Files
scummvm-cursorfix/engines/teenagent/resources.cpp
2026-02-02 04:50:13 +01:00

492 lines
13 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "engines/advancedDetector.h"
#include "teenagent/resources.h"
#include "teenagent/teenagent.h"
#include "common/debug.h"
#include "common/textconsole.h"
#include "common/translation.h"
#include "common/compression/deflate.h"
namespace TeenAgent {
Resources::Resources() {
_dialogsStartOffset = 0;
_sceneObjectsStartOffset = 0;
_sceneObjectsBlockSize = 0;
}
Resources::~Resources() {
off.close();
on.close();
ons.close();
lan000.close();
lan500.close();
mmm.close();
sam_mmm.close();
sam_sam.close();
voices.close();
}
/*
quick note on varia resources:
1: Mark's animations (with head)
2: Mark's idle animation
3: Inventory background
4: Inventory items
5: Metropolis palette
6: TEENAGENT logo (flames)
7: Small font
8: Bigger font
9: Metropolis software house
10: quit registered
11: quit shareware
*/
#define CSEG_SIZE 46000 // 0xb3b0
#define DSEG_SIZE 59280 // 0xe790
#define ESEG_SIZE 35810 // 0x8be2
void Resources::precomputeResourceOffsets(const ResourceInfo &resInfo, Common::Array<uint32> &offsets, uint numTerminators) {
offsets.push_back(resInfo._offset);
uint n = 0;
uint8 current, last = 0xff;
for (uint32 i = resInfo._offset; i < resInfo._offset + resInfo._size; i++) {
current = eseg.get_byte(i);
if (n == numTerminators) {
offsets.push_back(i);
n = 0;
}
if (current != 0x00 && last == 0x00)
n = 0;
if (current == 0x00)
n++;
last = current;
}
}
void Resources::precomputeDialogOffsets(const ResourceInfo &resInfo) {
precomputeResourceOffsets(resInfo, dialogOffsets, 4);
debug(1, "Resources::precomputeDialogOffsets() - Found %d dialogs", dialogOffsets.size());
for (uint i = 0; i < dialogOffsets.size(); i++)
debug(1, "\tDialog #%d: Offset 0x%04x", i, dialogOffsets[i]);
}
void Resources::precomputeCreditsOffsets(const ResourceInfo &resInfo) {
precomputeResourceOffsets(resInfo, creditsOffsets);
debug(1, "Resources::precomputeCreditsOffsets() - Found %d credits", creditsOffsets.size());
for (uint i = 0; i < creditsOffsets.size(); i++)
debug(1, "\tCredit #%d: Offset 0x%04x", i, creditsOffsets[i]);
}
void Resources::precomputeItemOffsets(const ResourceInfo &resInfo) {
precomputeResourceOffsets(resInfo, itemOffsets);
debug(1, "Resources::precomputeItemOffsets() - Found %d items", itemOffsets.size());
for (uint i = 0; i < itemOffsets.size(); i++)
debug(1, "\tItem #%d: Offset 0x%04x", i, itemOffsets[i]);
}
void Resources::precomputeMessageOffsets(const ResourceInfo &resInfo) {
precomputeResourceOffsets(resInfo, messageOffsets);
}
void Resources::precomputeCombinationOffsets(const ResourceInfo &resInfo) {
precomputeResourceOffsets(resInfo, combinationOffsets);
debug(1, "Resources::precomputeCombinationOffsets() - Found %d combination items", combinationOffsets.size());
for (uint i = 0; i < combinationOffsets.size(); i++)
debug(1, "\tCombination #%d: Offset 0x%04x", i, combinationOffsets[i]);
}
void Resources::readDialogStacks(byte *src) {
uint16 base = dsAddr_dialogStackPleadingToMansionGuard;
byte dialogStackWritten = 0;
uint i = 0;
while (dialogStackWritten < kNumDialogStacks) {
uint16 word = READ_LE_UINT16(src + i * 2);
dseg.set_word(base + i * 2, word);
if (word == 0xFFFF)
dialogStackWritten++;
i++;
}
}
void Resources::precomputeAllOffsets(const Common::Array<ResourceInfo> &resourceInfos) {
for (const auto &resInfo : resourceInfos) {
switch ((ResourceType)resInfo._id) {
case kResCombinations:
precomputeCombinationOffsets(resInfo);
break;
case kResCredits:
precomputeCreditsOffsets(resInfo);
break;
case kResDialogs:
_dialogsStartOffset = resInfo._offset;
precomputeDialogOffsets(resInfo);
break;
case kResItems:
precomputeItemOffsets(resInfo);
break;
case kResMessages:
precomputeMessageOffsets(resInfo);
break;
case kResSceneObjects:
_sceneObjectsStartOffset = resInfo._offset;
_sceneObjectsBlockSize = resInfo._size;
break;
case kResDialogStacks:
// fall through
default:
break;
}
}
}
bool Resources::isVoiceIndexEmpty(uint16 index) {
uint size = voices.getSize(index);
if (size == 4 || size == 5)
return true;
return false;
}
void Resources::precomputeVoiceIndices(const Common::Array<ResourceInfo>& resourceInfos) {
byte numTerminators = 0;
uint16 voiceIndex = 0;
for (auto &resInfo : resourceInfos) {
switch ((ResourceType)resInfo._id) {
case kResMessages:
voiceIndex = 1;
numTerminators = 2;
break;
case kResCombinations:
voiceIndex = 567;
numTerminators = 2;
break;
case kResItems:
voiceIndex = 592;
numTerminators = 2;
break;
case kResDialogs:
voiceIndex = 902;
numTerminators = 4;
break;
case kResCredits:
case kResDialogStacks:
case kResSceneObjects:
// There are no voiceovers for credits and dialog stacks.
