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scummvm-cursorfix/engines/ultima/ultima8/gumps/paged_gump.cpp
2026-02-02 04:50:13 +01:00

187 lines
4.8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "common/events.h"
#include "ultima/ultima8/gumps/paged_gump.h"
#include "ultima/ultima8/games/game_data.h"
#include "ultima/ultima8/gfx/gump_shape_archive.h"
#include "ultima/ultima8/kernel/mouse.h"
#include "ultima/ultima8/gumps/widgets/button_widget.h"
namespace Ultima {
namespace Ultima8 {
DEFINE_RUNTIME_CLASSTYPE_CODE(PagedGump)
PagedGump::PagedGump(int left, int right, int top, int shape):
ModalGump(0, 0, 5, 5), _leftOff(left), _rightOff(right), _topOff(top),
_gumpShape(shape), _nextButton(nullptr), _prevButton(nullptr),
_current(0), _buttonsEnabled(true) {
}
PagedGump::~PagedGump(void) {
}
void PagedGump::Close(bool no_del) {
Mouse::get_instance()->popMouseCursor();
for (auto *g : _gumps) {
g->Close(no_del); // CHECKME: no_del?
}
ModalGump::Close(no_del);
}
static const int pageOverShape = 34;
void PagedGump::InitGump(Gump *newparent, bool take_focus) {
ModalGump::InitGump(newparent, take_focus);
_shape = GameData::get_instance()->getGumps()->getShape(_gumpShape);
UpdateDimsFromShape();
FrameID buttonleft(GameData::GUMPS, pageOverShape, 0);
FrameID buttonright(GameData::GUMPS, pageOverShape, 1);
//!! Hardcoded gump
_nextButton = new ButtonWidget(0, 0, buttonright, buttonright, false,
LAYER_ABOVE_NORMAL);
_nextButton->InitGump(this);
_nextButton->setRelativePosition(TOP_RIGHT, _rightOff, _topOff);
_prevButton = new ButtonWidget(0, 0, buttonleft, buttonleft, false,
LAYER_ABOVE_NORMAL);
_prevButton->InitGump(this);
_prevButton->setRelativePosition(TOP_LEFT, _leftOff, _topOff);
_prevButton->HideGump();
Mouse *mouse = Mouse::get_instance();
mouse->pushMouseCursor(Mouse::MOUSE_HAND);
}
void PagedGump::PaintThis(RenderSurface *surf, int32 lerp_factor, bool scaled) {
Gump::PaintThis(surf, lerp_factor, scaled);
}
void PagedGump::onMouseDouble(int button, int32 mx, int32 my) {
Close();
}
bool PagedGump::OnKeyDown(int key, int mod) {
if (_current < _gumps.size())
if (_gumps[_current]->OnKeyDown(key, mod))
return true;
switch (key) {
case Common::KEYCODE_ESCAPE:
Close();
return true;
default:
break;
}
return true;
}
void PagedGump::ChildNotify(Gump *child, uint32 message) {
if (!_buttonsEnabled) return;
if (_gumps.empty()) return;
ObjId cid = child->getObjId();
if (message == ButtonWidget::BUTTON_UP) {
if (cid == _nextButton->getObjId()) {
if (_current + 1 < _gumps.size()) {
_gumps[_current]->HideGump();
++_current;
_gumps[_current]->UnhideGump();
_gumps[_current]->MakeFocus();
if (_current + 1 == _gumps.size())
_nextButton->HideGump();
_prevButton->UnhideGump();
}
} else if (cid == _prevButton->getObjId()) {
if (_current > 0) {
_gumps[_current]->HideGump();
--_current;
_gumps[_current]->UnhideGump();
_gumps[_current]->MakeFocus();
if (_current == 0)
_prevButton->HideGump();
_nextButton->UnhideGump();
}
}
}
}
void PagedGump::addPage(Gump *g) {
assert(g->GetParent() == this);
g->setRelativePosition(TOP_CENTER, 0, 3 + _topOff);
g->HideGump();
_gumps.push_back(g);
_current = 0;
_gumps[_current]->UnhideGump();
if (_focusChild != _gumps[_current])
_gumps[_current]->MakeFocus();
if (_current + 1 == _gumps.size())
_nextButton->HideGump();
else
_nextButton->UnhideGump();
}
void PagedGump::showPage(uint index) {
if (index >= _gumps.size())
return;
_gumps[_current]->HideGump();
_current = index;
_gumps[_current]->UnhideGump();
_gumps[_current]->MakeFocus();
if (_current + 1 == _gumps.size())
_nextButton->HideGump();
else
_nextButton->UnhideGump();
if (_current == 0)
_prevButton->HideGump();
else
_prevButton->UnhideGump();
}
bool PagedGump::loadData(Common::ReadStream *rs) {
warning("Trying to load ModalGump");
return false;
}
void PagedGump::saveData(Common::WriteStream *ws) {
warning("Trying to save ModalGump");
}
} // End of namespace Ultima8
} // End of namespace Ultima