh/metaengine.cpp:447 engines/ultima/ultima0/metaengine.cpp:70
|
|
#: engines/ultima/ultima0/metaengine.cpp:84
|
|
msgid "Info"
|
|
msgstr ""
|
|
|
|
#: engines/efh/metaengine.cpp:452
|
|
msgid "Passive skills"
|
|
msgstr ""
|
|
|
|
#: engines/efh/metaengine.cpp:457
|
|
msgid "Trade"
|
|
msgstr ""
|
|
|
|
#: engines/efh/metaengine.cpp:467
|
|
msgid "Exit status menu"
|
|
msgstr ""
|
|
|
|
#: engines/efh/metaengine.cpp:481
|
|
msgid "Exit submenu"
|
|
msgstr ""
|
|
|
|
#: engines/efh/metaengine.cpp:493
|
|
msgid "Leave"
|
|
msgstr ""
|
|
|
|
#: engines/efh/metaengine.cpp:500 engines/efh/metaengine.cpp:536
|
|
msgid "Status"
|
|
msgstr ""
|
|
|
|
#: engines/efh/metaengine.cpp:518
|
|
msgid "Defend"
|
|
msgstr ""
|
|
|
|
#. I18N: Run is a movement type
|
|
#. I18N: Action in In Cold Blood
|
|
#: engines/efh/metaengine.cpp:530 engines/freescape/games/castle/castle.cpp:293
|
|
#: engines/grim/grim.cpp:501 engines/grim/grim.cpp:596
|
|
#: engines/hpl1/metaengine.cpp:82 engines/icb/icb.cpp:131
|
|
#: engines/icb/icb.cpp:197 engines/ultima/ultima8/metaengine.cpp:57
|
|
msgid "Run"
|
|
msgstr ""
|
|
|
|
#. I18N: (Game name: Escape from hell) This action is used to view the terrain during a fight so that the player can see where they can move if they decide to run.
|
|
#: engines/efh/metaengine.cpp:543
|
|
msgid "View terrain"
|
|
msgstr ""
|
|
|
|
#. I18N: (Game name: Escape from hell) Character is a hero in-game
|
|
#: engines/efh/metaengine.cpp:550
|
|
msgid "Select character 1"
|
|
msgstr ""
|
|
|
|
#. I18N: (Game name: Escape from hell) Character is a hero in-game
|
|
#: engines/efh/metaengine.cpp:557
|
|
msgid "Select character 2"
|
|
msgstr ""
|
|
|
|
#. I18N: (Game name: Escape from hell) Character is a hero in-game
|
|
#: engines/efh/metaengine.cpp:564
|
|
msgid "Select character 3"
|
|
msgstr ""
|
|
|
|
#: engines/efh/metaengine.cpp:570
|
|
msgid "Cancel character selection"
|
|
msgstr ""
|
|
|
|
#: engines/efh/metaengine.cpp:577
|
|
msgid "Select enemy 1"
|
|
msgstr ""
|
|
|
|
#: engines/efh/metaengine.cpp:583
|
|
msgid "Select enemy 2"
|
|
msgstr ""
|
|
|
|
#: engines/efh/metaengine.cpp:589
|
|
msgid "Select enemy 3"
|
|
msgstr ""
|
|
|
|
#: engines/efh/metaengine.cpp:595
|
|
msgid "Select enemy 4"
|
|
msgstr ""
|
|
|
|
#: engines/efh/metaengine.cpp:601
|
|
msgid "Select enemy 5"
|
|
msgstr ""
|
|
|
|
#: engines/efh/metaengine.cpp:607
|
|
msgid "Cancel enemy selection"
|
|
msgstr ""
|
|
|
|
#: engines/efh/metaengine.cpp:625 engines/lure/metaengine.cpp:203
|
|
#: engines/tsage/metaengine.cpp:237
|
|
msgid "Restart game"
|
|
msgstr ""
|
|
|
|
#: engines/efh/metaengine.cpp:632
|
|
msgid "Play sound type 13"
|
|
msgstr ""
|
|
|
|
#: engines/efh/metaengine.cpp:637
|
|
msgid "Play sound type 14"
|
|
msgstr ""
|
|
|
|
#: engines/efh/metaengine.cpp:642
|
|
msgid "Play sound type 15"
|
|
msgstr ""
|
|
|
|
#: engines/efh/metaengine.cpp:647
|
|
msgid "Play sound type 5"
|
|
msgstr ""
|
|
|
|
#: engines/efh/metaengine.cpp:652
|
|
msgid "Play sound type 10"
|
|
msgstr ""
|
|
|
|
#: engines/efh/metaengine.cpp:657
|
|
msgid "Play sound type 9"
|
|
msgstr ""
|
|
|
|
#: engines/efh/metaengine.cpp:662
|
|
msgid "Play sound type 16"
|
|
msgstr ""
|
|
|
|
#: engines/freescape/metaengine.cpp:42
|
|
msgid "Prerecorded sounds"
|
|
msgstr ""
|
|
|
|
#: engines/freescape/metaengine.cpp:43
|
|
msgid "Use high-quality pre-recorded sounds instead of pc speaker emulation"
|
|
msgstr ""
|
|
|
|
#: engines/freescape/metaengine.cpp:53
|
|
msgid "Extended timer"
|
|
msgstr ""
|
|
|
|
#: engines/freescape/metaengine.cpp:54
|
|
msgid "Start the game timer at 99:59:59"
|
|
msgstr ""
|
|
|
|
#: engines/freescape/metaengine.cpp:64
|
|
msgid "Automatic drilling"
|
|
msgstr ""
|
|
|
|
#: engines/freescape/metaengine.cpp:65
|
|
msgid "Allow to successfully drill in any part of the area in Driller"
|
|
msgstr ""
|
|
|
|
#: engines/freescape/metaengine.cpp:75
|
|
msgid "Disable demo mode"
|
|
msgstr ""
|
|
|
|
#: engines/freescape/metaengine.cpp:76
|
|
msgid "Never activate demo mode"
|
|
msgstr ""
|
|
|
|
#: engines/freescape/metaengine.cpp:86
|
|
msgid "Disable sensors"
|
|
msgstr ""
|
|
|
|
#: engines/freescape/metaengine.cpp:87
|
|
msgid "Sensors will not shoot the player"
|
|
msgstr ""
|
|
|
|
#: engines/freescape/metaengine.cpp:97
|
|
msgid "Disable falling"
|
|
msgstr ""
|
|
|
|
#: engines/freescape/metaengine.cpp:98
|
|
msgid "Player cannot fall over edges"
|
|
msgstr ""
|
|
|
|
#: engines/freescape/metaengine.cpp:108
|
|
msgid "Invert Y-axis on mouse"
|
|
msgstr ""
|
|
|
|
#: engines/freescape/metaengine.cpp:109
|
|
msgid "Use alternative camera controls"
|
|
msgstr ""
|
|
|
|
#: engines/freescape/metaengine.cpp:119
|
|
msgid "Authentic graphics"
|
|
msgstr ""
|
|
|
|
#: engines/freescape/metaengine.cpp:120
|
|
msgid "Keep graphics as close as possible to the original"
|
|
msgstr ""
|
|
|
|
#: engines/freescape/metaengine.cpp:130
|
|
msgid "Enable rock travel"
|
|
msgstr ""
|
|
|
|
#: engines/freescape/metaengine.cpp:131
|
|
msgid "Enable traveling using a rock shoot at start"
|
|
msgstr ""
|
|
|
|
#: engines/freescape/metaengine.cpp:141
|
|
msgid "Smoother movement"
|
|
msgstr ""
|
|
|
|
#: engines/freescape/metaengine.cpp:142
|
|
msgid "Use smoother movements instead of discrete steps"
|
|
msgstr ""
|
|
|
|
#. I18N: Combat command in Might & Magic 1
|
|
#: engines/freescape/movement.cpp:63 engines/mm/mm1/metaengine.cpp:79
|
|
msgid "Shoot"
|
|
msgstr ""
|
|
|
|
#: engines/freescape/movement.cpp:72
|
|
msgid "Rotate up"
|
|
msgstr ""
|
|
|
|
#: engines/freescape/movement.cpp:77
|
|
msgid "Rotate down"
|
|
msgstr ""
|
|
|
|
#: engines/freescape/movement.cpp:82
|
|
msgid "Turn back"
|
|
msgstr ""
|
|
|
|
#. I18N: Toggles between cursor lock modes, switching between free cursor movement and camera/head movement.
|
|
#: engines/freescape/movement.cpp:95
|
|
msgid "Change mode"
|
|
msgstr ""
|
|
|
|
#: engines/freescape/movement.cpp:106
|
|
msgid "Info menu"
|
|
msgstr ""
|
|
|
|
#: engines/freescape/games/castle/castle.cpp:250
|
|
msgid "Select Prince"
|
|
msgstr ""
|
|
|
|
#: engines/freescape/games/castle/castle.cpp:255
|
|
msgid "Select Princess"
|
|
msgstr ""
|
|
|
|
#: engines/freescape/games/castle/castle.cpp:278
|
|
#: engines/freescape/games/dark/dark.cpp:207
|
|
#: engines/freescape/games/driller/driller.cpp:138
|
|
#: engines/freescape/games/eclipse/eclipse.cpp:245
|
|
msgid "Toggle Sound"
|
|
msgstr ""
|
|
|
|
#: engines/freescape/games/castle/castle.cpp:283
|
|
#: engines/freescape/games/dark/dark.cpp:213
|
|
#: engines/freescape/games/driller/driller.cpp:144
|
|
#: engines/freescape/games/eclipse/eclipse.cpp:250
|
|
msgid "Rotate Left"
|
|
msgstr ""
|
|
|
|
#: engines/freescape/games/castle/castle.cpp:288
|
|
#: engines/freescape/games/dark/dark.cpp:218
|
|
#: engines/freescape/games/driller/driller.cpp:149
|
|
#: engines/freescape/games/eclipse/eclipse.cpp:255
|
|
msgid "Rotate Right"
|
|
msgstr ""
|
|
|
|
#: engines/freescape/games/castle/castle.cpp:304
|
|
msgid "Crawl"
|
|
msgstr ""
|
|
|
|
#: engines/freescape/games/castle/castle.cpp:310
|
|
#: engines/freescape/games/eclipse/eclipse.cpp:284
|
|
msgid "Face Forward"
|
|
msgstr ""
|
|
|
|
#: engines/freescape/games/dark/dark.cpp:223
|
|
#: engines/freescape/games/driller/driller.cpp:183
|
|
#: engines/ultima/ultima8/metaengine.cpp:98
|
|
msgid "Roll left"
|
|
msgstr ""
|
|
|
|
#: engines/freescape/games/dark/dark.cpp:228
|
|
#: engines/freescape/games/driller/driller.cpp:188
|
|
#: engines/ultima/ultima8/metaengine.cpp:99
|
|
msgid "Roll right"
|
|
msgstr ""
|
|
|
|
#. I18N: Illustrates the angle at which you turn left or right.
|
|
#: engines/freescape/games/dark/dark.cpp:234
|
|
#: engines/freescape/games/driller/driller.cpp:155
|
|
msgid "Increase Turn Angle"
|
|
msgstr ""
|
|
|
|
#: engines/freescape/games/dark/dark.cpp:239
|
|
#: engines/freescape/games/driller/driller.cpp:160
|
|
msgid "Decrease Turn Angle"
|
|
msgstr ""
|
|
|
|
#. I18N: STEP SIZE: Measures the size of one movement in the direction you are facing (1-250 standard distance units (SDUs))
|
|
#: engines/freescape/games/dark/dark.cpp:245
|
|
#: engines/freescape/games/driller/driller.cpp:166
|
|
msgid "Increase Step Size"
|
|
msgstr ""
|
|
|
|
#. I18N: STEP SIZE: Measures the size of one movement in the direction you are facing (1-250 standard distance units (SDUs))
|
|
#: engines/freescape/games/dark/dark.cpp:251
|
|
#: engines/freescape/games/driller/driller.cpp:172
|
|
msgid "Decrease Step Size"
|
|
msgstr ""
|
|
|
|
#: engines/freescape/games/dark/dark.cpp:256
|
|
#: engines/freescape/games/driller/driller.cpp:177
|
|
msgid "Rise/Fly up"
|
|
msgstr ""
|
|
|
|
#: engines/freescape/games/dark/dark.cpp:262
|
|
#: engines/freescape/games/driller/driller.cpp:193
|
|
msgid "Lower/Fly down"
|
|
msgstr ""
|
|
|
|
#: engines/freescape/games/dark/dark.cpp:268
|
|
msgid "Enable/Disable Jetpack"
|
|
msgstr ""
|
|
|
|
#. I18N: drilling rig is an in game item
|
|
#: engines/freescape/games/driller/driller.cpp:200
|
|
msgid "Deploy drilling rig"
|
|
msgstr ""
|
|
|
|
#. I18N: drilling rig is an in game item
|
|
#: engines/freescape/games/driller/driller.cpp:207
|
|
msgid "Collect drilling rig"
|
|
msgstr ""
|
|
|
|
#. I18N: Illustrates the angle at which you turn left or right.
|
|
#: engines/freescape/games/eclipse/eclipse.cpp:261
|
|
msgid "Change Angle"
|
|
msgstr ""
|
|
|
|
#. I18N: STEP SIZE: Measures the size of one movement in the direction you are facing (1-250 standard distance units (SDUs))
|
|
#: engines/freescape/games/eclipse/eclipse.cpp:267
|
|
msgid "Change Step Size"
|
|
msgstr ""
|
|
|
|
#: engines/freescape/games/eclipse/eclipse.cpp:272
|
|
msgid "Toggle Height"
|
|
msgstr ""
|
|
|
|
#. I18N: Action of hero party in Might & Magic 1
|
|
#: engines/freescape/games/eclipse/eclipse.cpp:278
|
|
#: engines/kyra/engine/lol.cpp:516 engines/mm/mm1/metaengine.cpp:109
|
|
#: engines/ultima/nuvie/metaengine.cpp:195
|
|
#: engines/ultima/nuvie/metaengine.cpp:200
|
|
msgid "Rest"
|
|
msgstr ""
|
|
|
|
#: engines/glk/glk_api.cpp:62
|
|
msgid "[ press any key to exit ]"
|
|
msgstr ""
|
|
|
|
#: engines/glk/quetzal.cpp:147 engines/glk/quetzal.cpp:156
|
|
msgid "Untitled Savegame"
|
|
msgstr ""
|
|
|
|
#: engines/glk/metaengine.cpp:194
|
|
msgid "Use TTS to read the text"
|
|
msgstr ""
|
|
|
|
#: engines/glk/metaengine.cpp:201
|
|
msgid "Also read input text"
|
|
msgstr ""
|
|
|
|
#: engines/glk/metaengine.cpp:202
|
|
msgid "Use TTS to read the input text"
|
|
msgstr ""
|
|
|
|
#: engines/glk/adrift/os_glk.cpp:2815
|
|
msgid "Loading game...\n"
|
|
msgstr ""
|
|
|
|
#: engines/glk/advsys/advsys.cpp:34
|
|
msgid "Could not start AdvSys game"
|
|
msgstr ""
|
|
|
|
#: engines/glk/advsys/advsys.cpp:47 engines/glk/advsys/vm.cpp:319
|
|
msgid "Sorry, the savegame couldn't be restored"
|
|
msgstr ""
|
|
|
|
#: engines/glk/advsys/vm.cpp:314
|
|
msgid "Sorry, the savegame couldn't be created"
|
|
msgstr ""
|
|
|
|
#: engines/glk/advsys/vm.cpp:564
|
|
msgid "Speak up! I can't hear you!\n"
|
|
msgstr ""
|
|
|
|
#: engines/glk/advsys/vm.cpp:600
|
|
#, c-format
|
|
msgid "I don't know the word \"%s\".\n"
|
|
msgstr ""
|
|
|
|
#: engines/glk/advsys/vm.cpp:686
|
|
msgid "I don't understand.\n"
|
|
msgstr ""
|
|
|
|
#: engines/glk/alan2/alan2.cpp:75
|
|
msgid "This is too short to be a valid Alan2 file."
|
|
msgstr ""
|
|
|
|
#: engines/glk/alan2/alan2.cpp:81
|
|
msgid "This is not a valid Alan2 file."
|
|
msgstr ""
|
|
|
|
#: engines/glk/comprehend/game.cpp:321
|
|
msgid "Savegame"
|
|
msgstr ""
|
|
|
|
#: engines/glk/comprehend/game.cpp:860
|
|
msgid "Picture window toggled\n"
|
|
msgstr ""
|
|
|
|
#: engines/glk/glulx/glulx.cpp:81
|
|
msgid "This is too short to be a valid Glulx file."
|
|
msgstr ""
|
|
|
|
#: engines/glk/glulx/glulx.cpp:86
|
|
msgid "This is not a valid Glulx file."
|
|
msgstr ""
|
|
|
|
#: engines/glk/glulx/glulx.cpp:93
|
|
msgid "This Glulx file is too old a version to execute."
|
|
msgstr ""
|
|
|
|
#: engines/glk/glulx/glulx.cpp:97
|
|
msgid "This Glulx file is too new a version to execute."
|
|
msgstr ""
|
|
|
|
#: engines/glk/quest/quest.cpp:44
|
|
msgid "Could not start Quest game"
|
|
msgstr ""
|
|
|
|
#: engines/glk/scott/scott.cpp:681
|
|
msgid "Saved.\n"
|
|
msgstr ""
|
|
|
|
#: engines/glk/zcode/zcode.cpp:144
|
|
msgid "Error writing save file\n"
|
|
msgstr ""
|
|
|
|
#: engines/glk/hugo/hugo.cpp:182
|
|
msgid "Incorrect rs file."
|
|
msgstr ""
|
|
|
|
#: engines/glk/hugo/hugo.cpp:189
|
|
msgid "Save file created by different version."
|
|
msgstr ""
|
|
|
|
#: engines/gob/inter_geisha.cpp:237 engines/gob/inter_playtoons.cpp:282
|
|
#: engines/gob/inter_v2.cpp:1511 engines/tinsel/saveload.cpp:590
|
|
msgid "Failed to load saved game from file."
|
|
msgstr ""
|
|
|
|
#: engines/gob/inter_geisha.cpp:268 engines/gob/inter_v2.cpp:1590
|
|
#: engines/gob/inter_v7.cpp:1948 engines/tinsel/saveload.cpp:603
|
|
msgid "Failed to save game to file."
|
|
msgstr ""
|
|
|
|
#: engines/gob/inter_v5.cpp:112
|
|
msgid "Failed to delete file."
|
|
msgstr ""
|
|
|
|
#. I18N: Action in In Cold Blood
|
|
#: engines/got/metaengine.cpp:74 engines/icb/icb.cpp:89
|
|
#: engines/ultima/ultima4/metaengine.cpp:55
|
|
msgid "Fire"
|
|
msgstr ""
|
|
|
|
#: engines/got/metaengine.cpp:75
|
|
msgid "Magic"
|
|
msgstr ""
|
|
|
|
#: engines/got/metaengine.cpp:79
|
|
msgid "Thor dies"
|
|
msgstr ""
|
|
|
|
#: engines/got/got.cpp:196 engines/got/got.cpp:206
|
|
msgid "Savegames are not available in demo mode"
|
|
msgstr ""
|
|
|
|
#: engines/griffon/metaengine.cpp:109
|
|
msgid "Menu / Skip"
|
|
msgstr ""
|
|
|
|
#: engines/griffon/metaengine.cpp:159
|
|
msgid "Speed up cutscene"
|
|
msgstr ""
|
|
|
|
#: engines/grim/grim.cpp:361
|
|
#, c-format
|
|
msgid ""
|
|
"ScummVM found some problems with your game data files.\n"
|
|
"Running ScummVM nevertheless may cause game bugs or even crashes.\n"
|
|
"Do you still want to run %s?"
|
|
msgstr ""
|
|
|
|
#: engines/grim/grim.cpp:511 engines/grim/grim.cpp:611
|
|
msgid "Use / Talk"
|
|
msgstr ""
|
|
|
|
#: engines/grim/grim.cpp:516 engines/grim/grim.cpp:616
|
|
msgid "Pick up / Put away"
|
|
msgstr ""
|
|
|
|
#: engines/grim/grim.cpp:526 engines/grim/grim.cpp:626
|
|
msgid "Skip dialog lines"
|
|
msgstr ""
|
|
|
|
#. I18N: Cycle means rotate through
|
|
#: engines/grim/grim.cpp:584
|
|
msgid "Cycle objects up"
|
|
msgstr ""
|
|
|
|
#. I18N: Cycle means rotate through
|
|
#: engines/grim/grim.cpp:590
|
|
msgid "Cycle objects down"
|
|
msgstr ""
|
|
|
|
#: engines/grim/grim.cpp:601
|
|
msgid "Quick room exit"
|
|
msgstr ""
|
|
|
|
#: engines/grim/grim.cpp:606
|
|
msgid "Examine / Look"
|
|
msgstr ""
|
|
|
|
#: engines/grim/grim.cpp:1386
|
|
msgid "Error: the game could not be saved."
|
|
msgstr ""
|
|
|
|
#: engines/grim/inputdialog.cpp:79
|
|
msgid "Input text"
|
|
msgstr ""
|
|
|
|
#: engines/grim/md5check.cpp:611
|
|
#, c-format
|
|
msgid ""
|
|
"The game data file %s may be corrupted.\n"
|
|
"If you are sure it is not please provide the ScummVM team the following "
|
|
"code, along with the file name, the language and a description of your game "
|
|
"version (i.e. dvd-box or jewelcase):\n"
|
|
"%s"
|
|
msgstr ""
|
|
|
|
#: engines/grim/md5check.cpp:620
|
|
#, c-format
|
|
msgid ""
|
|
"Could not open the file %s for checking.\n"
|
|
"It may be missing or you may not have the rights to open it.\n"
|
|
"Go to %s to see a list of the needed files."
|
|
msgstr ""
|
|
|
|
#: engines/grim/md5checkdialog.cpp:41
|
|
msgid ""
|
|
"ScummVM will now verify the game data files, to make sure you have the best "
|
|
"gaming experience.\n"
|
|
"This may take a while, please wait.\n"
|
|
"Successive runs will not check them again."
|
|
msgstr ""
|
|
|
|
#: engines/grim/metaengine.cpp:37
|
|
msgid "Load user patch (unsupported)"
|
|
msgstr ""
|
|
|
|
#: engines/grim/metaengine.cpp:38
|
|
msgid ""
|
|
"Load an user patch. Please note that the ScummVM team doesn't provide "
|
|
"support for using such patches."
|
|
msgstr ""
|
|
|
|
#: engines/grim/metaengine.cpp:87
|
|
msgid ""
|
|
"Escape from Monkey Island PS2 support required MPEG2 support, which is not "
|
|
"compiled in"
|
|
msgstr ""
|
|
|
|
#: engines/grim/metaengine.cpp:92
|
|
msgid "Escape from Monkey Island support is not compiled in"
|
|
msgstr ""
|
|
|
|
#: engines/grim/resource.cpp:102
|
|
#, c-format
|
|
msgid ""
|
|
"The original patch of Grim Fandango\n"
|
|
"is missing. Please download it from\n"
|
|
"%s\n"
|
|
"and put it in the game data files directory"
|
|
msgstr ""
|
|
|
|
#: engines/grim/resource.cpp:107
|
|
#, c-format
|
|
msgid ""
|
|
"The original patch of Escape from Monkey Island is missing. \n"
|
|
"Please download it from %s\n"
|
|
"and put it in the game data files directory.\n"
|
|
"Pay attention to download the correct version according to the game's "
|
|
"language!"
|
|
msgstr ""
|
|
|
|
#: engines/grim/emi/sound/emisound.cpp:655
|
|
msgid ""
|
|
"ERROR: Not enough music tracks found!\n"
|
|
"Escape from Monkey Island has two versions of FullMonkeyMap.imt,\n"
|
|
"you need to copy both files from both CDs to Textures/, and rename\n"
|
|
"them as follows to get music-support in-game: \n"
|
|
"CD 1: \"FullMonkeyMap.imt\" -> \"FullMonkeyMap1.imt\"\n"
|
|
"CD 2: \"FullMonkeyMap.imt\" -> \"FullMonkeyMap2.imt\"\n"
|
|
"\n"
|
|
"Alternatively, a Steam or GOG copy has a combined FullMonkeyMap.imt"
|
|
msgstr ""
|
|
|
|
#: engines/groovie/metaengine.cpp:41
|
|
msgid "Fast movie speed"
|
|
msgstr ""
|
|
|
|
#: engines/groovie/metaengine.cpp:42
|
|
msgid "Play movies at an increased speed"
|
|
msgstr ""
|
|
|
|
#: engines/groovie/metaengine.cpp:65 engines/groovie/metaengine.cpp:77
|
|
msgid "Easier AI"
|
|
msgstr ""
|
|
|
|
#: engines/groovie/metaengine.cpp:66 engines/groovie/metaengine.cpp:78
|
|
msgid "Decrease the difficulty of AI puzzles"
|
|
msgstr ""
|
|
|
|
#: engines/groovie/metaengine.cpp:89
|
|
msgid "Updated Credits Music"
|
|
msgstr ""
|
|
|
|
#: engines/groovie/metaengine.cpp:90
|
|
msgid ""
|
|
"Play the song The Final Hour during the credits instead of reusing MIDI songs"
|
|
msgstr ""
|
|
|
|
#: engines/groovie/metaengine.cpp:101
|
|
msgid "Slim Left/Right Hotspots"
|
|
msgstr ""
|
|
|
|
#: engines/groovie/metaengine.cpp:102
|
|
msgid "Shrinks the hotspots on the left and right sides for exiting puzzles"
|
|
msgstr ""
|
|
|
|
#: engines/groovie/metaengine.cpp:113
|
|
msgid "Speedrun Mode"
|
|
msgstr ""
|
|
|
|
#: engines/groovie/metaengine.cpp:114
|
|
msgid "Affects the controls for fast forwarding the game"
|
|
msgstr ""
|
|
|
|
#: engines/groovie/metaengine.cpp:150
|
|
msgid "GroovieV2 support is not compiled in"
|
|
msgstr ""
|
|
|
|
#: engines/groovie/metaengine.cpp:201
|
|
msgid "Groovie engine"
|
|
msgstr ""
|
|
|
|
#: engines/groovie/metaengine.cpp:217
|
|
msgid "Skip or fast forward scene"
|
|
msgstr ""
|
|
|
|
#: engines/groovie/saveload.cpp:52
|
|
msgid "Reserved"
|
|
msgstr ""
|
|
|
|
#: engines/groovie/script.cpp:665
|
|
msgid "Failed to save game"
|
|
msgstr ""
|
|
|
|
#: engines/groovie/script.cpp:853 engines/lab/savegame.cpp:237
|
|
msgid "Would you like to save or restore a game?"
|
|
msgstr ""
|
|
|
|
#: engines/hadesch/rooms/daedalus.cpp:213
|
|
msgid "The Minotaur minigame is not supported yet. Skipping"
|
|
msgstr ""
|
|
|
|
#: engines/hadesch/rooms/medisle.cpp:647
|
|
msgid "The Medusa minigame is not supported yet. Skipping"
|
|
msgstr ""
|
|
|
|
#: engines/hadesch/rooms/troy.cpp:505
|
|
msgid "The Troy minigame is not supported yet. Skipping"
|
|
msgstr ""
|
|
|
|
#: engines/hdb/metaengine.cpp:44 engines/illusions/metaengine.cpp:153
|
|
msgid "Enable cheat mode"
|
|
msgstr ""
|
|
|
|
#: engines/hdb/metaengine.cpp:45
|
|
msgid "Debug info and level selection becomes available"
|
|
msgstr ""
|
|
|
|
#: engines/hdb/metaengine.cpp:244
|
|
msgid "Clear waypoints"
|
|
msgstr ""
|
|
|
|
#: engines/hdb/metaengine.cpp:270
|
|
msgid "Debug"
|
|
msgstr ""
|
|
|
|
#: engines/hopkins/metaengine.cpp:47 engines/hopkins/metaengine.cpp:59
|
|
msgid "Gore Mode"
|
|
msgstr ""
|
|
|
|
#: engines/hopkins/metaengine.cpp:48 engines/hopkins/metaengine.cpp:60
|
|
msgid "Enable Gore Mode when available"
|
|
msgstr ""
|
|
|
|
#: engines/hopkins/metaengine.cpp:248 engines/tinsel/metaengine.cpp:307
|
|
#: engines/twine/metaengine.cpp:307
|
|
msgid "Options menu"
|
|
msgstr ""
|
|
|
|
#: engines/hpl1/metaengine.cpp:76
|
|
msgid "Forward"
|
|
msgstr ""
|
|
|
|
#: engines/hpl1/metaengine.cpp:77
|
|
msgid "Backward"
|
|
msgstr ""
|
|
|
|
#: engines/hpl1/metaengine.cpp:80
|
|
msgid "Lean left"
|
|
msgstr ""
|
|
|
|
#: engines/hpl1/metaengine.cpp:81
|
|
msgid "Lean right"
|
|
msgstr ""
|
|
|
|
#. I18N: Action in In Cold Blood
|
|
#: engines/hpl1/metaengine.cpp:84 engines/icb/icb.cpp:119
|
|
#: engines/icb/icb.cpp:185
|
|
msgid "Crouch"
|
|
msgstr ""
|
|
|
|
#: engines/hpl1/metaengine.cpp:87
|
|
msgid "Interact mode"
|
|
msgstr ""
|
|
|
|
#: engines/hpl1/metaengine.cpp:88
|
|
msgid "Look mode"
|
|
msgstr ""
|
|
|
|
#: engines/hpl1/metaengine.cpp:89
|
|
msgid "Holster"
|
|
msgstr ""
|
|
|
|
#: engines/hpl1/metaengine.cpp:95 engines/tinsel/metaengine.cpp:318
|
|
msgid "Notebook"
|
|
msgstr ""
|
|
|
|
#: engines/hpl1/metaengine.cpp:96
|
|
msgid "Personal notes"
|
|
msgstr ""
|
|
|
|
#: engines/hpl1/metaengine.cpp:97
|
|
msgid "Flashlight"
|
|
msgstr ""
|
|
|
|
#: engines/hpl1/metaengine.cpp:98
|
|
msgid "Glowstick"
|
|
msgstr ""
|
|
|
|
#: engines/hugo/metaengine.cpp:45
|
|
msgid "Use Windows interface"
|
|
msgstr ""
|
|
|
|
#: engines/hugo/metaengine.cpp:46
|
|
msgid "Use mouse and toolbar from Windows version"
|
|
msgstr ""
|
|
|
|
#: engines/hugo/metaengine.cpp:148
|
|
msgid "User help"
|
|
msgstr ""
|
|
|
|
#: engines/hugo/metaengine.cpp:154
|
|
msgid "Toggle sound"
|
|
msgstr ""
|
|
|
|
#: engines/hugo/metaengine.cpp:159
|
|
msgid "Repeat last line"
|
|
msgstr ""
|
|
|
|
#: engines/hugo/metaengine.cpp:172 engines/lure/metaengine.cpp:197
|
|
#: engines/mads/metaengine.cpp:311 engines/tsage/metaengine.cpp:247
|
|
msgid "Restore game"
|
|
msgstr ""
|
|
|
|
#: engines/hugo/metaengine.cpp:179 engines/mohawk/myst_stacks/menu.cpp:300
|
|
#: engines/mohawk/riven_stacks/aspit.cpp:371
|
|
msgid "New game"
|
|
msgstr ""
|
|
|
|
#: engines/hugo/metaengine.cpp:185 engines/wintermute/keymapper_tables.h:249
|
|
#: engines/wintermute/keymapper_tables.h:396
|
|
#: engines/wintermute/keymapper_tables.h:658
|
|
#: engines/wintermute/keymapper_tables.h:864
|
|
#: engines/wintermute/keymapper_tables.h:1442
|
|
#: engines/wintermute/keymapper_tables.h:1519
|
|
#: engines/wintermute/keymapper_tables.h:1667
|
|
#: engines/wintermute/keymapper_tables.h:1679
|
|
#: engines/wintermute/keymapper_tables.h:1688
|
|
#: engines/wintermute/keymapper_tables.h:1950
|
|
msgid "Show inventory"
|
|
msgstr ""
|
|
|
|
#: engines/hugo/metaengine.cpp:191
|
|
msgid "Turbo mode"
|
|
msgstr ""
|
|
|
|
#. I18N: Move actor in the top direction
|
|
#: engines/hugo/metaengine.cpp:204
|
|
msgid "Move to top"
|
|
msgstr ""
|
|
|
|
#. I18N: Move actor in the bottom direction
|
|
#: engines/hugo/metaengine.cpp:212
|
|
msgid "Move to bottom"
|
|
msgstr ""
|
|
|
|
#. I18N: Move actor in the left direction
|
|
#: engines/hugo/metaengine.cpp:220
|
|
msgid "Move to left"
|
|
msgstr ""
|
|
|
|
#. I18N: Move actor in the right direction
|
|
#: engines/hugo/metaengine.cpp:228
|
|
msgid "Move to right"
|
|
msgstr ""
|
|
|
|
#. I18N: Move actor in the top-left direction
|
|
#: engines/hugo/metaengine.cpp:236
|
|
msgid "Move to top left"
|
|
msgstr ""
|
|
|
|
#. I18N: Move actor in the top-right direction
|
|
#: engines/hugo/metaengine.cpp:242
|
|
msgid "Move to top right"
|
|
msgstr ""
|
|
|
|
#. I18N: Move actor in the bottom-left direction
|
|
#: engines/hugo/metaengine.cpp:248
|
|
msgid "Move to bottom left"
|
|
msgstr ""
|
|
|
|
#. I18N: Move actor in the bottom-right direction
|
|
#: engines/hugo/metaengine.cpp:254
|
|
msgid "Move to bottom right"
|
|
msgstr ""
|
|
|
|
#: engines/hypno/metaengine.cpp:37
|
|
msgid "Enable original cheats"
|
|
msgstr ""
|
|
|
|
#: engines/hypno/metaengine.cpp:38
|
|
msgid "Allow cheats using the C key."
