Files
scummvm-cursorfix/graphics/macgui/macpopupmenu.h
2026-02-02 04:50:13 +01:00

62 lines
1.7 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef GRAPHICS_MACGUI_MACPOPUPMENU_H
#define GRAPHICS_MACGUI_MACPOPUPMENU_H
#include "graphics/macgui/macmenu.h"
namespace Graphics {
class MacMenu;
class MacWindowManager;
class MacPopUp : public MacMenu {
public:
MacPopUp(int id, const Common::Rect &bounds, MacWindowManager *wm, const char *string);
uint32 drawAndSelectMenu(int x, int y, int item);
Common::String getItemText(int item);
bool draw(ManagedSurface *g, bool forceRedraw = false) override;
void closeMenu() override;
// Extra functions
void setSmart(bool smart) {
_isSmart = smart;
}
private:
int kBlinkDelay = 15; // Blink delay for closing animation
int kNumBlinks = 3; // Number of blinks
int _mouseX;
int _mouseY;
int _menuItemId;
int _menuId;
bool _isSmart = false;
int _offsetY = 0;
int _prevCheckedItem = -1;
bool mouseClicked(int x, int y);
};
} // End of namespace Graphics
#endif