Files
scummvm-cursorfix/engines/startrek/rooms/feather7.cpp
2026-02-02 04:50:13 +01:00

216 lines
6.8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "startrek/room.h"
#define OBJECT_QUETZECOATL 8
namespace StarTrek {
extern const RoomAction feather7ActionList[] = {
{ {ACTION_TICK, 1, 0, 0, 0}, &Room::feather7Tick1 },
{ {ACTION_TICK, 40, 0, 0, 0}, &Room::feather7Tick40 },
{ {ACTION_DONE_WALK, 1, 0, 0, 0}, &Room::feather7KirkReachedSeat },
{ {ACTION_DONE_WALK, 2, 0, 0, 0}, &Room::feather7SpockReachedSeat },
{ {ACTION_DONE_WALK, 3, 0, 0, 0}, &Room::feather7MccoyReachedSeat },
{ {ACTION_DONE_ANIM, 4, 0, 0, 0}, &Room::feather7QuetzecoatlReachedSeat },
{ {ACTION_DONE_ANIM, 1, 0, 0, 0}, &Room::feather7KirkSatDown },
{ {ACTION_DONE_ANIM, 2, 0, 0, 0}, &Room::feather7ReadyToBeamOut },
{ {ACTION_LIST_END, 0, 0, 0, 0}, nullptr }
};
enum feather7TextIds {
TX_SPEAKER_KIRK, TX_SPEAKER_MCCOY, TX_SPEAKER_SPOCK, TX_SPEAKER_STRAGEY, TX_SPEAKER_QUETZECOATL,
TX_FEA7_001, TX_FEA7_002, TX_FEA7_003, TX_FEA7_004, TX_FEA7_005,
TX_FEA7_006, TX_FEA7_007, TX_FEA7_008, TX_FEA7_009, TX_FEA7_010,
TX_FEA7_011, TX_FEA7_012, TX_FEA7_013, TX_FEA7_014, TX_FEA7_015,
TX_FEA7_016, TX_FEA7_017, TX_FEA7_018, TX_FEA7_019, TX_FEA7_020,
TX_FEA7_021, TX_FEA7_022, TX_FEA7_023, TX_FEA7_024, TX_FEA7_025,
TX_FEA7_026, TX_FEA7_027, TX_FEA7_028, TX_FEA7_029, TX_FEA7_030
};
// TODO: Finish floppy offsets
extern const RoomTextOffsets feather7TextOffsets[] = {
{ TX_SPEAKER_KIRK, 1064, 0, 0, 0 },
{ TX_SPEAKER_MCCOY, 1075, 0, 0, 0 },
{ TX_SPEAKER_SPOCK, 1085, 0, 0, 0 },
{ TX_SPEAKER_STRAGEY, 1095, 0, 0, 0 },
{ TX_SPEAKER_QUETZECOATL, 1107, 0, 0, 0 },
{ TX_FEA7_001, 4842, 0, 0, 0 },
{ TX_FEA7_002, 4802, 0, 0, 0 },
{ TX_FEA7_003, 4674, 0, 0, 0 },
{ TX_FEA7_004, 2517, 0, 0, 0 },
{ TX_FEA7_005, 1697, 0, 0, 0 },
{ TX_FEA7_006, 1896, 0, 0, 0 },
{ TX_FEA7_007, 2446, 0, 0, 0 },
{ TX_FEA7_008, 3887, 0, 0, 0 },
{ TX_FEA7_009, 4020, 0, 0, 0 },
{ TX_FEA7_010, 2002, 0, 0, 0 },
{ TX_FEA7_011, 4128, 0, 0, 0 },
{ TX_FEA7_012, 2687, 0, 0, 0 },
{ TX_FEA7_013, 4602, 0, 0, 0 },
{ TX_FEA7_014, 3614, 0, 0, 0 },
{ TX_FEA7_015, 4443, 0, 0, 0 },
{ TX_FEA7_016, 2250, 0, 0, 0 },
{ TX_FEA7_017, 1120, 0, 0, 0 },
{ TX_FEA7_018, 3069, 0, 0, 0 },
{ TX_FEA7_019, 2117, 0, 0, 0 },
{ TX_FEA7_020, 2044, 0, 0, 0 },
{ TX_FEA7_021, 1334, 0, 0, 0 },
{ TX_FEA7_022, 1214, 0, 0, 0 },
{ TX_FEA7_023, 1547, 0, 0, 0 },
{ TX_FEA7_024, 3724, 0, 0, 0 },
{ TX_FEA7_025, 4164, 0, 0, 0 },
{ TX_FEA7_026, 3297, 0, 0, 0 },
{ TX_FEA7_027, 1490, 0, 0, 0 },
{ TX_FEA7_028, 4381, 0, 0, 0 },
{ TX_FEA7_029, 2295, 0, 0, 0 },
{ TX_FEA7_030, 2806, 0, 0, 0 },
{ -1, 0, 0, 0, 0 }
};
extern const RoomText feather7Texts[] = {
{ -1, Common::UNK_LANG, "" }
};
void Room::feather7Tick1() {
playVoc("FEA7LOOP");
playMidiMusicTracks(MIDITRACK_33);
_awayMission->disableInput = 2;
loadActorAnim(OBJECT_QUETZECOATL, "s5r7qn", 0x106, 0x98);
}
void Room::feather7Tick40() {
if (_awayMission->feather.diedFromStalactites)
showText(TX_SPEAKER_QUETZECOATL, TX_FEA7_017);
showText(TX_SPEAKER_QUETZECOATL, TX_FEA7_022);
