Files
scummvm-cursorfix/engines/twine/parser/sprite.cpp
2026-02-02 04:50:13 +01:00

119 lines
3.7 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "twine/parser/sprite.h"
#include "common/stream.h"
#include "twine/shared.h"
namespace TwinE {
bool SpriteBoundingBoxData::loadFromStream(Common::SeekableReadStream &stream, bool lba1) {
const int32 size = stream.size();
const int32 amount = size / 16;
for (int32 i = 0; i < amount; ++i) {
SpriteDim spriteDim;
spriteDim.x = stream.readSint16LE();
spriteDim.y = stream.readSint16LE();
BoundingBox boundingBox;
boundingBox.mins.x = stream.readSint16LE();
boundingBox.maxs.x = stream.readSint16LE();
boundingBox.mins.y = stream.readSint16LE();
boundingBox.maxs.y = stream.readSint16LE();
boundingBox.mins.z = stream.readSint16LE();
boundingBox.maxs.z = stream.readSint16LE();
_boundingBoxes.push_back(boundingBox);
_dimensions.push_back(spriteDim);
}
return !stream.err();
}
void SpriteData::reset() {
for (int i = 0; i < _sprites; ++i) {
_surfaces[i].free();
}
_sprites = 0;
}
bool SpriteData::loadFromStream(Common::SeekableReadStream &stream, bool lba1) {
reset();
if (_bricks) {
// brick sprites don't have the offsets
return loadSprite(stream, 0);
}
const uint32 offset1 = stream.readUint32LE();
const uint32 offset2 = stream.readUint32LE();
const uint32 offsetData = stream.pos();
if (!loadSprite(stream, offset1)) {
return false;
}
// for most sprites the second offset is just the end of the stream - but
// some sprites (like shadow in lba1) have a second sprite following the
// first one.
if (offset2 + offsetData >= stream.size()) {
return true;
}
return loadSprite(stream, offset2);
}
bool SpriteData::loadSprite(Common::SeekableReadStream &stream, uint32 offset) {
stream.seek(offset);
int width = stream.readByte();
int height = stream.readByte();
_offsetX[_sprites] = stream.readByte();
_offsetY[_sprites] = stream.readByte();
const Graphics::PixelFormat format = Graphics::PixelFormat::createFormatCLUT8();
_surfaces[_sprites].create(width, height, format);
const uint8 *last = (const uint8 *)_surfaces[_sprites].getBasePtr(width, height - 1);
for (int y = 0; y < height; ++y) {
const uint8 numRuns = stream.readByte();
int x = 0;
for (uint8 run = 0; run < numRuns; ++run) {
const uint8 runSpec = stream.readByte();
const uint8 runLength = bits(runSpec, 0, 6) + 1;
const uint8 type = bits(runSpec, 6, 2);
if (type == 1) {
uint8 *start = (uint8 *)_surfaces[_sprites].getBasePtr(x, y);
for (uint8 i = 0; i < runLength; ++i) {
if (start > last) {
return false;
}
*start++ = stream.readByte();
}
} else if (type != 0) {
uint8 *start = (uint8 *)_surfaces[_sprites].getBasePtr(x, y);
uint8 *end = (uint8 *)_surfaces[_sprites].getBasePtr(x + runLength, y);
if (end > last) {
return false;
}
Common::fill(start, end, stream.readByte());
}
x += runLength;
}
}
if (stream.err()) {
return false;
}
++_sprites;
return true;
}
} // namespace TwinE