// For scene objects, voice indices calculated separately
// in Scene::loadObjectData()
continue;
default:
break;
}
_addrToVoiceIndx[resInfo._offset] = voiceIndex++;
uint16 currentNum = 1;
uint n = 0; // number of consecutive zero bytes
byte current, last = 0xff;
bool setNoIMessage = false;
for (uint32 i = resInfo._offset; i < resInfo._offset + resInfo._size; i++) {
current = eseg.get_byte(i);
if (n == numTerminators) {
currentNum++;
n = 0;
if ((ResourceType)resInfo._id == kResCombinations) {
uint16 nthCombination = currentNum - 1;
// For dublicate combination messages don't increment voice index
if (nthCombination == 3 || nthCombination == 5 ||
nthCombination == 15 || nthCombination == 16 || nthCombination == 17 ||
nthCombination == 18 || nthCombination == 22 || nthCombination == 26) {
_addrToVoiceIndx[i] = voiceIndex - 1;
} else if (nthCombination == 28) {
_addrToVoiceIndx[i] = voiceIndex - 2;
} else {
_addrToVoiceIndx[i] = voiceIndex++;
}
} else if ((ResourceType)resInfo._id == kResDialogs) {
if (voiceIndex == 1416) {
// "Dzie= dobry, panie robocie." starts at 1418
voiceIndex += 2;
_addrToVoiceIndx[i] = voiceIndex++;
} else if (voiceIndex == 1864) {
// "Jak ju< powiedzia%em, nasza organizacja" starts at 1867
voiceIndex += 3;
_addrToVoiceIndx[i] = voiceIndex++;
} else if (isVoiceIndexEmpty(voiceIndex)) {
voiceIndex += 1;
if (current != 0x00)
_addrToVoiceIndx[i] = voiceIndex++;
} else if (voiceIndex == 1801) {
_addrToVoiceIndx[i] = 2041; // "]adna pogoda."
} else if (voiceIndex == 1809) {
_addrToVoiceIndx[i] = 2042; // "Sir, mamy sygna%y, <e..."
} else {
if (current != 0x00)
_addrToVoiceIndx[i] = voiceIndex++;
}
} else if ((ResourceType)resInfo._id == kResMessages) {
if (currentNum == 334) { // Combination error message
// HACK: Use most good sounding (sigh) version
// TODO: Find the correct voice index used in the original
_addrToVoiceIndx[i] = 1304;
} else
_addrToVoiceIndx[i] = voiceIndex++;
} else {
_addrToVoiceIndx[i] = voiceIndex++;
}
}
if (current != 0x00 && last == 0x00) {
if ((ResourceType)resInfo._id == kResDialogs) {
if (n == 2 || n == 3) {
// "...to czemu nie u<y^ dziwnych" at 1886
// "Sze$^ miesi#cy temu z%oto i got*wka" at 1921
if (voiceIndex == 1885 || voiceIndex == 1920 || isVoiceIndexEmpty(voiceIndex)) {
voiceIndex += 1;
_addrToVoiceIndx[i] = voiceIndex++;
} else if (voiceIndex == 1923 && !setNoIMessage) {
_addrToVoiceIndx[i] = 1885; // "No i?..."
setNoIMessage = true;
} else {
_addrToVoiceIndx[i] = voiceIndex++;
}
} else if (n == 1 && (voiceIndex == 1720 || voiceIndex == 1852)) {
// Because of the rare case with
// NEW_LINE at the beginning of dialogs 163, 190
// we have to assign voiceIndex here
_addrToVoiceIndx[i] = voiceIndex++;
}
}
n = 0;
}
if (current == 0x00)
n++;
last = current;
}
}
}
bool Resources::loadArchives(const ADGameDescription *gd) {
Common::File *dat_file = new Common::File();
Common::String filename = "teenagent.dat";
if (!dat_file->open(filename.c_str())) {
delete dat_file;
const char *msg = _s("Unable to locate the '%s' engine data file.");
Common::U32String errorMessage = Common::U32String::format(_(msg), filename.c_str());
warning(msg, filename.c_str());
GUIErrorMessage(errorMessage);
return false;
}
// teenagent.dat used to be compressed with zlib compression. The usage of
// zlib here is no longer needed, and it's maintained only for backwards
// compatibility.