|
|
msgstr ""
|
|
|
|
#: engines/hypno/metaengine.cpp:48
|
|
msgid "Enable infinite health cheat"
|
|
msgstr ""
|
|
|
|
#: engines/hypno/metaengine.cpp:49
|
|
msgid "Player health will never decrease (except for game over scenes)."
|
|
msgstr ""
|
|
|
|
#: engines/hypno/metaengine.cpp:59
|
|
msgid "Enable infinite ammo cheat"
|
|
msgstr ""
|
|
|
|
#: engines/hypno/metaengine.cpp:60
|
|
msgid "Player ammo will never decrease."
|
|
msgstr ""
|
|
|
|
#: engines/hypno/metaengine.cpp:70
|
|
msgid "Unlock all levels"
|
|
msgstr ""
|
|
|
|
#: engines/hypno/metaengine.cpp:71
|
|
msgid "All levels will be available to play."
|
|
msgstr ""
|
|
|
|
#: engines/hypno/metaengine.cpp:81
|
|
msgid "Enable restored content"
|
|
msgstr ""
|
|
|
|
#: engines/hypno/metaengine.cpp:82
|
|
msgid "Add additional content that is not enabled the original implementation."
|
|
msgstr ""
|
|
|
|
#: engines/hypno/metaengine.cpp:129 engines/lab/metaengine.cpp:154
|
|
#: engines/ngi/metaengine.cpp:117 engines/voyeur/metaengine.cpp:188
|
|
msgid "Intro keymappings"
|
|
msgstr ""
|
|
|
|
#: engines/hypno/metaengine.cpp:134
|
|
msgid "Primary shoot"
|
|
msgstr ""
|
|
|
|
#: engines/hypno/metaengine.cpp:140
|
|
msgid "Secondary shoot"
|
|
msgstr ""
|
|
|
|
#: engines/hypno/metaengine.cpp:146 engines/lab/metaengine.cpp:209
|
|
#: engines/ngi/metaengine.cpp:168 engines/sherlock/metaengine.cpp:872
|
|
#: engines/teenagent/metaengine.cpp:232 engines/toon/metaengine.cpp:98
|
|
#: engines/voyeur/metaengine.cpp:235
|
|
msgid "Skip intro"
|
|
msgstr ""
|
|
|
|
#: engines/hypno/metaengine.cpp:167
|
|
msgid "Exit menu keymappings"
|
|
msgstr ""
|
|
|
|
#: engines/hypno/metaengine.cpp:168
|
|
msgid "Difficulty selection menu keymappings"
|
|
msgstr ""
|
|
|
|
#: engines/hypno/metaengine.cpp:169
|
|
msgid "Retry menu keymappings"
|
|
msgstr ""
|
|
|
|
#: engines/hypno/metaengine.cpp:172 engines/hypno/metaengine.cpp:270
|
|
#: engines/hypno/metaengine.cpp:322
|
|
msgid "Skip level (cheat)"
|
|
msgstr ""
|
|
|
|
#. I18N: (Game name: Soldier Boyz) player refers to the users own character.
|
|
#. I18N: (Game name: Marvel Comics Spider-Man: The Sinister Six) player refers to the users own character.
|
|
#. I18N: (Game name: Wetlands) player refers to the users own character.
|
|
#: engines/hypno/metaengine.cpp:180 engines/hypno/metaengine.cpp:278
|
|
#: engines/hypno/metaengine.cpp:329
|
|
msgid "Kill player"
|
|
msgstr ""
|
|
|
|
#. I18N: (Game name: Soldier Boyz) the game has 3 difficulty levels: Chump, Punk and Badass. Chump is the easy mode.
|
|
#: engines/hypno/metaengine.cpp:205
|
|
msgid "Chump"
|
|
msgstr ""
|
|
|
|
#. I18N: (Game name: Soldier Boyz) the game has 3 difficulty levels: Chump, Punk and Badass. Punk is the medium mode.
|
|
#: engines/hypno/metaengine.cpp:212
|
|
msgid "Punk"
|
|
msgstr ""
|
|
|
|
#. I18N: (Game name: Soldier Boyz) the game has 3 difficulty levels: Chump, Punk and Badass. Badass is the hard mode.
|
|
#: engines/hypno/metaengine.cpp:219
|
|
msgid "Badass"
|
|
msgstr ""
|
|
|
|
#. I18N: (Game name: Soldier Boyz) This makes the player restart from the last checkpoint.
|
|
#: engines/hypno/metaengine.cpp:232
|
|
msgid "Retry sector"
|
|
msgstr ""
|
|
|
|
#. I18N: (Game name: Soldier Boyz) This makes the player restart the current mission / level.
|
|
#: engines/hypno/metaengine.cpp:239
|
|
msgid "Restart territory"
|
|
msgstr ""
|
|
|
|
#: engines/hypno/metaengine.cpp:245
|
|
msgid "Begin new mission"
|
|
msgstr ""
|
|
|
|
#: engines/hypno/metaengine.cpp:313
|
|
msgid "Pause keymappings"
|
|
msgstr ""
|
|
|
|
#: engines/hypno/metaengine.cpp:314
|
|
msgid "Direction keymappings"
|
|
msgstr ""
|
|
|
|
#: engines/hypno/metaengine.cpp:316 engines/mads/metaengine.cpp:349
|
|
#: engines/tsage/metaengine.cpp:259
|
|
msgid "Show credits"
|
|
msgstr ""
|
|
|
|
#. I18N: Action in In Cold Blood
|
|
#: engines/icb/icb.cpp:107
|
|
msgid "Arm"
|
|
msgstr ""
|
|
|
|
#. I18N: Action in In Cold Blood
|
|
#: engines/icb/icb.cpp:113
|
|
msgid "Remora"
|
|
msgstr ""
|
|
|
|
#. I18N: Action in In Cold Blood
|
|
#: engines/icb/icb.cpp:125 engines/icb/icb.cpp:191
|
|
msgid "Side step"
|
|
msgstr ""
|
|
|
|
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) cursor refers to the text cursor in the foolscap puzzle input field
|
|
#: engines/illusions/metaengine.cpp:108 engines/sherlock/metaengine.cpp:1142
|
|
msgid "Move cursor up"
|
|
msgstr ""
|
|
|
|
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) cursor refers to the text cursor in the foolscap puzzle input field
|
|
#: engines/illusions/metaengine.cpp:115 engines/sherlock/metaengine.cpp:1150
|
|
msgid "Move cursor down"
|
|
msgstr ""
|
|
|
|
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) cursor refers to the text cursor in the save file name input field
|
|
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) cursor refers to the text cursor in the foolscap puzzle input field
|
|
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) cursor refers to the text cursor in the password input field
|
|
#: engines/illusions/metaengine.cpp:122 engines/sherlock/metaengine.cpp:1094
|
|
#: engines/sherlock/metaengine.cpp:1158 engines/sherlock/metaengine.cpp:1199
|
|
msgid "Move cursor left"
|
|
msgstr ""
|
|
|
|
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) cursor refers to the text cursor in the save file name input field
|
|
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) cursor refers to the text cursor in the foolscap puzzle input field
|
|
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) cursor refers to the text cursor in the password input field
|
|
#: engines/illusions/metaengine.cpp:129 engines/sherlock/metaengine.cpp:1102
|
|
#: engines/sherlock/metaengine.cpp:1166 engines/sherlock/metaengine.cpp:1207
|
|
msgid "Move cursor right"
|
|
msgstr ""
|
|
|
|
#: engines/illusions/metaengine.cpp:136 engines/twine/metaengine.cpp:422
|
|
#: engines/twine/metaengine.cpp:474 engines/twine/metaengine.cpp:490
|
|
msgid "Abort"
|
|
msgstr ""
|
|
|
|
#: engines/kyra/detection_tables.h:75
|
|
msgid "Missing language specific game code and/or resources."
|
|
msgstr ""
|
|
|
|
#: engines/kyra/detection_tables.h:76
|
|
msgid ""
|
|
"Missing language specific game code and/or resources for this fan "
|
|
"translation."
|
|
msgstr ""
|
|
|
|
#: engines/kyra/detection_tables.h:78
|
|
msgid "Demo plays simple animations without using Westwood's Engine."
|
|
msgstr ""
|
|
|
|
#: engines/kyra/detection_tables.h:1434
|
|
msgid "You added the game incorrectly. Please add the root folder of the game."
|
|
msgstr ""
|
|
|
|
#. I18N: The file in the game directory needs to be extracted
|
|
#: engines/kyra/detection_tables.h:1450
|
|
msgid ""
|
|
"You added the game incorrectly. The GAME.DAT file is an ISO image and you "
|
|
"need to extract the game data files from it."
|
|
msgstr ""
|
|
|
|
#. I18N: Studio audience adds an applause and cheering sounds whenever
|
|
#. Malcolm makes a joke.
|
|
#: engines/kyra/metaengine.cpp:48
|
|
msgid "Studio audience"
|
|
msgstr ""
|
|
|
|
#: engines/kyra/metaengine.cpp:49
|
|
msgid "Enable studio audience"
|
|
msgstr ""
|
|
|
|
#: engines/kyra/metaengine.cpp:62
|
|
msgid "Allow text and cutscenes to be skipped"
|
|
msgstr ""
|
|
|
|
#. I18N: Helium mode makes people sound like they've inhaled Helium.
|
|
#: engines/kyra/metaengine.cpp:74
|
|
msgid "Helium mode"
|
|
msgstr ""
|
|
|
|
#: engines/kyra/metaengine.cpp:75
|
|
msgid "Enable helium mode"
|
|
msgstr ""
|
|
|
|
#. I18N: When enabled, this option makes scrolling smoother when
|
|
#. changing from one screen to another.
|
|
#: engines/kyra/metaengine.cpp:90
|
|
msgid "Smooth scrolling"
|
|
msgstr ""
|
|
|
|
#: engines/kyra/metaengine.cpp:91
|
|
msgid "Enable smooth scrolling when walking"
|
|
msgstr ""
|
|
|
|
#. I18N: When enabled, this option changes the cursor when it floats to the
|
|
#. edge of the screen to a directional arrow. The player can then click to
|
|
#. walk towards that direction.
|
|
#: engines/kyra/metaengine.cpp:105
|
|
msgid "Floating cursors"
|
|
msgstr ""
|
|
|
|
#: engines/kyra/metaengine.cpp:106
|
|
msgid "Enable floating cursors"
|
|
msgstr ""
|
|
|
|
#. I18N: When enabled, this option will fill in an autogenerated savegame
|
|
#. description into the input prompt where.
|
|
#: engines/kyra/metaengine.cpp:119
|
|
msgid "Suggest save names"
|
|
msgstr ""
|
|
|
|
#: engines/kyra/metaengine.cpp:120
|
|
msgid "Autogenerated naming suggestions for savegames"
|
|
msgstr ""
|
|
|
|
#. I18N: HP stands for Hit Points
|
|
#: engines/kyra/metaengine.cpp:134
|
|
msgid "HP bar graphs"
|
|
msgstr ""
|
|
|
|
#: engines/kyra/metaengine.cpp:135
|
|
msgid "Enable hit point bar graphs"
|
|
msgstr ""
|
|
|
|
#. I18N: L/R stands for Left/Right
|
|
#: engines/kyra/metaengine.cpp:147
|
|
msgid "Fight Button L/R Swap"
|
|
msgstr ""
|
|
|
|
#: engines/kyra/metaengine.cpp:148
|
|
msgid "Left button to attack, right button to pick up items"
|
|
msgstr ""
|
|
|
|
#: engines/kyra/metaengine.cpp:159
|
|
msgid "Faithful AD&D rules"
|
|
msgstr ""
|
|
|
|
#: engines/kyra/metaengine.cpp:161
|
|
msgid ""
|
|
"- Eliminate HP gain round-off errors\n"
|
|
"- Correct projectile weapon damage (per AD&D 2nd Edition rules)\n"
|
|
"- Elves get +1 to hit with swords and bows (per official game manual)"
|
|
msgstr ""
|
|
|
|
#: engines/kyra/metaengine.cpp:175
|
|
msgid "Fix Ileria and Beohram NPCs"
|
|
msgstr ""
|
|
|
|
#: engines/kyra/metaengine.cpp:176
|
|
msgid "Make Ileria a female and Beohram a paladin"
|
|
msgstr ""
|
|
|
|
#: engines/kyra/metaengine.cpp:187
|
|
msgid "Enhanced thrown weapon reload"
|
|
msgstr ""
|
|
|
|
#: engines/kyra/metaengine.cpp:188
|
|
msgid ""
|
|
"Thrown weapons (daggers, darts, spears...) get replaced from belt and "
|
|
"backpack inventory slots, with thrown weapons only"
|
|
msgstr ""
|
|
|
|
#: engines/kyra/metaengine.cpp:279
|
|
msgid "Lands of Lore support is not compiled in"
|
|
msgstr ""
|
|
|
|
#: engines/kyra/metaengine.cpp:289
|
|
msgid ""
|
|
"EOB II FM-TOWNS requires support of 16bit color modes which has not been "
|
|
"activated in your ScummVM build"
|
|
msgstr ""
|
|
|
|
#: engines/kyra/metaengine.cpp:295
|
|
msgid "Eye of Beholder support is not compiled in"
|
|
msgstr ""
|
|
|
|
#: engines/kyra/engine/eobcommon.cpp:372 engines/kyra/engine/lol.cpp:511
|
|
#: engines/mohawk/riven.cpp:895 engines/twine/metaengine.cpp:339
|
|
#: engines/wintermute/keymapper_tables.h:155
|
|
#: engines/wintermute/keymapper_tables.h:736
|
|
#: engines/wintermute/keymapper_tables.h:2238
|
|
msgid "Move backwards"
|
|
msgstr ""
|
|
|
|
#: engines/kyra/engine/eobcommon.cpp:377
|
|
msgid "Open / Close inventory"
|
|
msgstr ""
|
|
|
|
#: engines/kyra/engine/eobcommon.cpp:378
|
|
msgid "Switch inventory / Character screen"
|
|
msgstr ""
|
|
|
|
#: engines/kyra/engine/eobcommon.cpp:379
|
|
msgid "Camp"
|
|
msgstr ""
|
|
|
|
#: engines/kyra/engine/eobcommon.cpp:380 engines/mm/mm1/metaengine.cpp:102
|
|
msgid "Cast spell"
|
|
msgstr ""
|
|
|
|
#: engines/kyra/engine/eobcommon.cpp:383
|
|
msgid "Spell level 1"
|
|
msgstr ""
|
|
|
|
#: engines/kyra/engine/eobcommon.cpp:384
|
|
msgid "Spell level 2"
|
|
msgstr ""
|
|
|
|
#: engines/kyra/engine/eobcommon.cpp:385
|
|
msgid "Spell level 3"
|
|
msgstr ""
|
|
|
|
#: engines/kyra/engine/eobcommon.cpp:386
|
|
msgid "Spell level 4"
|
|
msgstr ""
|
|
|
|
#: engines/kyra/engine/eobcommon.cpp:387
|
|
msgid "Spell level 5"
|
|
msgstr ""
|
|
|
|
#: engines/kyra/engine/eobcommon.cpp:389
|
|
msgid "Spell level 6"
|
|
msgstr ""
|
|
|
|
#: engines/kyra/engine/lol.cpp:506
|
|
msgid "Attack 1"
|
|
msgstr ""
|
|
|
|
#: engines/kyra/engine/lol.cpp:507
|
|
msgid "Attack 2"
|
|
msgstr ""
|
|
|
|
#: engines/kyra/engine/lol.cpp:508
|
|
msgid "Attack 3"
|
|
msgstr ""
|
|
|
|
#: engines/kyra/engine/lol.cpp:509 engines/lab/metaengine.cpp:278
|
|
#: engines/mm/mm1/metaengine.cpp:103 engines/mohawk/myst.cpp:606
|
|
#: engines/wintermute/keymapper_tables.h:1526
|
|
#: engines/wintermute/keymapper_tables.h:1673
|
|
#: engines/wintermute/keymapper_tables.h:1722
|
|
#: engines/wintermute/keymapper_tables.h:1745
|
|
#: engines/wintermute/keymapper_tables.h:1764
|
|
#: engines/wintermute/keymapper_tables.h:1797
|
|
msgid "Show map"
|
|
msgstr ""
|
|
|
|
#: engines/kyra/engine/lol.cpp:512
|
|
msgid "Slide left"
|
|
msgstr ""
|
|
|
|
#: engines/kyra/engine/lol.cpp:513
|
|
msgid "Slide right"
|
|
msgstr ""
|
|
|
|
#: engines/kyra/engine/lol.cpp:517
|
|
msgid "Options"
|
|
msgstr ""
|
|
|
|
#: engines/kyra/engine/lol.cpp:518
|
|
msgid "Choose spell"
|
|
msgstr ""
|
|
|
|
#: engines/kyra/gui/saveload_eob.cpp:611
|
|
#, c-format
|
|
msgid ""
|
|
"The following original saved game file has been found in your game path:\n"
|
|
"\n"
|
|
"%s %S\n"
|
|
"\n"
|
|
"Do you wish to use this saved game file with ScummVM?\n"
|
|
"\n"
|
|
msgstr ""
|
|
|
|
#: engines/kyra/gui/saveload_eob.cpp:644
|
|
#, c-format
|
|
msgid ""
|
|
"A saved game file was found in the specified slot %d. Overwrite?\n"
|
|
"\n"
|
|
msgstr ""
|
|
|
|
#: engines/kyra/gui/saveload_eob.cpp:677
|
|
#, c-format
|
|
msgid ""
|
|
"%d original saved games have been successfully imported into\n"
|
|
"ScummVM. If you want to manually import original saved game later you will\n"
|
|
"need to open the ScummVM debug console and use the command "
|
|
"'import_savefile'.\n"
|
|
"\n"
|
|
msgstr ""
|
|
|
|
#: engines/kyra/graphics/screen_eob_amiga.cpp:279
|
|
msgid ""
|
|
"This AMIGA version requires the following font files:\n"
|
|
"\n"
|
|
"EOBF6.FONT\n"
|
|
"EOBF6/6\n"
|
|
"EOBF8.FONT\n"
|
|
"EOBF8/8\n"
|
|
"\n"
|
|
"If you used the original installer for the installation these files\n"
|
|
"should be located in the AmigaDOS system 'Fonts/' folder.\n"
|
|
"Please copy them into the EOB game data directory.\n"
|
|
msgstr ""
|
|
|
|
#: engines/kyra/graphics/screen_eob_amiga.cpp:287
|
|
msgid ""
|
|
"This AMIGA version requires the following font files:\n"
|
|
"\n"
|
|
"EOBF6.FONT\n"
|
|
"EOBF6/6\n"
|
|
"EOBF8.FONT\n"
|
|
"EOBF8/8\n"
|
|
"\n"
|
|
"This is a localized (non-English) version of EOB II which uses language "
|
|
"specific characters\n"
|
|
"contained only in the specific font files that came with your game. You "
|
|
"cannot use the font\n"
|
|
"files from the English version or from any EOB I game which seems to be what "
|
|
"you are doing.\n"
|
|
"\n"
|
|
"The game will continue, but the language specific characters will not be "
|
|
"displayed.\n"
|
|
"Please copy the correct font files into your EOB II game data directory.\n"
|
|
"\n"
|
|
msgstr ""
|
|
|
|
#: engines/lab/engine.cpp:126
|
|
msgid ""
|
|
"This is a trial Windows version of the game. To play the full version, you "
|
|
"will need to use the original interpreter and purchase a key from Wyrmkeep"
|
|
msgstr ""
|
|
|
|
#: engines/lab/metaengine.cpp:150 engines/sherlock/metaengine.cpp:777
|
|
msgid "Exit keymappings"
|
|
msgstr ""
|
|
|
|
#: engines/lab/metaengine.cpp:155 engines/ngi/metaengine.cpp:116
|
|
#: engines/sherlock/metaengine.cpp:339 engines/sherlock/metaengine.cpp:782
|
|
msgid "Map keymappings"
|
|
msgstr ""
|
|
|
|
#: engines/lab/metaengine.cpp:156 engines/queen/metaengine.cpp:148
|
|
#: engines/sherlock/metaengine.cpp:334 engines/sherlock/metaengine.cpp:779
|
|
msgid "Journal keymappings"
|
|
msgstr ""
|
|
|
|
#. I18N: Exits the game
|
|
#: engines/lab/metaengine.cpp:166 engines/lab/metaengine.cpp:191
|
|
#: engines/sherlock/metaengine.cpp:395 engines/sherlock/metaengine.cpp:494
|
|
#: engines/sherlock/metaengine.cpp:538 engines/sherlock/metaengine.cpp:549
|
|
#: engines/sherlock/metaengine.cpp:601 engines/sherlock/metaengine.cpp:680
|
|
#: engines/supernova/metaengine.cpp:297 engines/supernova/metaengine.cpp:373
|
|
#: engines/ultima/ultima4/metaengine.cpp:54 engines/voyeur/metaengine.cpp:198
|
|
#: engines/voyeur/metaengine.cpp:229 engines/wintermute/keymapper_tables.h:720
|
|
#: engines/wintermute/keymapper_tables.h:1849
|
|
msgid "Exit"
|
|
msgstr ""
|
|
|
|
#: engines/lab/metaengine.cpp:179
|
|
msgid "Raise the sound volume"
|
|
msgstr ""
|
|
|
|
#: engines/lab/metaengine.cpp:185
|
|
msgid "Lower the sound volume"
|
|
msgstr ""
|
|
|
|
#: engines/lab/metaengine.cpp:216
|
|
msgid "Interact with object with chosen action"
|
|
msgstr ""
|
|
|
|
#: engines/lab/metaengine.cpp:221
|
|
msgid "Take object"
|
|
msgstr ""
|
|
|
|
#: engines/lab/metaengine.cpp:227
|
|
msgid "Move or manipulate object"
|
|
msgstr ""
|
|
|
|
#: engines/lab/metaengine.cpp:233
|
|
msgid "Open door or object"
|
|
msgstr ""
|
|
|
|
#: engines/lab/metaengine.cpp:239
|
|
msgid "Close door or object"
|
|
msgstr ""
|
|
|
|
#: engines/lab/metaengine.cpp:245
|
|
msgid "Look at object close-up"
|
|
msgstr ""
|
|
|
|
#: engines/lab/metaengine.cpp:251
|
|
msgid "Switch to inventory display"
|
|
msgstr ""
|
|
|
|
#: engines/lab/metaengine.cpp:284
|
|
msgid "Move focus to interactive object"
|
|
msgstr ""
|
|
|
|
#: engines/lab/metaengine.cpp:292 engines/lab/metaengine.cpp:352
|
|
msgid "Start dropping virtual bread crumbs"
|
|
msgstr ""
|
|
|
|
#: engines/lab/metaengine.cpp:298 engines/lab/metaengine.cpp:359
|
|
msgid "Follow virtual bread crumbs"
|
|
msgstr ""
|
|
|
|
#: engines/lab/metaengine.cpp:304 engines/lab/metaengine.cpp:366
|
|
msgid "Run while following virtual bread crumbs"
|
|
msgstr ""
|
|
|
|
#: engines/lab/metaengine.cpp:311
|
|
msgid "Switch to main display"
|
|
msgstr ""
|
|
|
|
#: engines/lab/metaengine.cpp:317
|
|
msgid "Open save / load dialog"
|
|
msgstr ""
|
|
|
|
#: engines/lab/metaengine.cpp:329
|
|
msgid "Look at scene"
|
|
msgstr ""
|
|
|
|
#: engines/lab/metaengine.cpp:335
|
|
msgid "Previous inventory item"
|
|
msgstr ""
|
|
|
|
#: engines/lab/metaengine.cpp:342
|
|
msgid "Next inventory item"
|
|
msgstr ""
|
|
|
|
#: engines/lab/metaengine.cpp:373
|
|
msgid "Exit map display"
|
|
msgstr ""
|
|
|
|
#: engines/lab/metaengine.cpp:379
|
|
msgid "Up one level"
|
|
msgstr ""
|
|
|
|
#: engines/lab/metaengine.cpp:385
|
|
msgid "Down one level"
|
|
msgstr ""
|
|
|
|
#: engines/lab/metaengine.cpp:391
|
|
msgid "Go back in journal"
|
|
msgstr ""
|
|
|
|
#: engines/lab/metaengine.cpp:397
|
|
msgid "Exit journal"
|
|
msgstr ""
|
|
|
|
#: engines/lab/metaengine.cpp:402
|
|
msgid "Go forward in journal"
|
|
msgstr ""
|
|
|
|
#: engines/lab/processroom.cpp:320
|
|
msgid ""
|
|
"This is the end of the trial version. You can play the full game using the "
|
|
"original interpreter from Wyrmkeep"
|
|
msgstr ""
|
|
|
|
#: engines/lab/speciallocks.cpp:148
|
|
msgid "This puzzle is not available in the trial version of the game"
|
|
msgstr ""
|
|
|
|
#: engines/lure/metaengine.cpp:53 engines/mads/metaengine.cpp:124
|
|
#: engines/sherlock/metaengine.cpp:120 engines/twine/metaengine.cpp:144
|
|
msgid "TTS Narrator"
|
|
msgstr ""
|
|
|
|
#: engines/lure/metaengine.cpp:170
|
|
msgid "Fight sequence keymappings"
|
|
msgstr ""
|
|
|
|
#: engines/lure/metaengine.cpp:171
|
|
msgid "Index keymappings"
|
|
msgstr ""
|
|
|
|
#: engines/lure/metaengine.cpp:172
|
|
msgid "Yes/No keymappings"
|
|
msgstr ""
|
|
|
|
#. I18N: Shift Cursor during fight to top left
|
|
#: engines/lure/metaengine.cpp:233
|
|
msgid "Shift Cursor - Top left"
|
|
msgstr ""
|
|
|
|
#. I18N: Shift Cursor during fight to middle left
|
|
#: engines/lure/metaengine.cpp:239
|
|
msgid "Shift Cursor - Middle left"
|
|
msgstr ""
|
|
|
|
#. I18N: Shift Cursor during fight to bottom left
|
|
#: engines/lure/metaengine.cpp:245
|
|
msgid "Shift Cursor - Bottom left"
|
|
msgstr ""
|
|
|
|
#. I18N: Shift Cursor during fight to top right
|
|
#: engines/lure/metaengine.cpp:251
|
|
msgid "Shift Cursor - Top right"
|
|
msgstr ""
|
|
|
|
#. I18N: Shift Cursor during fight to middle right
|
|
#: engines/lure/metaengine.cpp:257
|
|
msgid "Shift Cursor - Middle right"
|
|
msgstr ""
|
|
|
|
#. I18N: Shift Cursor during fight to bottom right
|
|
#: engines/lure/metaengine.cpp:263
|
|
msgid "Shift Cursor - Bottom right"
|
|
msgstr ""
|
|
|
|
#: engines/lure/metaengine.cpp:270
|
|
msgid "Go to next index"
|
|
msgstr ""
|
|
|
|
#: engines/lure/metaengine.cpp:277
|
|
msgid "Go to previous index"
|
|
msgstr ""
|
|
|
|
#: engines/lure/metaengine.cpp:284
|
|
msgid "Select index"
|
|
msgstr ""
|
|
|
|
#: engines/made/detection_tables.h:446 engines/made/detection_tables.h:463
|
|
msgid "The game is using unsupported engine"
|
|
msgstr ""
|
|
|
|
#: engines/made/metaengine.cpp:38
|
|
msgid "Play a digital soundtrack during the opening movie"
|
|
msgstr ""
|
|
|
|
#: engines/made/metaengine.cpp:39
|
|
msgid ""
|
|
"If selected, the game will use a digital soundtrack during the introduction. "
|
|
"Otherwise, it will play MIDI music."
|
|
msgstr ""
|
|
|
|
#: engines/made/metaengine.cpp:63 engines/sci/detection_options.h:132
|
|
msgid "Use Windows cursors"
|
|
msgstr ""
|
|
|
|
#: engines/made/metaengine.cpp:64
|
|
msgid ""
|
|
"If selected, the game will use Windows mouse cursors bundled in the "
|
|
"original .exe file. Otherwise, it will use lower resolution cursors from the "
|
|
"data files."
