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scummvm-cursorfix/engines/ultima/nuvie/files/u6_lib_n.h
2026-02-02 04:50:13 +01:00

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2.8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef NUVIE_FILES_U6LIB_N_H
#define NUVIE_FILES_U6LIB_N_H
#include "ultima/shared/std/containers.h"
#include "ultima/shared/std/string.h"
#include "common/stream.h"
namespace Ultima {
namespace Nuvie {
using Std::string;
//using Std::vector;
class NuvieIO;
struct U6LibItem {
uint32 offset;
uint8 flag;
uint32 uncomp_size;
uint32 size;
string *name;
unsigned char *data; // for writing or cache
};
class U6Lib_n {
uint32 filesize; // total size of file
uint8 game_type; // there are three types of lib files.
uint8 lib_size; // measured in bytes either 2 or 4
uint32 num_offsets; // number of items, size of lists
U6LibItem *items;
NuvieIO *data;
bool del_data;
public:
U6Lib_n();
~U6Lib_n();
bool open(const Common::Path &filename, uint8 size, uint8 type = NUVIE_GAME_U6);
bool open(NuvieIO *new_data, uint8 size, uint8 type = NUVIE_GAME_U6);
void close();
bool create(const Common::Path &filename, uint8 size, uint8 type = NUVIE_GAME_U6);
uint8 get_game_type() {
return game_type;
}
unsigned char *get_item(uint32 item_number, unsigned char *buf = nullptr); // read
void set_item_data(uint32 item_number, unsigned char *src, uint32 src_len);
uint32 get_num_items();
uint32 get_item_size(uint32 item_number);
uint32 get_item_offset(uint32 item_number);
const char *get_item_name(uint32 item_number);
bool is_compressed(uint32 item_number);
void add_item(uint32 offset32, const char *name = nullptr);
void write_item(uint32 item_number);
void write_items();
void load_index(Common::ReadStream *index_f);
void write_index();
void write_header();
void calc_item_offsets();
protected:
void parse_lib();
void calculate_item_sizes();
uint32 calculate_item_uncomp_size(U6LibItem *item);
uint32 calculate_num_offsets(bool skip4);
};
#if 0
class U6ConverseLib: U6Lib_n {
private:
uint32 zero_offset_count;
string *conversefile;
};
#endif
} // End of namespace Nuvie
} // End of namespace Ultima
#endif