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scummvm-cursorfix/engines/ultima/nuvie/gui/gui_drag_area.h
2026-02-02 04:50:13 +01:00

69 lines
1.7 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef NUVIE_GUI_GUI_DRAG_AREA_H
#define NUVIE_GUI_GUI_DRAG_AREA_H
#include "ultima/nuvie/gui/gui_callback.h"
namespace Ultima {
namespace Nuvie {
class GUI_DragArea : public GUI_CallBack {
protected:
bool drop_target;
bool dragging;
public:
GUI_DragArea() {
dragging = false;
drop_target = true;
}
bool is_drop_target() {
return drop_target;
}
virtual bool drag_accept_drop(int x, int y, int message, void *data) {
return false;
}
virtual void drag_perform_drop(int x, int y, int message, void *data) {
return;
}
virtual void drag_drop_failed(int x, int y, int message, void *data) {
return;
}
virtual void drag_drop_success(int x, int y, int message, void *data) {
return;
}
virtual void drag_draw(int x, int y, int message, void *data) {
return;
}
};
} // End of namespace Nuvie
} // End of namespace Ultima
#endif