|
|
msgstr ""
|
|
|
|
#: engines/made/metaengine.cpp:158
|
|
msgid "Cursor up"
|
|
msgstr ""
|
|
|
|
#: engines/made/metaengine.cpp:165
|
|
msgid "Cursor down"
|
|
msgstr ""
|
|
|
|
#: engines/made/metaengine.cpp:172
|
|
msgid "Cursor left"
|
|
msgstr ""
|
|
|
|
#: engines/made/metaengine.cpp:179
|
|
msgid "Cursor right"
|
|
msgstr ""
|
|
|
|
#: engines/made/metaengine.cpp:204
|
|
msgid "Repeat last message"
|
|
msgstr ""
|
|
|
|
#: engines/mads/metaengine.cpp:63
|
|
msgid "Easy mouse interface"
|
|
msgstr ""
|
|
|
|
#: engines/mads/metaengine.cpp:64
|
|
msgid "Shows object names when hovering the mouse over them"
|
|
msgstr ""
|
|
|
|
#: engines/mads/metaengine.cpp:75 engines/mads/metaengine.cpp:76
|
|
msgid "Animated inventory items"
|
|
msgstr ""
|
|
|
|
#: engines/mads/metaengine.cpp:87 engines/mads/metaengine.cpp:88
|
|
msgid "Animated game interface"
|
|
msgstr ""
|
|
|
|
#: engines/mads/metaengine.cpp:99 engines/mads/metaengine.cpp:100
|
|
msgid "Naughty game mode"
|
|
msgstr ""
|
|
|
|
#: engines/mads/metaengine.cpp:276
|
|
msgid "Start menu keymappings"
|
|
msgstr ""
|
|
|
|
#: engines/mads/metaengine.cpp:299
|
|
msgid "Open game menu"
|
|
msgstr ""
|
|
|
|
#: engines/mads/metaengine.cpp:317
|
|
msgid "Scroll bar up"
|
|
msgstr ""
|
|
|
|
#: engines/mads/metaengine.cpp:323
|
|
msgid "Scroll bar down"
|
|
msgstr ""
|
|
|
|
#: engines/mads/metaengine.cpp:331
|
|
msgid "Start game"
|
|
msgstr ""
|
|
|
|
#: engines/mads/metaengine.cpp:337
|
|
msgid "Resume game"
|
|
msgstr ""
|
|
|
|
#: engines/mads/metaengine.cpp:343
|
|
msgid "Show intro"
|
|
msgstr ""
|
|
|
|
#: engines/mads/metaengine.cpp:355
|
|
msgid "Show quotes"
|
|
msgstr ""
|
|
|
|
#: engines/mads/metaengine.cpp:368
|
|
msgid "Restart animation"
|
|
msgstr ""
|
|
|
|
#: engines/mm/metaengine.cpp:57
|
|
msgid "Show item costs in standard inventory mode"
|
|
msgstr ""
|
|
|
|
#: engines/mm/metaengine.cpp:58
|
|
msgid ""
|
|
"Shows item costs in standard inventory mode, allowing the value of items to "
|
|
"be compared"
|
|
msgstr ""
|
|
|
|
#: engines/mm/metaengine.cpp:68
|
|
msgid "More durable armor"
|
|
msgstr ""
|
|
|
|
#: engines/mm/metaengine.cpp:69
|
|
msgid "Armor won't break until character is at -80HP, rather than merely -10HP"
|
|
msgstr ""
|
|
|
|
#: engines/mm/metaengine.cpp:79
|
|
msgid "Hitpoint bars"
|
|
msgstr ""
|
|
|
|
#: engines/mm/metaengine.cpp:80
|
|
msgid "Replace a colored gem with bars for hit points and spell points."
|
|
msgstr ""
|
|
|
|
#: engines/mm/mm1/metaengine.cpp:54
|
|
msgid "View party member 1"
|
|
msgstr ""
|
|
|
|
#: engines/mm/mm1/metaengine.cpp:55
|
|
msgid "View party member 2"
|
|
msgstr ""
|
|
|
|
#: engines/mm/mm1/metaengine.cpp:56
|
|
msgid "View party member 3"
|
|
msgstr ""
|
|
|
|
#: engines/mm/mm1/metaengine.cpp:57
|
|
msgid "View party member 4"
|
|
msgstr ""
|
|
|
|
#: engines/mm/mm1/metaengine.cpp:58
|
|
msgid "View party member 5"
|
|
msgstr ""
|
|
|
|
#: engines/mm/mm1/metaengine.cpp:59
|
|
msgid "View party member 6"
|
|
msgstr ""
|
|
|
|
#. I18N: Combat command in Might & Magic 1
|
|
#: engines/mm/mm1/metaengine.cpp:69 engines/ultima/ultima4/metaengine.cpp:50
|
|
#: engines/ultima/nuvie/metaengine.cpp:194
|
|
msgid "Cast"
|
|
msgstr ""
|
|
|
|
#. I18N: Combat command in Might & Magic 1
|
|
#: engines/mm/mm1/metaengine.cpp:71
|
|
msgid "Exchange"
|
|
msgstr ""
|
|
|
|
#. I18N: Combat command in Might & Magic 1
|
|
#: engines/mm/mm1/metaengine.cpp:73
|
|
msgid "Fight"
|
|
msgstr ""
|
|
|
|
#. I18N: Combat command in Might & Magic 1
|
|
#: engines/mm/mm1/metaengine.cpp:75 engines/mm/mm1/metaengine.cpp:116
|
|
msgid "Quick reference"
|
|
msgstr ""
|
|
|
|
#. I18N: Combat command in Might & Magic 1
|
|
#: engines/mm/mm1/metaengine.cpp:77
|
|
msgid "Retreat"
|
|
msgstr ""
|
|
|
|
#. I18N: Combat command in Might & Magic 1
|
|
#: engines/mm/mm1/metaengine.cpp:84
|
|
msgid "Delay"
|
|
msgstr ""
|
|
|
|
#. I18N: Combat command in Might & Magic 1
|
|
#. I18N: Action of hero party in Might & Magic 1
|
|
#: engines/mm/mm1/metaengine.cpp:86 engines/mm/mm1/metaengine.cpp:107
|
|
msgid "Protect"
|
|
msgstr ""
|
|
|
|
#. I18N: Party arrangement command in Might & Magic 1
|
|
#: engines/mm/mm1/metaengine.cpp:94
|
|
msgid "Forwards"
|
|
msgstr ""
|
|
|
|
#. I18N: Party arrangement command in Might & Magic 1
|
|
#: engines/mm/mm1/metaengine.cpp:96
|
|
msgid "Backwards"
|
|
msgstr ""
|
|
|
|
#: engines/mm/mm1/metaengine.cpp:104
|
|
msgid "Toggle minimap"
|
|
msgstr ""
|
|
|
|
#: engines/mm/mm1/metaengine.cpp:105
|
|
msgid "Reorder party"
|
|
msgstr ""
|
|
|
|
#. I18N: Action of hero party in Might & Magic 1
|
|
#. I18N: (Game: The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel) The game has a journal, this action is used to search the journal
|
|
#: engines/mm/mm1/metaengine.cpp:111 engines/sherlock/metaengine.cpp:514
|
|
#: engines/sherlock/metaengine.cpp:961 engines/ultima/ultima4/metaengine.cpp:71
|
|
msgid "Search"
|
|
msgstr ""
|
|
|
|
#. I18N: Action of hero party in Might & Magic 1
|
|
#: engines/mm/mm1/metaengine.cpp:113
|
|
msgid "Bash"
|
|
msgstr ""
|
|
|
|
#. I18N: Action of hero party in Might & Magic 1
|
|
#: engines/mm/mm1/metaengine.cpp:115 engines/scumm/help.cpp:147
|
|
msgid "Unlock"
|
|
msgstr ""
|
|
|
|
#: engines/mm/mm1/metaengine.cpp:122 engines/ultima/ultima4/metaengine.cpp:112
|
|
msgid "Goto location"
|
|
msgstr ""
|
|
|
|
#: engines/mm/mm1/metaengine.cpp:133 engines/mm/mm1/metaengine.cpp:143
|
|
msgid "Might and Magic 1 - Menus"
|
|
msgstr ""
|
|
|
|
#: engines/mm/mm1/metaengine.cpp:138
|
|
msgid "Might and Magic 1 - Minimal Keys"
|
|
msgstr ""
|
|
|
|
#: engines/mm/mm1/metaengine.cpp:144 engines/mm/mm1/metaengine.cpp:150
|
|
#: engines/mm/mm1/metaengine.cpp:156
|
|
msgid "Might and Magic 1 - Party"
|
|
msgstr ""
|
|
|
|
#: engines/mm/mm1/metaengine.cpp:149
|
|
msgid "Might and Magic 1 - Combat"
|
|
msgstr ""
|
|
|
|
#: engines/mm/mm1/metaengine.cpp:155
|
|
msgid "Might and Magic 1"
|
|
msgstr ""
|
|
|
|
#: engines/mm/mm1/metaengine.cpp:157
|
|
msgid "Might and Magic 1 - Cheats"
|
|
msgstr ""
|
|
|
|
#: engines/mm/mm1/mm1.cpp:57
|
|
msgid ""
|
|
"You cannot run the game directly from the Graphics Overhaul Mod. Instead, it "
|
|
"will automatically be available if you detect the original game and select "
|
|
"Enhanced mode."
|
|
msgstr ""
|
|
|
|
#: engines/mm/mm1/mm1.cpp:117
|
|
msgid ""
|
|
"In order to run in Enhanced mode, please copy xeen.cc from a copy of World "
|
|
"of Xeen\n"
|
|
"or Clouds of Xeen to your Might and Magic 1 game folder"
|
|
msgstr ""
|
|
|
|
#: engines/mm/xeen/saves.cpp:294
|
|
msgid "Failed to autosave"
|
|
msgstr ""
|
|
|
|
#. I18N: Option for fast scene switching
|
|
#: engines/mohawk/dialogs.cpp:112 engines/mohawk/dialogs.cpp:357
|
|
msgid "~Z~ip Mode Activated"
|
|
msgstr ""
|
|
|
|
#: engines/mohawk/dialogs.cpp:113 engines/mohawk/dialogs.cpp:357
|
|
msgid ""
|
|
"When activated, clicking on an item or area with the lightning bolt cursor "
|
|
"takes you directly there, skipping intermediate screens. You can only 'Zip' "
|
|
"to a precise area you've already been."
|
|
msgstr ""
|
|
|
|
#: engines/mohawk/dialogs.cpp:116
|
|
msgid "~T~ransitions Enabled"
|
|
msgstr ""
|
|
|
|
#: engines/mohawk/dialogs.cpp:117
|
|
msgid ""
|
|
"Toggle screen transitions on or off. Turning off screen transitions will "
|
|
"enable you to navigate more quickly through the game."
|
|
msgstr ""
|
|
|
|
#: engines/mohawk/dialogs.cpp:120
|
|
msgid "Play the Myst fly by movie"
|
|
msgstr ""
|
|
|
|
#: engines/mohawk/dialogs.cpp:121
|
|
msgid "The Myst fly by movie was not played by the original engine."
|
|
msgstr ""
|
|
|
|
#. I18N:
|
|
#. This Option is for hard-of-hearing.
|
|
#. It makes it easier to solve the spaceship puzzle.
|
|
#. Normally game uses strict binary logic here.
|
|
#. We change it to use fuzzy logic.
|
|
#. By default the option is off.
|
|
#.
|
|
#: engines/mohawk/dialogs.cpp:133
|
|
msgid "Improve Selenitic Age puzzle ~a~ccessibility"
|
|
msgstr ""
|
|
|
|
#: engines/mohawk/dialogs.cpp:134
|
|
msgid "Allow solving Selenitic Age audio puzzles with more error margin."
|
|
msgstr ""
|
|
|
|
#: engines/mohawk/dialogs.cpp:137
|
|
msgid "Simulate loading times of old CD drives"
|
|
msgstr ""
|
|
|
|
#: engines/mohawk/dialogs.cpp:138
|
|
msgid ""
|
|
"Simulate loading times of old CD-ROM drives by adding a random delay during "
|
|
"scene transitions."
|
|
msgstr ""
|
|
|
|
#. I18N: Drop book page
|
|
#: engines/mohawk/dialogs.cpp:145
|
|
msgid "~D~rop Page"
|
|
msgstr ""
|
|
|
|
#: engines/mohawk/dialogs.cpp:149
|
|
msgid "Show ~M~ap"
|
|
msgstr ""
|
|
|
|
#: engines/mohawk/dialogs.cpp:154
|
|
msgid "Main Men~u~"
|
|
msgstr ""
|
|
|
|
#: engines/mohawk/dialogs.cpp:286
|
|
msgid "The new language will be applied after restarting the game."
|
|
msgstr ""
|
|
|
|
#: engines/mohawk/dialogs.cpp:358
|
|
msgid "~W~ater Effect Enabled"
|
|
msgstr ""
|
|
|
|
#: engines/mohawk/dialogs.cpp:358
|
|
msgid ""
|
|
"Toggles the use of QuickTime videos for visual effects related to water "
|
|
"surfaces (ripples, waves, etc.)."
|
|
msgstr ""
|
|
|
|
#: engines/mohawk/dialogs.cpp:360
|
|
msgid "Transitions:"
|
|
msgstr ""
|
|
|
|
#: engines/mohawk/dialogs.cpp:360
|
|
msgid ""
|
|
"Adjusts the speed of screen transitions. Disabling screen transitions will "
|
|
"enable you to navigate more quickly through the game."
|
|
msgstr ""
|
|
|
|
#: engines/mohawk/dialogs.cpp:365
|
|
msgid "Fastest"
|
|
msgstr ""
|
|
|
|
#: engines/mohawk/dialogs.cpp:366
|
|
msgid "Normal"
|
|
msgstr ""
|
|
|
|
#: engines/mohawk/dialogs.cpp:367 engines/scumm/dialogs.cpp:1575
|
|
msgid "Best"
|
|
msgstr ""
|
|
|
|
#: engines/mohawk/dialogs.cpp:456
|
|
msgid "Fix audio pops/clicks"
|
|
msgstr ""
|
|
|
|
#: engines/mohawk/dialogs.cpp:457
|
|
msgid ""
|
|
"Reduces audible pops at the end of some sound effects (Non Myst/Riven only)."
|
|
msgstr ""
|
|
|
|
#: engines/mohawk/metaengine.cpp:291
|
|
msgid "Myst ME support not compiled in"
|
|
msgstr ""
|
|
|
|
#: engines/mohawk/metaengine.cpp:296
|
|
msgid "Myst support not compiled in"
|
|
msgstr ""
|
|
|
|
#: engines/mohawk/metaengine.cpp:303
|
|
msgid "Riven support not compiled in"
|
|
msgstr ""
|
|
|
|
#: engines/mohawk/metaengine.cpp:317
|
|
msgid "CSTime support not compiled in"
|
|
msgstr ""
|
|
|
|
#: engines/mohawk/mohawk.cpp:51
|
|
msgid "The game is paused. Press any key to continue."
|
|
msgstr ""
|
|
|
|
#: engines/mohawk/myst.cpp:578 engines/mohawk/riven.cpp:859
|
|
#: engines/sludge/keymapper_tables.h:113 engines/sludge/keymapper_tables.h:162
|
|
msgid "Load save"
|
|
msgstr ""
|
|
|
|
#: engines/mohawk/myst.cpp:588 engines/mohawk/riven.cpp:869
|
|
msgid "Show options menu"
|
|
msgstr ""
|
|
|
|
#: engines/mohawk/myst.cpp:600
|
|
msgid "Drop page"
|
|
msgstr ""
|
|
|
|
#: engines/mohawk/myst_stacks/menu.cpp:282
|
|
#: engines/mohawk/riven_stacks/aspit.cpp:348
|
|
msgid ""
|
|
"Are you sure you want to load a saved game? All unsaved progress will be "
|
|
"lost."
|
|
msgstr ""
|
|
|
|
#: engines/mohawk/myst_stacks/menu.cpp:299
|
|
#: engines/mohawk/riven_stacks/aspit.cpp:370
|
|
msgid ""
|
|
"Are you sure you want to start a new game? All unsaved progress will be lost."
|
|
msgstr ""
|
|
|
|
#: engines/mohawk/myst_stacks/menu.cpp:317
|
|
#: engines/mohawk/riven_stacks/aspit.cpp:454
|
|
msgid "Are you sure you want to quit? All unsaved progress will be lost."
|
|
msgstr ""
|
|
|
|
#: engines/mohawk/myst_stacks/preview.cpp:89
|
|
msgid "You can't leave the library in the demo."
|
|
msgstr ""
|
|
|
|
#: engines/mohawk/riven.cpp:155
|
|
msgid ""
|
|
"You're missing a Riven executable. The Windows executable is 'riven.exe' or "
|
|
"'rivendmo.exe'. "
|
|
msgstr ""
|
|
|
|
#: engines/mohawk/riven.cpp:156
|
|
msgid ""
|
|
"Using the 'arcriven.z' installer file also works. In addition, you can use "
|
|
"the Mac 'Riven' executable."
|
|
msgstr ""
|
|
|
|
#: engines/mohawk/riven.cpp:168
|
|
msgid ""
|
|
"You're missing 'extras.mhk'. Using the 'arcriven.z' installer file also "
|
|
"works."
|
|
msgstr ""
|
|
|
|
#: engines/mohawk/riven.cpp:509
|
|
msgid "You are missing the following required Riven data files:\n"
|
|
msgstr ""
|
|
|
|
#: engines/mohawk/riven.cpp:887
|
|
msgid "Move forward left"
|
|
msgstr ""
|
|
|
|
#: engines/mohawk/riven.cpp:891
|
|
msgid "Move forward right"
|
|
msgstr ""
|
|
|
|
#: engines/mohawk/riven.cpp:924
|
|
msgid "Play intro videos"
|
|
msgstr ""
|
|
|
|
#: engines/mohawk/riven_stack.cpp:203
|
|
msgid ""
|
|
"Exploration beyond this point available only within the full version of\n"
|
|
"the game."
|
|
msgstr ""
|
|
|
|
#: engines/mohawk/riven_stacks/aspit.cpp:428
|
|
msgid ""
|
|
"At this point, the Riven Demo would\n"
|
|
"ask if you would like to open a web browser\n"
|
|
"to bring you to the Red Orb store to buy\n"
|
|
"the game. ScummVM cannot do that and\n"
|
|
"the site no longer exists."
|
|
msgstr ""
|
|
|
|
#: engines/mtropolis/metaengine.cpp:53
|
|
msgid "16:9 widescreen mod"
|
|
msgstr ""
|
|
|
|
#: engines/mtropolis/metaengine.cpp:54
|
|
msgid ""
|
|
"Removes letterboxing and moves some display elements, improving coverage on "
|
|
"widescreen displays"
|
|
msgstr ""
|
|
|
|
#: engines/mtropolis/metaengine.cpp:64
|
|
msgid "Improved music mixing"
|
|
msgstr ""
|
|
|
|
#: engines/mtropolis/metaengine.cpp:65
|
|
msgid ""
|
|
"Enables dynamic MIDI mixer, improving quality, but behaving less like "
|
|
"mTropolis Player."
|
|
msgstr ""
|
|
|
|
#: engines/mtropolis/metaengine.cpp:75
|
|
msgid "Autosave at progress points"
|
|
msgstr ""
|
|
|
|
#: engines/mtropolis/metaengine.cpp:76
|
|
msgid "Automatically saves the game after completing puzzles and chapters."
|
|
msgstr ""
|
|
|
|
#: engines/mtropolis/metaengine.cpp:86
|
|
msgid "Enable short transitions"
|
|
msgstr ""
|
|
|
|
#: engines/mtropolis/metaengine.cpp:87
|
|
msgid ""
|
|
"Enables transitions that are set to maximum rate instead of skipping them."
|
|
msgstr ""
|
|
|
|
#: engines/mtropolis/metaengine.cpp:97
|
|
msgid "Enable subtitles for important sound effects"
|
|
msgstr ""
|
|
|
|
#: engines/mtropolis/metaengine.cpp:98
|
|
msgid ""
|
|
"Enables subtitles for important sound effects. This may reduce the "
|
|
"difficulty of sound recognition puzzles and minigames."
|
|
msgstr ""
|
|
|
|
#: engines/mtropolis/metaengine.cpp:108 engines/vcruise/metaengine.cpp:65
|
|
msgid "Start with debugger"
|
|
msgstr ""
|
|
|
|
#: engines/mtropolis/metaengine.cpp:109 engines/vcruise/metaengine.cpp:66
|
|
msgid "Starts with the debugger dashboard active."
|
|
msgstr ""
|
|
|
|
#: engines/mtropolis/metaengine.cpp:179
|
|
msgid "Toggle debug overlay"
|
|
msgstr ""
|
|
|
|
#: engines/mtropolis/metaengine.cpp:184
|
|
msgid "Force any playing movies to end"
|
|
msgstr ""
|
|
|
|
#: engines/mtropolis/mtropolis.cpp:111
|
|
msgid ""
|
|
"This game requires MPEG video support for some\n"
|
|
"content but MPEG video support was not compiled in.\n"
|
|
"The game will still play, but MPEG videos will not work."
|
|
msgstr ""
|
|
|
|
#: engines/mtropolis/mtropolis.cpp:120
|
|
msgid ""
|
|
"This game requires MPEG audio support for some\n"
|
|
"content but MPEG audio support was not compiled in.\n"
|
|
"The game will still play, but some audio will not work."
|
|
msgstr ""
|
|
|
|
#: engines/mtropolis/saveload.cpp:142
|
|
msgid "Failed to read version information from save file"
|
|
msgstr ""
|
|
|
|
#: engines/mtropolis/saveload.cpp:150 engines/vcruise/vcruise.cpp:351
|
|
msgid ""
|
|
"Failed to load save, the save file doesn't contain valid version information."
|
|
msgstr ""
|
|
|
|
#: engines/mtropolis/saveload.cpp:166 engines/vcruise/vcruise.cpp:361
|
|
msgid ""
|
|
"Saved game was created with an earlier, incompatible version of ScummVM. "
|
|
"Unable to load."
|
|
msgstr ""
|
|
|
|
#: engines/mtropolis/saveload.cpp:174
|
|
msgid "Failed to load save, an error occurred when reading the save game data."
|
|
msgstr ""
|
|
|
|
#: engines/mtropolis/saveload.cpp:234
|
|
msgid "An internal error occurred while attempting to write save game data"
|
|
msgstr ""
|
|
|
|
#: engines/mtropolis/saveload.cpp:242
|
|
msgid "An error occurred while writing the save game"
|
|
msgstr ""
|
|
|
|
#: engines/mtropolis/plugin/standard.cpp:1670
|
|
msgid "Image Viewer"
|
|
msgstr ""
|
|
|
|
#: engines/mutationofjb/util.cpp:32
|
|
#, c-format
|
|
msgid "Unable to locate the '%s' engine data file"
|
|
msgstr ""
|
|
|
|
#: engines/myst3/detection.cpp:220 engines/myst3/detection.cpp:234
|
|
msgid "PS2 version is not yet supported"
|
|
msgstr ""
|
|
|
|
#: engines/myst3/metaengine.cpp:40
|
|
msgid "Widescreen mod"
|
|
msgstr ""
|
|
|
|
#: engines/myst3/metaengine.cpp:41
|
|
msgid "Enable widescreen rendering in fullscreen mode."
|
|
msgstr ""
|
|
|
|
#: engines/myst3/myst3.cpp:412
|
|
#, c-format
|
|
msgid ""
|
|
"This version of Myst III has not been updated with the latest official "
|
|
"patch.\n"
|
|
"Please install the official update corresponding to your game's language.\n"
|
|
"The updates can be downloaded from:\n"
|
|
"%s"
|
|
msgstr ""
|
|
|
|
#: engines/myst3/myst3.cpp:1636 engines/pegasus/pegasus.cpp:749
|
|
msgid "Invalid file name for saving"
|
|
msgstr ""
|
|
|
|
#: engines/nancy/input.cpp:178
|
|
msgid "Nancy Drew"
|
|
msgstr ""
|
|
|
|
#: engines/nancy/input.cpp:219
|
|
msgid "Fast move modifier"
|
|
msgstr ""
|
|
|
|
#: engines/nancy/input.cpp:234
|
|
msgid "Nancy Drew - Maze"
|
|
msgstr ""
|
|
|
|
#: engines/nancy/input.cpp:236
|
|
msgid "Show / hide maze map"
|
|
msgstr ""
|
|
|
|
#: engines/nancy/metaengine.cpp:38
|
|
msgid "Player Speech"
|
|
msgstr ""
|
|
|
|
#: engines/nancy/metaengine.cpp:39
|
|
msgid ""
|
|
"Enable player speech. Only works if speech is enabled in the Audio settings."
|
|
msgstr ""
|
|
|
|
#: engines/nancy/metaengine.cpp:49
|
|
msgid "Character Speech"
|
|
msgstr ""
|
|
|
|
#: engines/nancy/metaengine.cpp:50
|
|
msgid ""
|
|
"Enable NPC speech. Only works if speech is enabled in the Audio settings."
|
|
msgstr ""
|
|
|
|
#: engines/nancy/metaengine.cpp:60
|
|
msgid "Auto Move"
|
|
msgstr ""
|
|
|
|
#: engines/nancy/metaengine.cpp:61
|
|
msgid "Automatically rotate the viewport when the mouse reaches an edge."
|
|
msgstr ""
|
|
|
|
#: engines/nancy/metaengine.cpp:71
|
|
msgid "Fix softlocks"
|
|
msgstr ""
|
|
|
|
#: engines/nancy/metaengine.cpp:72
|
|
msgid ""
|
|
"Fix instances where missing something earlier in the game blocks you from "
|
|
"progressing any further."
|
|
msgstr ""
|
|
|
|
#: engines/nancy/metaengine.cpp:82
|
|
msgid "Fix annoyances"
|
|
msgstr ""
|
|
|
|
#: engines/nancy/metaengine.cpp:83
|
|
msgid "Fix various minor annoyances."
|
|
msgstr ""
|
|
|
|
#: engines/nancy/metaengine.cpp:93
|
|
msgid "Extend endgame timer"
|
|
msgstr ""
|
|
|
|
#: engines/nancy/metaengine.cpp:94
|
|
msgid ""
|
|
"Get a little more time before failing the final puzzle. This is an official "
|
|
"patch by HeR Interactive."
|
|
msgstr ""
|
|
|
|
#: engines/nancy/state/loadsave.cpp:108
|
|
msgid "Would you like to load or save a game?"
|
|
msgstr ""
|
|
|
|
#: engines/neverhood/dialogs.cpp:52
|
|
msgid "Skip the Hall of Records storyboard scenes"
|
|
msgstr ""
|
|
|
|
#: engines/neverhood/dialogs.cpp:53
|
|
msgid "Allows the player to skip past the Hall of Records storyboard scenes"
|
|
msgstr ""
|
|
|
|
#: engines/neverhood/dialogs.cpp:57
|
|
msgid "Scale the making of videos to full screen"
|
|
msgstr ""
|
|
|
|
#: engines/neverhood/dialogs.cpp:58
|
|
msgid "Scale the making of videos, so that they use the whole screen"
|
|
msgstr ""
|
|
|
|
#: engines/neverhood/dialogs.cpp:62
|
|
msgid "Repeat useful Willie's hint"
|
|
msgstr ""
|
|
|
|
#: engines/neverhood/dialogs.cpp:63
|
|
msgid "Repeat actual useful hint by Willie"
|
|
msgstr ""
|
|
|
|
#. I18N: NHC is a file extension
|
|
#: engines/neverhood/dialogs.cpp:89
|
|
msgid "NHC replacement:"
|
|
msgstr ""
|
|
|
|
#: engines/neverhood/dialogs.cpp:95
|
|
msgid "<original>"
|
|
msgstr ""
|
|
|
|
#: engines/neverhood/metaengine.cpp:187
|
|
msgid "Save file management menus keymappings"
|
|
msgstr ""
|
|
|
|
#: engines/neverhood/metaengine.cpp:188
|
|
msgid "Pause menu keymappings"
|
|
msgstr ""
|
|
|
|
#: engines/neverhood/metaengine.cpp:192 engines/ngi/metaengine.cpp:124
|
|
#: engines/prince/metaengine.cpp:231 engines/queen/metaengine.cpp:180
|
|
#: engines/sludge/keymapper_tables.h:83 engines/sludge/keymapper_tables.h:132
|
|
#: engines/sludge/keymapper_tables.h:175 engines/sludge/keymapper_tables.h:211
|
|
#: engines/sludge/keymapper_tables.h:231 engines/sludge/keymapper_tables.h:250
|
|
#: engines/sludge/keymapper_tables.h:275 engines/sludge/keymapper_tables.h:386
|
|
#: engines/sludge/keymapper_tables.h:446 engines/sludge/keymapper_tables.h:478
|
|
#: engines/sludge/keymapper_tables.h:529 engines/tot/metaengine.cpp:112
|
|
msgid "Move / Interact"
|
|
msgstr ""
|
|
|
|
#: engines/neverhood/metaengine.cpp:206
|
|
msgid "Pause / Exit menu"
|
|
msgstr ""
|
|
|
|
#. I18N: (Game name: The Neverhood) The game has multiple cutscenes, and this action skips part of the scene.
|
|
#: engines/neverhood/metaengine.cpp:214
|
|
msgid "Skip section of cutscene"
|
|
msgstr ""
|
|
|
|
#. I18N: (Game name: The Neverhood) The game has multiple cutscenes, and this action skips the entire scene.
|
|
#: engines/neverhood/metaengine.cpp:221
|
|
msgid "Skip entire scene (works only in some scenes)"
|
|
msgstr ""
|
|
|
|
#. I18N: (Game name: The Neverhood) This action confirms the selected save or entered new save name in the save file management menus.
|
|
#: engines/neverhood/metaengine.cpp:228
|
|
msgid "Confirm the selected save / new save name"
|
|
msgstr ""
|
|
|
|
#: engines/ngi/metaengine.cpp:118
|
|
msgid "Credits keymappings"
|
|
msgstr ""
|
|
|
|
#. I18N: Keymap for various dialogs such as save game dialog.
|
|
#: engines/ngi/metaengine.cpp:120
|
|
msgid "Dialog keymappings"
|
|
msgstr ""
|
|
|
|
#: engines/ngi/metaengine.cpp:130
|
|
msgid "Deselect item"
|
|
msgstr ""
|
|
|
|
#. I18N: Stops all currently playing sounds.
|
|
#: engines/ngi/metaengine.cpp:143
|
|
msgid "Stop sounds"
|
|
msgstr ""
|
|
|
|
#: engines/ngi/metaengine.cpp:155 engines/teenagent/metaengine.cpp:226
|
|
msgid "Toggle inventory"
|
|
msgstr ""
|
|
|
|
#: engines/ngi/metaengine.cpp:176
|
|
msgid "Skip credits"
|
|
msgstr ""
|
|
|
|
#. I18N: Closes any open dialogs, such as save game dialog.
