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scummvm-cursorfix/engines/ultima/ultima8/gumps/readable_gump.cpp
2026-02-02 04:50:13 +01:00

129 lines
3.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "ultima/ultima8/gumps/readable_gump.h"
#include "ultima/ultima8/gumps/widgets/text_widget.h"
#include "ultima/ultima8/games/game_data.h"
#include "ultima/ultima8/gfx/gump_shape_archive.h"
#include "ultima/ultima8/usecode/uc_machine.h"
#include "ultima/ultima8/gumps/gump_notify_process.h"
#include "ultima/ultima8/world/item.h"
#include "ultima/ultima8/world/get_object.h"
#include "ultima/ultima8/ultima8.h"
namespace Ultima {
namespace Ultima8 {
DEFINE_RUNTIME_CLASSTYPE_CODE(ReadableGump)
const int jpsub_font = 6;
ReadableGump::ReadableGump()
: ModalGump(), _shapeNum(0), _fontNum(0) {
}
ReadableGump::ReadableGump(ObjId owner, uint16 shape, int font, const Std::string &msg) :
ModalGump(0, 0, 100, 100, owner), _shapeNum(shape), _fontNum(font), _text(msg) {
}
ReadableGump::~ReadableGump(void) {
}
void ReadableGump::InitGump(Gump *newparent, bool take_focus) {
ModalGump::InitGump(newparent, take_focus);
const Shape *shape = GameData::get_instance()->getGumps()->getShape(_shapeNum);
SetShape(shape, 0);
UpdateDimsFromShape();
if (Ultima8Engine::get_instance()->getGameInfo()->_language ==
GameInfo::GAMELANG_JAPANESE) {
// Japanese subtitles
Std::string::size_type pos;
pos = _text.find('%');
if (pos != Std::string::npos) {
Std::string jpsub = _text.substr(pos + 1);
_text = _text.substr(0, pos);
Gump *subwidget = new TextWidget(0, 0, jpsub, true, jpsub_font, 0, 0, Font::TEXT_CENTER);
subwidget->InitGump(this);
subwidget->setRelativePosition(BOTTOM_CENTER, 0, -8);
}
}
Gump *widget = new TextWidget(0, 0, _text, true, _fontNum, _dims.width() - 16, 0, Font::TEXT_CENTER);
widget->InitGump(this);
widget->setRelativePosition(CENTER);
}
Gump *ReadableGump::onMouseDown(int button, int32 mx, int32 my) {
Close();
return this;
}
bool ReadableGump::OnKeyDown(int key, int mod) {
Close();
return true;
}
uint32 ReadableGump::I_readGrave(const uint8 *args, unsigned int /*argsize*/) {
ARG_ITEM_FROM_PTR(item);
ARG_UINT16(shape);
ARG_STRING(str);
assert(item);
Gump *gump = new ReadableGump(item->getObjId(), shape, 11, str);
gump->InitGump(0);
gump->setRelativePosition(CENTER);
return gump->GetNotifyProcess()->getPid();
}
uint32 ReadableGump::I_readPlaque(const uint8 *args, unsigned int /*argsize*/) {
ARG_ITEM_FROM_PTR(item);
ARG_UINT16(shape);
ARG_STRING(str);
assert(item);
Gump *gump = new ReadableGump(item->getObjId(), shape, 10, str);
gump->InitGump(0);
gump->setRelativePosition(CENTER);
return gump->GetNotifyProcess()->getPid();
}
void ReadableGump::saveData(Common::WriteStream *ws) {
warning("Trying to load ModalGump");
}
bool ReadableGump::loadData(Common::ReadStream *rs, uint32 version) {
warning("Trying to load ModalGump");
return false;
}
} // End of namespace Ultima8
} // End of namespace Ultima