if (_awayMission->redshirtDead)
showText(TX_SPEAKER_QUETZECOATL, TX_FEA7_021);
// BUGFIX: Show this even if redshirt isn't dead (he wishes you wouldn't have knocked
// out Tlaoxac)
if (_awayMission->feather.knockedOutTlaoxac)
showText(TX_SPEAKER_QUETZECOATL, TX_FEA7_023);
showText(TX_SPEAKER_QUETZECOATL, TX_FEA7_027);
walkCrewmanC(OBJECT_KIRK, 0x6c, 0x93, &Room::feather7KirkReachedSeat);
walkCrewmanC(OBJECT_SPOCK, 0xbb, 0x8c, &Room::feather7SpockReachedSeat);
walkCrewmanC(OBJECT_MCCOY, 0x8d, 0x8c, &Room::feather7MccoyReachedSeat);
loadActorAnimC(OBJECT_QUETZECOATL, "s5r7qw", -1, -1, &Room::feather7QuetzecoatlReachedSeat);
}
void Room::feather7KirkReachedSeat() {
loadActorAnimC(OBJECT_KIRK, "s5r7ks", -1, -1, &Room::feather7KirkSatDown);
}
void Room::feather7SpockReachedSeat() {
loadActorAnim2(OBJECT_SPOCK, "s5r7ss");
}
void Room::feather7MccoyReachedSeat() {
loadActorAnim2(OBJECT_MCCOY, "s5r7ms");
}
void Room::feather7QuetzecoatlReachedSeat() {
loadActorAnim2(OBJECT_QUETZECOATL, "s5r7qn", 0x97, 0x98);
}
void Room::feather7KirkSatDown() {
const TextRef choices1[] = {
TX_SPEAKER_KIRK,
TX_FEA7_005, TX_FEA7_006, TX_FEA7_010,
TX_END
};
int choice = showMultipleTexts(choices1);
if (choice == 0) {
_roomVar.feather.insultedQuetzecoatl = true;
showText(TX_SPEAKER_QUETZECOATL, TX_FEA7_020);
} else if (choice == 1)
showText(TX_SPEAKER_QUETZECOATL, TX_FEA7_019);
else
showText(TX_SPEAKER_QUETZECOATL, TX_FEA7_016);
showText(TX_SPEAKER_QUETZECOATL, TX_FEA7_029);
const TextRef choices2[] = {
TX_SPEAKER_KIRK,
TX_FEA7_007, TX_FEA7_004, TX_FEA7_012,
TX_END
};
choice = showMultipleTexts(choices2);
if (choice == 0) {
_roomVar.feather.insultedQuetzecoatl = true;
showText(TX_SPEAKER_QUETZECOATL, TX_FEA7_030);
} else if (choice == 1)
showText(TX_SPEAKER_QUETZECOATL, TX_FEA7_018);
else {
_roomVar.feather.insultedQuetzecoatl = true;
showText(TX_SPEAKER_QUETZECOATL, TX_FEA7_026);
}
showText(TX_SPEAKER_SPOCK, TX_FEA7_014);
showText(TX_SPEAKER_QUETZECOATL, TX_FEA7_024);
const TextRef choices3[] = {
TX_SPEAKER_KIRK,
TX_FEA7_008, TX_FEA7_009, TX_FEA7_011,
TX_END
};
choice = showMultipleTexts(choices3);
if (choice == 0) {
_roomVar.feather.insultedQuetzecoatl = true;
showText(TX_SPEAKER_QUETZECOATL, TX_FEA7_025);
} else if (choice == 1)
showText(TX_SPEAKER_QUETZECOATL, TX_FEA7_028);
showText(TX_SPEAKER_QUETZECOATL, TX_FEA7_015);
showText(TX_SPEAKER_MCCOY, TX_FEA7_013);
showText(TX_SPEAKER_KIRK, TX_FEA7_003);
loadActorAnimC(OBJECT_KIRK, "s5r7ku", -1, -1, &Room::feather7ReadyToBeamOut);
loadActorAnim2(OBJECT_SPOCK, "s5r7su");
loadActorAnim2(OBJECT_MCCOY, "s5r7mu");
}
void Room::feather7ReadyToBeamOut() {
if (_awayMission->redshirtDead)
showText(TX_SPEAKER_KIRK, TX_FEA7_002);
else {
_awayMission->feather.missionScore += 1;
showText(TX_SPEAKER_KIRK, TX_FEA7_001);
}
if (!_roomVar.feather.insultedQuetzecoatl)
_awayMission->feather.missionScore += 2;
_awayMission->feather.missionScore += 4;
loadActorAnim2(OBJECT_QUETZECOATL, "s5r7qt");
endMission(_awayMission->feather.missionScore, 0x13, 0);
}
}