|
|
#: engines/ngi/metaengine.cpp:183
|
|
msgid "Close dialog"
|
|
msgstr ""
|
|
|
|
#: engines/ngi/metaengine.cpp:197
|
|
msgid "Close map"
|
|
msgstr ""
|
|
|
|
#: engines/parallaction/saveload.cpp:129
|
|
#, c-format
|
|
msgid ""
|
|
"Can't save game in slot %i\n"
|
|
"\n"
|
|
msgstr ""
|
|
|
|
#: engines/parallaction/saveload.cpp:193
|
|
msgid "Load file"
|
|
msgstr ""
|
|
|
|
#: engines/parallaction/saveload.cpp:200
|
|
msgid "Loading game..."
|
|
msgstr ""
|
|
|
|
#: engines/parallaction/saveload.cpp:208
|
|
msgid "Save file"
|
|
msgstr ""
|
|
|
|
#: engines/parallaction/saveload.cpp:215
|
|
msgid "Saving game..."
|
|
msgstr ""
|
|
|
|
#: engines/parallaction/saveload.cpp:268
|
|
msgid ""
|
|
"ScummVM found that you have old saved games for Nippon Safes that should be "
|
|
"renamed.\n"
|
|
"The old names are no longer supported, so you will not be able to load your "
|
|
"games if you don't convert them.\n"
|
|
"\n"
|
|
"Press OK to convert them now, otherwise you will be asked next time.\n"
|
|
msgstr ""
|
|
|
|
#: engines/parallaction/saveload.cpp:315
|
|
msgid "ScummVM successfully converted all your saved games."
|
|
msgstr ""
|
|
|
|
#: engines/parallaction/saveload.cpp:317
|
|
msgid ""
|
|
"ScummVM printed some warnings in your console window and can't guarantee all "
|
|
"your files have been converted.\n"
|
|
"\n"
|
|
"Please report to the team."
|
|
msgstr ""
|
|
|
|
#: engines/pegasus/pegasus.cpp:2724
|
|
msgid "Up / Zoom in / Move forward / Open door"
|
|
msgstr ""
|
|
|
|
#: engines/pegasus/pegasus.cpp:2732
|
|
msgid "Down / Zoom out"
|
|
msgstr ""
|
|
|
|
#: engines/pegasus/pegasus.cpp:2754
|
|
msgid "Action/Select"
|
|
msgstr ""
|
|
|
|
#: engines/pegasus/pegasus.cpp:2774
|
|
msgid "Toggle inventory tray"
|
|
msgstr ""
|
|
|
|
#: engines/pegasus/pegasus.cpp:2781
|
|
msgid "Toggle biochip tray"
|
|
msgstr ""
|
|
|
|
#: engines/pegasus/pegasus.cpp:2789
|
|
msgid "Toggle center data display"
|
|
msgstr ""
|
|
|
|
#: engines/pegasus/pegasus.cpp:2796
|
|
msgid "Toggle info screen"
|
|
msgstr ""
|
|
|
|
#: engines/pegasus/pegasus.cpp:2803
|
|
msgid "Toggle pause menu"
|
|
msgstr ""
|
|
|
|
#: engines/pegasus/pegasus.cpp:2810
|
|
msgid "Toggle Chatty AI"
|
|
msgstr ""
|
|
|
|
#: engines/petka/metaengine.cpp:117
|
|
msgid "Interact / Skip dialog"
|
|
msgstr ""
|
|
|
|
#. I18N: (Game Name: Red Comrades 1: Save the Galaxy) The game has multiple actions that you can perform(take, use, etc.), the action menu allows you to select one of them.
|
|
#: engines/petka/metaengine.cpp:124
|
|
msgid "Open action menu / Close current interface"
|
|
msgstr ""
|
|
|
|
#. I18N: (Game Name: Red Comrades 1: Save the Galaxy) The game features two characters, but all actions are normally performed by Petka. This action allows you to "use" an object specifically with Chapayev instead.
|
|
#: engines/petka/metaengine.cpp:166
|
|
msgid "Chapayev use object"
|
|
msgstr ""
|
|
|
|
#: engines/petka/metaengine.cpp:186
|
|
msgid "Show / Hide options screen"
|
|
msgstr ""
|
|
|
|
#: engines/petka/metaengine.cpp:192
|
|
msgid "Close current interface"
|
|
msgstr ""
|
|
|
|
#: engines/pink/gui.cpp:291
|
|
msgid "This menu item is not yet implemented"
|
|
msgstr ""
|
|
|
|
#: engines/pink/metaengine.cpp:128
|
|
msgid "Interact / Select"
|
|
msgstr ""
|
|
|
|
#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action makes the player still walk to the target but not start interacting when they arrive.
|
|
#: engines/pink/metaengine.cpp:136
|
|
msgid "Cancel interaction"
|
|
msgstr ""
|
|
|
|
#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and immediately start interacting.
|
|
#: engines/pink/metaengine.cpp:144
|
|
msgid "Skip walk"
|
|
msgstr ""
|
|
|
|
#. I18N: (Game Name: Pink Panther) The player normally clicks on a target (character/object) to move toward it and interact (talk,use etc.) with it. This action skips the walking animation and also prevents the interaction, instead instantly placing the player next to the target.
|
|
#: engines/pink/metaengine.cpp:151
|
|
msgid "Skip walk and cancel interaction"
|
|
msgstr ""
|
|
|
|
#. I18N: (Game Name: Pink Panther) This action fully skips the current running sequence (cutscene, dialog, interaction, etc).
|
|
#: engines/pink/metaengine.cpp:158
|
|
msgid "Skip sequence"
|
|
msgstr ""
|
|
|
|
#. I18N: (Game Name: Pink Panther) This action skips part of the current running sequence (cutscene, dialog, interaction, etc).
|
|
#: engines/pink/metaengine.cpp:165
|
|
msgid "Skip sub-sequence"
|
|
msgstr ""
|
|
|
|
#. I18N: (Game Name: Pink Panther) This action restarts the current running sequence (cutscene, dialog, interaction, etc).
|
|
#: engines/pink/metaengine.cpp:173
|
|
msgid "Restart sequence"
|
|
msgstr ""
|
|
|
|
#: engines/playground3d/metaengine.cpp:55
|
|
msgid "Switch test"
|
|
msgstr ""
|
|
|
|
#: engines/playground3d/metaengine.cpp:61
|
|
msgid "Enable/Disable fog"
|
|
msgstr ""
|
|
|
|
#: engines/playground3d/metaengine.cpp:67
|
|
msgid "Enable/Disable scissor"
|
|
msgstr ""
|
|
|
|
#. I18N: Plumbers is the title of the game. 3DO is the name of platform
|
|
#: engines/plumbers/metaengine.cpp:51
|
|
msgid "3DO Plumbers requires RGB support."
|
|
msgstr ""
|
|
|
|
#: engines/prince/metaengine.cpp:237
|
|
msgid "Open interaction menu"
|
|
msgstr ""
|
|
|
|
#. I18N: This refers to the Z key on a keyboard.
|
|
#: engines/prince/metaengine.cpp:256
|
|
msgid "Z key"
|
|
msgstr ""
|
|
|
|
#. I18N: This refers to the X key on a keyboard.
|
|
#: engines/prince/metaengine.cpp:263
|
|
msgid "X key"
|
|
msgstr ""
|
|
|
|
#: engines/private/metaengine.cpp:39
|
|
msgid "Display SFX subtitles"
|
|
msgstr ""
|
|
|
|
#: engines/private/metaengine.cpp:40
|
|
msgid "Use SFX subtitles (if subtitles are enabled)."
|
|
msgstr ""
|
|
|
|
#: engines/private/metaengine.cpp:50
|
|
msgid "Highlight decision areas"
|
|
msgstr ""
|
|
|
|
#: engines/private/metaengine.cpp:51
|
|
msgid "Highlight clickable areas in decision scenes."
|
|
msgstr ""
|
|
|
|
#: engines/private/metaengine.cpp:136 engines/trecision/metaengine.cpp:137
|
|
msgid "Skip video"
|
|
msgstr ""
|
|
|
|
#: engines/qdengine/dialogs.cpp:32
|
|
msgid "Enable 16 bits per pixel mode"
|
|
msgstr ""
|
|
|
|
#: engines/qdengine/dialogs.cpp:32
|
|
msgid "Enable this if backend does not support 32bpp and/or to debug graphics"
|
|
msgstr ""
|
|
|
|
#: engines/queen/metaengine.cpp:41
|
|
msgid "Alternative intro"
|
|
msgstr ""
|
|
|
|
#: engines/queen/metaengine.cpp:42
|
|
msgid "Use an alternative game intro (CD version only)"
|
|
msgstr ""
|
|
|
|
#: engines/queen/metaengine.cpp:52
|
|
msgid "Improved font"
|
|
msgstr ""
|
|
|
|
#: engines/queen/metaengine.cpp:53
|
|
msgid "Use an easier to read custom font"
|
|
msgstr ""
|
|
|
|
#: engines/queen/metaengine.cpp:186
|
|
msgid "Move / Skip / Use default action with inventory item"
|
|
msgstr ""
|
|
|
|
#: engines/queen/metaengine.cpp:198 engines/twp/metaengine.cpp:176
|
|
msgid "Skip text"
|
|
msgstr ""
|
|
|
|
#: engines/queen/metaengine.cpp:203
|
|
msgid "Scroll inventory up"
|
|
msgstr ""
|
|
|
|
#: engines/queen/metaengine.cpp:209
|
|
msgid "Scroll inventory down"
|
|
msgstr ""
|
|
|
|
#: engines/queen/metaengine.cpp:215
|
|
msgid "Inventory item 1"
|
|
msgstr ""
|
|
|
|
#: engines/queen/metaengine.cpp:220
|
|
msgid "Inventory item 2"
|
|
msgstr ""
|
|
|
|
#: engines/queen/metaengine.cpp:225
|
|
msgid "Inventory item 3"
|
|
msgstr ""
|
|
|
|
#: engines/queen/metaengine.cpp:230
|
|
msgid "Inventory item 4"
|
|
msgstr ""
|
|
|
|
#: engines/queen/metaengine.cpp:235
|
|
msgid "Skip cutaway / dialog"
|
|
msgstr ""
|
|
|
|
#: engines/queen/metaengine.cpp:240
|
|
msgid "Use journal"
|
|
msgstr ""
|
|
|
|
#: engines/queen/metaengine.cpp:284 engines/saga/metaengine.cpp:359
|
|
#: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169
|
|
#: engines/scumm/help.cpp:198 engines/scumm/help.cpp:213
|
|
#: engines/scumm/help.cpp:230 engines/sherlock/metaengine.cpp:420
|
|
#: engines/sludge/keymapper_tables.h:318 engines/twp/metaengine.cpp:181
|
|
#: engines/wintermute/keymapper_tables.h:134
|
|
#: engines/wintermute/keymapper_tables.h:1546
|
|
msgid "Pick up"
|
|
msgstr ""
|
|
|
|
#: engines/queen/metaengine.cpp:289 engines/saga/metaengine.cpp:364
|
|
#: engines/scumm/help.cpp:199 engines/scumm/help.cpp:215
|
|
#: engines/scumm/help.cpp:251 engines/sludge/keymapper_tables.h:323
|
|
#: engines/twp/metaengine.cpp:183 engines/wintermute/keymapper_tables.h:128
|
|
#: engines/wintermute/keymapper_tables.h:1558
|
|
msgid "Talk to"
|
|
msgstr ""
|
|
|
|
#: engines/queen/metaengine.cpp:299
|
|
msgid "Close journal"
|
|
msgstr ""
|
|
|
|
#. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check
|
|
#: engines/saga/detection_tables.h:875
|
|
msgid "Windows Trial version is not supported"
|
|
msgstr ""
|
|
|
|
#. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check
|
|
#: engines/saga/detection_tables.h:902
|
|
msgid "macOS Trial version is not supported"
|
|
msgstr ""
|
|
|
|
#. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check
|
|
#: engines/saga/detection_tables.h:928
|
|
msgid "Pocket PC Trial version is not supported"
|
|
msgstr ""
|
|
|
|
#: engines/saga/metaengine.cpp:137
|
|
msgid "I Have No Mouth support not compiled in"
|
|
msgstr ""
|
|
|
|
#: engines/saga/metaengine.cpp:268
|
|
msgid "Game keymapping"
|
|
msgstr ""
|
|
|
|
#: engines/saga/metaengine.cpp:269
|
|
msgid "Option panel keymapping"
|
|
msgstr ""
|
|
|
|
#: engines/saga/metaengine.cpp:270
|
|
msgid "Save panel keymapping"
|
|
msgstr ""
|
|
|
|
#: engines/saga/metaengine.cpp:271
|
|
msgid "Load panel keymapping"
|
|
msgstr ""
|
|
|
|
#: engines/saga/metaengine.cpp:272
|
|
msgid "Quit panel keymapping"
|
|
msgstr ""
|
|
|
|
#: engines/saga/metaengine.cpp:273
|
|
msgid "Converse panel keymapping"
|
|
msgstr ""
|
|
|
|
#. I18N: the boss key is a feature,
|
|
#. that allows players to quickly switch to a fake screen that looks like a business application,
|
|
#. typically to avoid detection if someone, like a boss, walks by while they are playing.
|
|
#: engines/saga/metaengine.cpp:298
|
|
msgid "Boss key"
|
|
msgstr ""
|
|
|
|
#: engines/saga/metaengine.cpp:303 engines/toon/metaengine.cpp:148
|
|
msgid "Show options"
|
|
msgstr ""
|
|
|
|
#: engines/saga/metaengine.cpp:311
|
|
msgid "Exit conversation"
|
|
msgstr ""
|
|
|
|
#: engines/saga/metaengine.cpp:316
|
|
msgid "Conversation position - Up"
|
|
msgstr ""
|
|
|
|
#: engines/saga/metaengine.cpp:321
|
|
msgid "Conversation position - Down"
|
|
msgstr ""
|
|
|
|
#: engines/saga/metaengine.cpp:333 engines/scumm/help.cpp:80
|
|
#: engines/sludge/keymapper_tables.h:573 engines/stark/metaengine.cpp:286
|
|
#: engines/sword1/metaengine.cpp:289 engines/trecision/metaengine.cpp:150
|
|
#: engines/tsage/metaengine.cpp:252 engines/vcruise/metaengine.cpp:195
|
|
msgid "Pause game"
|
|
msgstr ""
|
|
|
|
#: engines/saga/metaengine.cpp:339
|
|
msgid "Abort speech"
|
|
msgstr ""
|
|
|
|
#: engines/saga/metaengine.cpp:344
|
|
msgid "Show dialog"
|
|
msgstr ""
|
|
|
|
#. I18N: Walk to where cursor points
|
|
#: engines/saga/metaengine.cpp:349 engines/scumm/help.cpp:143
|
|
#: engines/scumm/help.cpp:168 engines/scumm/help.cpp:197
|
|
#: engines/tinsel/metaengine.cpp:288 engines/wintermute/keymapper_tables.h:1540
|
|
msgid "Walk to"
|
|
msgstr ""
|
|
|
|
#: engines/saga/metaengine.cpp:389 engines/scumm/help.cpp:122
|
|
#: engines/scumm/help.cpp:137 engines/scumm/help.cpp:162
|
|
#: engines/supernova/metaengine.cpp:346 engines/twp/metaengine.cpp:184
|
|
msgid "Push"
|
|
msgstr ""
|
|
|
|
#. I18N: It is a verb for gulping, not a bird
|
|
#: engines/saga/metaengine.cpp:400
|
|
msgid "Swallow"
|
|
msgstr ""
|
|
|
|
#: engines/saga/metaengine.cpp:407
|
|
msgid "Reading speed"
|
|
msgstr ""
|
|
|
|
#: engines/saga/metaengine.cpp:412
|
|
msgid "Change music"
|
|
msgstr ""
|
|
|
|
#: engines/saga/metaengine.cpp:417
|
|
msgid "Change sound"
|
|
msgstr ""
|
|
|
|
#: engines/saga/metaengine.cpp:422
|
|
msgid "Change voices"
|
|
msgstr ""
|
|
|
|
#: engines/saga/metaengine.cpp:427
|
|
msgid "Continue game"
|
|
msgstr ""
|
|
|
|
#: engines/saga/metaengine.cpp:454 engines/tot/metaengine.cpp:175
|
|
msgid "Cancel quit"
|
|
msgstr ""
|
|
|
|
#: engines/saga/metaengine.cpp:459
|
|
msgid "Okay"
|
|
msgstr ""
|
|
|
|
#: engines/saga/metaengine.cpp:464
|
|
msgid "Cancel load"
|
|
msgstr ""
|
|
|
|
#: engines/saga/metaengine.cpp:474
|
|
msgid "Cancel save"
|
|
msgstr ""
|
|
|
|
#: engines/saga/music.cpp:98
|
|
#, c-format
|
|
msgid ""
|
|
"Could not find AdLib instrument definition files\n"
|
|
"%s and %s. Without these files,\n"
|
|
"the music will not sound the same as the original game."
|
|
msgstr ""
|
|
|
|
#: engines/saga/saga.cpp:404
|
|
msgid "Error loading game resources."
|
|
msgstr ""
|
|
|
|
#: engines/sci/detection_options.h:33
|
|
msgid "Skip EGA dithering pass (full color backgrounds)"
|
|
msgstr ""
|
|
|
|
#: engines/sci/detection_options.h:34
|
|
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
|
|
msgstr ""
|
|
|
|
#: engines/sci/detection_options.h:45
|
|
msgid "Enable high resolution graphics"
|
|
msgstr ""
|
|
|
|
#: engines/sci/detection_options.h:46
|
|
msgid "Enable high resolution graphics/content"
|
|
msgstr ""
|
|
|
|
#: engines/sci/detection_options.h:57
|
|
msgid "Enable black-lined video"
|
|
msgstr ""
|
|
|
|
#: engines/sci/detection_options.h:58
|
|
msgid "Draw black lines over videos to increase their apparent sharpness"
|
|
msgstr ""
|
|
|
|
#: engines/sci/detection_options.h:70
|
|
msgid "Use high-quality video scaling"
|
|
msgstr ""
|
|
|
|
#: engines/sci/detection_options.h:71
|
|
msgid "Use linear interpolation when upscaling videos, where possible"
|
|
msgstr ""
|
|
|
|
#: engines/sci/detection_options.h:83
|
|
msgid "Use high-quality \"LarryScale\" cel scaling"
|
|
msgstr ""
|
|
|
|
#: engines/sci/detection_options.h:84
|
|
msgid "Use special cartoon scaler for drawing character sprites"
|
|
msgstr ""
|
|
|
|
#: engines/sci/detection_options.h:119
|
|
msgid "Use CD audio"
|
|
msgstr ""
|
|
|
|
#: engines/sci/detection_options.h:120
|
|
msgid "Use CD audio instead of in-game audio, if available"
|
|
msgstr ""
|
|
|
|
#: engines/sci/detection_options.h:133
|
|
msgid ""
|
|
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
|
|
msgstr ""
|
|
|
|
#: engines/sci/detection_options.h:145
|
|
msgid "Use silver cursors"
|
|
msgstr ""
|
|
|
|
#: engines/sci/detection_options.h:146
|
|
msgid ""
|
|
"Use the alternate set of silver cursors instead of the normal golden ones"
|
|
msgstr ""
|
|
|
|
#: engines/sci/detection_options.h:158
|
|
msgid "Enable content censoring"
|
|
msgstr ""
|
|
|
|
#: engines/sci/detection_options.h:159
|
|
msgid "Enable the game's built-in optional content censoring"
|
|
msgstr ""
|
|
|
|
#: engines/sci/detection_options.h:171
|
|
msgid "Upscale videos"
|
|
msgstr ""
|
|
|
|
#: engines/sci/detection_options.h:172
|
|
msgid "Upscale videos to double their size"
|
|
msgstr ""
|
|
|
|
#: engines/sci/detection_options.h:184
|
|
msgid "Use RGB rendering"
|
|
msgstr ""
|
|
|
|
#: engines/sci/detection_options.h:185
|
|
msgid "Use RGB rendering to improve screen transitions"
|
|
msgstr ""
|
|
|
|
#: engines/sci/detection_options.h:197
|
|
msgid "Use per-resource modified palettes"
|
|
msgstr ""
|
|
|
|
#: engines/sci/detection_options.h:198
|
|
msgid "Use custom per-resource palettes to improve visuals"
|
|
msgstr ""
|
|
|
|
#: engines/sci/detection_options.h:210
|
|
msgid "Enable bearded musicians"
|
|
msgstr ""
|
|
|
|
#: engines/sci/detection_options.h:211
|
|
msgid "Enable graphics that were disabled for legal reasons"
|
|
msgstr ""
|
|
|
|
#: engines/sci/detection_options.h:236
|
|
msgid "Enable saving via the GMM"
|
|
msgstr ""
|
|
|
|
#: engines/sci/detection_options.h:237
|
|
msgid ""
|
|
"Allows saving via the GMM. WARNING: saves created via the GMM may be "
|
|
"corrupted and unusable. Use at your own risk!"
|
|
msgstr ""
|
|
|
|
#: engines/sci/detection_options.h:248
|
|
msgid "Repair speech audio"
|
|
msgstr ""
|
|
|
|
#: engines/sci/detection_options.h:249
|
|
msgid ""
|
|
"Detect and attempt to repair overflows in DPCM8 audio, which cause "
|
|
"noticeable pops and crackles."
|
|
msgstr ""
|
|
|
|
#: engines/sci/detection_options.h:273
|
|
msgid "Roland D-110 / D-10 / D-20"
|
|
msgstr ""
|
|
|
|
#: engines/sci/detection_options.h:277
|
|
msgid "Yamaha FB-01"
|
|
msgstr ""
|
|
|
|
#: engines/sci/detection_tables.h:1471 engines/sci/detection_tables.h:1482
|
|
msgid "Game does not contain menu resources"
|
|
msgstr ""
|
|
|
|
#. I18N: 'Robot' is a video format name (as in 'MP4 video')
|
|
#: engines/sci/detection_tables.h:4802
|
|
msgid "This demo uses an unimplemented version of Robot videos"
|
|
msgstr ""
|
|
|
|
#: engines/sci/detection_tables.h:4857
|
|
msgid "Incomplete game detected. You have to copy data from all the CDs."
|
|
msgstr ""
|
|
|
|
#: engines/sci/engine/kfile.cpp:491 engines/sci/metaengine.cpp:285
|
|
msgid "(Autosave)"
|
|
msgstr ""
|
|
|
|
#: engines/sci/engine/kgraphics32.cpp:361
|
|
#, c-format
|
|
msgid "Please use an external viewer to open the game's help file: %s"
|
|
msgstr ""
|
|
|
|
#: engines/sci/engine/kmisc.cpp:928
|
|
msgid ""
|
|
"The Poker logic is hardcoded in an external DLL, and is not implemented yet. "
|
|
"There exists some dummy logic for now, where opponent actions are chosen "
|
|
"randomly"
|
|
msgstr ""
|
|
|
|
#: engines/sci/engine/savegame.cpp:1455
|
|
msgid "The format of this saved game is obsolete, unable to load it"
|
|
msgstr ""
|
|
|
|
#: engines/sci/engine/savegame.cpp:1457
|
|
#, c-format
|
|
msgid "Savegame version is %d, maximum supported is %0d"
|
|
msgstr ""
|
|
|
|
#: engines/sci/engine/savegame.cpp:1469
|
|
msgid ""
|
|
"This saved game was created with a different version of the game, unable to "
|
|
"load it"
|
|
msgstr ""
|
|
|
|
#: engines/sci/graphics/video32.cpp:68
|
|
#, c-format
|
|
msgid ""
|
|
"Cannot play back %dbpp video on a system with maximum color depth of 8bpp"
|
|
msgstr ""
|
|
|
|
#: engines/sci/metaengine.cpp:212
|
|
msgid "SCI32 support not compiled in"
|
|
msgstr ""
|
|
|
|
#: engines/sci/resource/resource.cpp:859
|
|
msgid ""
|
|
"Missing or corrupt game resources have been detected. Some game features may "
|
|
"not work properly. Please check the console for more information, and verify "
|
|
"that your game files are valid."
|
|
msgstr ""
|
|
|
|
#: engines/sci/sci.cpp:415
|
|
msgid ""
|
|
"Subtitles are enabled, but subtitling in King's Quest 7 was unfinished and "
|
|
"disabled in the release version of the game. ScummVM allows the subtitles to "
|
|
"be re-enabled, but because they were removed from the original game, they do "
|
|
"not always render properly or reflect the actual game speech. This is not a "
|
|
"ScummVM bug -- it is a problem with the game's assets."
|
|
msgstr ""
|
|
|
|
#: engines/sci/sci.cpp:439
|
|
msgid ""
|
|
"You have selected General MIDI as a sound device. Sierra has provided after-"
|
|
"market support for General MIDI for this game in their \"General MIDI "
|
|
"Utility\". Please, apply this patch in order to enjoy MIDI music with this "
|
|
"game. Once you have obtained it, you can unpack all of the included *.PAT "
|
|
"files in your ScummVM extras folder and ScummVM will add the appropriate "
|
|
"patch automatically. Alternatively, you can follow the instructions in the "
|
|
"READ.ME file included in the patch and rename the associated *.PAT file to "
|
|
"4.PAT and place it in the game folder. Without this patch, General MIDI "
|
|
"music for this game will sound badly distorted."
|
|
msgstr ""
|
|
|
|
#: engines/sci/sci.cpp:938
|
|
msgid ""
|
|
"Characters saved inside ScummVM are shown automatically. Character files "
|
|
"saved in the original interpreter need to be put inside ScummVM's saved "
|
|
"games directory and a prefix needs to be added depending on which game it "
|
|
"was saved in: 'qfg1-' for Quest for Glory 1, 'qfg2-' for Quest for Glory 2. "
|
|
"Example: 'qfg2-thief.sav'."
|
|
msgstr ""
|
|
|
|
#: engines/sci/sound/music.cpp:173
|
|
msgid ""
|
|
"The selected audio driver requires the following file(s):\n"
|
|
"\n"
|
|
msgstr ""
|
|
|
|
#: engines/sci/sound/music.cpp:176
|
|
msgid ""
|
|
"\n"
|
|
"\n"
|
|
"Some audio drivers (at least for some games) were made\n"
|
|
"available by Sierra as aftermarket patches and thus might not\n"
|
|
"have been installed as part of the original game setup.\n"
|
|
"\n"
|
|
"Please copy these file(s) into your game data directory.\n"
|
|
"\n"
|
|
"However, please note that the file(s) might not be available\n"
|
|
"separately but only as content of (patched) resource bundles.\n"
|
|
"In that case you may need to apply the original Sierra patch.\n"
|
|
"\n"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/detection_internal.h:384
|
|
msgid ""
|
|
"This version of Monkey Island can't be played, because Limited Run Games "
|
|
"provided corrupted DISK03.LEC, DISK04.LEC and 903.LFL files.\n"
|
|
"\n"
|
|
"Please contact their technical support for replacement files, or look online "
|
|
"for some guides which can help you recover valid files from the KryoFlux "
|
|
"dumps that Limited Run Games also provided."
|
|
msgstr ""
|
|
|
|
#. I18N: Creates new online session for multiplayer
|
|
#: engines/scumm/dialog-createsession.cpp:37
|
|
msgid "Create a new game session"
|
|
msgstr ""
|
|
|
|
#. I18N: Name of the online game session
|
|
#: engines/scumm/dialog-createsession.cpp:40
|
|
msgid "Game Name:"
|
|
msgstr ""
|
|
|
|
#. I18N: The user's name for online
|
|
#: engines/scumm/dialog-createsession.cpp:44
|
|
#: engines/scumm/dialog-sessionselector.cpp:60
|
|
msgid "Your Name:"
|
|
msgstr ""
|
|
|
|
#. I18N: Button, start hosting online multiplayer game
|
|
#: engines/scumm/dialog-createsession.cpp:49 engines/scumm/scumm.cpp:4359
|
|
msgid "Host"
|
|
msgstr ""
|
|
|
|
#. I18N: Retrieving list of online multiplayer games
|
|
#: engines/scumm/dialog-sessionselector.cpp:51
|
|
msgid "Querying games..."
|
|
msgstr ""
|
|
|
|
#. I18N: Join online multiplayer game
|
|
#: engines/scumm/dialog-sessionselector.cpp:64 engines/scumm/scumm.cpp:4359
|
|
msgid "Join"
|
|
msgstr ""
|
|
|
|
#. I18N: Online multiplayer games were found
|
|
#: engines/scumm/dialog-sessionselector.cpp:118
|
|
#, c-format
|
|
msgid "Found %d available games."
|
|
msgstr ""
|
|
|
|
#. I18N: Previous page button
|
|
#: engines/scumm/dialogs.cpp:285
|
|
msgid "~P~revious"
|
|
msgstr ""
|
|
|
|
#. I18N: Next page button
|
|
#: engines/scumm/dialogs.cpp:287
|
|
msgid "~N~ext"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/dialogs.cpp:288
|
|
msgid "~C~lose"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/dialogs.cpp:993
|
|
msgid "Speech Only"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/dialogs.cpp:994
|
|
msgid "Speech and Subtitles"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/dialogs.cpp:995
|
|
msgid "Subtitles Only"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/dialogs.cpp:1003
|
|
msgctxt "lowres"
|
|
msgid "Speech & Subs"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/dialogs.cpp:1049
|
|
msgid "Select a Proficiency Level."
|
|
msgstr ""
|
|
|
|
#: engines/scumm/dialogs.cpp:1051
|
|
msgid "Refer to your Loom(TM) manual for help."
|
|
msgstr ""
|
|
|
|
#: engines/scumm/dialogs.cpp:1055
|
|
msgid "Practice"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/dialogs.cpp:1056
|
|
msgid "Expert"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/dialogs.cpp:1163
|
|
msgid "Enhancements:"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/dialogs.cpp:1168
|
|
msgid "Fix original bugs"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/dialogs.cpp:1169
|
|
msgid ""
|
|
"Fixes bugs which were present in the original release, and noticeable "
|
|
"graphical/audio glitches."
|
|
msgstr ""
|
|
|
|
#: engines/scumm/dialogs.cpp:1172
|
|
msgid "Audio-visual improvements"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/dialogs.cpp:1173
|
|
msgid ""
|
|
"Makes adjustments not related to bugs for certain audio and graphics "
|
|
"elements (e.g. version consistency changes)."
|
|
msgstr ""
|
|
|
|
#: engines/scumm/dialogs.cpp:1176
|
|
msgid "Restored content"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/dialogs.cpp:1177
|
|
msgid ""
|
|
"Restores dialogs, graphics, and audio elements which were originally cut in "
|
|
"the original release."
|
|
msgstr ""
|
|
|
|
#: engines/scumm/dialogs.cpp:1180
|
|
msgid "Modern UI/UX adjustments"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/dialogs.cpp:1181
|
|
msgid ""
|
|
"Activates some modern comforts; e.g it removes the fake sound loading screen "
|
|
"in Sam&Max, and makes early save menus snappier."
