63 lines
1.8 KiB
C++
63 lines
1.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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*/
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#ifndef ZORK_AVI_DECODER_H
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#define ZORK_AVI_DECODER_H
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#include "video/avi_decoder.h"
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#include "zvision/sound/zork_raw.h"
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namespace ZVision {
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class ZorkAVIDecoder : public Video::AVIDecoder {
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public:
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ZorkAVIDecoder() {}
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~ZorkAVIDecoder() override {}
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private:
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class ZorkAVIAudioTrack : public Video::AVIDecoder::AVIAudioTrack {
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public:
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ZorkAVIAudioTrack(const AVIStreamHeader &streamHeader, const PCMWaveFormat &waveFormat, Audio::Mixer::SoundType soundType);
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void createAudioStream() override;
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void queueSound(Common::SeekableReadStream *stream) override;
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void resetStream() override;
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private:
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Audio::QueuingAudioStream *_queueStream;
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RawChunkStream _decoder;
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};
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Video::AVIDecoder::AVIAudioTrack *createAudioTrack(Video::AVIDecoder::AVIStreamHeader sHeader, Video::AVIDecoder::PCMWaveFormat wvInfo) override;
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private:
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// Audio Codecs
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enum {
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kWaveFormatZorkPCM = 17 // special Zork PCM audio format (clashes with MS IMA ADPCM)
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};
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};
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} // End of namespace ZVision
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#endif
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