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scummvm-cursorfix/engines/ultima/ultima4/controllers/reagents_menu_controller.cpp
2026-02-02 04:50:13 +01:00

97 lines
2.3 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "ultima/ultima4/controllers/reagents_menu_controller.h"
#include "ultima/ultima4/views/menu.h"
#include "ultima/ultima4/game/spell.h"
namespace Ultima {
namespace Ultima4 {
bool ReagentsMenuController::keyPressed(int key) {
switch (key) {
case 'a':
case 'b':
case 'c':
case 'd':
case 'e':
case 'f':
case 'g':
case 'h': {
// Select the corresponding reagent (if visible)
Menu::MenuItemList::iterator mi = _menu->getById(key - 'a');
if ((*mi)->isVisible()) {
_menu->setCurrent(_menu->getById(key - 'a'));
keyPressed(Common::KEYCODE_SPACE);
}
break;
}
default:
return MenuController::keyPressed(key);
}
return true;
}
void ReagentsMenuController::keybinder(KeybindingAction action) {
switch (action) {
case KEYBIND_ESCAPE:
_ingredients->revert();
eventHandler->setControllerDone();
break;
case KEYBIND_UP:
_menu->prev();
break;
case KEYBIND_DOWN:
_menu->next();
break;
case KEYBIND_LEFT:
case KEYBIND_RIGHT:
if (_menu->isVisible()) {
MenuItem *item = *_menu->getCurrent();
// change whether or not it's selected
item->setSelected(!item->isSelected());
if (item->isSelected())
_ingredients->addReagent((Reagent)item->getId());
else
_ingredients->removeReagent((Reagent)item->getId());
}
break;
case KEYBIND_INTERACT:
eventHandler->setControllerDone();
break;
default:
break;
}
}
} // End of namespace Ultima4
} // End of namespace Ultima