|
|
msgstr ""
|
|
|
|
#: engines/scumm/dialogs.cpp:1205 engines/scumm/metaengine.cpp:782
|
|
msgid "Enable the original GUI and Menu"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/dialogs.cpp:1206 engines/scumm/metaengine.cpp:783
|
|
msgid ""
|
|
"Allow the game to use the in-engine graphical interface and the original "
|
|
"save/load menu. Use it together with the \"Ask for confirmation on exit\" "
|
|
"for a more complete experience."
|
|
msgstr ""
|
|
|
|
#: engines/scumm/dialogs.cpp:1213 engines/scumm/metaengine.cpp:793
|
|
msgid "Brighten the graphics to simulate a Macintosh monitor."
|
|
msgstr ""
|
|
|
|
#: engines/scumm/dialogs.cpp:1219
|
|
msgid "Simulate Sega colors"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/dialogs.cpp:1220
|
|
msgid ""
|
|
"Instead of using the colors defined in the game, simulate colors used on "
|
|
"actual Sega hardware. These are significantly darker, though it's unclear if "
|
|
"that was intended or not."
|
|
msgstr ""
|
|
|
|
#: engines/scumm/dialogs.cpp:1357
|
|
msgid "Overture Timing:"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/dialogs.cpp:1361
|
|
msgid ""
|
|
"When using replacement music, this adjusts the time when the Overture "
|
|
"changes to the scene with the Lucasfilm and Loom logotypes."
|
|
msgstr ""
|
|
|
|
#: engines/scumm/dialogs.cpp:1462
|
|
msgid "Music Quality:"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/dialogs.cpp:1466
|
|
msgid ""
|
|
"Select music quality. The original lets you choose this from the Game menu."
|
|
msgstr ""
|
|
|
|
#: engines/scumm/dialogs.cpp:1467
|
|
msgid ""
|
|
"Select music quality. The original determines the basic setup by hardware "
|
|
"detection and speed tests, but also allows changes through the Game menu to "
|
|
"some degree."
|
|
msgstr ""
|
|
|
|
#: engines/scumm/dialogs.cpp:1574 engines/scumm/dialogs.cpp:1575
|
|
msgid "auto"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/dialogs.cpp:1574
|
|
msgid "Low"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/dialogs.cpp:1574
|
|
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:75
|
|
msgid "Medium"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/dialogs.cpp:1574
|
|
msgid "High"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/dialogs.cpp:1575
|
|
msgid "Good"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/dialogs.cpp:1575
|
|
msgid "Better"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/dialogs.cpp:1576
|
|
#, c-format
|
|
msgid "Hardware Rating: %s - "
|
|
msgstr ""
|
|
|
|
#: engines/scumm/dialogs.cpp:1576
|
|
#, c-format
|
|
msgid "Quality Selection: %s"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/dialogs.cpp:1590
|
|
msgid "Playback Adjust:"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/dialogs.cpp:1594
|
|
msgid ""
|
|
"When playing sound from the CD audio track, adjust the start position of the "
|
|
"sound by this much. Use this if you often hear bits of the wrong sound."
|
|
msgstr ""
|
|
|
|
#: engines/scumm/dialogs.cpp:1697
|
|
msgid "Intro Adjust:"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/dialogs.cpp:1701
|
|
msgid ""
|
|
"When playing the intro track, play from this point in it. Use this if the "
|
|
"music gets cut off prematurely, or if you are unhappy with the way the music "
|
|
"syncs up with the intro."
|
|
msgstr ""
|
|
|
|
#: engines/scumm/dialogs.cpp:1710
|
|
msgid "Outlook Adjust:"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/dialogs.cpp:1714
|
|
msgid ""
|
|
"The outlook music is part of the intro track. Adjust the position in the "
|
|
"track at which it starts playing. Use this if the music is cut off, or if "
|
|
"you hear part of the previous music."
|
|
msgstr ""
|
|
|
|
#: engines/scumm/dialogs.cpp:1837 engines/scumm/metaengine.cpp:773
|
|
msgid "Load modded audio"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/dialogs.cpp:1837 engines/scumm/metaengine.cpp:774
|
|
msgid ""
|
|
"Replace music, sound effects, and speech clips with modded audio files, if "
|
|
"available."
|
|
msgstr ""
|
|
|
|
#: engines/scumm/dialogs.cpp:1842 engines/scumm/dialogs.cpp:1855
|
|
msgid "Multiplayer Server:"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/dialogs.cpp:1845
|
|
msgid "Online Server:"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/dialogs.cpp:1846
|
|
msgid ""
|
|
"Address of the server to connect to for online play. It must start with "
|
|
"either \"https://\" or \"http://\" schemas."
|
|
msgstr ""
|
|
|
|
#: engines/scumm/dialogs.cpp:1848
|
|
msgid "Enable online competitive mods"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/dialogs.cpp:1848
|
|
msgid "Enables custom-made modifications intended for online competitive play."
|
|
msgstr ""
|
|
|
|
#: engines/scumm/dialogs.cpp:1858
|
|
msgid "Enable connection to Multiplayer Server"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/dialogs.cpp:1858
|
|
msgid ""
|
|
"Toggles the connection to the server that allows hosting and joining online "
|
|
"multiplayer games over the Internet."
|
|
msgstr ""
|
|
|
|
#: engines/scumm/dialogs.cpp:1859
|
|
msgid "Host games over LAN"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/dialogs.cpp:1859
|
|
msgid "Allows the game sessions to be discovered over your local area network."
|
|
msgstr ""
|
|
|
|
#. I18N: Moonbase Console is a program name
|
|
#: engines/scumm/dialogs.cpp:1863
|
|
msgid "Generate random maps"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/dialogs.cpp:1863
|
|
msgid "Allow random map generation (Based from Moonbase Console)."
|
|
msgstr ""
|
|
|
|
#: engines/scumm/dialogs.cpp:1866
|
|
msgid ""
|
|
"Address of the server to connect to for hosting and joining online game "
|
|
"sessions."
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:72
|
|
msgid "Common keyboard commands:"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:73
|
|
msgid "Save / Load dialog"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:77
|
|
msgid "Selection screen"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:78
|
|
msgid "Skip line of text"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:79
|
|
msgid "Esc"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:80 engines/wintermute/keymapper_tables.h:2136
|
|
msgid "Space"
|
|
msgstr ""
|
|
|
|
#. I18N: Drafts is set of notes in Loom to invoke spells
|
|
#: engines/scumm/help.cpp:81 engines/scumm/help.cpp:86
|
|
#: engines/scumm/help.cpp:97 engines/scumm/help.cpp:98
|
|
#: engines/scumm/help.cpp:99 engines/scumm/help.cpp:100
|
|
#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
|
|
#: engines/scumm/help.cpp:103 engines/scumm/help.cpp:189
|
|
msgid "Ctrl"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:81
|
|
msgid "Load saved game 1-10"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:82
|
|
msgid "Save game 1-10"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:89
|
|
msgid "Music volume up / down"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:90
|
|
msgid "Text speed slower / faster"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:91
|
|
msgid "Simulate left mouse button"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:92 engines/wintermute/keymapper_tables.h:2191
|
|
msgid "Tab"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:92
|
|
msgid "Simulate right mouse button"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:95
|
|
msgid "Special keyboard commands:"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:96
|
|
msgid "Show / Hide console"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:97
|
|
msgid "Start the debugger"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:98
|
|
msgid "Run in fast mode (*)"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:99
|
|
msgid "Run in really fast mode (*)"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:101
|
|
msgid "Cycle between graphics filters"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:102
|
|
msgid "Increase / Decrease scale factor"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:108
|
|
msgid "* Note that using ctrl-f and"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:109
|
|
msgid " ctrl-g are not recommended"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:110
|
|
msgid " since they may cause crashes"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:111
|
|
msgid " or incorrect game behavior."
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:115
|
|
msgid "Spinning drafts on the keyboard:"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:117
|
|
msgid "Main game controls:"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138
|
|
#: engines/scumm/help.cpp:163 engines/supernova/metaengine.cpp:351
|
|
#: engines/twp/metaengine.cpp:185
|
|
msgid "Pull"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:127
|
|
msgid "Go to"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:142
|
|
msgid "Read"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:148
|
|
msgid "New kid"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154
|
|
#: engines/scumm/help.cpp:172
|
|
msgid "Turn on"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:133 engines/scumm/help.cpp:155
|
|
#: engines/scumm/help.cpp:173
|
|
msgid "Turn off"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:145 engines/scumm/help.cpp:170
|
|
msgid "What is"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:150
|
|
msgid "Put on"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:151
|
|
msgid "Take off"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:157
|
|
msgid "Fix"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:159
|
|
msgid "Switch"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:176
|
|
msgid "To Henry / To Indy"
|
|
msgstr ""
|
|
|
|
#. I18N: These are different musical notes
|
|
#: engines/scumm/help.cpp:180
|
|
msgid "play C minor on distaff"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:181
|
|
msgid "play D on distaff"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:182
|
|
msgid "play E on distaff"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:183
|
|
msgid "play F on distaff"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:184
|
|
msgid "play G on distaff"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:185
|
|
msgid "play A on distaff"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:186
|
|
msgid "play B on distaff"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:187
|
|
msgid "play C major on distaff"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:189
|
|
msgid "Shows the drafts inventory"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:195 engines/scumm/help.cpp:217
|
|
msgid "puSh"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:196 engines/scumm/help.cpp:218
|
|
msgid "pull (Yank)"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:203
|
|
msgid "turn oN"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:204
|
|
msgid "turn oFf"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:220
|
|
msgid "KeyUp"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:220
|
|
msgid "Highlight prev dialogue"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:221
|
|
msgid "KeyDown"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:221
|
|
msgid "Highlight next dialogue"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:229
|
|
msgid "Object"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:232
|
|
msgid "Black and White / Color"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:235
|
|
msgid "Eyes"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:236
|
|
msgid "Tongue"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:238
|
|
msgid "Punch"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:239
|
|
msgid "Kick"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:243
|
|
msgid "Regular cursor"
|
|
msgstr ""
|
|
|
|
#. I18N: Comm is a communication device
|
|
#: engines/scumm/help.cpp:246
|
|
msgid "Comm"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:249
|
|
msgid "Save / Load / Options"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:260
|
|
msgid "Other game controls:"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:262 engines/scumm/help.cpp:272
|
|
msgid "Inventory:"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:263 engines/scumm/help.cpp:279
|
|
msgid "Scroll list up"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:264 engines/scumm/help.cpp:280
|
|
msgid "Scroll list down"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:265 engines/scumm/help.cpp:273
|
|
msgid "Upper left item"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:266 engines/scumm/help.cpp:275
|
|
msgid "Lower left item"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:267 engines/scumm/help.cpp:276
|
|
msgid "Upper right item"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:268 engines/scumm/help.cpp:278
|
|
msgid "Lower right item"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:274
|
|
msgid "Middle left item"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:277
|
|
msgid "Middle right item"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:284 engines/scumm/help.cpp:289
|
|
msgid "Switching characters:"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:286
|
|
msgid "Second kid"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:287
|
|
msgid "Third kid"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:296
|
|
msgid "Toggle Inventory/IQ Points display"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:297
|
|
msgid "Toggle Keyboard/Mouse Fighting (*)"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:299
|
|
msgid "* Keyboard Fighting is always on,"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:300
|
|
msgid " so despite the in-game message this"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:301
|
|
msgid " actually toggles Mouse Fighting Off/On"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:308
|
|
msgid "Fighting controls (numpad):"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:309 engines/scumm/help.cpp:310
|
|
#: engines/scumm/help.cpp:311 engines/ultima/ultima8/metaengine.cpp:97
|
|
msgid "Step back"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:312
|
|
msgid "Block high"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:313
|
|
msgid "Block middle"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:314
|
|
msgid "Block low"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:315
|
|
msgid "Punch high"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:316
|
|
msgid "Punch middle"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:317
|
|
msgid "Punch low"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:319
|
|
msgid "Sucker punch"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:322
|
|
msgid "These are for Indy on left."
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:323
|
|
msgid "When Indy is on the right,"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:324
|
|
msgid "7, 4, and 1 are switched with"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:325
|
|
msgid "9, 6, and 3, respectively."
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:334
|
|
msgid "Biplane controls (numpad):"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:335
|
|
msgid "Fly to upper left"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:336
|
|
msgid "Fly to left"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:337
|
|
msgid "Fly to lower left"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:338
|
|
msgid "Fly upwards"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:339
|
|
msgid "Fly straight"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:340
|
|
msgid "Fly down"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:341
|
|
msgid "Fly to upper right"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:342
|
|
msgid "Fly to right"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/help.cpp:343
|
|
msgid "Fly to lower right"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/input.cpp:1405
|
|
msgid "Snap scroll on"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/input.cpp:1407
|
|
msgid "Snap scroll off"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/input.cpp:1420
|
|
msgid "Music volume: "
|
|
msgstr ""
|
|
|
|
#: engines/scumm/input.cpp:1437
|
|
msgid "Subtitle speed: "
|
|
msgstr ""
|
|
|
|
#: engines/scumm/metaengine.cpp:396
|
|
msgid ""
|
|
"This fan-made translation is not supported, because it is known to contain\n"
|
|
"corrupted resources that might make it crash or seriously misbehave."
|
|
msgstr ""
|
|
|
|
#: engines/scumm/metaengine.cpp:404
|
|
msgid ""
|
|
"The Lite version of Putt-Putt Saves the Zoo iOS is not supported to avoid "
|
|
"piracy.\n"
|
|
"The full version is available for purchase from the iTunes Store."
|
|
msgstr ""
|
|
|
|
#: engines/scumm/metaengine.cpp:415
|
|
msgid ""
|
|
"Warning: this re-release version contains patched game scripts,\n"
|
|
"and therefore it might crash or not work properly for the time being."
|
|
msgstr ""
|
|
|
|
#: engines/scumm/metaengine.cpp:521
|
|
msgid "HE v71+ support is not compiled in"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/metaengine.cpp:545
|
|
msgid "SCUMM v7-8 support is not compiled in"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/metaengine.cpp:702
|
|
msgid "Show Object Line"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/metaengine.cpp:703
|
|
msgid "Show the names of objects at the bottom of the screen"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/metaengine.cpp:711
|
|
msgid "Use NES Classic Palette"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/metaengine.cpp:712
|
|
msgid "Use a more neutral color palette that closely emulates the NES Classic"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/metaengine.cpp:720
|
|
msgid "Trim FM-TOWNS games to 200 pixels height"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/metaengine.cpp:721
|
|
msgid ""
|
|
"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
|
|
"pixels height, allowing using 'aspect ratio correction'"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/metaengine.cpp:729
|
|
msgid "Run in original 640 x 480 resolution"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/metaengine.cpp:730
|
|
msgid ""
|
|
"This allows more accurate pause/restart banners, but might impact "
|
|
"performance or shader/scaler usage."
|
|
msgstr ""
|
|
|
|
#: engines/scumm/metaengine.cpp:737
|
|
msgid "Play simplified music"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/metaengine.cpp:738
|
|
msgid "This music was intended for low-end Macs, and uses only one channel."
|
|
msgstr ""
|
|
|
|
#: engines/scumm/metaengine.cpp:746
|
|
msgid "Enable smooth scrolling"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/metaengine.cpp:747
|
|
msgid "(instead of the normal 8-pixels steps scrolling)"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/metaengine.cpp:755
|
|
msgid "Allow semi-smooth scrolling"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/metaengine.cpp:756
|
|
msgid ""
|
|
"Allow scrolling to be less smooth during the fast camera movement in the "
|
|
"intro."
|
|
msgstr ""
|
|
|
|
#: engines/scumm/metaengine.cpp:801
|
|
msgid "Enable low latency audio mode"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/metaengine.cpp:802
|
|
msgid ""
|
|
"Allows the game to use low latency audio, at the cost of sound accuracy. It "
|
|
"is recommended to enable this feature only if you incur in audio latency "
|
|
"issues during normal gameplay."
|
|
msgstr ""
|
|
|
|
#: engines/scumm/metaengine.cpp:811
|
|
msgid "Enable the \"A Pirate I Was Meant To Be\" song"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/metaengine.cpp:812
|
|
msgid ""
|
|
"Enable the song at the beginning of Part 3 of the game, \"A Pirate I Was "
|
|
"Meant To Be\", which was cut in international releases. Beware though: "
|
|
"subtitles may not be fully translated."
|
|
msgstr ""
|
|
|
|
#: engines/scumm/metaengine.cpp:830
|
|
msgid "Enable demo/kiosk mode"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/metaengine.cpp:831
|
|
msgid "Enable demo/kiosk mode in the full retail version of Maniac Mansion."
|
|
msgstr ""
|
|
|
|
#: engines/scumm/metaengine.cpp:839
|
|
msgid "Use remastered audio"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/metaengine.cpp:840
|
|
msgid "Use the remastered speech and sound effects."
|
|
msgstr ""
|
|
|
|
#: engines/scumm/metaengine.cpp:852
|
|
msgid "Enable ambience sounds"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/metaengine.cpp:853
|
|
msgid "Enable ambience sounds."
|
|
msgstr ""
|
|
|
|
#: engines/scumm/metaengine.cpp:981
|
|
msgid "Down left"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/metaengine.cpp:994
|
|
msgid "Down right"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/metaengine.cpp:1014
|
|
msgid "Up left"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/metaengine.cpp:1027
|
|
msgid "Up right"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/metaengine.cpp:1039
|
|
msgid "Switch weapon"
|
|
msgstr ""
|
|
|
|
#. I18N: Lets one skip the bike/car fight sequences in Full Throttle
|
|
#: engines/scumm/metaengine.cpp:1053
|
|
msgid "Win the bike fight cheat"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/saveload.cpp:1960
|
|
#, c-format
|
|
msgid ""
|
|
"Warning: incompatible sound settings detected between the current "
|
|
"configuration and this saved game.\n"
|
|
"\n"
|
|
"Current music device: %s (id %d)\n"
|
|
"Save file music device: %s (id %d)\n"
|
|
"\n"
|
|
"Loading will be attempted, but the game may behave incorrectly or crash.\n"
|
|
"Please change the audio configuration accordingly in order to properly load "
|
|
"this save file."
|
|
msgstr ""
|
|
|
|
#: engines/scumm/scumm.cpp:315
|
|
msgid ""
|
|
"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
|
|
"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
|
|
"Aspect ratio correction can be achieved by trimming the resolution to "
|
|
"320x200, under 'engine' tab."
|
|
msgstr ""
|
|
|
|
#: engines/scumm/scumm.cpp:1355
|
|
#, c-format
|
|
msgid "This game requires the '%s' Macintosh executable for its fonts."
|
|
msgstr ""
|
|
|
|
#: engines/scumm/scumm.cpp:1364
|
|
#, c-format
|
|
msgid ""
|
|
"This game requires the '%s' Macintosh executable for its music and fonts."
|
|
msgstr ""
|
|
|
|
#: engines/scumm/scumm.cpp:1368
|
|
#, c-format
|
|
msgid ""
|
|
"Could not find the '%s' Macintosh executable to read resources from. %s will "
|
|
"be disabled."
|
|
msgstr ""
|
|
|
|
#: engines/scumm/scumm.cpp:1369
|
|
msgid "The Mac GUI"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/scumm.cpp:1369
|
|
msgid "The music and the Mac GUI"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/scumm.cpp:1398
|
|
#, c-format
|
|
msgid "Could not open Macintosh resource file %s"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/scumm.cpp:1401
|
|
#, c-format
|
|
msgid "Could not find resource fork in Macintosh resource file %s"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/scumm.cpp:1408
|
|
#, c-format
|
|
msgid ""
|
|
"'%s' appears to be the wrong Dig executable. It may be the launcher one "
|
|
"found in the CD root, which does not contain any of the necessary menu and "
|
|
"dialog definitions. Look for a 'The Dig f' folder on your CD. Any one from "
|
|
"its sub-folders should be what you need."
|
|
msgstr ""
|
|
|
|
#: engines/scumm/scumm.cpp:1569
|
|
msgid ""
|
|
"It appears your ScummVM version was not built with TrueType Fonts support.\n"
|
|
"\n"
|
|
"Since the One-Stop Fun Shop series makes extensive use of TTF fonts,\n"
|
|
"some of the graphics on screen will be missing."
|
|
msgstr ""
|
|
|
|
#: engines/scumm/scumm.cpp:1831
|
|
msgid ""
|
|
"Audio files compressed with ScummVM Tools were detected; *.BUN/*.SOU\n"
|
|
"compression is not supported anymore for this game, audio will be disabled.\n"
|
|
"Please copy the game from the original media without compression."
|
|
msgstr ""
|
|
|
|
#: engines/scumm/scumm.cpp:2321
|
|
#, c-format
|
|
msgid ""
|
|
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
|
|
"but %s is missing. Using AdLib instead."
|
|
msgstr ""
|
|
|
|
#: engines/scumm/scumm.cpp:2336
|
|
msgid ""
|
|
"This particular version of Monkey Island 1 is known to miss some\n"
|
|
"required resources for MT-32. Using AdLib instead."
|
|
msgstr ""
|
|
|
|
#: engines/scumm/scumm.cpp:4235
|
|
msgid ""
|
|
"Usually, Maniac Mansion would start now. But for that to work, the game "
|
|
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
|
|
"Tentacle game directory, and the game has to be added to ScummVM."
|
|
msgstr ""
|
|
|
|
#: engines/scumm/scumm.cpp:4359
|
|
msgid "Would you like to host or join a network play session?"
|
|
msgstr ""
|
|
|
|
#. I18N: Random map generator for Moonbase Commander
|
|
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:55
|
|
msgid "Random Map Options"
|
|
msgstr ""
|
|
|
|
#. I18N: Map generator algorithms
|
|
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:59
|
|
msgid "Algorithm"
|
|
msgstr ""
|
|
|
|
#. I18N: Spiff algorithm
|
|
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:63
|
|
msgid "Spiff"
|
|
msgstr ""
|
|
|
|
#. I18N: Katton algorithm
|
|
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:65
|
|
msgid "Katton"
|
|
msgstr ""
|
|
|
|
#. I18N: Random algorithm
|
|
#. I18N: Random map size
|
|
#. I18N: Random tileset
|
|
#. I18N: Random percentage of energy pools
|
|
#. I18N: Random percentage of terrain
|
|
#. I18N: Random percentage of water
|
|
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:67
|
|
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:82
|
|
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:99
|
|
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:112
|
|
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:124
|
|
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:136
|
|
msgid "Random"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:67
|
|
msgid "Picks the map algorithm randomly."
|
|
msgstr ""
|
|
|
|
#. I18N: Map sizes
|
|
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:70
|
|
msgid "Size"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:74
|
|
msgid "Small"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:76
|
|
msgid "Large"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:77
|
|
msgid "Huge"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:78
|
|
msgid "SAI"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:79
|
|
msgid "Ridiculous"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:80
|
|
msgid "Max"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:82
|
|
msgid "Picks the map size randomly."
|
|
msgstr ""
|
|
|
|
#. I18N: Map tile sets
|
|
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:85
|
|
msgid "Tileset"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:99
|
|
msgid "Picks the map tileset randomly."
|
|
msgstr ""
|
|
|
|
#. I18N: Percentage of energy pools
|
|
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:102
|
|
msgid "Energy"
|
|
msgstr ""
|
|
|
|
#. I18N: Energy slider label
|
|
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:107
|
|
msgid "Scarce - Lots"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:112
|
|
msgid "Picks the random amount of energy pools."
|
|
msgstr ""
|
|
|
|
#. I18N: Percentage of terrain
|
|
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:115
|
|
msgid "Terrain"
|
|
msgstr ""
|
|
|
|
#. I18N: Terrain slider label
|
|
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:120
|
|
msgid "Barren - Rough"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:124
|
|
msgid "Picks the random amount of terrain level."
|
|
msgstr ""
|
|
|
|
#. I18N: Percentage of water
|
|
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:127
|
|
msgid "Water"
|
|
msgstr ""
|
|
|
|
#. I18N: Water slider label
|
|
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:132
|
|
msgid "Driest - Wettest"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:136
|
|
msgid "Picks the random amount of water."
|
|
msgstr ""
|
|
|
|
#. I18N: Generate new map
|
|
#: engines/scumm/he/moonbase/dialog-mapgenerator.cpp:140
|
|
msgid "Generate"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/he/sound_he.cpp:1555
|
|
msgid ""
|
|
"Unimplemented development codepath encountered within the sound engine,\n"
|
|
"please file a ticket at https://bugs.scummvm.org."
|
|
msgstr ""
|
|
|
|
#: engines/scumm/imuse/drivers/amiga.cpp:660
|
|
msgid ""
|
|
"This AMIGA version is missing (at least) the following file(s):\n"
|
|
"\n"
|
|
msgstr ""
|
|
|
|
#: engines/scumm/imuse/drivers/amiga.cpp:665
|
|
msgid ""
|
|
"\n"
|
|
"Please copy these file(s) into the game data directory.\n"
|
|
"\n"
|
|
msgstr ""
|
|
|
|
#: engines/sherlock/metaengine.cpp:59
|
|
msgid "Pixellated scene transitions"
|
|
msgstr ""
|
|
|
|
#: engines/sherlock/metaengine.cpp:60
|
|
msgid "When changing scenes, a randomized pixel transition is done"
|
|
msgstr ""
|
|
|
|
#: engines/sherlock/metaengine.cpp:71
|
|
msgid "Don't show hotspots when moving mouse"
|
|
msgstr ""
|
|
|
|
#: engines/sherlock/metaengine.cpp:72
|
|
msgid ""
|
|
"Only show hotspot names after you actually click on a hotspot or action "
|
|
"button"
|
|
msgstr ""
|
|
|
|
#: engines/sherlock/metaengine.cpp:83
|
|
msgid "Show character portraits"
|
|
msgstr ""
|
|
|
|
#: engines/sherlock/metaengine.cpp:84
|
|
msgid "Show portraits for the characters when conversing"
|
|
msgstr ""
|
|
|
|
#: engines/sherlock/metaengine.cpp:95
|
|
msgid "Slide dialogs into view"
|
|
msgstr ""
|
|
|
|
#: engines/sherlock/metaengine.cpp:96
|
|
msgid "Slide UI dialogs into view, rather than simply showing them immediately"
|
|
msgstr ""
|
|
|
|
#: engines/sherlock/metaengine.cpp:107
|
|
msgid "Transparent windows"
|
|
msgstr ""
|
|
|
|
#: engines/sherlock/metaengine.cpp:108
|
|
msgid "Show windows with a partially transparent background"
|
|
msgstr ""
|
|
|
|
#: engines/sherlock/metaengine.cpp:331
|
|
msgid "Scroll keymappings"
|
|
msgstr ""
|
|
|
|
#: engines/sherlock/metaengine.cpp:332 engines/sherlock/metaengine.cpp:776
|
|
msgid "Main user interface keymappings"
|
|
msgstr ""
|
|
|
|
#: engines/sherlock/metaengine.cpp:333 engines/sherlock/metaengine.cpp:781
|
|
msgid "Darts minigame keymappings"
|
|
msgstr ""
|
|
|
|
#: engines/sherlock/metaengine.cpp:335
|
|
msgid "Talk keymappings"
|
|
msgstr ""
|
|
|
|
#: engines/sherlock/metaengine.cpp:337
|
|
msgid "Files keymappings"
|
|
msgstr ""
|
|
|
|
#: engines/sherlock/metaengine.cpp:340
|
|
msgid "Settings keymappings"
|
|
msgstr ""
|
|
|
|
#: engines/sherlock/metaengine.cpp:341 engines/sherlock/metaengine.cpp:778
|
|
msgid "Movie keymappings"
|
|
msgstr ""
|
|
|
|
#: engines/sherlock/metaengine.cpp:349
|
|
msgid "Skip / Deselect verb"
|
|
msgstr ""
|
|
|
|
#: engines/sherlock/metaengine.cpp:450
|
|
#: engines/wintermute/keymapper_tables.h:1614
|
|
#: engines/wintermute/keymapper_tables.h:1867
|
|
#: engines/wintermute/keymapper_tables.h:1963
|
|
msgid "Settings"
|
|
msgstr ""
|
|
|
|
#: engines/sherlock/metaengine.cpp:472
|
|
msgid "Files"
|
|
msgstr ""
|
|
|
|
#. I18N: (Game: The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel) The game has a journal, this action is used to go back 10 pages in the journal
|
|
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) The game has a journal, this action is used to go back 10 pages in the journal
|
|
#: engines/sherlock/metaengine.cpp:501 engines/sherlock/metaengine.cpp:910
|
|
msgid "Go back 10 pages"
|
|
msgstr ""
|
|
|
|
#. I18N: (Game: The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel) The game has a journal, this action is used to go forward 10 pages in the journal
|
|
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) The game has a journal, this action is used to go forward 10 pages in the journal
|
|
#: engines/sherlock/metaengine.cpp:507 engines/sherlock/metaengine.cpp:895
|
|
msgid "Go forward 10 pages"
|
|
msgstr ""
|
|
|
|
#. I18N: (Game: The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel) The game has a journal, this action is used to go to the first page of the journal
|
|
#: engines/sherlock/metaengine.cpp:521 engines/sherlock/metaengine.cpp:924
|
|
#: engines/wintermute/keymapper_tables.h:965
|
|
msgid "First page"
|
|
msgstr ""
|
|
|
|
#. I18N: (Game: The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel) The game has a journal, this action is used to go to the last page of the journal
|
|
#: engines/sherlock/metaengine.cpp:528 engines/sherlock/metaengine.cpp:931
|
|
#: engines/wintermute/keymapper_tables.h:970
|
|
msgid "Last page"
|
|
msgstr ""
|
|
|
|
#: engines/sherlock/metaengine.cpp:578
|
|
msgid "Scroll left"
|
|
msgstr ""
|
|
|
|
#: engines/sherlock/metaengine.cpp:584
|
|
msgid "Scroll right"
|
|
msgstr ""
|
|
|
|
#: engines/sherlock/metaengine.cpp:649 engines/sherlock/metaengine.cpp:938
|
|
msgid "Select option"
|
|
msgstr ""
|
|
|
|
#: engines/sherlock/metaengine.cpp:692
|
|
msgid "Toggle portraits"
|
|
msgstr ""
|
|
|
|
#: engines/sherlock/metaengine.cpp:697
|
|
msgid "Change font style"
|
|
msgstr ""
|
|
|
|
#: engines/sherlock/metaengine.cpp:707
|
|
msgid "Toggle windows mode"
|
|
msgstr ""
|
|
|
|
#. I18N: (Game: The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel) The game has an auto-help feature, this action is used to change the auto-help location between left and right
|
|
#: engines/sherlock/metaengine.cpp:713
|
|
msgid "Change auto-help location"
|
|
msgstr ""
|
|
|
|
#: engines/sherlock/metaengine.cpp:718
|
|
msgid "Toggle voices"
|
|
msgstr ""
|
|
|
|
#. I18N: (Game: The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel) The game has a fade animation when switching scenes, this action is used to change the fade mode to "Fade by pixel"
|
|
#: engines/sherlock/metaengine.cpp:726
|
|
msgid "Fade by pixel"
|
|
msgstr ""
|
|
|
|
#. I18N: (Game: The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel) The game has a fade animation when switching scenes, this action is used to change the fade mode to "Fade directly"
|
|
#: engines/sherlock/metaengine.cpp:732
|
|
msgid "Fade directly"
|
|
msgstr ""
|
|
|
|
#. I18N: (Game: The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel) The game has a fade animation when switching scenes, this action is used to change the fade mode
|
|
#: engines/sherlock/metaengine.cpp:738
|
|
msgid "Change fade mode"
|
|
msgstr ""
|
|
|
|
#: engines/sherlock/metaengine.cpp:780
|
|
msgid "Journal search keymappings"
|
|
msgstr ""
|
|
|
|
#: engines/sherlock/metaengine.cpp:783
|
|
msgid "Menu scrolling keymappings"
|
|
msgstr ""
|
|
|
|
#: engines/sherlock/metaengine.cpp:784
|
|
msgid "save / load menu keymappings"
|
|
msgstr ""
|
|
|
|
#: engines/sherlock/metaengine.cpp:785
|
|
msgid "Save files name editing keymappings"
|
|
msgstr ""
|
|
|
|
#: engines/sherlock/metaengine.cpp:786
|
|
msgid "Foolscap puzzle keymappings"
|
|
msgstr ""
|
|
|
|
#: engines/sherlock/metaengine.cpp:788
|
|
msgid "Options menu keymappings"
|
|
msgstr ""
|
|
|
|
#: engines/sherlock/metaengine.cpp:789
|
|
msgid "Password entry keymappings"
|
|
msgstr ""
|
|
|
|
#: engines/sherlock/metaengine.cpp:791
|
|
msgid "Talk options keymappings"
|
|
msgstr ""
|
|
|
|
#: engines/sherlock/metaengine.cpp:793
|
|
msgid "Move / Examine / Select"
|
|
msgstr ""
|
|
|
|
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) This action changes the speed of the game (walking, animations, etc.)
