127 lines
3.3 KiB
C++
127 lines
3.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "ultima/ultima4/core/config.h"
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#include "ultima/ultima4/core/settings.h"
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namespace Ultima {
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namespace Ultima4 {
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Config *Config::_instance;
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Config::Config() {
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_instance = this;
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if (!_doc.readConfigFile("data/conf/config.xml"))
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error("Failed to read core configuration");
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}
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Config::~Config() {
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_instance = nullptr;
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}
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ConfigElement Config::getElement(const Common::String &name) const {
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Common::String key = Common::String::format("config/%s", name.c_str());
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const Shared::XMLNode *node = _doc.getNode(key);
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assert(node);
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return ConfigElement(node);
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}
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Std::vector<Common::String> Config::getGames() {
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Std::vector<Common::String> result;
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result.push_back("Ultima IV");
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return result;
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}
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void Config::setGame(const Common::String &name) {
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// No implementation
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}
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/*-------------------------------------------------------------------*/
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ConfigElement::ConfigElement(const Shared::XMLNode *xmlNode) :
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_node(xmlNode), _name(xmlNode->id().c_str()) {
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}
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ConfigElement::ConfigElement(const ConfigElement &e) : _node(e._node), _name(e._name) {
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}
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ConfigElement::ConfigElement() : _node(nullptr) {
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}
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ConfigElement::~ConfigElement() {
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}
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ConfigElement &ConfigElement::operator=(const ConfigElement &e) {
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if (&e != this) {
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_node = e._node;
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_name = e._name;
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}
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return *this;
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}
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bool ConfigElement::exists(const Common::String &name) const {
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return !(*_node)[name].empty();
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}
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Common::String ConfigElement::getString(const Common::String &name) const {
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return (*_node)[name];
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}
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int ConfigElement::getInt(const Common::String &name, int defaultValue) const {
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Common::String str = (*_node)[name];
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return str.empty() ? defaultValue : atol(str.c_str());
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}
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bool ConfigElement::getBool(const Common::String &name) const {
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Common::String str = (*_node)[name];
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if (str.empty())
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return false;
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return toupper(str[0]) == 'T' || str == "1";
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}
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int ConfigElement::getEnum(const Common::String &name, const char *const enumValues[]) const {
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Common::String str = (*_node)[name];
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if (str.empty())
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return 0;
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for (int i = 0; enumValues[i]; ++i) {
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if (str.equalsIgnoreCase(enumValues[i]))
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return i;
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}
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error("invalid enum value for %s: %s", name.c_str(), str.c_str());
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}
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Std::vector<ConfigElement> ConfigElement::getChildren() const {
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const Common::Array<Shared::XMLNode *> &children = _node->children();
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Std::vector<ConfigElement> result;
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for (const auto &c : children)
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result.push_back(c);
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return result;
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}
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} // End of namespace Ultima4
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} // End of namespace Ultima
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