Common::SeekableReadStream *dat = Common::wrapCompressedReadStream(dat_file);
byte tempBuffer[256];
dat->read(tempBuffer, 9);
tempBuffer[9] = '\0';
if (strcmp((char *)tempBuffer, "TEENAGENT") != 0) {
const char *msg = _s("The '%s' engine data file is corrupt.");
Common::U32String errorMessage = Common::U32String::format(_(msg), filename.c_str());
GUIErrorMessage(errorMessage);
warning(msg, filename.c_str());
return false;
}
byte version = dat->readByte();
if (version != TEENAGENT_DAT_VERSION) {
const char *msg = _s("Incorrect version of the '%s' engine data file found. Expected %d but got %d.");
Common::U32String errorMessage = Common::U32String::format(_(msg), filename.c_str(), TEENAGENT_DAT_VERSION, version);
GUIErrorMessage(errorMessage);
warning(msg, filename.c_str(), TEENAGENT_DAT_VERSION, version);
return false;
}
dat->skip(CSEG_SIZE);
dseg.read(dat, DSEG_SIZE);
// Locate the correct language block
bool found = false;
while (!found) {
dat->read(tempBuffer, 5);
if (tempBuffer[0] == 0xff) {
error("Could not locate correct language block");
}
if (gd->language == tempBuffer[0]) {
found = true;
uint32 dataOffset = READ_LE_UINT32(&tempBuffer[1]);
dat->seek(dataOffset);
}
}
Common::Array<ResourceInfo> resourceInfos(kNumResources);
uint32 allResourcesSize = 0;
for (auto &resInfo : resourceInfos) {
resInfo._id = dat->readByte();
resInfo._offset = dat->readUint32LE();
resInfo._size = dat->readUint32LE();
// Don't count Dialog stack's size
// since it will be stored in dseg, not eseg
if ((ResourceType)resInfo._id != kResDialogStacks)
allResourcesSize += resInfo._size;
}
// Dialog stack data
dat->read(tempBuffer, resourceInfos[(uint)kResDialogStacks]._size);
readDialogStacks((byte *)tempBuffer);
// Store rest of the resources to eseg
eseg.read(dat, allResourcesSize);
delete dat;
precomputeAllOffsets(resourceInfos);
FilePack varia;
varia.open("varia.res");
font7.load(varia, 7, 11, 1);
font8.load(varia, 8, 31, 0);
varia.close();
off.open("off.res");
on.open("on.res");
ons.open("ons.res");
lan000.open("lan_000.res");
lan500.open("lan_500.res");
mmm.open("mmm.res");
sam_mmm.open("sam_mmm.res");
sam_sam.open("sam_sam.res");
voices.open("voices.res");
if (gd->language == Common::PL_POL)
precomputeVoiceIndices(resourceInfos);
return true;
}
void Resources::loadOff(Graphics::Surface &surface, byte *palette, int id) {
uint32 size = off.getSize(id);
if (size == 0) {
error("invalid background %d", id);
return;
}
const uint bufferSize = 64768;
byte *buf = (byte *)malloc(bufferSize);
if (!buf)
error("[Resources::loadOff] Cannot allocate buffer");
off.read(id, buf, bufferSize);
byte *src = buf;
byte *dst = (byte *)surface.getPixels();
memcpy(dst, src, 64000);
memcpy(palette, buf + 64000, 768);
free(buf);
}
Common::SeekableReadStream *Resources::loadLan(uint32 id) const {
return id <= 500 ? loadLan000(id) : lan500.getStream(id - 500);
}
Common::SeekableReadStream *Resources::loadLan000(uint32 id) const {
switch (id) {
case 81:
if (dseg.get_byte(dsAddr_dogHasBoneFlag))
return lan500.getStream(160);
break;
case 137:
if (dseg.get_byte(dsAddr_mansionTVOnFlag) == 1) {
if (dseg.get_byte(dsAddr_mansionVCRPlayingTapeFlag) == 1)
return lan500.getStream(203);
else
return lan500.getStream(202);
}
break;
case 25:
if (dseg.get_byte(dsAddr_FirstActTrialState) == 2) {
return lan500.getStream(332);
}
break;
case 37:
if (dseg.get_byte(dsAddr_act1GuardState) == 1) {
return lan500.getStream(351);
} else if (dseg.get_byte(dsAddr_act1GuardState) == 2) {
return lan500.getStream(364);
}
break;
case 29:
if (dseg.get_byte(dsAddr_birdOnBarRadioAntennaFlag) == 1) {
return lan500.getStream(380);
}
break;
case 30:
if (dseg.get_byte(dsAddr_birdOnBarRadioAntennaFlag) == 1) {
return lan500.getStream(381);
}
break;
case 42:
if (dseg.get_byte(dsAddr_johnNotyOutsideMansionDoorFlag) == 1) {
return lan500.getStream(400);
}
break;
default:
break;
}
return lan000.getStream(id);
}
} // End of namespace TeenAgent