|
|
#: engines/sherlock/metaengine.cpp:810
|
|
msgid "Change speed"
|
|
msgstr ""
|
|
|
|
#: engines/sherlock/metaengine.cpp:833
|
|
msgid "Open journal"
|
|
msgstr ""
|
|
|
|
#: engines/sherlock/metaengine.cpp:846 engines/touche/metaengine.cpp:147
|
|
msgid "Open options menu"
|
|
msgstr ""
|
|
|
|
#: engines/sherlock/metaengine.cpp:862
|
|
msgid "Exit / Close window"
|
|
msgstr ""
|
|
|
|
#: engines/sherlock/metaengine.cpp:882 engines/sherlock/metaengine.cpp:949
|
|
msgid "Change selected option to the left"
|
|
msgstr ""
|
|
|
|
#: engines/sherlock/metaengine.cpp:888 engines/sherlock/metaengine.cpp:955
|
|
msgid "Change selected option to the right"
|
|
msgstr ""
|
|
|
|
#: engines/sherlock/metaengine.cpp:972
|
|
msgid "Skip darts minigame"
|
|
msgstr ""
|
|
|
|
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) The game has a map, this action is used to scroll to the top left of the map
|
|
#: engines/sherlock/metaengine.cpp:983
|
|
msgid "Scroll to top left"
|
|
msgstr ""
|
|
|
|
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) The game has a map, this action is used to scroll to the bottom right of the map
|
|
#: engines/sherlock/metaengine.cpp:991
|
|
msgid "Scroll to bottom right"
|
|
msgstr ""
|
|
|
|
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) The game has multiple widgets for various purposes (eg. inventory, save files, etc.), this action is used to scroll to the end of the widget
|
|
#: engines/sherlock/metaengine.cpp:1055
|
|
msgid "Scroll to end"
|
|
msgstr ""
|
|
|
|
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) The game has multiple widgets for various purposes (eg. inventory, save files, etc.), this action is used to scroll to the start of the widget
|
|
#: engines/sherlock/metaengine.cpp:1062
|
|
msgid "Scroll to start"
|
|
msgstr ""
|
|
|
|
#: engines/sherlock/metaengine.cpp:1072
|
|
msgid "Go to next save file slot"
|
|
msgstr ""
|
|
|
|
#: engines/sherlock/metaengine.cpp:1078
|
|
msgid "Go to next page of save files"
|
|
msgstr ""
|
|
|
|
#: engines/sherlock/metaengine.cpp:1083
|
|
msgid "Select save file"
|
|
msgstr ""
|
|
|
|
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) save file name input field has 2 modes, insert and overwrite, this action toggles between them
|
|
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) save password input field has 2 modes, insert and overwrite, this action toggles between them
|
|
#: engines/sherlock/metaengine.cpp:1124 engines/sherlock/metaengine.cpp:1229
|
|
msgid "Toggle insert mode"
|
|
msgstr ""
|
|
|
|
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) The game has a foolscap puzzle, where the player has to decode a hidden message on a piece of paper called a foolscap. this action is used to exit the puzzle
|
|
#: engines/sherlock/metaengine.cpp:1135
|
|
msgid "Close puzzle"
|
|
msgstr ""
|
|
|
|
#: engines/sherlock/metaengine.cpp:1177
|
|
msgid "Exit inventory / Close verb menu / Cancel item use action"
|
|
msgstr ""
|
|
|
|
#: engines/sherlock/metaengine.cpp:1239
|
|
msgid "Select next option"
|
|
msgstr ""
|
|
|
|
#: engines/sherlock/metaengine.cpp:1261
|
|
msgid "Go to next talk option"
|
|
msgstr ""
|
|
|
|
#: engines/sherlock/metaengine.cpp:1267
|
|
msgid "Go to previous talk option"
|
|
msgstr ""
|
|
|
|
#: engines/sky/compact.cpp:140
|
|
msgid "The \"sky.cpt\" engine data file has an incorrect size."
|
|
msgstr ""
|
|
|
|
#: engines/sky/metaengine.cpp:89
|
|
msgid "Walk / Look / Talk"
|
|
msgstr ""
|
|
|
|
#: engines/sky/metaengine.cpp:107
|
|
msgid "Skip / Close"
|
|
msgstr ""
|
|
|
|
#: engines/sky/metaengine.cpp:115
|
|
msgid "Open control panel"
|
|
msgstr ""
|
|
|
|
#: engines/sky/metaengine.cpp:136
|
|
msgid "Toggle really fast mode"
|
|
msgstr ""
|
|
|
|
#: engines/sky/metaengine.cpp:156
|
|
msgid "Floppy intro"
|
|
msgstr ""
|
|
|
|
#: engines/sky/metaengine.cpp:157
|
|
msgid "Use the floppy version's intro (CD version only)"
|
|
msgstr ""
|
|
|
|
#: engines/sky/metaengine.cpp:235
|
|
msgid "WARNING: Deleting the autosave slot is not supported by this engine"
|
|
msgstr ""
|
|
|
|
#: engines/sludge/keymapper_tables.h:34
|
|
msgid "Debug keymappings"
|
|
msgstr ""
|
|
|
|
#: engines/sludge/keymapper_tables.h:36
|
|
msgid "Minigame keymappings"
|
|
msgstr ""
|
|
|
|
#: engines/sludge/keymapper_tables.h:46
|
|
msgid "Change action"
|
|
msgstr ""
|
|
|
|
#: engines/sludge/keymapper_tables.h:70 engines/sludge/keymapper_tables.h:293
|
|
msgid "Speed up dialog"
|
|
msgstr ""
|
|
|
|
#: engines/sludge/keymapper_tables.h:76 engines/sludge/keymapper_tables.h:298
|
|
msgid "Slow down dialog"
|
|
msgstr ""
|
|
|
|
#: engines/sludge/keymapper_tables.h:101 engines/sludge/keymapper_tables.h:150
|
|
msgid "Load auto save"
|
|
msgstr ""
|
|
|
|
#: engines/sludge/keymapper_tables.h:200 engines/sludge/keymapper_tables.h:435
|
|
#: engines/sludge/keymapper_tables.h:552
|
|
msgid "DEBUG: Show floor"
|
|
msgstr ""
|
|
|
|
#: engines/sludge/keymapper_tables.h:205 engines/sludge/keymapper_tables.h:440
|
|
#: engines/sludge/keymapper_tables.h:547
|
|
msgid "DEBUG: Show boxes"
|
|
msgstr ""
|
|
|
|
#: engines/sludge/keymapper_tables.h:237
|
|
msgid "Inventory / Examine"
|
|
msgstr ""
|
|
|
|
#: engines/sludge/keymapper_tables.h:281 engines/sword25/metaengine.cpp:118
|
|
msgid "Examine / Skip dialog"
|
|
msgstr ""
|
|
|
|
#: engines/sludge/keymapper_tables.h:287 engines/sludge/keymapper_tables.h:398
|
|
#: engines/sludge/keymapper_tables.h:522
|
|
msgid "Pause / Skip cutscene"
|
|
msgstr ""
|
|
|
|
#: engines/sludge/keymapper_tables.h:328
|
|
msgid "Smell"
|
|
msgstr ""
|
|
|
|
#: engines/sludge/keymapper_tables.h:338
|
|
msgid "Consume"
|
|
msgstr ""
|
|
|
|
#: engines/sludge/keymapper_tables.h:361
|
|
msgid "Cast earth spell"
|
|
msgstr ""
|
|
|
|
#: engines/sludge/keymapper_tables.h:367
|
|
msgid "Cast air spell"
|
|
msgstr ""
|
|
|
|
#: engines/sludge/keymapper_tables.h:373
|
|
msgid "Cast fire spell"
|
|
msgstr ""
|
|
|
|
#: engines/sludge/keymapper_tables.h:379
|
|
msgid "Cast water spell"
|
|
msgstr ""
|
|
|
|
#: engines/sludge/keymapper_tables.h:423 engines/sludge/keymapper_tables.h:510
|
|
#: engines/sword25/metaengine.cpp:112
|
|
msgid "Move / Interact / Skip dialog"
|
|
msgstr ""
|
|
|
|
#: engines/sludge/keymapper_tables.h:516
|
|
msgid "Inventory / Skip dialog"
|
|
msgstr ""
|
|
|
|
#: engines/stark/metaengine.cpp:41
|
|
msgid "Load modded assets"
|
|
msgstr ""
|
|
|
|
#: engines/stark/metaengine.cpp:42
|
|
msgid "Enable loading of external replacement assets."
|
|
msgstr ""
|
|
|
|
#: engines/stark/metaengine.cpp:52
|
|
msgid "Enable linear filtering of the backgrounds images"
|
|
msgstr ""
|
|
|
|
#: engines/stark/metaengine.cpp:53
|
|
msgid ""
|
|
"When linear filtering is enabled the background graphics are smoother in "
|
|
"full screen mode, at the cost of some details."
|
|
msgstr ""
|
|
|
|
#: engines/stark/metaengine.cpp:63 engines/ultima/metaengine.cpp:144
|
|
msgid "Enable font anti-aliasing"
|
|
msgstr ""
|
|
|
|
#: engines/stark/metaengine.cpp:64 engines/ultima/metaengine.cpp:145
|
|
msgid "When font anti-aliasing is enabled, the text is smoother."
|
|
msgstr ""
|
|
|
|
#. I18N: Opens in-game Diary
|
|
#: engines/stark/metaengine.cpp:202
|
|
msgid "Diary menu"
|
|
msgstr ""
|
|
|
|
#. I18N: Opens in-game conversation log
|
|
#: engines/stark/metaengine.cpp:219
|
|
msgid "Conversation log"
|
|
msgstr ""
|
|
|
|
#. I18N: Opens in-game Diary. April is the female protagonist name
|
|
#: engines/stark/metaengine.cpp:225
|
|
msgid "April's diary (initially disabled)"
|
|
msgstr ""
|
|
|
|
#: engines/stark/metaengine.cpp:230
|
|
msgid "Video replay"
|
|
msgstr ""
|
|
|
|
#: engines/stark/metaengine.cpp:235
|
|
msgid "Game settings"
|
|
msgstr ""
|
|
|
|
#: engines/stark/metaengine.cpp:245 engines/toon/metaengine.cpp:124
|
|
#: engines/wintermute/keymapper_tables.h:1345
|
|
msgid "Toggle subtitles"
|
|
msgstr ""
|
|
|
|
#: engines/stark/metaengine.cpp:250
|
|
msgid "Quit to menu"
|
|
msgstr ""
|
|
|
|
#: engines/stark/metaengine.cpp:255
|
|
msgid "Cycle back through inventory cursor items"
|
|
msgstr ""
|
|
|
|
#: engines/stark/metaengine.cpp:261
|
|
msgid "Cycle forward through inventory cursor items"
|
|
msgstr ""
|
|
|
|
#. I18N: A popup on screen shows shows the exits
|
|
#: engines/stark/metaengine.cpp:274
|
|
msgid "Display all exits on current location"
|
|
msgstr ""
|
|
|
|
#: engines/stark/metaengine.cpp:292
|
|
msgid "Scroll up in inventory"
|
|
msgstr ""
|
|
|
|
#: engines/stark/metaengine.cpp:299
|
|
msgid "Scroll down in inventory"
|
|
msgstr ""
|
|
|
|
#: engines/stark/metaengine.cpp:306
|
|
msgid "Scroll up in your dialogs"
|
|
msgstr ""
|
|
|
|
#: engines/stark/metaengine.cpp:312
|
|
msgid "Scroll down in your dialogs"
|
|
msgstr ""
|
|
|
|
#: engines/stark/metaengine.cpp:318
|
|
msgid "Go to next dialog"
|
|
msgstr ""
|
|
|
|
#: engines/stark/metaengine.cpp:323
|
|
msgid "Go to previous dialogs"
|
|
msgstr ""
|
|
|
|
#: engines/stark/metaengine.cpp:328
|
|
msgid "Select dialog"
|
|
msgstr ""
|
|
|
|
#: engines/stark/metaengine.cpp:335
|
|
msgid "Skip video sequence or dialog"
|
|
msgstr ""
|
|
|
|
#: engines/stark/stark.cpp:106
|
|
msgid "Software renderer does not support modded assets"
|
|
msgstr ""
|
|
|
|
#: engines/stark/stark.cpp:292
|
|
msgid "You are missing recommended data files:"
|
|
msgstr ""
|
|
|
|
#: engines/stark/stark.cpp:306
|
|
msgid ""
|
|
"The 'fonts' folder is required to experience the text style as it was "
|
|
"designed. The Steam release is known to be missing it. You can get the fonts "
|
|
"from the demo version of the game."
|
|
msgstr ""
|
|
|
|
#: engines/stark/stark.cpp:313
|
|
msgid ""
|
|
"'gui.ini' is recommended to get proper font settings for the game "
|
|
"localization."
|
|
msgstr ""
|
|
|
|
#: engines/stark/stark.cpp:319
|
|
msgid "'language.ini' is recommended to get localized confirmation dialogs."
|
|
msgstr ""
|
|
|
|
#: engines/stark/stark.cpp:325
|
|
msgid "'game.exe' is recommended to get styled confirmation dialogs."
|
|
msgstr ""
|
|
|
|
#: engines/supernova/supernova.cpp:193
|
|
#, c-format
|
|
msgid "Unable to locate the text for %s language in engine data file."
|
|
msgstr ""
|
|
|
|
#: engines/supernova/supernova.cpp:479 engines/teenagent/resources.cpp:338
|
|
#, c-format
|
|
msgid ""
|
|
"Incorrect version of the '%s' engine data file found. Expected %d but got %d."
|
|
msgstr ""
|
|
|
|
#: engines/supernova/supernova.cpp:489
|
|
#, c-format
|
|
msgid "Unable to find block for part %d"
|
|
msgstr ""
|
|
|
|
#: engines/supernova/supernova.cpp:532
|
|
#, c-format
|
|
msgid "Unable to find '%s' in game folder or the engine data file."
|
|
msgstr ""
|
|
|
|
#: engines/supernova/supernova.cpp:852
|
|
msgid ""
|
|
"Failed to save temporary game state. Make sure your save game directory is "
|
|
"set in ScummVM and that you can write to it."
|
|
msgstr ""
|
|
|
|
#: engines/supernova/supernova.cpp:853
|
|
msgid "Failed to load temporary game state."
|
|
msgstr ""
|
|
|
|
#: engines/supernova/metaengine.cpp:41
|
|
msgid "Improved mode"
|
|
msgstr ""
|
|
|
|
#: engines/supernova/metaengine.cpp:42
|
|
msgid ""
|
|
"Removes some repetitive actions, adds possibility to change verbs by keyboard"
|
|
msgstr ""
|
|
|
|
#: engines/supernova/metaengine.cpp:220
|
|
msgid "Improved mode keymappings"
|
|
msgstr ""
|
|
|
|
#: engines/supernova/metaengine.cpp:221
|
|
msgid "Text reader keymappings"
|
|
msgstr ""
|
|
|
|
#: engines/supernova/metaengine.cpp:222
|
|
msgid "Computer keymappings"
|
|
msgstr ""
|
|
|
|
#: engines/supernova/metaengine.cpp:232
|
|
msgid "Perform default action"
|
|
msgstr ""
|
|
|
|
#: engines/supernova/metaengine.cpp:244
|
|
msgid "Instructions"
|
|
msgstr ""
|
|
|
|
#: engines/supernova/metaengine.cpp:250
|
|
msgid "Information"
|
|
msgstr ""
|
|
|
|
#: engines/supernova/metaengine.cpp:256
|
|
msgid "Text speed"
|
|
msgstr ""
|
|
|
|
#: engines/supernova/metaengine.cpp:321
|
|
msgid "Go"
|
|
msgstr ""
|
|
|
|
#: engines/supernova/metaengine.cpp:379
|
|
msgid "Office manager"
|
|
msgstr ""
|
|
|
|
#: engines/supernova/metaengine.cpp:385
|
|
msgid "Phone"
|
|
msgstr ""
|
|
|
|
#: engines/supernova/metaengine.cpp:391
|
|
msgid "ProText"
|
|
msgstr ""
|
|
|
|
#: engines/supernova/metaengine.cpp:397
|
|
msgid "Calculata"
|
|
msgstr ""
|
|
|
|
#: engines/sword1/animation.cpp:566 engines/sword2/animation.cpp:459
|
|
msgid ""
|
|
"MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support"
|
|
msgstr ""
|
|
|
|
#: engines/sword1/animation.cpp:573 engines/sword2/animation.cpp:468
|
|
#, c-format
|
|
msgid "Cutscene '%s' not found"
|
|
msgstr ""
|
|
|
|
#: engines/sword1/control.cpp:2814
|
|
msgid ""
|
|
"ScummVM found that you have old saved games for Broken Sword 1 that should "
|
|
"be converted.\n"
|
|
"The old saved game format is no longer supported, so you will not be able to "
|
|
"load your games if you don't convert them.\n"
|
|
"\n"
|
|
"Press OK to convert them now, otherwise you will be asked again the next "
|
|
"time you start the game.\n"
|
|
msgstr ""
|
|
|
|
#: engines/sword1/control.cpp:3000
|
|
#, c-format
|
|
msgid ""
|
|
"Target new saved game already exists!\n"
|
|
"Would you like to keep the old saved game (%s) or the new one (%s)?\n"
|
|
msgstr ""
|
|
|
|
#: engines/sword1/control.cpp:3003
|
|
msgid "Keep the old one"
|
|
msgstr ""
|
|
|
|
#: engines/sword1/control.cpp:3003
|
|
msgid "Keep the new one"
|
|
msgstr ""
|
|
|
|
#: engines/sword1/logic.cpp:1738
|
|
msgid "This is the end of the Broken Sword 1 Demo"
|
|
msgstr ""
|
|
|
|
#: engines/sword1/metaengine.cpp:63
|
|
msgid "English"
|
|
msgstr ""
|
|
|
|
#: engines/sword1/metaengine.cpp:63
|
|
msgid "German"
|
|
msgstr ""
|
|
|
|
#: engines/sword1/metaengine.cpp:63
|
|
msgid "French"
|
|
msgstr ""
|
|
|
|
#: engines/sword1/metaengine.cpp:63
|
|
msgid "Italian"
|
|
msgstr ""
|
|
|
|
#: engines/sword1/metaengine.cpp:63
|
|
msgid "Spanish"
|
|
msgstr ""
|
|
|
|
#: engines/sword1/metaengine.cpp:63
|
|
msgid "Brazilian Portuguese"
|
|
msgstr ""
|
|
|
|
#: engines/sword1/metaengine.cpp:63
|
|
msgid "Czech"
|
|
msgstr ""
|
|
|
|
#: engines/sword1/metaengine.cpp:86
|
|
msgid "Text language:"
|
|
msgstr ""
|
|
|
|
#: engines/sword1/metaengine.cpp:87 engines/sword1/metaengine.cpp:95
|
|
msgid "Set the language for the subtitles. This will not affect voices."
|
|
msgstr ""
|
|
|
|
#: engines/sword1/metaengine.cpp:114
|
|
msgid "Simulate the audio engine from the Windows executable"
|
|
msgstr ""
|
|
|
|
#: engines/sword1/metaengine.cpp:115
|
|
msgid ""
|
|
"Makes the game use softer (logarithmic) audio curves, but removes fade-in "
|
|
"and fade-out for sound effects, fade-in for music, and automatic music "
|
|
"volume attenuation for when speech is playing"
|
|
msgstr ""
|
|
|
|
#: engines/sword1/metaengine.cpp:127
|
|
msgid "Additional options:"
|
|
msgstr ""
|
|
|
|
#: engines/sword1/metaengine.cpp:301
|
|
msgid "Main menu"
|
|
msgstr ""
|
|
|
|
#: engines/sword2/detection_tables.h:431
|
|
msgid "Remastered edition is not supported. Please, use the classic version"
|
|
msgstr ""
|
|
|
|
#: engines/sword2/metaengine.cpp:43
|
|
msgid "Show object labels"
|
|
msgstr ""
|
|
|
|
#: engines/sword2/metaengine.cpp:44
|
|
msgid "Show labels for objects on mouse hover"
|
|
msgstr ""
|
|
|
|
#: engines/sword25/metaengine.cpp:39
|
|
msgid "Use English speech"
|
|
msgstr ""
|
|
|
|
#: engines/sword25/metaengine.cpp:40
|
|
msgid ""
|
|
"Use English speech instead of German for every language other than German"
|
|
msgstr ""
|
|
|
|
#: engines/sword25/metaengine.cpp:130
|
|
msgid "Reveal all interactive hotspots (hold the key)"
|
|
msgstr ""
|
|
|
|
#: engines/teenagent/metaengine.cpp:201
|
|
msgid "Move / Examine"
|
|
msgstr ""
|
|
|
|
#: engines/teenagent/metaengine.cpp:221
|
|
msgid "Close inventory"
|
|
msgstr ""
|
|
|
|
#. I18N: Runs tests in interactive mode
|
|
#: engines/testbed/metaengine.cpp:39 engines/testbed/metaengine.cpp:40
|
|
msgid "Run in interactive mode"
|
|
msgstr ""
|
|
|
|
#: engines/tetraedge/metaengine.cpp:32
|
|
msgid "Correct movie aspect ratio"
|
|
msgstr ""
|
|
|
|
#: engines/tetraedge/metaengine.cpp:33
|
|
msgid "Play Syberia cutscenes in 16:9, rather than stretching to full screen"
|
|
msgstr ""
|
|
|
|
#: engines/tetraedge/metaengine.cpp:43
|
|
msgid "Restore missing scenes"
|
|
msgstr ""
|
|
|
|
#: engines/tetraedge/metaengine.cpp:44
|
|
msgid "Restore some scenes originally in the Windows edition"
|
|
msgstr ""
|
|
|
|
#: engines/tinsel/detection_tables.h:481
|
|
msgid "Saturn CD version is not yet supported"
|
|
msgstr ""
|
|
|
|
#: engines/tinsel/metaengine.cpp:43
|
|
msgid "Remove Black Bars"
|
|
msgstr ""
|
|
|
|
#: engines/tinsel/metaengine.cpp:44
|
|
msgid ""
|
|
"The game originally renders at 640x432 which is then presented letterboxed "
|
|
"at 640x480. Enabling this option removes the forced letterbox effect, so "
|
|
"that the game fits better on screens with an aspect ratio wider than 4:3."
|
|
msgstr ""
|
|
|
|
#: engines/tinsel/metaengine.cpp:242
|
|
msgid "Save/Load keymappings"
|
|
msgstr ""
|
|
|
|
#: engines/tinsel/metaengine.cpp:341
|
|
msgid "Page up in save / load menu"
|
|
msgstr ""
|
|
|
|
#: engines/tinsel/metaengine.cpp:347
|
|
msgid "Page down in save / load menu"
|
|
msgstr ""
|
|
|
|
#: engines/tinsel/metaengine.cpp:353
|
|
msgid "Go to start of save / load menu"
|
|
msgstr ""
|
|
|
|
#: engines/tinsel/metaengine.cpp:359
|
|
msgid "Go to end of save / load menu"
|
|
msgstr ""
|
|
|
|
#: engines/tinsel/tinsel.cpp:1040
|
|
msgid "Discworld Noir needs ScummVM with TinyGL enabled"
|
|
msgstr ""
|
|
|
|
#: engines/titanic/metaengine.cpp:173
|
|
msgid "PET keymappings"
|
|
msgstr ""
|
|
|
|
#: engines/titanic/metaengine.cpp:174
|
|
msgid "Real Life keymappings"
|
|
msgstr ""
|
|
|
|
#: engines/titanic/metaengine.cpp:175
|
|
msgid "Inventory shortcut"
|
|
msgstr ""
|
|
|
|
#: engines/titanic/metaengine.cpp:176
|
|
msgid "Continue game dialogue keymappings"
|
|
msgstr ""
|
|
|
|
#: engines/titanic/metaengine.cpp:177
|
|
msgid "Star Map keymappings"
|
|
msgstr ""
|
|
|
|
#: engines/titanic/metaengine.cpp:178
|
|
msgid "Movement keymappings"
|
|
msgstr ""
|
|
|
|
#: engines/titanic/metaengine.cpp:182
|
|
msgid "Select / Interact / Move"
|
|
msgstr ""
|
|
|
|
#: engines/titanic/metaengine.cpp:188
|
|
msgid "Select / Interact / Quick move"
|
|
msgstr ""
|
|
|
|
#: engines/titanic/metaengine.cpp:194
|
|
msgid "Cheat menu"
|
|
msgstr ""
|
|
|
|
#: engines/titanic/metaengine.cpp:239
|
|
msgid "Conversation"
|
|
msgstr ""
|
|
|
|
#: engines/titanic/metaengine.cpp:249
|
|
msgid "Remote"
|
|
msgstr ""
|
|
|
|
#: engines/titanic/metaengine.cpp:254
|
|
msgid "Rooms"
|
|
msgstr ""
|
|
|
|
#: engines/titanic/metaengine.cpp:259
|
|
msgid "Real life"
|
|
msgstr ""
|
|
|
|
#: engines/titanic/metaengine.cpp:278
|
|
msgid "Scroll to top"
|
|
msgstr ""
|
|
|
|
#: engines/titanic/metaengine.cpp:284
|
|
msgid "Scroll to bottom"
|
|
msgstr ""
|
|
|
|
#: engines/titanic/metaengine.cpp:291
|
|
msgid "Translation"
|
|
msgstr ""
|
|
|
|
#: engines/titanic/metaengine.cpp:307
|
|
msgid "Toggle between Star Map and photo of your home"
|
|
msgstr ""
|
|
|
|
#: engines/titanic/metaengine.cpp:350
|
|
msgid "Stop moving"
|
|
msgstr ""
|
|
|
|
#: engines/titanic/metaengine.cpp:356
|
|
msgid "Lock coordinate"
|
|
msgstr ""
|
|
|
|
#: engines/titanic/metaengine.cpp:362
|
|
msgid "Unlock coordinate"
|
|
msgstr ""
|
|
|
|
#: engines/titanic/metaengine.cpp:368
|
|
msgid "View constellations"
|
|
msgstr ""
|
|
|
|
#: engines/titanic/metaengine.cpp:373
|
|
msgid "View boundaries"
|
|
msgstr ""
|
|
|
|
#: engines/toltecs/metaengine.cpp:216
|
|
msgid "Move / Select"
|
|
msgstr ""
|
|
|
|
#: engines/toltecs/metaengine.cpp:222
|
|
msgid "Move / Perform default action"
|
|
msgstr ""
|
|
|
|
#: engines/toltecs/metaengine.cpp:258
|
|
msgid "Skip ride"
|
|
msgstr ""
|
|
|
|
#: engines/tony/tony.cpp:248
|
|
#, c-format
|
|
msgid "Font variant not present in '%s' engine data file."
|
|
msgstr ""
|
|
|
|
#. I18N: Skips current line being spoken by a character
|
|
#: engines/toon/metaengine.cpp:105
|
|
msgid "Stop current voice"
|
|
msgstr ""
|
|
|
|
#: engines/toon/metaengine.cpp:130
|
|
msgid "Mute music"
|
|
msgstr ""
|
|
|
|
#: engines/toon/metaengine.cpp:136
|
|
msgid "Mute speech"
|
|
msgstr ""
|
|
|
|
#: engines/toon/metaengine.cpp:142
|
|
msgid "Mute sound effects"
|
|
msgstr ""
|
|
|
|
#: engines/toon/toon.cpp:280
|
|
#, c-format
|
|
msgid "Saved game in slot #%d "
|
|
msgstr ""
|
|
|
|
#: engines/toon/toon.cpp:284
|
|
#, c-format
|
|
msgid "Could not quick save into slot #%d"
|
|
msgstr ""
|
|
|
|
#: engines/toon/toon.cpp:297
|
|
#, c-format
|
|
msgid "Saved game #%d quick loaded"
|
|
msgstr ""
|
|
|
|
#: engines/toon/toon.cpp:301
|
|
#, c-format
|
|
msgid "Could not quick load the saved game #%d"
|
|
msgstr ""
|
|
|
|
#: engines/toon/toon.cpp:1550
|
|
msgid "Are you sure you want to exit?"
|
|
msgstr ""
|
|
|
|
#: engines/toon/toon.cpp:1960
|
|
#, c-format
|
|
msgid "Unable to locate the '%s' data file."
