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scummvm-cursorfix/engines/ultima/ultima1/actions/map_action.h
2026-02-02 04:50:13 +01:00

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C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef ULTIMA_ULTIMA1_ACTIONS_MAP_ACTION_H
#define ULTIMA_ULTIMA1_ACTIONS_MAP_ACTION_H
namespace Ultima {
namespace Ultima1 {
namespace Actions {
#define MAP_ACTION(NAME, ACTION_NUM, MAP_METHOD) \
using Shared::C##NAME##Msg; \
class NAME : public Action { DECLARE_MESSAGE_MAP; bool NAME##Msg(C##NAME##Msg *msg) { \
addInfoMsg(getRes()->ACTION_NAMES[ACTION_NUM], false); \
getMap()->MAP_METHOD(); \
return true; } \
public: \
CLASSDEF; \
NAME(TreeItem *parent) : Action(parent) {} \
}; \
BEGIN_MESSAGE_MAP(NAME, Action) ON_MESSAGE(NAME##Msg) END_MESSAGE_MAP()
#define MAP_ACTION_END_TURN(NAME, ACTION_NUM, MAP_METHOD) \
using Shared::C##NAME##Msg; \
class NAME : public Action { DECLARE_MESSAGE_MAP; bool NAME##Msg(C##NAME##Msg *msg) { \
addInfoMsg(getRes()->ACTION_NAMES[ACTION_NUM], false); \
getMap()->MAP_METHOD(); \
endOfTurn(); \
return true; } \
public: \
CLASSDEF; \
NAME(TreeItem *parent) : Action(parent) {} \
}; \
BEGIN_MESSAGE_MAP(NAME, Action) ON_MESSAGE(NAME##Msg) END_MESSAGE_MAP()
} // End of namespace Actions
} // End of namespace Ultima1
} // End of namespace Ultima
#endif