141 lines
3.1 KiB
C++
141 lines
3.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*/
|
|
|
|
#include "ultima/ultima8/convert/u8/convert_shape_u8.h"
|
|
|
|
namespace Ultima {
|
|
namespace Ultima8 {
|
|
|
|
// Shape format configuration for Ultima8
|
|
const ConvertShapeFormat U8ShapeFormat = {
|
|
"Ultima8",
|
|
6, // header
|
|
"", // ident
|
|
0, // bytes_ident
|
|
0, // bytes_special
|
|
4, // header_unk
|
|
2, // num_frames
|
|
|
|
6, // frameheader
|
|
3, // frame_offset
|
|
1, // frameheader_unk
|
|
2, // frame_length
|
|
0, // frame_length_kludge
|
|
|
|
18, // frameheader2
|
|
8, // frame_unknown
|
|
2, // frame_compression
|
|
2, // frame_width
|
|
2, // frame_height
|
|
2, // frame_xoff
|
|
2, // frame_yoff
|
|
|
|
2, // line_offset
|
|
0 // line_offset_absolute
|
|
};
|
|
|
|
// Shape format configuration for Ultima8 2D interface components
|
|
const ConvertShapeFormat U82DShapeFormat = {
|
|
"Ultima8 2D",
|
|
6, // header
|
|
"", // ident
|
|
0, // bytes_ident
|
|
0, // bytes_special
|
|
4, // header_unk
|
|
2, // num_frames
|
|
|
|
6, // frameheader
|
|
3, // frame_offset
|
|
1, // frameheader_unk
|
|
2, // frame_length
|
|
8, // frame_length_kludge
|
|
|
|
18, // frameheader2
|
|
8, // frame_unknown
|
|
2, // frame_compression
|
|
2, // frame_width
|
|
2, // frame_height
|
|
2, // frame_xoff
|
|
2, // frame_yoff
|
|
|
|
2, // line_offset
|
|
0 // line_offset_absolute
|
|
};
|
|
|
|
// Shape format configuration for Ultima8 SKF
|
|
const ConvertShapeFormat U8SKFShapeFormat = {
|
|
"Ultima8 SKF",
|
|
2, // header
|
|
"\2", // ident
|
|
2, // bytes_ident
|
|
0, // bytes_special
|
|
0, // header_unk
|
|
0, // num_frames
|
|
|
|
0, // frameheader
|
|
0, // frame_offset
|
|
0, // frameheader_unk
|
|
0, // frame_length
|
|
0, // frame_length_kludge
|
|
|
|
10, // frameheader2
|
|
0, // frame_unknown
|
|
2, // frame_compression
|
|
2, // frame_width
|
|
2, // frame_height
|
|
2, // frame_xoff
|
|
2, // frame_yoff
|
|
|
|
2, // line_offset
|
|
0 // line_offset_absolute
|
|
};
|
|
|
|
// Shape format configuration for Compressed Ultima 8 shapes
|
|
const ConvertShapeFormat U8CMPShapeFormat = {
|
|
"Ultima8 CMP",
|
|
11, // header
|
|
"", // ident
|
|
0, // bytes_ident
|
|
5, // bytes_special
|
|
4, // header_unk
|
|
2, // num_frames
|
|
|
|
6, // frameheader
|
|
4, // frame_offset
|
|
2, // frameheader_unk
|
|
0,//2, // frame_length
|
|
0,//-16, // frame_length_kludge
|
|
|
|
10, // frameheader2
|
|
0, // frame_unknown
|
|
2, // frame_compression
|
|
2, // frame_width
|
|
2, // frame_height
|
|
2, // frame_xoff
|
|
2, // frame_yoff
|
|
|
|
0, // line_offset
|
|
0 // line_offset_absolute
|
|
};
|
|
|
|
} // End of namespace Ultima8
|
|
} // End of namespace Ultima
|