|
|
msgstr ""
|
|
|
|
#: engines/tot/metaengine.cpp:36
|
|
msgid "Copy protection"
|
|
msgstr ""
|
|
|
|
#: engines/tot/metaengine.cpp:47
|
|
msgid "Disable scene transitions"
|
|
msgstr ""
|
|
|
|
#: engines/tot/metaengine.cpp:48
|
|
msgid "Disable original transition effects between scenes"
|
|
msgstr ""
|
|
|
|
#: engines/tot/metaengine.cpp:58
|
|
msgid "Original save/load dialog"
|
|
msgstr ""
|
|
|
|
#: engines/tot/metaengine.cpp:59
|
|
msgid "Use original save and load dialogs"
|
|
msgstr ""
|
|
|
|
#: engines/tot/metaengine.cpp:118
|
|
msgid "Default action"
|
|
msgstr ""
|
|
|
|
#: engines/tot/metaengine.cpp:154
|
|
msgid "Save and load game"
|
|
msgstr ""
|
|
|
|
#: engines/tot/metaengine.cpp:164
|
|
msgid "Main menu/Exit"
|
|
msgstr ""
|
|
|
|
#: engines/touche/metaengine.cpp:135
|
|
msgid "Skip sequence / open quit dialog"
|
|
msgstr ""
|
|
|
|
#. I18N: The actor walking pace is increased
|
|
#: engines/touche/metaengine.cpp:154
|
|
msgid "Enable fast walk"
|
|
msgstr ""
|
|
|
|
#. I18N: The actor walking pace is decreased
|
|
#: engines/touche/metaengine.cpp:161
|
|
msgid "Disable fast walk"
|
|
msgstr ""
|
|
|
|
#: engines/touche/metaengine.cpp:173
|
|
msgid "Toggle between voice / text / text and voice"
|
|
msgstr ""
|
|
|
|
#: engines/touche/metaengine.cpp:182
|
|
msgid "Press \"Yes\" Key"
|
|
msgstr ""
|
|
|
|
#. I18N: Toggles walking speed of actor
|
|
#: engines/trecision/metaengine.cpp:144
|
|
msgid "Toggle fast walk"
|
|
msgstr ""
|
|
|
|
#: engines/trecision/metaengine.cpp:163
|
|
msgid "Open system menu"
|
|
msgstr ""
|
|
|
|
#. I18N: Return refers to return/enter key
|
|
#: engines/tsage/metaengine.cpp:196
|
|
msgid "Return"
|
|
msgstr ""
|
|
|
|
#: engines/tsage/metaengine.cpp:221
|
|
msgid "View Help"
|
|
msgstr ""
|
|
|
|
#: engines/tsage/metaengine.cpp:226
|
|
msgid "Sound options"
|
|
msgstr ""
|
|
|
|
#: engines/tsage/metaengine.cpp:264
|
|
msgid "Crawl North"
|
|
msgstr ""
|
|
|
|
#: engines/tsage/metaengine.cpp:271
|
|
msgid "Crawl South"
|
|
msgstr ""
|
|
|
|
#: engines/tsage/metaengine.cpp:278
|
|
msgid "Turn left / Crawl West"
|
|
msgstr ""
|
|
|
|
#: engines/tsage/metaengine.cpp:285
|
|
msgid "Turn right / Crawl East"
|
|
msgstr ""
|
|
|
|
#: engines/tsage/metaengine.cpp:292
|
|
msgid "Increase speed"
|
|
msgstr ""
|
|
|
|
#: engines/tsage/metaengine.cpp:297
|
|
msgid "Decrease speed"
|
|
msgstr ""
|
|
|
|
#: engines/tsage/metaengine.cpp:302
|
|
msgid "Minimum speed"
|
|
msgstr ""
|
|
|
|
#: engines/tsage/metaengine.cpp:307
|
|
msgid "Maximum speed"
|
|
msgstr ""
|
|
|
|
#: engines/tsage/metaengine.cpp:312
|
|
msgid "Low speed"
|
|
msgstr ""
|
|
|
|
#: engines/tsage/metaengine.cpp:317
|
|
msgid "Medium speed"
|
|
msgstr ""
|
|
|
|
#. I18N: Pull cards from the deck
|
|
#: engines/tsage/metaengine.cpp:323
|
|
msgid "Draw Cards"
|
|
msgstr ""
|
|
|
|
#: engines/tucker/metaengine.cpp:190
|
|
msgid "Skip speech"
|
|
msgstr ""
|
|
|
|
#. I18N: Panel contains all actor actions and the artstyle is toggled
|
|
#: engines/tucker/metaengine.cpp:203
|
|
msgid "Toggle panel style"
|
|
msgstr ""
|
|
|
|
#: engines/tucker/metaengine.cpp:209
|
|
msgid "Toggle text speech"
|
|
msgstr ""
|
|
|
|
#: engines/twine/detection.cpp:188
|
|
msgid "This version requires Giflib which was not compiled into ScummVM"
|
|
msgstr ""
|
|
|
|
#: engines/twine/metaengine.cpp:43
|
|
msgid "Enable wall collisions"
|
|
msgstr ""
|
|
|
|
#: engines/twine/metaengine.cpp:44
|
|
msgid "Enable the original wall collision damage"
|
|
msgstr ""
|
|
|
|
#: engines/twine/metaengine.cpp:55
|
|
msgid "Disable save menu"
|
|
msgstr ""
|
|
|
|
#: engines/twine/metaengine.cpp:56
|
|
msgid ""
|
|
"The original only had autosaves. This allows you to save whenever you want."
|
|
msgstr ""
|
|
|
|
#: engines/twine/metaengine.cpp:66
|
|
msgid "Enable debug mode"
|
|
msgstr ""
|
|
|
|
#: engines/twine/metaengine.cpp:67
|
|
msgid "Enable the debug mode"
|
|
msgstr ""
|
|
|
|
#: engines/twine/metaengine.cpp:77
|
|
msgid "Enable sound"
|
|
msgstr ""
|
|
|
|
#: engines/twine/metaengine.cpp:78
|
|
msgid "Enable the sound for the game"
|
|
msgstr ""
|
|
|
|
#: engines/twine/metaengine.cpp:88
|
|
msgid "Enable text"
|
|
msgstr ""
|
|
|
|
#: engines/twine/metaengine.cpp:89
|
|
msgid "Enable the text for the game"
|
|
msgstr ""
|
|
|
|
#: engines/twine/metaengine.cpp:99
|
|
msgid "Enable movies"
|
|
msgstr ""
|
|
|
|
#: engines/twine/metaengine.cpp:100
|
|
msgid "Enable the cutscenes for the game"
|
|
msgstr ""
|
|
|
|
#: engines/twine/metaengine.cpp:110
|
|
msgid "Enable mouse"
|
|
msgstr ""
|
|
|
|
#: engines/twine/metaengine.cpp:111
|
|
msgid "Enable the mouse for the UI"
|
|
msgstr ""
|
|
|
|
#: engines/twine/metaengine.cpp:121
|
|
msgid "Use the USA version"
|
|
msgstr ""
|
|
|
|
#: engines/twine/metaengine.cpp:122
|
|
msgid "Enable the USA specific version flags"
|
|
msgstr ""
|
|
|
|
#: engines/twine/metaengine.cpp:132 engines/ultima/metaengine.cpp:100
|
|
msgid "Enable high resolution"
|
|
msgstr ""
|
|
|
|
#: engines/twine/metaengine.cpp:133 engines/ultima/metaengine.cpp:101
|
|
msgid "Enable a higher resolution for the game"
|
|
msgstr ""
|
|
|
|
#: engines/twine/metaengine.cpp:228
|
|
msgid "Debug grid camera up"
|
|
msgstr ""
|
|
|
|
#: engines/twine/metaengine.cpp:233
|
|
msgid "Debug grid camera down"
|
|
msgstr ""
|
|
|
|
#: engines/twine/metaengine.cpp:238
|
|
msgid "Debug grid camera left"
|
|
msgstr ""
|
|
|
|
#: engines/twine/metaengine.cpp:244
|
|
msgid "Debug grid camera right"
|
|
msgstr ""
|
|
|
|
#: engines/twine/metaengine.cpp:249 engines/twine/metaengine.cpp:269
|
|
msgid "Normal behavior"
|
|
msgstr ""
|
|
|
|
#: engines/twine/metaengine.cpp:254 engines/twine/metaengine.cpp:274
|
|
msgid "Athletic behavior"
|
|
msgstr ""
|
|
|
|
#: engines/twine/metaengine.cpp:259 engines/twine/metaengine.cpp:279
|
|
msgid "Aggressive behavior"
|
|
msgstr ""
|
|
|
|
#: engines/twine/metaengine.cpp:264 engines/twine/metaengine.cpp:284
|
|
msgid "Discreet behavior"
|
|
msgstr ""
|
|
|
|
#: engines/twine/metaengine.cpp:289
|
|
msgid "Behavior action"
|
|
msgstr ""
|
|
|
|
#: engines/twine/metaengine.cpp:295
|
|
msgid "Change behavior"
|
|
msgstr ""
|
|
|
|
#: engines/twine/metaengine.cpp:319
|
|
msgid "Use selected object"
|
|
msgstr ""
|
|
|
|
#: engines/twine/metaengine.cpp:325
|
|
msgid "Throw magic ball"
|
|
msgstr ""
|
|
|
|
#: engines/twine/metaengine.cpp:360
|
|
msgid "Use Protopack"
|
|
msgstr ""
|
|
|
|
#: engines/twine/metaengine.cpp:365
|
|
msgid "Open Holomap"
|
|
msgstr ""
|
|
|
|
#: engines/twine/metaengine.cpp:378
|
|
msgid "Special action"
|
|
msgstr ""
|
|
|
|
#: engines/twine/metaengine.cpp:384
|
|
msgid "Scenery zoom"
|
|
msgstr ""
|
|
|
|
#: engines/twine/metaengine.cpp:527
|
|
msgid "Previous location"
|
|
msgstr ""
|
|
|
|
#: engines/twine/metaengine.cpp:532
|
|
msgid "Next location"
|
|
msgstr ""
|
|
|
|
#: engines/twp/dialogs.cpp:32
|
|
msgid "Video:"
|
|
msgstr ""
|
|
|
|
#. I18N: Setting to switch toiled paper to be shown as "over".
|
|
#: engines/twp/dialogs.cpp:37
|
|
msgid "Toilet paper over"
|
|
msgstr ""
|
|
|
|
#: engines/twp/dialogs.cpp:38
|
|
msgid ""
|
|
"The toilet paper in some toilets will be shown \"over\".\n"
|
|
"It's a joke option that has no effects on the gameplay."
|
|
msgstr ""
|
|
|
|
#. I18N: Setting to enable or disable additional jokes in the game.
|
|
#: engines/twp/dialogs.cpp:41
|
|
msgid "Annoying in-jokes"
|
|
msgstr ""
|
|
|
|
#: engines/twp/dialogs.cpp:42
|
|
msgid ""
|
|
"The game will include in-jokes and references to past adventure games, in "
|
|
"the form of both dialogues and objects.\n"
|
|
"There is a game achievement that can be obtained only if the in-jokes option "
|
|
"is switched on."
|
|
msgstr ""
|
|
|
|
#: engines/twp/dialogs.cpp:44
|
|
msgid "Controls:"
|
|
msgstr ""
|
|
|
|
#. I18N: Setting to invert verb colors or keep the original verb colors.
|
|
#: engines/twp/dialogs.cpp:48
|
|
msgid "Invert verb colors"
|
|
msgstr ""
|
|
|
|
#. I18N: Setting to use retro or modern fonts.
|
|
#: engines/twp/dialogs.cpp:50
|
|
msgid "Retro Fonts"
|
|
msgstr ""
|
|
|
|
#. I18N: Setting to use retro or modern verbs.
|
|
#: engines/twp/dialogs.cpp:52
|
|
msgid "Retro Verbs"
|
|
msgstr ""
|
|
|
|
#. I18N: Setting to use classic sentence or modern sentence.
|
|
#: engines/twp/dialogs.cpp:54
|
|
msgid "Classic Sentence"
|
|
msgstr ""
|
|
|
|
#. I18N: Settings to enable or disable Ransome unbeeped DLC.
|
|
#: engines/twp/dialogs.cpp:57
|
|
msgid "Ransome *unbeeped* (DLC)"
|
|
msgstr ""
|
|
|
|
#: engines/twp/metaengine.cpp:151
|
|
msgid "Select highlighted verb"
|
|
msgstr ""
|
|
|
|
#: engines/twp/metaengine.cpp:156
|
|
msgid "Go to previous object"
|
|
msgstr ""
|
|
|
|
#: engines/twp/metaengine.cpp:157
|
|
msgid "Go to next object"
|
|
msgstr ""
|
|
|
|
#: engines/twp/metaengine.cpp:158
|
|
msgid "Select verb / item left"
|
|
msgstr ""
|
|
|
|
#: engines/twp/metaengine.cpp:159
|
|
msgid "Select verb / item right"
|
|
msgstr ""
|
|
|
|
#: engines/twp/metaengine.cpp:160
|
|
msgid "Select verb / item up"
|
|
msgstr ""
|
|
|
|
#: engines/twp/metaengine.cpp:161
|
|
msgid "Select verb / item down"
|
|
msgstr ""
|
|
|
|
#: engines/twp/metaengine.cpp:163
|
|
msgid "Select actor 1"
|
|
msgstr ""
|
|
|
|
#: engines/twp/metaengine.cpp:164
|
|
msgid "Select actor 2"
|
|
msgstr ""
|
|
|
|
#: engines/twp/metaengine.cpp:165
|
|
msgid "Select actor 3"
|
|
msgstr ""
|
|
|
|
#: engines/twp/metaengine.cpp:166
|
|
msgid "Select actor 4"
|
|
msgstr ""
|
|
|
|
#: engines/twp/metaengine.cpp:167
|
|
msgid "Select actor 5"
|
|
msgstr ""
|
|
|
|
#: engines/twp/metaengine.cpp:168
|
|
msgid "Select choice 1"
|
|
msgstr ""
|
|
|
|
#: engines/twp/metaengine.cpp:169
|
|
msgid "Select choice 2"
|
|
msgstr ""
|
|
|
|
#: engines/twp/metaengine.cpp:170
|
|
msgid "Select choice 3"
|
|
msgstr ""
|
|
|
|
#: engines/twp/metaengine.cpp:171
|
|
msgid "Select choice 4"
|
|
msgstr ""
|
|
|
|
#: engines/twp/metaengine.cpp:172
|
|
msgid "Select choice 5"
|
|
msgstr ""
|
|
|
|
#: engines/twp/metaengine.cpp:173
|
|
msgid "Select choice 6"
|
|
msgstr ""
|
|
|
|
#: engines/twp/metaengine.cpp:174
|
|
msgid "Select next Actor"
|
|
msgstr ""
|
|
|
|
#: engines/twp/metaengine.cpp:175
|
|
msgid "Select previous actor"
|
|
msgstr ""
|
|
|
|
#: engines/twp/metaengine.cpp:177
|
|
msgid "Show hotspots"
|
|
msgstr ""
|
|
|
|
#: engines/twp/twp.cpp:833
|
|
msgid ""
|
|
"You selected Ransome *unbeeped* (DLC) but the DLC has not been detected!"
|
|
msgstr ""
|
|
|
|
#: engines/twp/twp.cpp:1019
|
|
msgid ""
|
|
"This game requires OpenGL with shaders, which is not supported on your system"
|
|
msgstr ""
|
|
|
|
#: engines/twp/twp.cpp:1025
|
|
msgid ""
|
|
"This game requires OpenGL Framebuffer Objects, which are not supported on "
|
|
"your system"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/metaengine.cpp:67
|
|
msgid "Enable frame skipping"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/metaengine.cpp:68
|
|
msgid "Allow the game to skip animation frames when running too slow."
|
|
msgstr ""
|
|
|
|
#: engines/ultima/metaengine.cpp:78
|
|
msgid "Enable frame limiting"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/metaengine.cpp:79
|
|
msgid "Limits the speed of the game to prevent running too fast."
|
|
msgstr ""
|
|
|
|
#: engines/ultima/metaengine.cpp:89
|
|
msgid "Enable cheats"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/metaengine.cpp:90
|
|
msgid "Allow cheats by commands and a menu when player is clicked."
|
|
msgstr ""
|
|
|
|
#: engines/ultima/metaengine.cpp:111
|
|
msgid "Play foot step sounds"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/metaengine.cpp:112
|
|
msgid "Plays sound when the player moves."
|
|
msgstr ""
|
|
|
|
#: engines/ultima/metaengine.cpp:122
|
|
msgid "Enable jump to mouse position"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/metaengine.cpp:123
|
|
msgid ""
|
|
"Jumping while not moving targets the mouse cursor rather than direction only."
|
|
msgstr ""
|
|
|
|
#: engines/ultima/metaengine.cpp:133
|
|
msgid "Enable font replacement"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/metaengine.cpp:134
|
|
msgid "Replaces game fonts with rendered fonts"
|
|
msgstr ""
|
|
|
|
#. I18N: Silencer is the player-character in Crusader games, known as the Avatar in Ultima series.
|
|
#: engines/ultima/metaengine.cpp:156
|
|
msgid "Camera moves with Silencer"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/metaengine.cpp:157
|
|
msgid ""
|
|
"Camera tracks the player movement rather than snapping to defined positions."
|
|
msgstr ""
|
|
|
|
#: engines/ultima/metaengine.cpp:167
|
|
msgid "Always enable Christmas easter-egg"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/metaengine.cpp:168
|
|
msgid "Enable the Christmas music at any time of year."
|
|
msgstr ""
|
|
|
|
#: engines/ultima/shared/early/ultima_early.cpp:68
|
|
msgid "Could not find correct ultima.dat datafile"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima0/metaengine.cpp:49
|
|
msgid "Swing"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima0/metaengine.cpp:50
|
|
msgid "Throw"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima0/metaengine.cpp:51
|
|
msgid "Food"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima0/metaengine.cpp:52
|
|
msgid "Rapier"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima0/metaengine.cpp:53
|
|
msgid "Axe"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima0/metaengine.cpp:54
|
|
msgid "Shield"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima0/metaengine.cpp:55
|
|
msgid "Bow & Arrow"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima0/metaengine.cpp:56
|
|
msgid "Magic Amulet"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima0/metaengine.cpp:57
|
|
msgid "Amulet Option 1"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima0/metaengine.cpp:58
|
|
msgid "Amulet Option 2"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima0/metaengine.cpp:59
|
|
msgid "Amulet Option 3"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima0/metaengine.cpp:60
|
|
msgid "Amulet Option 4"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima0/metaengine.cpp:65
|
|
msgid "North"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima0/metaengine.cpp:66
|
|
msgid "South"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima0/metaengine.cpp:67
|
|
msgid "West"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima0/metaengine.cpp:68
|
|
msgid "East"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima0/metaengine.cpp:69
|
|
#: engines/ultima/ultima0/metaengine.cpp:83
|
|
msgid "Enter/Exit"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima0/metaengine.cpp:72
|
|
#: engines/ultima/ultima0/metaengine.cpp:86
|
|
msgid "Pass/Wait"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima0/metaengine.cpp:73
|
|
#: engines/ultima/ultima0/metaengine.cpp:87
|
|
msgid "Minimap"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima0/metaengine.cpp:78
|
|
msgid "Move Forward"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima0/metaengine.cpp:79
|
|
msgid "Turn Around"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima0/metaengine.cpp:80
|
|
msgid "Turn Left"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima0/metaengine.cpp:81
|
|
msgid "Turn Right"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima0/metaengine.cpp:98
|
|
#: engines/ultima/ultima0/metaengine.cpp:106
|
|
#: engines/ultima/ultima0/metaengine.cpp:111
|
|
#: engines/ultima/ultima0/metaengine.cpp:117
|
|
#: engines/ultima/ultima0/metaengine.cpp:123
|
|
msgid "Basic Keys"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima0/metaengine.cpp:99
|
|
#: engines/ultima/ultima0/metaengine.cpp:112
|
|
msgid "Menu Keys"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima0/metaengine.cpp:100
|
|
#: engines/ultima/ultima0/metaengine.cpp:118
|
|
msgid "Overworld Keys"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima0/metaengine.cpp:101
|
|
#: engines/ultima/ultima0/metaengine.cpp:124
|
|
msgid "Dungeon Keys"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima4/metaengine.cpp:43
|
|
#: engines/ultima/ultima4/metaengine.cpp:133
|
|
#: engines/ultima/ultima4/metaengine.cpp:138
|
|
#: engines/ultima/ultima4/metaengine.cpp:148
|
|
msgid "Abort action"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima4/metaengine.cpp:49
|
|
msgid "Board"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima4/metaengine.cpp:52
|
|
#: engines/ultima/ultima8/metaengine.cpp:108
|
|
msgid "Descend"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima4/metaengine.cpp:56
|
|
msgid "Get chest"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima4/metaengine.cpp:57
|
|
msgid "Hole up & camp"
|
|
msgstr ""
|
|
|
|
#. I18N: Jimmy is used to open locked doors
|
|
#: engines/ultima/ultima4/metaengine.cpp:59
|
|
msgid "Jimmy"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima4/metaengine.cpp:60
|
|
msgid "Ignite"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima4/metaengine.cpp:61
|
|
msgid "Locate position"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima4/metaengine.cpp:62
|
|
msgid "Mix reagents"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima4/metaengine.cpp:63
|
|
msgid "New order"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima4/metaengine.cpp:64
|
|
msgid "Open door"
|
|
msgstr ""
|
|
|
|
#. I18N: Going over something carefully
|
|
#: engines/ultima/ultima4/metaengine.cpp:66
|
|
msgid "Pass"
|
|
msgstr ""
|
|
|
|
#. I18N: Peer is used to look through keyholes or other small openings
|
|
#: engines/ultima/ultima4/metaengine.cpp:68
|
|
msgid "Peer"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima4/metaengine.cpp:69
|
|
msgid "Quit and save"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima4/metaengine.cpp:70
|
|
msgid "Ready weapon"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima4/metaengine.cpp:72
|
|
msgid "Stats"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima4/metaengine.cpp:75
|
|
msgid "Wear armor"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima4/metaengine.cpp:76
|
|
msgid "Yell"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima4/metaengine.cpp:82
|
|
msgid "Speed up"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima4/metaengine.cpp:83
|
|
msgid "Speed down"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima4/metaengine.cpp:84
|
|
msgid "Speed normal"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima4/metaengine.cpp:85
|
|
msgid "Combat speed up"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima4/metaengine.cpp:86
|
|
msgid "Combat speed down"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima4/metaengine.cpp:87
|
|
msgid "Combat speed normal"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima4/metaengine.cpp:93
|
|
msgid "Party - None"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima4/metaengine.cpp:94
|
|
msgid "Party - Character #1"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima4/metaengine.cpp:95
|
|
msgid "Party - Character #2"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima4/metaengine.cpp:96
|
|
msgid "Party - Character #3"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima4/metaengine.cpp:97
|
|
msgid "Party - Character #4"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima4/metaengine.cpp:98
|
|
msgid "Party - Character #5"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima4/metaengine.cpp:99
|
|
msgid "Party - Character #6"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima4/metaengine.cpp:100
|
|
msgid "Party - Character #7"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima4/metaengine.cpp:101
|
|
msgid "Party - Character #8"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima4/metaengine.cpp:107
|
|
msgid "Destroy all creatures"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima4/metaengine.cpp:108
|
|
msgid "Toggle collision handling"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima4/metaengine.cpp:109
|
|
msgid "Destroy object"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima4/metaengine.cpp:110
|
|
msgid "Full equipment"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima4/metaengine.cpp:111
|
|
msgid "Flee combat"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima4/metaengine.cpp:113
|
|
msgid "Help - Teleport to Lord British"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima4/metaengine.cpp:114
|
|
msgid "Give items"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima4/metaengine.cpp:115
|
|
msgid "List karma"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima4/metaengine.cpp:116
|
|
msgid "Leave location"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima4/metaengine.cpp:117
|
|
msgid "Give mixtures"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima4/metaengine.cpp:118
|
|
msgid "Combat encounters"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima4/metaengine.cpp:119
|
|
msgid "Toggle overhead view"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima4/metaengine.cpp:120
|
|
msgid "Full party"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima4/metaengine.cpp:121
|
|
msgid "Give reagents"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima4/metaengine.cpp:122
|
|
msgid "Full stats"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima4/metaengine.cpp:123
|
|
msgid "Create transport"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima4/metaengine.cpp:124
|
|
msgid "Up level"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima4/metaengine.cpp:125
|
|
msgid "Down level"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima4/metaengine.cpp:126
|
|
msgid "Grant virtue"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima4/metaengine.cpp:127
|
|
msgid "Change wind"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/nuvie.cpp:403
|
|
#, c-format
|
|
msgid "loading quick save %d"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/nuvie.cpp:408
|
|
#, c-format
|
|
msgid "saving quick save %d"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:41
|
|
msgid "Original Save"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:59
|
|
msgid "Walk west"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:60
|
|
msgid "Walk east"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:61
|
|
msgid "Walk north"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:62
|
|
msgid "Walk south"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:63
|
|
msgid "Walk north-east"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:64
|
|
msgid "Walk south-east"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:65
|
|
msgid "Walk north-west"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:66
|
|
msgid "Walk south-west"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:75
|
|
msgid "Multi-use"
|
|
msgstr ""
|
|
|
|
#. I18N: command bar is the bar of commands at the bottom of the screen
|
|
#: engines/ultima/nuvie/metaengine.cpp:77
|
|
msgid "Select command bar"
|
|
msgstr ""
|
|
|
|
#. I18N: command bar is the bar of commands at the bottom of the screen
|
|
#: engines/ultima/nuvie/metaengine.cpp:79
|
|
msgid "Select new command bar"
|
|
msgstr ""
|
|
|
|
#. I18N: gump is Graphical User Menu Pop-up
|
|
#: engines/ultima/nuvie/metaengine.cpp:81
|
|
msgid "Doll gump"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:82
|
|
msgid "Previous party member"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:83
|
|
msgid "Next party member"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:84
|
|
msgid "Home key"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:85
|
|
msgid "End key"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:86
|
|
msgid "Toggle between inventory and actor view"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:87
|
|
msgid "Party view"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:88
|
|
msgid "Party mode"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:89
|
|
msgid "Save menu"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:90
|
|
msgid "Load latest save"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:95
|
|
msgid "Show game menu; Cancel action if in middle of action"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:97
|
|
msgid "Toggle Cursor"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:98
|
|
msgid "Toggle combat strategy"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:99
|
|
msgid "Toggle frames per second display"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:100
|
|
msgid "Toggle audio"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:102
|
|
msgid "Toggle sfx"
|
|
msgstr ""
|
|
|
|
#. I18N: command bar is the bar of commands at the bottom of the screen
|
|
#: engines/ultima/nuvie/metaengine.cpp:104
|
|
msgid "Toggle original style command bar"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:105
|
|
msgid "Do action"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:106
|
|
msgid "Cancel action"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:107
|
|
msgid "Msg scroll up"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:108
|
|
msgid "Msg scroll down"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:109
|
|
msgid "Show keys"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:110
|
|
msgid "Decrease debug"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:111
|
|
msgid "Increase debug"
|
|
msgstr ""
|
|
|
|
#. I18N: gump is Graphical User Menu Pop-up
|
|
#: engines/ultima/nuvie/metaengine.cpp:113
|
|
msgid "Close gumps"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:115
|
|
msgid "Enter ALT code (hold)"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:116
|
|
msgid "ALT code 0"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:117
|
|
msgid "ALT code 1"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:118
|
|
msgid "ALT code 2"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:119
|
|
msgid "ALT code 3"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:120
|
|
msgid "ALT code 4"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:121
|
|
msgid "ALT code 5"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:122
|
|
msgid "ALT code 6"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:123
|
|
msgid "ALT code 7"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:124
|
|
msgid "ALT code 8"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:125
|
|
msgid "ALT code 9"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:129
|
|
msgid "Open the asset viewer"
|
|
msgstr ""
|
|
|
|
#. I18N: Eggs are in-game hatchable objects that are normally invisible
|
|
#: engines/ultima/nuvie/metaengine.cpp:131
|
|
msgid "Show eggs"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:132
|
|
msgid "Toggle hack move"
|
|
msgstr ""
|
|
|
|
#. I18N: Eggs are in-game hatchable objects that are normally invisible
|
|
#: engines/ultima/nuvie/metaengine.cpp:134
|
|
msgid "Toggle egg spawn"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:135
|
|
msgid "Toggle no darkness"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:136
|
|
msgid "Toggle pickpocket mode"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:137
|
|
msgid "Toggle god mode"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:138
|
|
msgid "Toggle ethereal mode"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:139
|
|
msgid "Toggle X-ray mode"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:140
|
|
msgid "Heal party"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:141
|
|
msgid "Teleport to cursor"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:142
|
|
msgid "Toggle cheats"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:146
|
|
msgid "Solo mode as Avatar"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:147
|
|
msgid "Solo mode as party member 2"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:148
|
|
msgid "Solo mode as party member 3"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:149
|
|
msgid "Solo mode as party member 4"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:150
|
|
msgid "Solo mode as party member 5"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:151
|
|
msgid "Solo mode as party member 6"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:152
|
|
msgid "Solo mode as party member 7"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:153
|
|
msgid "Solo mode as party member 8"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:154
|
|
msgid "Solo mode as party member 9"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:155
|
|
msgid "Show stats for Avatar"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:156
|
|
msgid "Show stats for party member 2"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:157
|
|
msgid "Show stats for party member 3"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:158
|
|
msgid "Show stats for party member 4"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:159
|
|
msgid "Show stats for party member 5"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:160
|
|
msgid "Show stats for party member 6"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:161
|
|
msgid "Show stats for party member 7"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:162
|
|
msgid "Show stats for party member 8"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:163
|
|
msgid "Show stats for party member 9"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:164
|
|
msgid "Show inventory for Avatar"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:165
|
|
msgid "Show inventory for party member 2"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:166
|
|
msgid "Show inventory for party member 3"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:167
|
|
msgid "Show inventory for party member 4"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:168
|
|
msgid "Show inventory for party member 5"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:169
|
|
msgid "Show inventory for party member 6"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:170
|
|
msgid "Show inventory for party member 7"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:171
|
|
msgid "Show inventory for party member 8"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:172
|
|
msgid "Show inventory for party member 9"
|
|
msgstr ""
|
|
|
|
#. I18N: gump is Graphical User Menu Pop-up
|
|
#: engines/ultima/nuvie/metaengine.cpp:174
|
|
msgid "Show doll gump for Avatar"
|
|
msgstr ""
|
|
|
|
#. I18N: gump is Graphical User Menu Pop-up
|
|
#: engines/ultima/nuvie/metaengine.cpp:176
|
|
msgid "Show doll gump for party member 2"
|
|
msgstr ""
|
|
|
|
#. I18N: gump is Graphical User Menu Pop-up
|
|
#: engines/ultima/nuvie/metaengine.cpp:178
|
|
msgid "Show doll gump for party member 3"
|
|
msgstr ""
|
|
|
|
#. I18N: gump is Graphical User Menu Pop-up
|
|
#: engines/ultima/nuvie/metaengine.cpp:180
|
|
msgid "Show doll gump for party member 4"
|
|
msgstr ""
|
|
|
|
#. I18N: gump is Graphical User Menu Pop-up
|
|
#: engines/ultima/nuvie/metaengine.cpp:182
|
|
msgid "Show doll gump for party member 5"
|
|
msgstr ""
|
|
|
|
#. I18N: gump is Graphical User Menu Pop-up
|
|
#: engines/ultima/nuvie/metaengine.cpp:184
|
|
msgid "Show doll gump for party member 6"
|
|
msgstr ""
|
|
|
|
#. I18N: gump is Graphical User Menu Pop-up
|
|
#: engines/ultima/nuvie/metaengine.cpp:186
|
|
msgid "Show doll gump for party member 7"
|
|
msgstr ""
|
|
|
|
#. I18N: gump is Graphical User Menu Pop-up
|
|
#: engines/ultima/nuvie/metaengine.cpp:188
|
|
msgid "Show doll gump for party member 8"
|
|
msgstr ""
|
|
|
|
#. I18N: gump is Graphical User Menu Pop-up
|
|
#: engines/ultima/nuvie/metaengine.cpp:190
|
|
msgid "Show doll gump for party member 9"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:196
|
|
#: engines/ultima/nuvie/metaengine.cpp:201
|
|
msgid "Toggle unlimited casting"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:227
|
|
msgid "Ultima VI"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:229
|
|
msgid "Martian Dreams"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/metaengine.cpp:231
|
|
msgid "The Savage Empire"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/nuvie/save/save_game.cpp:207
|
|
msgid "Transfer Character"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima8/metaengine.cpp:47
|
|
msgid "Draw weapon / Combat"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima8/metaengine.cpp:52
|
|
msgid "Move back"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima8/metaengine.cpp:58
|
|
msgid "Highlight items"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima8/metaengine.cpp:64
|
|
msgid "Use bedroll"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima8/metaengine.cpp:65
|
|
msgid "Open backpack"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima8/metaengine.cpp:66
|
|
msgid "Use keyring"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima8/metaengine.cpp:67
|
|
msgid "Open minimap"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima8/metaengine.cpp:68
|
|
msgid "Use recall"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima8/metaengine.cpp:69
|
|
msgid "Open inventory & statistics"
|
|
msgstr ""
|
|
|
|
#. I18N: gump is Graphical User Menu Pop-up
|
|
#: engines/ultima/ultima8/metaengine.cpp:71
|
|
msgid "Close all displays"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima8/metaengine.cpp:72
|
|
msgid "Jump (fake both-button-click)"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima8/metaengine.cpp:73
|
|
msgid "Careful step"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima8/metaengine.cpp:79
|
|
msgid "Cycle through weapon inventory"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima8/metaengine.cpp:80
|
|
msgid "Cycle through item inventory"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima8/metaengine.cpp:81
|
|
msgid "Use inventory item"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima8/metaengine.cpp:82
|
|
msgid "Use medikit"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima8/metaengine.cpp:83
|
|
msgid "Use energy cube"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima8/metaengine.cpp:84
|
|
msgid "Detonate bomb"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima8/metaengine.cpp:86
|
|
msgid "Drop weapon"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima8/metaengine.cpp:87
|
|
msgid "Search / Select item"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima8/metaengine.cpp:88
|
|
msgid "Use selection"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima8/metaengine.cpp:89
|
|
msgid "Grab items"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima8/metaengine.cpp:90
|
|
msgid "Fire weapon"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima8/metaengine.cpp:91
|
|
msgid "Center screen on Silencer"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima8/metaengine.cpp:92
|
|
msgid "Jump / Roll / Crouch"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima8/metaengine.cpp:93
|
|
msgid "Short jump"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima8/metaengine.cpp:94
|
|
msgid "Sidestep left"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima8/metaengine.cpp:95
|
|
msgid "Sidestep right"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima8/metaengine.cpp:96
|
|
msgid "Step forward"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima8/metaengine.cpp:100
|
|
msgid "Toggle crouch"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima8/metaengine.cpp:101
|
|
msgid "Side step / Advance / Retreat"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima8/metaengine.cpp:106
|
|
msgid "Toggle clipping"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima8/metaengine.cpp:107
|
|
msgid "Ascend"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima8/metaengine.cpp:115
|
|
msgid "Show touching items"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima8/metaengine.cpp:116
|
|
msgid "Show editor items"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima8/metaengine.cpp:117
|
|
msgid "Decrement map sort order"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima8/metaengine.cpp:118
|
|
msgid "Increment map sort order"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima8/metaengine.cpp:119
|
|
msgid "Toggle frame by frame"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima8/metaengine.cpp:120
|
|
msgid "Advance frame"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima8/metaengine.cpp:121
|
|
msgid "Toggle Avatar in stasis"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima8/metaengine.cpp:122
|
|
msgid "Show shape viewer"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima8/metaengine.cpp:132
|
|
msgid "Ultima VIII"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima8/metaengine.cpp:132
|
|
msgid "Crusader"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima8/metaengine.cpp:175
|
|
msgid "Ultima VIII Cheats"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima8/metaengine.cpp:190
|
|
msgid "Ultima VIII Debug"
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima8/games/cru_game.cpp:164
|
|
msgid ""
|
|
"Crusader intro movie file missing - check that the FLICS and SOUND "
|
|
"directories have been copied from the CD. More instructions are on the "
|
|
"wiki: https://wiki.scummvm.org/index.php?title=Crusader:_No_Remorse."
