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scummvm-cursorfix/engines/ultima/nuvie/misc/u6_llist.h
2026-02-02 04:50:13 +01:00

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1.7 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef NUVIE_MISC_U6_LIST_H
#define NUVIE_MISC_U6_LIST_H
namespace Ultima {
namespace Nuvie {
#define U6LLIST_FREE_DATA true
struct U6Link {
U6Link *next;
U6Link *prev;
void *data;
uint8 ref_count;
U6Link() {
next = nullptr;
prev = nullptr;
data = nullptr;
ref_count = 1;
}
};
void retainU6Link(U6Link *link);
void releaseU6Link(U6Link *link);
class U6LList {
U6Link *head;
U6Link *tail;
public:
U6LList();
~U6LList();
bool add(void *data);
bool addAtPos(uint32 pos, void *data);
uint32 findPos(void *data);
bool replace(void *old_data, void *new_data);
bool remove(void *data);
bool removeAll();
uint32 count() const;
U6Link *start();
U6Link *end();
const U6Link *start() const;
const U6Link *end() const;
U6Link *gotoPos(uint32 pos);
};
} // End of namespace Nuvie
} // End of namespace Ultima
#endif