|
|
msgstr ""
|
|
|
|
#: engines/ultima/ultima8/games/u8_game.cpp:108
|
|
msgid ""
|
|
"Missing Required File\n"
|
|
"\n"
|
|
"Starting a game requires SAVEGAME/U8SAVE.000\n"
|
|
"from an original installation.\n"
|
|
"\n"
|
|
"Please check you have copied all the files correctly."
|
|
msgstr ""
|
|
|
|
#: engines/vcruise/metaengine.cpp:43
|
|
msgid "Improved click sensitivity"
|
|
msgstr ""
|
|
|
|
#: engines/vcruise/metaengine.cpp:44
|
|
msgid ""
|
|
"Allows the mouse to be moved a short distance without cancelling click "
|
|
"interactions. If this is off, any mouse movement while the mouse button is "
|
|
"held cancels a click interaction."
|
|
msgstr ""
|
|
|
|
#: engines/vcruise/metaengine.cpp:54
|
|
msgid "Faster animations"
|
|
msgstr ""
|
|
|
|
#: engines/vcruise/metaengine.cpp:55
|
|
msgid "Speeds up animations."
|
|
msgstr ""
|
|
|
|
#: engines/vcruise/metaengine.cpp:76
|
|
msgid "Skip main menu"
|
|
msgstr ""
|
|
|
|
#: engines/vcruise/metaengine.cpp:77
|
|
msgid "Starts a new game upon launching instead of going to the main menu."
|
|
msgstr ""
|
|
|
|
#: engines/vcruise/metaengine.cpp:87
|
|
msgid "Use 16-color graphics"
|
|
msgstr ""
|
|
|
|
#: engines/vcruise/metaengine.cpp:88
|
|
msgid "Uses 16-color graphics."
|
|
msgstr ""
|
|
|
|
#: engines/vcruise/metaengine.cpp:98
|
|
msgid "Preload sounds"
|
|
msgstr ""
|
|
|
|
#: engines/vcruise/metaengine.cpp:99
|
|
msgid "Preload sounds. May improve performance on slow hard drives."
|
|
msgstr ""
|
|
|
|
#: engines/vcruise/metaengine.cpp:109
|
|
msgid "Faster video decoder (lower quality)"
|
|
msgstr ""
|
|
|
|
#: engines/vcruise/metaengine.cpp:110
|
|
msgid "Reduce video decoding CPU usage at the cost of quality."
|
|
msgstr ""
|
|
|
|
#: engines/vcruise/metaengine.cpp:170
|
|
msgid "Display help screen"
|
|
msgstr ""
|
|
|
|
#: engines/vcruise/metaengine.cpp:185
|
|
msgid "Open sound settings"
|
|
msgstr ""
|
|
|
|
#: engines/vcruise/metaengine.cpp:221
|
|
msgid "Sound effect volume down"
|
|
msgstr ""
|
|
|
|
#: engines/vcruise/metaengine.cpp:226
|
|
msgid "Sound effect volume up"
|
|
msgstr ""
|
|
|
|
#: engines/vcruise/metaengine.cpp:231
|
|
msgid "Skip current animation"
|
|
msgstr ""
|
|
|
|
#: engines/vcruise/metaengine.cpp:235
|
|
msgid "Cycle item in scene (debug cheat)"
|
|
msgstr ""
|
|
|
|
#: engines/vcruise/vcruise.cpp:87
|
|
msgid "This game requires JPEG support, which was not compiled in."
|
|
msgstr ""
|
|
|
|
#: engines/vcruise/vcruise.cpp:94
|
|
msgid ""
|
|
"Music for this game requires Ogg Vorbis support, which was not compiled in.\n"
|
|
"The game will still play, but will not have any music."
|
|
msgstr ""
|
|
|
|
#: engines/vcruise/vcruise.cpp:103
|
|
msgid ""
|
|
"Music for this game requires MP3 support, which was not compiled in.\n"
|
|
"The game will still play, but will not have any music."
|
|
msgstr ""
|
|
|
|
#: engines/vcruise/vcruise.cpp:341
|
|
msgid "Failed to load save, the save data appears to be damaged."
|
|
msgstr ""
|
|
|
|
#: engines/vcruise/vcruise.cpp:346
|
|
msgid "Failed to read version information from save file."
|
|
msgstr ""
|
|
|
|
#: engines/vcruise/vcruise.cpp:366
|
|
msgid "An unknown error occurred while attempting to load the saved game."
|
|
msgstr ""
|
|
|
|
#. I18N: lockout is code to start the game
|
|
#: engines/voyeur/metaengine.cpp:47
|
|
msgid "Enable lockout system"
|
|
msgstr ""
|
|
|
|
#: engines/voyeur/metaengine.cpp:48
|
|
msgid "Require a lockout code to start the game."
|
|
msgstr ""
|
|
|
|
#: engines/voyeur/metaengine.cpp:186
|
|
msgid "Room keymappings"
|
|
msgstr ""
|
|
|
|
#: engines/voyeur/metaengine.cpp:187
|
|
msgid "Camera keymappings"
|
|
msgstr ""
|
|
|
|
#: engines/voyeur/metaengine.cpp:204
|
|
msgid "Skip scene"
|
|
msgstr ""
|
|
|
|
#: engines/voyeur/metaengine.cpp:211
|
|
msgid "View evidence"
|
|
msgstr ""
|
|
|
|
#: engines/voyeur/metaengine.cpp:217
|
|
msgid "Exit / Put away evidence"
|
|
msgstr ""
|
|
|
|
#: engines/voyeur/metaengine.cpp:223
|
|
msgid "Enter room"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/metaengine.cpp:42
|
|
msgid "Show FPS-counter"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/metaengine.cpp:43
|
|
msgid "Show the current number of frames per second in the upper left corner"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/metaengine.cpp:54
|
|
msgid "Sprite bilinear filtering (SLOW)"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/metaengine.cpp:55
|
|
msgid "Apply bilinear filtering to individual sprites"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/metaengine.cpp:67
|
|
msgid "Force to use 2D renderer (2D games only)"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/metaengine.cpp:68
|
|
msgid "This setting forces ScummVM to use 2D renderer while running 2D games"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/metaengine.cpp:94
|
|
msgid "Use Italian speech pack"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/metaengine.cpp:95
|
|
msgid "Use Italian dubbing instead of the default English one"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/metaengine.cpp:106
|
|
msgid "Run SD version (1280x800)"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/metaengine.cpp:107
|
|
msgid "Run the legacy SD version, which is better for small screens"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/metaengine.cpp:148
|
|
msgid "FoxTail support is not compiled in"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/metaengine.cpp:154
|
|
msgid "Hero Craft support is not compiled in"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/metaengine.cpp:160
|
|
msgid "Wintermute3D support is not compiled in"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/wintermute.cpp:146
|
|
msgid "This game requires PNG, JPEG and Vorbis support."
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/wintermute.cpp:155
|
|
msgid "This game requires the FoxTail subengine, which is not compiled in."
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/wintermute.cpp:164
|
|
msgid "This game requires the HeroCraft subengine, which is not compiled in."
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/wintermute.cpp:173
|
|
msgid ""
|
|
"This game requires 3D capabilities, which is not compiled in. As such, it is "
|
|
"likely to be unplayable totally or partially."
|
|
msgstr ""
|
|
|
|
#. I18N: Debug feature to draw lines of scene geometry: walls, walking areas, etc
|
|
#: engines/wintermute/keymapper_tables.h:174
|
|
#: engines/wintermute/keymapper_tables.h:685
|
|
#: engines/wintermute/keymapper_tables.h:1855
|
|
msgid "Show scene geometry"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/keymapper_tables.h:239
|
|
#: engines/wintermute/keymapper_tables.h:262
|
|
#: engines/wintermute/keymapper_tables.h:313
|
|
#: engines/wintermute/keymapper_tables.h:352
|
|
#: engines/wintermute/keymapper_tables.h:389
|
|
#: engines/wintermute/keymapper_tables.h:499
|
|
#: engines/wintermute/keymapper_tables.h:526
|
|
#: engines/wintermute/keymapper_tables.h:651
|
|
#: engines/wintermute/keymapper_tables.h:785
|
|
#: engines/wintermute/keymapper_tables.h:812
|
|
#: engines/wintermute/keymapper_tables.h:833
|
|
#: engines/wintermute/keymapper_tables.h:858
|
|
#: engines/wintermute/keymapper_tables.h:885
|
|
#: engines/wintermute/keymapper_tables.h:1045
|
|
#: engines/wintermute/keymapper_tables.h:1248
|
|
#: engines/wintermute/keymapper_tables.h:1319
|
|
#: engines/wintermute/keymapper_tables.h:1415
|
|
#: engines/wintermute/keymapper_tables.h:1472
|
|
#: engines/wintermute/keymapper_tables.h:1498
|
|
#: engines/wintermute/keymapper_tables.h:1660
|
|
#: engines/wintermute/keymapper_tables.h:1709
|
|
#: engines/wintermute/keymapper_tables.h:1757
|
|
#: engines/wintermute/keymapper_tables.h:1790
|
|
#: engines/wintermute/keymapper_tables.h:1983
|
|
#: engines/wintermute/keymapper_tables.h:2103
|
|
msgid "Show hints"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/keymapper_tables.h:269
|
|
#: engines/wintermute/keymapper_tables.h:332
|
|
#: engines/wintermute/keymapper_tables.h:367
|
|
#: engines/wintermute/keymapper_tables.h:402
|
|
#: engines/wintermute/keymapper_tables.h:506
|
|
#: engines/wintermute/keymapper_tables.h:533
|
|
#: engines/wintermute/keymapper_tables.h:1932
|
|
#: engines/wintermute/keymapper_tables.h:1990
|
|
msgid "GUI variant A"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/keymapper_tables.h:276
|
|
#: engines/wintermute/keymapper_tables.h:339
|
|
#: engines/wintermute/keymapper_tables.h:374
|
|
#: engines/wintermute/keymapper_tables.h:408
|
|
#: engines/wintermute/keymapper_tables.h:513
|
|
#: engines/wintermute/keymapper_tables.h:540
|
|
#: engines/wintermute/keymapper_tables.h:1938
|
|
#: engines/wintermute/keymapper_tables.h:1996
|
|
msgid "GUI variant B"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/keymapper_tables.h:283
|
|
#: engines/wintermute/keymapper_tables.h:414
|
|
#: engines/wintermute/keymapper_tables.h:547
|
|
#: engines/wintermute/keymapper_tables.h:1117
|
|
msgid "Phone cancel button"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/keymapper_tables.h:288
|
|
#: engines/wintermute/keymapper_tables.h:419
|
|
#: engines/wintermute/keymapper_tables.h:552
|
|
#: engines/wintermute/keymapper_tables.h:1122
|
|
msgid "Phone up button"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/keymapper_tables.h:294
|
|
#: engines/wintermute/keymapper_tables.h:425
|
|
#: engines/wintermute/keymapper_tables.h:558
|
|
#: engines/wintermute/keymapper_tables.h:1128
|
|
msgid "Phone down button"
|
|
msgstr ""
|
|
|
|
#. I18N: Some items are scripted to have alternative "Use" action, when MiddleClick is used
|
|
#. It may result in actor saying different text or item being decomposed to it's parts
|
|
#: engines/wintermute/keymapper_tables.h:360
|
|
msgid "Alternative action"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/keymapper_tables.h:431
|
|
#: engines/wintermute/keymapper_tables.h:564
|
|
#: engines/wintermute/keymapper_tables.h:1134
|
|
msgid "Phone 0 button"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/keymapper_tables.h:436
|
|
#: engines/wintermute/keymapper_tables.h:569
|
|
#: engines/wintermute/keymapper_tables.h:1139
|
|
#: engines/wintermute/keymapper_tables.h:1817
|
|
msgid "Phone 1 button"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/keymapper_tables.h:441
|
|
#: engines/wintermute/keymapper_tables.h:574
|
|
#: engines/wintermute/keymapper_tables.h:1144
|
|
#: engines/wintermute/keymapper_tables.h:1822
|
|
msgid "Phone 2 button"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/keymapper_tables.h:446
|
|
#: engines/wintermute/keymapper_tables.h:579
|
|
#: engines/wintermute/keymapper_tables.h:1149
|
|
#: engines/wintermute/keymapper_tables.h:1827
|
|
msgid "Phone 3 button"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/keymapper_tables.h:451
|
|
#: engines/wintermute/keymapper_tables.h:584
|
|
#: engines/wintermute/keymapper_tables.h:1154
|
|
msgid "Phone 4 button"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/keymapper_tables.h:456
|
|
#: engines/wintermute/keymapper_tables.h:589
|
|
#: engines/wintermute/keymapper_tables.h:1159
|
|
msgid "Phone 5 button"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/keymapper_tables.h:461
|
|
#: engines/wintermute/keymapper_tables.h:594
|
|
#: engines/wintermute/keymapper_tables.h:1164
|
|
msgid "Phone 6 button"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/keymapper_tables.h:466
|
|
#: engines/wintermute/keymapper_tables.h:599
|
|
#: engines/wintermute/keymapper_tables.h:1169
|
|
msgid "Phone 7 button"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/keymapper_tables.h:471
|
|
#: engines/wintermute/keymapper_tables.h:604
|
|
#: engines/wintermute/keymapper_tables.h:1174
|
|
msgid "Phone 8 button"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/keymapper_tables.h:476
|
|
#: engines/wintermute/keymapper_tables.h:609
|
|
#: engines/wintermute/keymapper_tables.h:1179
|
|
msgid "Phone 9 button"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/keymapper_tables.h:481
|
|
#: engines/wintermute/keymapper_tables.h:614
|
|
#: engines/wintermute/keymapper_tables.h:1184
|
|
msgid "Phone * button"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/keymapper_tables.h:486
|
|
#: engines/wintermute/keymapper_tables.h:619
|
|
#: engines/wintermute/keymapper_tables.h:1189
|
|
msgid "Phone # button"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/keymapper_tables.h:664
|
|
#: engines/wintermute/keymapper_tables.h:1366
|
|
#: engines/wintermute/keymapper_tables.h:1422
|
|
msgid "Show help"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/keymapper_tables.h:690
|
|
msgid "Change shadow type"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/keymapper_tables.h:700
|
|
#: engines/wintermute/keymapper_tables.h:819
|
|
msgid "Volume max"
|
|
msgstr ""
|
|
|
|
#. I18N: Displays a debug interface with a CLI for various features
|
|
#: engines/wintermute/keymapper_tables.h:706
|
|
msgid "Show debug parser"
|
|
msgstr ""
|
|
|
|
#. I18N: Displays a debug text message
|
|
#: engines/wintermute/keymapper_tables.h:714
|
|
#: engines/wintermute/keymapper_tables.h:853
|
|
#: engines/wintermute/keymapper_tables.h:1581
|
|
#: engines/wintermute/keymapper_tables.h:1833
|
|
#: engines/wintermute/keymapper_tables.h:1878
|
|
msgid "Debug print"
|
|
msgstr ""
|
|
|
|
#. I18N: Displays a debug interface that changes light settings
|
|
#: engines/wintermute/keymapper_tables.h:726
|
|
msgid "Light helper window"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/keymapper_tables.h:751
|
|
msgid "Run forward"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/keymapper_tables.h:756
|
|
msgid "Run backward"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/keymapper_tables.h:761
|
|
msgid "Turn left fast"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/keymapper_tables.h:766
|
|
msgid "Turn right fast"
|
|
msgstr ""
|
|
|
|
#. I18N: Displays a blueprint with robot parts
|
|
#: engines/wintermute/keymapper_tables.h:772
|
|
msgid "Show blueprint"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/keymapper_tables.h:792
|
|
#: engines/wintermute/keymapper_tables.h:1587
|
|
#: engines/wintermute/keymapper_tables.h:1770
|
|
#: engines/wintermute/keymapper_tables.h:1803
|
|
#: engines/wintermute/keymapper_tables.h:2089
|
|
msgid "Next action"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/keymapper_tables.h:799
|
|
#: engines/wintermute/keymapper_tables.h:1595
|
|
#: engines/wintermute/keymapper_tables.h:1777
|
|
#: engines/wintermute/keymapper_tables.h:1810
|
|
#: engines/wintermute/keymapper_tables.h:2097
|
|
msgid "Previous action"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/keymapper_tables.h:826
|
|
msgid "Volume off"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/keymapper_tables.h:840
|
|
msgid "Change font size"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/keymapper_tables.h:935
|
|
msgid "Walking speed: Low"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/keymapper_tables.h:940
|
|
msgid "Walking speed: Medium"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/keymapper_tables.h:945
|
|
msgid "Walking speed: High"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/keymapper_tables.h:955
|
|
#: engines/wintermute/keymapper_tables.h:1314
|
|
#: engines/wintermute/keymapper_tables.h:1872
|
|
msgid "Cancel waiting"
|
|
msgstr ""
|
|
|
|
#. I18N: ultra_super_mega_fast_walk is the name of the variable used at game script for this speed
|
|
#: engines/wintermute/keymapper_tables.h:978
|
|
msgid "Walking speed: Ultra Super Mega Fast"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/keymapper_tables.h:994
|
|
msgid "Show game credits"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/keymapper_tables.h:999
|
|
msgid "Play selected music record"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/keymapper_tables.h:1004
|
|
msgid "Select next music record"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/keymapper_tables.h:1009
|
|
msgid "Play note 1: A"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/keymapper_tables.h:1014
|
|
msgid "Play note 2: F#"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/keymapper_tables.h:1019
|
|
msgid "Play note 3: D#"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/keymapper_tables.h:1024
|
|
msgid "Play note 4: C#"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/keymapper_tables.h:1029
|
|
msgid "Play note 5: E"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/keymapper_tables.h:1034
|
|
msgid "Play note 6: G#"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/keymapper_tables.h:1039
|
|
msgid "Play note 7: B"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/keymapper_tables.h:1052
|
|
msgid "Ability: Telekinesis"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/keymapper_tables.h:1057
|
|
msgid "Ability: Push"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/keymapper_tables.h:1062
|
|
msgid "Ability: Lightning"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/keymapper_tables.h:1067
|
|
msgid "Ability: Light"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/keymapper_tables.h:1072
|
|
msgid "Ability: Wind"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/keymapper_tables.h:1077
|
|
msgid "Ability: Sound"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/keymapper_tables.h:1082
|
|
msgid "Ability: Esence"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/keymapper_tables.h:1087
|
|
msgid "Ability: Exorcist"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/keymapper_tables.h:1200
|
|
msgid "Show hints / Dance move"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/keymapper_tables.h:1207
|
|
msgid "Dance move up"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/keymapper_tables.h:1213
|
|
msgid "Dance move down"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/keymapper_tables.h:1219
|
|
msgid "Dance move left"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/keymapper_tables.h:1225
|
|
msgid "Dance move right"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/keymapper_tables.h:1283
|
|
msgid "Cancel input"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/keymapper_tables.h:1409
|
|
msgid "Hide hints"
|
|
msgstr ""
|
|
|
|
#. I18N: At one of the puzzles game asks to press Up key / Shift key / Down key
|
|
#: engines/wintermute/keymapper_tables.h:1464
|
|
msgid "Shift key"
|
|
msgstr ""
|
|
|
|
#. I18N: Chapayev is the name of game character, Vasily Chapayev
|
|
#. This action makes Chapayev interact with item instead of Petka
|
|
#: engines/wintermute/keymapper_tables.h:1566
|
|
msgid "Chapayev's action"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/keymapper_tables.h:1619
|
|
msgid "Dialog answer 1"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/keymapper_tables.h:1624
|
|
msgid "Dialog answer 2"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/keymapper_tables.h:1629
|
|
msgid "Dialog answer 3"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/keymapper_tables.h:1634
|
|
msgid "Dialog answer 4"
|
|
msgstr ""
|
|
|
|
#. I18N: This game is called "Pole Chudes" and it features a wheel similar to "Wheel of Fortune" TV show
|
|
#: engines/wintermute/keymapper_tables.h:1645
|
|
msgid "Spin wheel slower"
|
|
msgstr ""
|
|
|
|
#. I18N: This game is called "Pole Chudes" and it features a wheel similar to "Wheel of Fortune" TV show
|
|
#: engines/wintermute/keymapper_tables.h:1653
|
|
msgid "Spin wheel faster"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/keymapper_tables.h:1731
|
|
msgid "Zoom out"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/keymapper_tables.h:1738
|
|
msgid "Zoom in"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/keymapper_tables.h:1751
|
|
#: engines/wintermute/keymapper_tables.h:1957
|
|
msgid "Show journal"
|
|
msgstr ""
|
|
|
|
#. I18N: Displays a debug interface with Bezier curves
|
|
#: engines/wintermute/keymapper_tables.h:1884
|
|
msgid "Bezier window"
|
|
msgstr ""
|
|
|
|
#. I18N: Use droid to perform an action
|
|
#: engines/wintermute/keymapper_tables.h:1901
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|
msgid "Droid's action"
|
|
msgstr ""
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|
|
|
#. I18N: It's a Tetris game clone, this action rotates current tetris item
|
|
#: engines/wintermute/keymapper_tables.h:2009
|
|
msgid "Rotate"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/keymapper_tables.h:2043
|
|
msgid "Player 1: Up"
|
|
msgstr ""
|
|
|
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#: engines/wintermute/keymapper_tables.h:2048
|
|
msgid "Player 1: Left"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/keymapper_tables.h:2053
|
|
msgid "Player 1: Down"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/keymapper_tables.h:2058
|
|
msgid "Player 1: Right"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/keymapper_tables.h:2063
|
|
msgid "Player 2: Up"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/keymapper_tables.h:2068
|
|
msgid "Player 2: Left"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/keymapper_tables.h:2073
|
|
msgid "Player 2: Down"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/keymapper_tables.h:2078
|
|
msgid "Player 2: Right"
|
|
msgstr ""
|
|
|
|
#. I18N: Displays a debug FPS counter
|
|
#: engines/wintermute/keymapper_tables.h:2084
|
|
msgid "Debug FPS"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/keymapper_tables.h:2181
|
|
msgid "F1"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/keymapper_tables.h:2186
|
|
msgid "Key i"
|
|
msgstr ""
|
|
|
|
#: engines/zvision/file/save_manager.cpp:207
|
|
#, c-format
|
|
msgid ""
|
|
"This saved game uses version %u, but this engine only supports up to version "
|
|
"%d. You will need an updated version of the engine to use this saved game."
|
|
msgstr ""
|
|
|
|
#: engines/zvision/metaengine.cpp:54
|
|
msgid "Double FPS"
|
|
msgstr ""
|
|
|
|
#: engines/zvision/metaengine.cpp:55
|
|
msgid "Increase framerate from 30 to 60 FPS"
|
|
msgstr ""
|
|
|
|
#: engines/zvision/metaengine.cpp:66
|
|
msgid "Enable Venus"
|
|
msgstr ""
|
|
|
|
#: engines/zvision/metaengine.cpp:67
|
|
msgid "Enable the Venus help system"
|
|
msgstr ""
|
|
|
|
#: engines/zvision/metaengine.cpp:78
|
|
msgid "Disable animation while turning"
|
|
msgstr ""
|
|
|
|
#: engines/zvision/metaengine.cpp:79
|
|
msgid "Disable animation while turning in panorama mode"
|
|
msgstr ""
|
|
|
|
#: engines/zvision/metaengine.cpp:90
|
|
msgid "Use high resolution MPEG video"
|
|
msgstr ""
|
|
|
|
#: engines/zvision/metaengine.cpp:91
|
|
msgid "Use MPEG video from the DVD version instead of lower resolution AVI"
|
|
msgstr ""
|
|
|
|
#: engines/zvision/metaengine.cpp:102
|
|
msgid "Enable widescreen support"
|
|
msgstr ""
|
|
|
|
#: engines/zvision/metaengine.cpp:103
|
|
msgid ""
|
|
"Rearrange placement of menus & subtitles so as to make better use of modern "
|
|
"wide aspect ratio displays"
|
|
msgstr ""
|
|
|
|
#: engines/zvision/metaengine.cpp:114
|
|
msgid "Enable high quality panoramas"
|
|
msgstr ""
|
|
|
|
#: engines/zvision/metaengine.cpp:115
|
|
msgid "Apply bilinear filtering to panoramic backgrounds"
|
|
msgstr ""
|
|
|
|
#: engines/zvision/metaengine.cpp:258
|
|
msgid "Spellbook"
|
|
msgstr ""
|
|
|
|
#: engines/zvision/metaengine.cpp:264
|
|
msgid "Score"
|
|
msgstr ""
|
|
|
|
#: engines/zvision/metaengine.cpp:270
|
|
msgid "Put away object"
|
|
msgstr ""
|
|
|
|
#: engines/zvision/metaengine.cpp:276
|
|
msgid "Extract coin"
|
|
msgstr ""
|
|
|
|
#: engines/zvision/metaengine.cpp:297
|
|
msgid "Preferences"
|
|
msgstr ""
|
|
|
|
#: engines/zvision/zvision.cpp:301
|
|
msgid ""
|
|
"Before playing this game, you'll need to copy the required fonts into "
|
|
"ScummVM's extras directory, or into the game directory. On Windows, you'll "
|
|
"need the following font files from the Windows font directory: Times New "
|
|
"Roman, Century Schoolbook, Garamond, Courier New and Arial. Alternatively, "
|
|
"you can download the Liberation Fonts package. You'll need all the fonts "
|
|
"from the font package you choose, i.e., LiberationMono, LiberationSans and "
|
|
"LiberationSerif."
|
|
msgstr ""
|
|
|
|
#: engines/zvision/zvision.cpp:316
|
|
msgid ""
|
|
"MIDI playback is not available, or else improperly configured. Zork Nemesis "
|
|
"contains several music puzzles which require MIDI audio in order to be "
|
|
"solved. These puzzles may alternatively be solved using subtitles, if "
|
|
"supported. Continue launching game?"
|
|
msgstr ""
|